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UUStep界面定点上滑设计前备份

FANGLH 9 years ago
parent
commit
a48a4f529b

+ 63 - 0
WeiChat/src/main/java/basepedo/slidinguppanel/ScrollableViewHelper.java

@@ -0,0 +1,63 @@
+package basepedo.slidinguppanel;
+
+import android.support.v7.widget.RecyclerView;
+import android.view.View;
+import android.widget.ListView;
+import android.widget.ScrollView;
+
+/**
+ * Helper class for determining the current scroll positions for scrollable views. Currently works
+ * for ListView, ScrollView and RecyclerView, but the library users can override it to add support
+ * for other views.
+ */
+public class ScrollableViewHelper {
+    /**
+     * Returns the current scroll position of the scrollable view. If this method returns zero or
+     * less, it means at the scrollable view is in a position such as the panel should handle
+     * scrolling. If the method returns anything above zero, then the panel will let the scrollable
+     * view handle the scrolling
+     *
+     * @param scrollableView the scrollable view
+     * @param isSlidingUp whether or not the panel is sliding up or down
+     * @return the scroll position
+     */
+    public int getScrollableViewScrollPosition(View scrollableView, boolean isSlidingUp) {
+        if (scrollableView == null) return 0;
+        if (scrollableView instanceof ScrollView) {
+            if (isSlidingUp) {
+                return scrollableView.getScrollY();
+            } else {
+                ScrollView sv = ((ScrollView) scrollableView);
+                View child = sv.getChildAt(0);
+                return (child.getBottom() - (sv.getHeight() + sv.getScrollY()));
+            }
+        } else if (scrollableView instanceof ListView && ((ListView) scrollableView).getChildCount() > 0) {
+            ListView lv = ((ListView) scrollableView);
+            if (lv.getAdapter() == null) return 0;
+            if (isSlidingUp) {
+                View firstChild = lv.getChildAt(0);
+                // Approximate the scroll position based on the top child and the first visible item
+                return lv.getFirstVisiblePosition() * firstChild.getHeight() - firstChild.getTop();
+            } else {
+                View lastChild = lv.getChildAt(lv.getChildCount() - 1);
+                // Approximate the scroll position based on the bottom child and the last visible item
+                return (lv.getAdapter().getCount() - lv.getLastVisiblePosition() - 1) * lastChild.getHeight() + lastChild.getBottom() - lv.getBottom();
+            }
+        } else if (scrollableView instanceof RecyclerView && ((RecyclerView) scrollableView).getChildCount() > 0) {
+            RecyclerView rv = ((RecyclerView) scrollableView);
+            RecyclerView.LayoutManager lm = rv.getLayoutManager();
+            if (rv.getAdapter() == null) return 0;
+            if (isSlidingUp) {
+                View firstChild = rv.getChildAt(0);
+                // Approximate the scroll position based on the top child and the first visible item
+                return rv.getChildLayoutPosition(firstChild) * lm.getDecoratedMeasuredHeight(firstChild) - lm.getDecoratedTop(firstChild);
+            } else {
+                View lastChild = rv.getChildAt(rv.getChildCount() - 1);
+                // Approximate the scroll position based on the bottom child and the last visible item
+                return (rv.getAdapter().getItemCount() - 1) * lm.getDecoratedMeasuredHeight(lastChild) + lm.getDecoratedBottom(lastChild) - rv.getBottom();
+            }
+        } else {
+            return 0;
+        }
+    }
+}

+ 1470 - 0
WeiChat/src/main/java/basepedo/slidinguppanel/SlidingUpPanelLayout.java

@@ -0,0 +1,1470 @@
+package basepedo.slidinguppanel;
+
+import android.annotation.SuppressLint;
+import android.content.Context;
+import android.content.res.TypedArray;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+import android.graphics.PixelFormat;
+import android.graphics.Rect;
+import android.graphics.drawable.Drawable;
+import android.os.Bundle;
+import android.os.Parcelable;
+import android.support.v4.view.MotionEventCompat;
+import android.support.v4.view.ViewCompat;
+import android.util.AttributeSet;
+import android.view.Gravity;
+import android.view.MotionEvent;
+import android.view.View;
+import android.view.ViewGroup;
+import android.view.accessibility.AccessibilityEvent;
+import android.view.animation.AnimationUtils;
+import android.view.animation.Interpolator;
+
+import com.sothree.slidinguppanel.library.R;
+
+import java.util.ArrayList;
+import java.util.List;
+
+public class SlidingUpPanelLayout extends ViewGroup {
+
+    private static final String TAG = SlidingUpPanelLayout.class.getSimpleName();
+
+    /**
+     * Default peeking out panel height
+     */
+    private static final int DEFAULT_PANEL_HEIGHT = 68; // dp;
+
+    /**
+     * Default anchor point height
+     */
+    private static final float DEFAULT_ANCHOR_POINT = 1.0f; // In relative %
+
+    /**
+     * Default initial state for the component
+     */
+    private static PanelState DEFAULT_SLIDE_STATE = PanelState.COLLAPSED;
+
+    /**
+     * Default height of the shadow above the peeking out panel
+     */
+    private static final int DEFAULT_SHADOW_HEIGHT = 4; // dp;
+
+    /**
+     * If no fade color is given by default it will fade to 80% gray.
+     */
+    private static final int DEFAULT_FADE_COLOR = 0x99000000;
+
+    /**
+     * Default Minimum velocity that will be detected as a fling
+     */
+    private static final int DEFAULT_MIN_FLING_VELOCITY = 400; // dips per second
+    /**
+     * Default is set to false because that is how it was written
+     */
+    private static final boolean DEFAULT_OVERLAY_FLAG = false;
+    /**
+     * Default is set to true for clip panel for performance reasons
+     */
+    private static final boolean DEFAULT_CLIP_PANEL_FLAG = true;
+    /**
+     * Default attributes for layout
+     */
+    private static final int[] DEFAULT_ATTRS = new int[]{
+            android.R.attr.gravity
+    };
+    /**
+     * Tag for the sliding state stored inside the bundle
+     */
+    public static final String SLIDING_STATE = "sliding_state";
+
+    /**
+     * Minimum velocity that will be detected as a fling
+     */
+    private int mMinFlingVelocity = DEFAULT_MIN_FLING_VELOCITY;
+
+    /**
+     * The fade color used for the panel covered by the slider. 0 = no fading.
+     */
+    private int mCoveredFadeColor = DEFAULT_FADE_COLOR;
+
+    /**
+     * Default parallax length of the main view
+     */
+    private static final int DEFAULT_PARALLAX_OFFSET = 0;
+
+    /**
+     * The paint used to dim the main layout when sliding
+     */
+    private final Paint mCoveredFadePaint = new Paint();
+
+    /**
+     * Drawable used to draw the shadow between panes.
+     */
+    private final Drawable mShadowDrawable;
+
+    /**
+     * The size of the overhang in pixels.
+     */
+    private int mPanelHeight = -1;
+
+    /**
+     * The size of the shadow in pixels.
+     */
+    private int mShadowHeight = -1;
+
+    /**
+     * Parallax offset
+     */
+    private int mParallaxOffset = -1;
+
+    /**
+     * True if the collapsed panel should be dragged up.
+     */
+    private boolean mIsSlidingUp;
+
+    /**
+     * Panel overlays the windows instead of putting it underneath it.
+     */
+    private boolean mOverlayContent = DEFAULT_OVERLAY_FLAG;
+
+    /**
+     * The main view is clipped to the main top border
+     */
+    private boolean mClipPanel = DEFAULT_CLIP_PANEL_FLAG;
+
+    /**
+     * If provided, the panel can be dragged by only this view. Otherwise, the entire panel can be
+     * used for dragging.
+     */
+    private View mDragView;
+
+    /**
+     * If provided, the panel can be dragged by only this view. Otherwise, the entire panel can be
+     * used for dragging.
+     */
+    private int mDragViewResId = -1;
+
+    /**
+     * If provided, the panel will transfer the scroll from this view to itself when needed.
+     */
+    private View mScrollableView;
+    private int mScrollableViewResId;
+    private ScrollableViewHelper mScrollableViewHelper = new ScrollableViewHelper();
+
+    /**
+     * The child view that can slide, if any.
+     */
+    private View mSlideableView;
+
+    /**
+     * The main view
+     */
+    private View mMainView;
+
+    /**
+     * Current state of the slideable view.
+     */
+    public enum PanelState {
+        EXPANDED,
+        COLLAPSED,
+        ANCHORED,
+        HIDDEN,
+        DRAGGING
+    }
+
+    private PanelState mSlideState = DEFAULT_SLIDE_STATE;
+
+    /**
+     * If the current slide state is DRAGGING, this will store the last non dragging state
+     */
+    private PanelState mLastNotDraggingSlideState = DEFAULT_SLIDE_STATE;
+
+    /**
+     * How far the panel is offset from its expanded position.
+     * range [0, 1] where 0 = collapsed, 1 = expanded.
+     */
+    private float mSlideOffset;
+
+    /**
+     * How far in pixels the slideable panel may move.
+     */
+    private int mSlideRange;
+
+    /**
+     * An anchor point where the panel can stop during sliding
+     */
+    private float mAnchorPoint = 1.f;
+
+    /**
+     * A panel view is locked into internal scrolling or another condition that
+     * is preventing a drag.
+     */
+    private boolean mIsUnableToDrag;
+
+    /**
+     * Flag indicating that sliding feature is enabled\disabled
+     */
+    private boolean mIsTouchEnabled;
+
+    private float mPrevMotionY;
+    private float mInitialMotionX;
+    private float mInitialMotionY;
+    private boolean mIsScrollableViewHandlingTouch = false;
+
+    private List<PanelSlideListener> mPanelSlideListeners = new ArrayList<>();
+    private View.OnClickListener mFadeOnClickListener;
+
+    private final ViewDragHelper mDragHelper;
+
+    /**
+     * Stores whether or not the pane was expanded the last time it was slideable.
+     * If expand/collapse operations are invoked this state is modified. Used by
+     * instance state save/restore.
+     */
+    private boolean mFirstLayout = true;
+
+    private final Rect mTmpRect = new Rect();
+
+    /**
+     * Listener for monitoring events about sliding panes.
+     */
+    public interface PanelSlideListener {
+        /**
+         * Called when a sliding pane's position changes.
+         *
+         * @param panel       The child view that was moved
+         * @param slideOffset The new offset of this sliding pane within its range, from 0-1
+         */
+        public void onPanelSlide(View panel, float slideOffset);
+
+        /**
+         * Called when a sliding panel state changes
+         *
+         * @param panel The child view that was slid to an collapsed position
+         */
+        public void onPanelStateChanged(View panel, PanelState previousState, PanelState newState);
+    }
+
+    /**
+     * No-op stubs for {@link PanelSlideListener}. If you only want to implement a subset
+     * of the listener methods you can extend this instead of implement the full interface.
+     */
+    public static class SimplePanelSlideListener implements PanelSlideListener {
+        @Override
+        public void onPanelSlide(View panel, float slideOffset) {
+        }
+
+        @Override
+        public void onPanelStateChanged(View panel, PanelState previousState, PanelState newState) {
+        }
+    }
+
+    public SlidingUpPanelLayout(Context context) {
+        this(context, null);
+    }
+
+    public SlidingUpPanelLayout(Context context, AttributeSet attrs) {
+        this(context, attrs, 0);
+    }
+
+    public SlidingUpPanelLayout(Context context, AttributeSet attrs, int defStyle) {
+        super(context, attrs, defStyle);
+
+        if (isInEditMode()) {
+            mShadowDrawable = null;
+            mDragHelper = null;
+            return;
+        }
+
+        Interpolator scrollerInterpolator = null;
+        if (attrs != null) {
+            TypedArray defAttrs = context.obtainStyledAttributes(attrs, DEFAULT_ATTRS);
+
+            if (defAttrs != null) {
+                int gravity = defAttrs.getInt(0, Gravity.NO_GRAVITY);
+                setGravity(gravity);
+            }
+
+            defAttrs.recycle();
+
+            TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.SlidingUpPanelLayout);
+
+            if (ta != null) {
+                mPanelHeight = ta.getDimensionPixelSize(R.styleable.SlidingUpPanelLayout_umanoPanelHeight, -1);
+                mShadowHeight = ta.getDimensionPixelSize(R.styleable.SlidingUpPanelLayout_umanoShadowHeight, -1);
+                mParallaxOffset = ta.getDimensionPixelSize(R.styleable.SlidingUpPanelLayout_umanoParallaxOffset, -1);
+
+                mMinFlingVelocity = ta.getInt(R.styleable.SlidingUpPanelLayout_umanoFlingVelocity, DEFAULT_MIN_FLING_VELOCITY);
+                mCoveredFadeColor = ta.getColor(R.styleable.SlidingUpPanelLayout_umanoFadeColor, DEFAULT_FADE_COLOR);
+
+                mDragViewResId = ta.getResourceId(R.styleable.SlidingUpPanelLayout_umanoDragView, -1);
+                mScrollableViewResId = ta.getResourceId(R.styleable.SlidingUpPanelLayout_umanoScrollableView, -1);
+
+                mOverlayContent = ta.getBoolean(R.styleable.SlidingUpPanelLayout_umanoOverlay, DEFAULT_OVERLAY_FLAG);
+                mClipPanel = ta.getBoolean(R.styleable.SlidingUpPanelLayout_umanoClipPanel, DEFAULT_CLIP_PANEL_FLAG);
+
+                mAnchorPoint = ta.getFloat(R.styleable.SlidingUpPanelLayout_umanoAnchorPoint, DEFAULT_ANCHOR_POINT);
+
+                mSlideState = PanelState.values()[ta.getInt(R.styleable.SlidingUpPanelLayout_umanoInitialState, DEFAULT_SLIDE_STATE.ordinal())];
+
+                int interpolatorResId = ta.getResourceId(R.styleable.SlidingUpPanelLayout_umanoScrollInterpolator, -1);
+                if (interpolatorResId != -1) {
+                    scrollerInterpolator = AnimationUtils.loadInterpolator(context, interpolatorResId);
+                }
+            }
+
+            ta.recycle();
+        }
+
+        final float density = context.getResources().getDisplayMetrics().density;
+        if (mPanelHeight == -1) {
+            mPanelHeight = (int) (DEFAULT_PANEL_HEIGHT * density + 0.5f);
+        }
+        if (mShadowHeight == -1) {
+            mShadowHeight = (int) (DEFAULT_SHADOW_HEIGHT * density + 0.5f);
+        }
+        if (mParallaxOffset == -1) {
+            mParallaxOffset = (int) (DEFAULT_PARALLAX_OFFSET * density);
+        }
+        // If the shadow height is zero, don't show the shadow
+        if (mShadowHeight > 0) {
+            if (mIsSlidingUp) {
+                mShadowDrawable = getResources().getDrawable(R.drawable.above_shadow);
+            } else {
+                mShadowDrawable = getResources().getDrawable(R.drawable.below_shadow);
+            }
+        } else {
+            mShadowDrawable = null;
+        }
+
+        setWillNotDraw(false);
+
+        mDragHelper = ViewDragHelper.create(this, 0.5f, scrollerInterpolator, new DragHelperCallback());
+        mDragHelper.setMinVelocity(mMinFlingVelocity * density);
+
+        mIsTouchEnabled = true;
+    }
+
+    /**
+     * Set the Drag View after the view is inflated
+     */
+    @Override
+    protected void onFinishInflate() {
+        super.onFinishInflate();
+        if (mDragViewResId != -1) {
+            setDragView(findViewById(mDragViewResId));
+        }
+        if (mScrollableViewResId != -1) {
+            setScrollableView(findViewById(mScrollableViewResId));
+        }
+    }
+
+    public void setGravity(int gravity) {
+        if (gravity != Gravity.TOP && gravity != Gravity.BOTTOM) {
+            throw new IllegalArgumentException("gravity must be set to either top or bottom");
+        }
+        mIsSlidingUp = gravity == Gravity.BOTTOM;
+        if (!mFirstLayout) {
+            requestLayout();
+        }
+    }
+
+    /**
+     * Set the color used to fade the pane covered by the sliding pane out when the pane
+     * will become fully covered in the expanded state.
+     *
+     * @param color An ARGB-packed color value
+     */
+    public void setCoveredFadeColor(int color) {
+        mCoveredFadeColor = color;
+        requestLayout();
+    }
+
+    /**
+     * @return The ARGB-packed color value used to fade the fixed pane
+     */
+    public int getCoveredFadeColor() {
+        return mCoveredFadeColor;
+    }
+
+    /**
+     * Set sliding enabled flag
+     *
+     * @param enabled flag value
+     */
+    public void setTouchEnabled(boolean enabled) {
+        mIsTouchEnabled = enabled;
+    }
+
+    public boolean isTouchEnabled() {
+        return mIsTouchEnabled && mSlideableView != null && mSlideState != PanelState.HIDDEN;
+    }
+
+    /**
+     * Set the collapsed panel height in pixels
+     *
+     * @param val A height in pixels
+     */
+    public void setPanelHeight(int val) {
+        if (getPanelHeight() == val) {
+            return;
+        }
+
+        mPanelHeight = val;
+        if (!mFirstLayout) {
+            requestLayout();
+        }
+
+        if (getPanelState() == PanelState.COLLAPSED) {
+            smoothToBottom();
+            invalidate();
+            return;
+        }
+    }
+
+    protected void smoothToBottom() {
+        smoothSlideTo(0, 0);
+    }
+
+    /**
+     * @return The current shadow height
+     */
+    public int getShadowHeight() {
+        return mShadowHeight;
+    }
+
+    /**
+     * Set the shadow height
+     *
+     * @param val A height in pixels
+     */
+    public void setShadowHeight(int val) {
+        mShadowHeight = val;
+        if (!mFirstLayout) {
+            invalidate();
+        }
+    }
+
+    /**
+     * @return The current collapsed panel height
+     */
+    public int getPanelHeight() {
+        return mPanelHeight;
+    }
+
+    /**
+     * @return The current parallax offset
+     */
+    public int getCurrentParallaxOffset() {
+        // Clamp slide offset at zero for parallax computation;
+        int offset = (int) (mParallaxOffset * Math.max(mSlideOffset, 0));
+        return mIsSlidingUp ? -offset : offset;
+    }
+
+    /**
+     * Set parallax offset for the panel
+     *
+     * @param val A height in pixels
+     */
+    public void setParallaxOffset(int val) {
+        mParallaxOffset = val;
+        if (!mFirstLayout) {
+            requestLayout();
+        }
+    }
+
+    /**
+     * @return The current minimin fling velocity
+     */
+    public int getMinFlingVelocity() {
+        return mMinFlingVelocity;
+    }
+
+    /**
+     * Sets the minimum fling velocity for the panel
+     *
+     * @param val the new value
+     */
+    public void setMinFlingVelocity(int val) {
+        mMinFlingVelocity = val;
+    }
+
+    /**
+     * Adds a panel slide listener
+     *
+     * @param listener
+     */
+    public void addPanelSlideListener(PanelSlideListener listener) {
+        synchronized (mPanelSlideListeners) {
+            mPanelSlideListeners.add(listener);
+        }
+    }
+
+    /**
+     * Removes a panel slide listener
+     *
+     * @param listener
+     */
+    public void removePanelSlideListener(PanelSlideListener listener) {
+        synchronized (mPanelSlideListeners) {
+            mPanelSlideListeners.remove(listener);
+        }
+    }
+
+    /**
+     * Provides an on click for the portion of the main view that is dimmed. The listener is not
+     * triggered if the panel is in a collapsed or a hidden position. If the on click listener is
+     * not provided, the clicks on the dimmed area are passed through to the main layout.
+     * @param listener
+     */
+    public void setFadeOnClickListener(View.OnClickListener listener) {
+        mFadeOnClickListener = listener;
+    }
+
+    /**
+     * Set the draggable view portion. Use to null, to allow the whole panel to be draggable
+     *
+     * @param dragView A view that will be used to drag the panel.
+     */
+    public void setDragView(View dragView) {
+        if (mDragView != null) {
+            mDragView.setOnClickListener(null);
+        }
+        mDragView = dragView;
+        if (mDragView != null) {
+            mDragView.setClickable(true);
+            mDragView.setFocusable(false);
+            mDragView.setFocusableInTouchMode(false);
+            mDragView.setOnClickListener(new OnClickListener() {
+                @Override
+                public void onClick(View v) {
+                    if (!isEnabled() || !isTouchEnabled()) return;
+                    if (mSlideState != PanelState.EXPANDED && mSlideState != PanelState.ANCHORED) {
+                        if (mAnchorPoint < 1.0f) {
+                            setPanelState(PanelState.ANCHORED);
+                        } else {
+                            setPanelState(PanelState.EXPANDED);
+                        }
+                    } else {
+                        setPanelState(PanelState.COLLAPSED);
+                    }
+                }
+            });
+            ;
+        }
+    }
+
+    /**
+     * Set the draggable view portion. Use to null, to allow the whole panel to be draggable
+     *
+     * @param dragViewResId The resource ID of the new drag view
+     */
+    public void setDragView(int dragViewResId) {
+        mDragViewResId = dragViewResId;
+        setDragView(findViewById(dragViewResId));
+    }
+
+    /**
+     * Set the scrollable child of the sliding layout. If set, scrolling will be transfered between
+     * the panel and the view when necessary
+     *
+     * @param scrollableView The scrollable view
+     */
+    public void setScrollableView(View scrollableView) {
+        mScrollableView = scrollableView;
+    }
+
+    /**
+     * Sets the current scrollable view helper. See ScrollableViewHelper description for details.
+     * @param helper
+     */
+    public void setScrollableViewHelper(ScrollableViewHelper helper) {
+        mScrollableViewHelper = helper;
+    }
+
+    /**
+     * Set an anchor point where the panel can stop during sliding
+     *
+     * @param anchorPoint A value between 0 and 1, determining the position of the anchor point
+     *                    starting from the top of the layout.
+     */
+    public void setAnchorPoint(float anchorPoint) {
+        if (anchorPoint > 0 && anchorPoint <= 1) {
+            mAnchorPoint = anchorPoint;
+            mFirstLayout = true;
+            requestLayout();
+        }
+    }
+
+    /**
+     * Gets the currently set anchor point
+     *
+     * @return the currently set anchor point
+     */
+    public float getAnchorPoint() {
+        return mAnchorPoint;
+    }
+
+    /**
+     * Sets whether or not the panel overlays the content
+     *
+     * @param overlayed
+     */
+    public void setOverlayed(boolean overlayed) {
+        mOverlayContent = overlayed;
+    }
+
+    /**
+     * Check if the panel is set as an overlay.
+     */
+    public boolean isOverlayed() {
+        return mOverlayContent;
+    }
+
+    /**
+     * Sets whether or not the main content is clipped to the top of the panel
+     *
+     * @param clip
+     */
+    public void setClipPanel(boolean clip) {
+        mClipPanel = clip;
+    }
+
+    /**
+     * Check whether or not the main content is clipped to the top of the panel
+     */
+    public boolean isClipPanel() {
+        return mClipPanel;
+    }
+
+
+    void dispatchOnPanelSlide(View panel) {
+        synchronized (mPanelSlideListeners) {
+            for (PanelSlideListener l : mPanelSlideListeners) {
+                l.onPanelSlide(panel, mSlideOffset);
+            }
+        }
+    }
+
+
+    void dispatchOnPanelStateChanged(View panel, PanelState previousState, PanelState newState) {
+        synchronized (mPanelSlideListeners) {
+            for (PanelSlideListener l : mPanelSlideListeners) {
+                l.onPanelStateChanged(panel, previousState, newState);
+            }
+        }
+        sendAccessibilityEvent(AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED);
+    }
+
+    void updateObscuredViewVisibility() {
+        if (getChildCount() == 0) {
+            return;
+        }
+        final int leftBound = getPaddingLeft();
+        final int rightBound = getWidth() - getPaddingRight();
+        final int topBound = getPaddingTop();
+        final int bottomBound = getHeight() - getPaddingBottom();
+        final int left;
+        final int right;
+        final int top;
+        final int bottom;
+        if (mSlideableView != null && hasOpaqueBackground(mSlideableView)) {
+            left = mSlideableView.getLeft();
+            right = mSlideableView.getRight();
+            top = mSlideableView.getTop();
+            bottom = mSlideableView.getBottom();
+        } else {
+            left = right = top = bottom = 0;
+        }
+        View child = getChildAt(0);
+        final int clampedChildLeft = Math.max(leftBound, child.getLeft());
+        final int clampedChildTop = Math.max(topBound, child.getTop());
+        final int clampedChildRight = Math.min(rightBound, child.getRight());
+        final int clampedChildBottom = Math.min(bottomBound, child.getBottom());
+        final int vis;
+        if (clampedChildLeft >= left && clampedChildTop >= top &&
+                clampedChildRight <= right && clampedChildBottom <= bottom) {
+            vis = INVISIBLE;
+        } else {
+            vis = VISIBLE;
+        }
+        child.setVisibility(vis);
+    }
+
+    void setAllChildrenVisible() {
+        for (int i = 0, childCount = getChildCount(); i < childCount; i++) {
+            final View child = getChildAt(i);
+            if (child.getVisibility() == INVISIBLE) {
+                child.setVisibility(VISIBLE);
+            }
+        }
+    }
+
+    private static boolean hasOpaqueBackground(View v) {
+        final Drawable bg = v.getBackground();
+        return bg != null && bg.getOpacity() == PixelFormat.OPAQUE;
+    }
+
+    @Override
+    protected void onAttachedToWindow() {
+        super.onAttachedToWindow();
+        mFirstLayout = true;
+    }
+
+    @Override
+    protected void onDetachedFromWindow() {
+        super.onDetachedFromWindow();
+        mFirstLayout = true;
+    }
+
+    @Override
+    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
+        final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
+        final int widthSize = MeasureSpec.getSize(widthMeasureSpec);
+        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
+        final int heightSize = MeasureSpec.getSize(heightMeasureSpec);
+
+        if (widthMode != MeasureSpec.EXACTLY && widthMode != MeasureSpec.AT_MOST) {
+            throw new IllegalStateException("Width must have an exact value or MATCH_PARENT");
+        } else if (heightMode != MeasureSpec.EXACTLY && heightMode != MeasureSpec.AT_MOST) {
+            throw new IllegalStateException("Height must have an exact value or MATCH_PARENT");
+        }
+
+        final int childCount = getChildCount();
+
+        if (childCount != 2) {
+            throw new IllegalStateException("Sliding up panel layout must have exactly 2 children!");
+        }
+
+        mMainView = getChildAt(0);
+        mSlideableView = getChildAt(1);
+        if (mDragView == null) {
+            setDragView(mSlideableView);
+        }
+
+        // If the sliding panel is not visible, then put the whole view in the hidden state
+        if (mSlideableView.getVisibility() != VISIBLE) {
+            mSlideState = PanelState.HIDDEN;
+        }
+
+        int layoutHeight = heightSize - getPaddingTop() - getPaddingBottom();
+        int layoutWidth = widthSize - getPaddingLeft() - getPaddingRight();
+
+        // First pass. Measure based on child LayoutParams width/height.
+        for (int i = 0; i < childCount; i++) {
+            final View child = getChildAt(i);
+            final LayoutParams lp = (LayoutParams) child.getLayoutParams();
+
+            // We always measure the sliding panel in order to know it's height (needed for show panel)
+            if (child.getVisibility() == GONE && i == 0) {
+                continue;
+            }
+
+            int height = layoutHeight;
+            int width = layoutWidth;
+            if (child == mMainView) {
+                if (!mOverlayContent && mSlideState != PanelState.HIDDEN) {
+                    height -= mPanelHeight;
+                }
+
+                width -= lp.leftMargin + lp.rightMargin;
+            } else if (child == mSlideableView) {
+                // The slideable view should be aware of its top margin.
+                // See https://github.com/umano/AndroidSlidingUpPanel/issues/412.
+                height -= lp.topMargin;
+            }
+
+            int childWidthSpec;
+            if (lp.width == LayoutParams.WRAP_CONTENT) {
+                childWidthSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.AT_MOST);
+            } else if (lp.width == LayoutParams.MATCH_PARENT) {
+                childWidthSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.EXACTLY);
+            } else {
+                childWidthSpec = MeasureSpec.makeMeasureSpec(lp.width, MeasureSpec.EXACTLY);
+            }
+
+            int childHeightSpec;
+            if (lp.height == LayoutParams.WRAP_CONTENT) {
+                childHeightSpec = MeasureSpec.makeMeasureSpec(height, MeasureSpec.AT_MOST);
+            } else {
+                // Modify the height based on the weight.
+                if (lp.weight > 0 && lp.weight < 1) {
+                    height = (int) (height * lp.weight);
+                } else if (lp.height != LayoutParams.MATCH_PARENT) {
+                    height = lp.height;
+                }
+                childHeightSpec = MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
+            }
+
+            child.measure(childWidthSpec, childHeightSpec);
+
+            if (child == mSlideableView) {
+                mSlideRange = mSlideableView.getMeasuredHeight() - mPanelHeight;
+            }
+        }
+
+        setMeasuredDimension(widthSize, heightSize);
+    }
+
+    @Override
+    protected void onLayout(boolean changed, int l, int t, int r, int b) {
+        final int paddingLeft = getPaddingLeft();
+        final int paddingTop = getPaddingTop();
+
+        final int childCount = getChildCount();
+
+        if (mFirstLayout) {
+            switch (mSlideState) {
+                case EXPANDED:
+                    mSlideOffset = 1.0f;
+                    break;
+                case ANCHORED:
+                    mSlideOffset = mAnchorPoint;
+                    break;
+                case HIDDEN:
+                    int newTop = computePanelTopPosition(0.0f) + (mIsSlidingUp ? +mPanelHeight : -mPanelHeight);
+                    mSlideOffset = computeSlideOffset(newTop);
+                    break;
+                default:
+                    mSlideOffset = 0.f;
+                    break;
+            }
+        }
+
+        for (int i = 0; i < childCount; i++) {
+            final View child = getChildAt(i);
+            final LayoutParams lp = (LayoutParams) child.getLayoutParams();
+
+            // Always layout the sliding view on the first layout
+            if (child.getVisibility() == GONE && (i == 0 || mFirstLayout)) {
+                continue;
+            }
+
+            final int childHeight = child.getMeasuredHeight();
+            int childTop = paddingTop;
+
+            if (child == mSlideableView) {
+                childTop = computePanelTopPosition(mSlideOffset);
+            }
+
+            if (!mIsSlidingUp) {
+                if (child == mMainView && !mOverlayContent) {
+                    childTop = computePanelTopPosition(mSlideOffset) + mSlideableView.getMeasuredHeight();
+                }
+            }
+            final int childBottom = childTop + childHeight;
+            final int childLeft = paddingLeft + lp.leftMargin;
+            final int childRight = childLeft + child.getMeasuredWidth();
+
+            child.layout(childLeft, childTop, childRight, childBottom);
+        }
+
+        if (mFirstLayout) {
+            updateObscuredViewVisibility();
+        }
+        applyParallaxForCurrentSlideOffset();
+
+        mFirstLayout = false;
+    }
+
+    @Override
+    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
+        super.onSizeChanged(w, h, oldw, oldh);
+        // Recalculate sliding panes and their details
+        if (h != oldh) {
+            mFirstLayout = true;
+        }
+    }
+
+    @Override
+    public boolean onInterceptTouchEvent(MotionEvent ev) {
+        // If the scrollable view is handling touch, never intercept
+        if (mIsScrollableViewHandlingTouch || !isTouchEnabled()) {
+            mDragHelper.abort();
+            return false;
+        }
+
+        final int action = MotionEventCompat.getActionMasked(ev);
+        final float x = ev.getX();
+        final float y = ev.getY();
+        final float adx = Math.abs(x - mInitialMotionX);
+        final float ady = Math.abs(y - mInitialMotionY);
+        final int dragSlop = mDragHelper.getTouchSlop();
+
+        switch (action) {
+            case MotionEvent.ACTION_DOWN: {
+                mIsUnableToDrag = false;
+                mInitialMotionX = x;
+                mInitialMotionY = y;
+                if (!isViewUnder(mDragView, (int) x, (int) y)) {
+                    mDragHelper.cancel();
+                    mIsUnableToDrag = true;
+                    return false;
+                }
+
+                break;
+            }
+
+            case MotionEvent.ACTION_MOVE: {
+                if (ady > dragSlop && adx > ady) {
+                    mDragHelper.cancel();
+                    mIsUnableToDrag = true;
+                    return false;
+                }
+                break;
+            }
+
+            case MotionEvent.ACTION_CANCEL:
+            case MotionEvent.ACTION_UP:
+                // If the dragView is still dragging when we get here, we need to call processTouchEvent
+                // so that the view is settled
+                // Added to make scrollable views work (tokudu)
+                if (mDragHelper.isDragging()) {
+                    mDragHelper.processTouchEvent(ev);
+                    return true;
+                }
+                // Check if this was a click on the faded part of the screen, and fire off the listener if there is one.
+                if (ady <= dragSlop
+                        && adx <= dragSlop
+                        && mSlideOffset > 0 && !isViewUnder(mSlideableView, (int) mInitialMotionX, (int) mInitialMotionY) && mFadeOnClickListener != null) {
+                    playSoundEffect(android.view.SoundEffectConstants.CLICK);
+                    mFadeOnClickListener.onClick(this);
+                    return true;
+                }
+                break;
+        }
+        return mDragHelper.shouldInterceptTouchEvent(ev);
+    }
+
+    @Override
+    public boolean onTouchEvent(MotionEvent ev) {
+        if (!isEnabled() || !isTouchEnabled()) {
+            return super.onTouchEvent(ev);
+        }
+        try {
+            mDragHelper.processTouchEvent(ev);
+            return true;
+        } catch (Exception ex) {
+            // Ignore the pointer out of range exception
+            return false;
+        }
+    }
+
+    @Override
+    public boolean dispatchTouchEvent(MotionEvent ev) {
+        final int action = MotionEventCompat.getActionMasked(ev);
+
+        if (!isEnabled() || !isTouchEnabled() || (mIsUnableToDrag && action != MotionEvent.ACTION_DOWN)) {
+            mDragHelper.abort();
+            return super.dispatchTouchEvent(ev);
+        }
+
+        final float y = ev.getY();
+
+        if (action == MotionEvent.ACTION_DOWN) {
+            mIsScrollableViewHandlingTouch = false;
+            mPrevMotionY = y;
+        } else if (action == MotionEvent.ACTION_MOVE) {
+            float dy = y - mPrevMotionY;
+            mPrevMotionY = y;
+
+            // If the scroll view isn't under the touch, pass the
+            // event along to the dragView.
+            if (!isViewUnder(mScrollableView, (int) mInitialMotionX, (int) mInitialMotionY)) {
+                return super.dispatchTouchEvent(ev);
+            }
+
+            // Which direction (up or down) is the drag moving?
+            if (dy * (mIsSlidingUp ? 1 : -1) > 0) { // Collapsing
+                // Is the child less than fully scrolled?
+                // Then let the child handle it.
+                if (mScrollableViewHelper.getScrollableViewScrollPosition(mScrollableView, mIsSlidingUp) > 0) {
+                    mIsScrollableViewHandlingTouch = true;
+                    return super.dispatchTouchEvent(ev);
+                }
+
+                // Was the child handling the touch previously?
+                // Then we need to rejigger things so that the
+                // drag panel gets a proper down event.
+                if (mIsScrollableViewHandlingTouch) {
+                    // Send an 'UP' event to the child.
+                    MotionEvent up = MotionEvent.obtain(ev);
+                    up.setAction(MotionEvent.ACTION_CANCEL);
+                    super.dispatchTouchEvent(up);
+                    up.recycle();
+
+                    // Send a 'DOWN' event to the panel. (We'll cheat
+                    // and hijack this one)
+                    ev.setAction(MotionEvent.ACTION_DOWN);
+                }
+
+                mIsScrollableViewHandlingTouch = false;
+                return this.onTouchEvent(ev);
+            } else if (dy * (mIsSlidingUp ? 1 : -1) < 0) { // Expanding
+                // Is the panel less than fully expanded?
+                // Then we'll handle the drag here.
+                if (mSlideOffset < 1.0f) {
+                    mIsScrollableViewHandlingTouch = false;
+                    return this.onTouchEvent(ev);
+                }
+
+                // Was the panel handling the touch previously?
+                // Then we need to rejigger things so that the
+                // child gets a proper down event.
+                if (!mIsScrollableViewHandlingTouch && mDragHelper.isDragging()) {
+                    mDragHelper.cancel();
+                    ev.setAction(MotionEvent.ACTION_DOWN);
+                }
+
+                mIsScrollableViewHandlingTouch = true;
+                return super.dispatchTouchEvent(ev);
+            }
+        } else if (action == MotionEvent.ACTION_UP) {
+            // If the scrollable view was handling the touch and we receive an up
+            // we want to clear any previous dragging state so we don't intercept a touch stream accidentally
+            if (mIsScrollableViewHandlingTouch) {
+                mDragHelper.setDragState(ViewDragHelper.STATE_IDLE);
+            }
+        }
+
+        // In all other cases, just let the default behavior take over.
+        return super.dispatchTouchEvent(ev);
+    }
+
+    private boolean isViewUnder(View view, int x, int y) {
+        if (view == null) return false;
+        int[] viewLocation = new int[2];
+        view.getLocationOnScreen(viewLocation);
+        int[] parentLocation = new int[2];
+        this.getLocationOnScreen(parentLocation);
+        int screenX = parentLocation[0] + x;
+        int screenY = parentLocation[1] + y;
+        return screenX >= viewLocation[0] && screenX < viewLocation[0] + view.getWidth() &&
+                screenY >= viewLocation[1] && screenY < viewLocation[1] + view.getHeight();
+    }
+
+    /*
+     * Computes the top position of the panel based on the slide offset.
+     */
+    private int computePanelTopPosition(float slideOffset) {
+        int slidingViewHeight = mSlideableView != null ? mSlideableView.getMeasuredHeight() : 0;
+        int slidePixelOffset = (int) (slideOffset * mSlideRange);
+        // Compute the top of the panel if its collapsed
+        return mIsSlidingUp
+                ? getMeasuredHeight() - getPaddingBottom() - mPanelHeight - slidePixelOffset
+                : getPaddingTop() - slidingViewHeight + mPanelHeight + slidePixelOffset;
+    }
+
+    /*
+     * Computes the slide offset based on the top position of the panel
+     */
+    private float computeSlideOffset(int topPosition) {
+        // Compute the panel top position if the panel is collapsed (offset 0)
+        final int topBoundCollapsed = computePanelTopPosition(0);
+
+        // Determine the new slide offset based on the collapsed top position and the new required
+        // top position
+        return (mIsSlidingUp
+                ? (float) (topBoundCollapsed - topPosition) / mSlideRange
+                : (float) (topPosition - topBoundCollapsed) / mSlideRange);
+    }
+
+    /**
+     * Returns the current state of the panel as an enum.
+     *
+     * @return the current panel state
+     */
+    public PanelState getPanelState() {
+        return mSlideState;
+    }
+
+    /**
+     * Change panel state to the given state with
+     *
+     * @param state - new panel state
+     */
+    public void setPanelState(PanelState state) {
+        if (state == null || state == PanelState.DRAGGING) {
+            throw new IllegalArgumentException("Panel state cannot be null or DRAGGING.");
+        }
+        if (!isEnabled()
+                || (!mFirstLayout && mSlideableView == null)
+                || state == mSlideState
+                || mSlideState == PanelState.DRAGGING) return;
+
+        if (mFirstLayout) {
+            setPanelStateInternal(state);
+        } else {
+            if (mSlideState == PanelState.HIDDEN) {
+                mSlideableView.setVisibility(View.VISIBLE);
+                requestLayout();
+            }
+            switch (state) {
+                case ANCHORED:
+                    smoothSlideTo(mAnchorPoint, 0);
+                    break;
+                case COLLAPSED:
+                    smoothSlideTo(0, 0);
+                    break;
+                case EXPANDED:
+                    smoothSlideTo(1.0f, 0);
+                    break;
+                case HIDDEN:
+                    int newTop = computePanelTopPosition(0.0f) + (mIsSlidingUp ? +mPanelHeight : -mPanelHeight);
+                    smoothSlideTo(computeSlideOffset(newTop), 0);
+                    break;
+            }
+        }
+    }
+
+    private void setPanelStateInternal(PanelState state) {
+        if (mSlideState == state) return;
+        PanelState oldState = mSlideState;
+        mSlideState = state;
+        dispatchOnPanelStateChanged(this, oldState, state);
+    }
+
+    /**
+     * Update the parallax based on the current slide offset.
+     */
+    @SuppressLint("NewApi")
+    private void applyParallaxForCurrentSlideOffset() {
+        if (mParallaxOffset > 0) {
+            int mainViewOffset = getCurrentParallaxOffset();
+            ViewCompat.setTranslationY(mMainView, mainViewOffset);
+        }
+    }
+
+    private void onPanelDragged(int newTop) {
+        if (mSlideState != PanelState.DRAGGING) {
+            mLastNotDraggingSlideState = mSlideState;
+        }
+        setPanelStateInternal(PanelState.DRAGGING);
+        // Recompute the slide offset based on the new top position
+        mSlideOffset = computeSlideOffset(newTop);
+        applyParallaxForCurrentSlideOffset();
+        // Dispatch the slide event
+        dispatchOnPanelSlide(mSlideableView);
+        // If the slide offset is negative, and overlay is not on, we need to increase the
+        // height of the main content
+        LayoutParams lp = (LayoutParams) mMainView.getLayoutParams();
+        int defaultHeight = getHeight() - getPaddingBottom() - getPaddingTop() - mPanelHeight;
+
+        if (mSlideOffset <= 0 && !mOverlayContent) {
+            // expand the main view
+            lp.height = mIsSlidingUp ? (newTop - getPaddingBottom()) : (getHeight() - getPaddingBottom() - mSlideableView.getMeasuredHeight() - newTop);
+            if (lp.height == defaultHeight) {
+                lp.height = LayoutParams.MATCH_PARENT;
+            }
+            mMainView.requestLayout();
+        } else if (lp.height != LayoutParams.MATCH_PARENT && !mOverlayContent) {
+            lp.height = LayoutParams.MATCH_PARENT;
+            mMainView.requestLayout();
+        }
+    }
+
+    @Override
+    protected boolean drawChild(Canvas canvas, View child, long drawingTime) {
+        boolean result;
+        final int save = canvas.save(Canvas.CLIP_SAVE_FLAG);
+
+        if (mSlideableView != null && mSlideableView != child) { // if main view
+            // Clip against the slider; no sense drawing what will immediately be covered,
+            // Unless the panel is set to overlay content
+            canvas.getClipBounds(mTmpRect);
+            if (!mOverlayContent) {
+                if (mIsSlidingUp) {
+                    mTmpRect.bottom = Math.min(mTmpRect.bottom, mSlideableView.getTop());
+                } else {
+                    mTmpRect.top = Math.max(mTmpRect.top, mSlideableView.getBottom());
+                }
+            }
+            if (mClipPanel) {
+                canvas.clipRect(mTmpRect);
+            }
+
+            result = super.drawChild(canvas, child, drawingTime);
+
+            if (mCoveredFadeColor != 0 && mSlideOffset > 0) {
+                final int baseAlpha = (mCoveredFadeColor & 0xff000000) >>> 24;
+                final int imag = (int) (baseAlpha * mSlideOffset);
+                final int color = imag << 24 | (mCoveredFadeColor & 0xffffff);
+                mCoveredFadePaint.setColor(color);
+                canvas.drawRect(mTmpRect, mCoveredFadePaint);
+            }
+        } else {
+            result = super.drawChild(canvas, child, drawingTime);
+        }
+
+        canvas.restoreToCount(save);
+
+        return result;
+    }
+
+    /**
+     * Smoothly animate mDraggingPane to the target X position within its range.
+     *
+     * @param slideOffset position to animate to
+     * @param velocity    initial velocity in case of fling, or 0.
+     */
+    boolean smoothSlideTo(float slideOffset, int velocity) {
+        if (!isEnabled() || mSlideableView == null) {
+            // Nothing to do.
+            return false;
+        }
+
+        int panelTop = computePanelTopPosition(slideOffset);
+        if (mDragHelper.smoothSlideViewTo(mSlideableView, mSlideableView.getLeft(), panelTop)) {
+            setAllChildrenVisible();
+            ViewCompat.postInvalidateOnAnimation(this);
+            return true;
+        }
+        return false;
+    }
+
+    @Override
+    public void computeScroll() {
+        if (mDragHelper != null && mDragHelper.continueSettling(true)) {
+            if (!isEnabled()) {
+                mDragHelper.abort();
+                return;
+            }
+
+            ViewCompat.postInvalidateOnAnimation(this);
+        }
+    }
+
+    @Override
+    public void draw(Canvas c) {
+        super.draw(c);
+
+        // draw the shadow
+        if (mShadowDrawable != null && mSlideableView != null) {
+            final int right = mSlideableView.getRight();
+            final int top;
+            final int bottom;
+            if (mIsSlidingUp) {
+                top = mSlideableView.getTop() - mShadowHeight;
+                bottom = mSlideableView.getTop();
+            } else {
+                top = mSlideableView.getBottom();
+                bottom = mSlideableView.getBottom() + mShadowHeight;
+            }
+            final int left = mSlideableView.getLeft();
+            mShadowDrawable.setBounds(left, top, right, bottom);
+            mShadowDrawable.draw(c);
+        }
+    }
+
+    /**
+     * Tests scrollability within child views of v given a delta of dx.
+     *
+     * @param v      View to test for horizontal scrollability
+     * @param checkV Whether the view v passed should itself be checked for scrollability (true),
+     *               or just its children (false).
+     * @param dx     Delta scrolled in pixels
+     * @param x      X coordinate of the active touch point
+     * @param y      Y coordinate of the active touch point
+     * @return true if child views of v can be scrolled by delta of dx.
+     */
+    protected boolean canScroll(View v, boolean checkV, int dx, int x, int y) {
+        if (v instanceof ViewGroup) {
+            final ViewGroup group = (ViewGroup) v;
+            final int scrollX = v.getScrollX();
+            final int scrollY = v.getScrollY();
+            final int count = group.getChildCount();
+            // Count backwards - let topmost views consume scroll distance first.
+            for (int i = count - 1; i >= 0; i--) {
+                final View child = group.getChildAt(i);
+                if (x + scrollX >= child.getLeft() && x + scrollX < child.getRight() &&
+                        y + scrollY >= child.getTop() && y + scrollY < child.getBottom() &&
+                        canScroll(child, true, dx, x + scrollX - child.getLeft(),
+                                y + scrollY - child.getTop())) {
+                    return true;
+                }
+            }
+        }
+        return checkV && ViewCompat.canScrollHorizontally(v, -dx);
+    }
+
+
+    @Override
+    protected ViewGroup.LayoutParams generateDefaultLayoutParams() {
+        return new LayoutParams();
+    }
+
+    @Override
+    protected ViewGroup.LayoutParams generateLayoutParams(ViewGroup.LayoutParams p) {
+        return p instanceof MarginLayoutParams
+                ? new LayoutParams((MarginLayoutParams) p)
+                : new LayoutParams(p);
+    }
+
+    @Override
+    protected boolean checkLayoutParams(ViewGroup.LayoutParams p) {
+        return p instanceof LayoutParams && super.checkLayoutParams(p);
+    }
+
+    @Override
+    public ViewGroup.LayoutParams generateLayoutParams(AttributeSet attrs) {
+        return new LayoutParams(getContext(), attrs);
+    }
+
+    @Override
+    public Parcelable onSaveInstanceState() {
+        Bundle bundle = new Bundle();
+        bundle.putParcelable("superState", super.onSaveInstanceState());
+        bundle.putSerializable(SLIDING_STATE, mSlideState != PanelState.DRAGGING ? mSlideState : mLastNotDraggingSlideState);
+        return bundle;
+    }
+
+    @Override
+    public void onRestoreInstanceState(Parcelable state) {
+        if(state instanceof Bundle) {
+            Bundle bundle = (Bundle) state;
+            mSlideState = (PanelState) bundle.getSerializable(SLIDING_STATE);
+            mSlideState = mSlideState == null ? DEFAULT_SLIDE_STATE : mSlideState;
+            state = bundle.getParcelable("superState");
+        }
+        super.onRestoreInstanceState(state);
+    }
+
+    private class DragHelperCallback extends ViewDragHelper.Callback {
+
+        @Override
+        public boolean tryCaptureView(View child, int pointerId) {
+            if (mIsUnableToDrag) {
+                return false;
+            }
+
+            return child == mSlideableView;
+        }
+
+        @Override
+        public void onViewDragStateChanged(int state) {
+            if (mDragHelper.getViewDragState() == ViewDragHelper.STATE_IDLE) {
+                mSlideOffset = computeSlideOffset(mSlideableView.getTop());
+                applyParallaxForCurrentSlideOffset();
+
+                if (mSlideOffset == 1) {
+                    updateObscuredViewVisibility();
+                    setPanelStateInternal(PanelState.EXPANDED);
+                } else if (mSlideOffset == 0) {
+                    setPanelStateInternal(PanelState.COLLAPSED);
+                } else if (mSlideOffset < 0) {
+                    setPanelStateInternal(PanelState.HIDDEN);
+                    mSlideableView.setVisibility(View.INVISIBLE);
+                } else {
+                    updateObscuredViewVisibility();
+                    setPanelStateInternal(PanelState.ANCHORED);
+                }
+            }
+        }
+
+        @Override
+        public void onViewCaptured(View capturedChild, int activePointerId) {
+            setAllChildrenVisible();
+        }
+
+        @Override
+        public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {
+            onPanelDragged(top);
+            invalidate();
+        }
+
+        @Override
+        public void onViewReleased(View releasedChild, float xvel, float yvel) {
+            int target = 0;
+
+            // direction is always positive if we are sliding in the expanded direction
+            float direction = mIsSlidingUp ? -yvel : yvel;
+
+            if (direction > 0 && mSlideOffset <= mAnchorPoint) {
+                // swipe up -> expand and stop at anchor point
+                target = computePanelTopPosition(mAnchorPoint);
+            } else if (direction > 0 && mSlideOffset > mAnchorPoint) {
+                // swipe up past anchor -> expand
+                target = computePanelTopPosition(1.0f);
+            } else if (direction < 0 && mSlideOffset >= mAnchorPoint) {
+                // swipe down -> collapse and stop at anchor point
+                target = computePanelTopPosition(mAnchorPoint);
+            } else if (direction < 0 && mSlideOffset < mAnchorPoint) {
+                // swipe down past anchor -> collapse
+                target = computePanelTopPosition(0.0f);
+            } else if (mSlideOffset >= (1.f + mAnchorPoint) / 2) {
+                // zero velocity, and far enough from anchor point => expand to the top
+                target = computePanelTopPosition(1.0f);
+            } else if (mSlideOffset >= mAnchorPoint / 2) {
+                // zero velocity, and close enough to anchor point => go to anchor
+                target = computePanelTopPosition(mAnchorPoint);
+            } else {
+                // settle at the bottom
+                target = computePanelTopPosition(0.0f);
+            }
+
+            mDragHelper.settleCapturedViewAt(releasedChild.getLeft(), target);
+            invalidate();
+        }
+
+        @Override
+        public int getViewVerticalDragRange(View child) {
+            return mSlideRange;
+        }
+
+        @Override
+        public int clampViewPositionVertical(View child, int top, int dy) {
+            final int collapsedTop = computePanelTopPosition(0.f);
+            final int expandedTop = computePanelTopPosition(1.0f);
+            if (mIsSlidingUp) {
+                return Math.min(Math.max(top, expandedTop), collapsedTop);
+            } else {
+                return Math.min(Math.max(top, collapsedTop), expandedTop);
+            }
+        }
+    }
+
+    public static class LayoutParams extends ViewGroup.MarginLayoutParams {
+        private static final int[] ATTRS = new int[]{
+                android.R.attr.layout_weight
+        };
+
+        public float weight = 0;
+
+        public LayoutParams() {
+            super(MATCH_PARENT, MATCH_PARENT);
+        }
+
+        public LayoutParams(int width, int height) {
+            super(width, height);
+        }
+
+        public LayoutParams(int width, int height, float weight) {
+            super(width, height);
+            this.weight = weight;
+        }
+
+        public LayoutParams(android.view.ViewGroup.LayoutParams source) {
+            super(source);
+        }
+
+        public LayoutParams(MarginLayoutParams source) {
+            super(source);
+        }
+
+        public LayoutParams(LayoutParams source) {
+            super(source);
+        }
+
+        public LayoutParams(Context c, AttributeSet attrs) {
+            super(c, attrs);
+
+            final TypedArray ta = c.obtainStyledAttributes(attrs, ATTRS);
+            if (ta != null) {
+                this.weight = ta.getFloat(0, 0);
+            }
+
+            ta.recycle();
+        }
+    }
+}

+ 1502 - 0
WeiChat/src/main/java/basepedo/slidinguppanel/ViewDragHelper.java

@@ -0,0 +1,1502 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+package basepedo.slidinguppanel;
+
+import android.content.Context;
+import android.support.v4.view.MotionEventCompat;
+import android.support.v4.view.VelocityTrackerCompat;
+import android.support.v4.view.ViewCompat;
+import android.support.v4.widget.ScrollerCompat;
+import android.view.MotionEvent;
+import android.view.VelocityTracker;
+import android.view.View;
+import android.view.ViewConfiguration;
+import android.view.ViewGroup;
+import android.view.animation.Interpolator;
+
+import java.util.Arrays;
+
+/**
+ * ViewDragHelper is a utility class for writing custom ViewGroups. It offers a number
+ * of useful operations and state tracking for allowing a user to drag and reposition
+ * views within their parent ViewGroup.
+ */
+public class ViewDragHelper {
+    private static final String TAG = "ViewDragHelper";
+
+    /**
+     * A null/invalid pointer ID.
+     */
+    public static final int INVALID_POINTER = -1;
+
+    /**
+     * A view is not currently being dragged or animating as a result of a fling/snap.
+     */
+    public static final int STATE_IDLE = 0;
+
+    /**
+     * A view is currently being dragged. The position is currently changing as a result
+     * of user input or simulated user input.
+     */
+    public static final int STATE_DRAGGING = 1;
+
+    /**
+     * A view is currently settling into place as a result of a fling or
+     * predefined non-interactive motion.
+     */
+    public static final int STATE_SETTLING = 2;
+
+    /**
+     * Edge flag indicating that the left edge should be affected.
+     */
+    public static final int EDGE_LEFT = 1 << 0;
+
+    /**
+     * Edge flag indicating that the right edge should be affected.
+     */
+    public static final int EDGE_RIGHT = 1 << 1;
+
+    /**
+     * Edge flag indicating that the top edge should be affected.
+     */
+    public static final int EDGE_TOP = 1 << 2;
+
+    /**
+     * Edge flag indicating that the bottom edge should be affected.
+     */
+    public static final int EDGE_BOTTOM = 1 << 3;
+
+    /**
+     * Edge flag set indicating all edges should be affected.
+     */
+    public static final int EDGE_ALL = EDGE_LEFT | EDGE_TOP | EDGE_RIGHT | EDGE_BOTTOM;
+
+    /**
+     * Indicates that a check should occur along the horizontal axis
+     */
+    public static final int DIRECTION_HORIZONTAL = 1 << 0;
+
+    /**
+     * Indicates that a check should occur along the vertical axis
+     */
+    public static final int DIRECTION_VERTICAL = 1 << 1;
+
+    /**
+     * Indicates that a check should occur along all axes
+     */
+    public static final int DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL;
+
+    private static final int EDGE_SIZE = 20; // dp
+
+    private static final int BASE_SETTLE_DURATION = 256; // ms
+    private static final int MAX_SETTLE_DURATION = 600; // ms
+
+    // Current drag state; idle, dragging or settling
+    private int mDragState;
+
+    // Distance to travel before a drag may begin
+    private int mTouchSlop;
+
+    // Last known position/pointer tracking
+    private int mActivePointerId = INVALID_POINTER;
+    private float[] mInitialMotionX;
+    private float[] mInitialMotionY;
+    private float[] mLastMotionX;
+    private float[] mLastMotionY;
+    private int[] mInitialEdgesTouched;
+    private int[] mEdgeDragsInProgress;
+    private int[] mEdgeDragsLocked;
+    private int mPointersDown;
+
+    private VelocityTracker mVelocityTracker;
+    private float mMaxVelocity;
+    private float mMinVelocity;
+
+    private int mEdgeSize;
+    private int mTrackingEdges;
+
+    private ScrollerCompat mScroller;
+
+    private final Callback mCallback;
+
+    private View mCapturedView;
+    private boolean mReleaseInProgress;
+
+    private final ViewGroup mParentView;
+
+    /**
+     * A Callback is used as a communication channel with the ViewDragHelper back to the
+     * parent view using it. <code>on*</code>methods are invoked on siginficant events and several
+     * accessor methods are expected to provide the ViewDragHelper with more information
+     * about the state of the parent view upon request. The callback also makes decisions
+     * governing the range and draggability of child views.
+     */
+    public static abstract class Callback {
+        /**
+         * Called when the drag state changes. See the <code>STATE_*</code> constants
+         * for more information.
+         *
+         * @param state The new drag state
+         *
+         * @see #STATE_IDLE
+         * @see #STATE_DRAGGING
+         * @see #STATE_SETTLING
+         */
+        public void onViewDragStateChanged(int state) {}
+
+        /**
+         * Called when the captured view's position changes as the result of a drag or settle.
+         *
+         * @param changedView View whose position changed
+         * @param left New X coordinate of the left edge of the view
+         * @param top New Y coordinate of the top edge of the view
+         * @param dx Change in X position from the last call
+         * @param dy Change in Y position from the last call
+         */
+        public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {}
+
+        /**
+         * Called when a child view is captured for dragging or settling. The ID of the pointer
+         * currently dragging the captured view is supplied. If activePointerId is
+         * identified as {@link #INVALID_POINTER} the capture is programmatic instead of
+         * pointer-initiated.
+         *
+         * @param capturedChild Child view that was captured
+         * @param activePointerId Pointer id tracking the child capture
+         */
+        public void onViewCaptured(View capturedChild, int activePointerId) {}
+
+        /**
+         * Called when the child view is no longer being actively dragged.
+         * The fling velocity is also supplied, if relevant. The velocity values may
+         * be clamped to system minimums or maximums.
+         *
+         * <p>Calling code may decide to fling or otherwise release the view to let it
+         * settle into place. It should do so using {@link #settleCapturedViewAt(int, int)}
+         * or {@link #flingCapturedView(int, int, int, int)}. If the Callback invokes
+         * one of these methods, the ViewDragHelper will enter {@link #STATE_SETTLING}
+         * and the view capture will not fully end until it comes to a complete stop.
+         * If neither of these methods is invoked before <code>onViewReleased</code> returns,
+         * the view will stop in place and the ViewDragHelper will return to
+         * {@link #STATE_IDLE}.</p>
+         *
+         * @param releasedChild The captured child view now being released
+         * @param xvel X velocity of the pointer as it left the screen in pixels per second.
+         * @param yvel Y velocity of the pointer as it left the screen in pixels per second.
+         */
+        public void onViewReleased(View releasedChild, float xvel, float yvel) {}
+
+        /**
+         * Called when one of the subscribed edges in the parent view has been touched
+         * by the user while no child view is currently captured.
+         *
+         * @param edgeFlags A combination of edge flags describing the edge(s) currently touched
+         * @param pointerId ID of the pointer touching the described edge(s)
+         * @see #EDGE_LEFT
+         * @see #EDGE_TOP
+         * @see #EDGE_RIGHT
+         * @see #EDGE_BOTTOM
+         */
+        public void onEdgeTouched(int edgeFlags, int pointerId) {}
+
+        /**
+         * Called when the given edge may become locked. This can happen if an edge drag
+         * was preliminarily rejected before beginning, but after {@link #onEdgeTouched(int, int)}
+         * was called. This method should return true to lock this edge or false to leave it
+         * unlocked. The default behavior is to leave edges unlocked.
+         *
+         * @param edgeFlags A combination of edge flags describing the edge(s) locked
+         * @return true to lock the edge, false to leave it unlocked
+         */
+        public boolean onEdgeLock(int edgeFlags) {
+            return false;
+        }
+
+        /**
+         * Called when the user has started a deliberate drag away from one
+         * of the subscribed edges in the parent view while no child view is currently captured.
+         *
+         * @param edgeFlags A combination of edge flags describing the edge(s) dragged
+         * @param pointerId ID of the pointer touching the described edge(s)
+         * @see #EDGE_LEFT
+         * @see #EDGE_TOP
+         * @see #EDGE_RIGHT
+         * @see #EDGE_BOTTOM
+         */
+        public void onEdgeDragStarted(int edgeFlags, int pointerId) {}
+
+        /**
+         * Called to determine the Z-order of child views.
+         *
+         * @param index the ordered position to query for
+         * @return index of the view that should be ordered at position <code>index</code>
+         */
+        public int getOrderedChildIndex(int index) {
+            return index;
+        }
+
+        /**
+         * Return the magnitude of a draggable child view's horizontal range of motion in pixels.
+         * This method should return 0 for views that cannot move horizontally.
+         *
+         * @param child Child view to check
+         * @return range of horizontal motion in pixels
+         */
+        public int getViewHorizontalDragRange(View child) {
+            return 0;
+        }
+
+        /**
+         * Return the magnitude of a draggable child view's vertical range of motion in pixels.
+         * This method should return 0 for views that cannot move vertically.
+         *
+         * @param child Child view to check
+         * @return range of vertical motion in pixels
+         */
+        public int getViewVerticalDragRange(View child) {
+            return 0;
+        }
+
+        /**
+         * Called when the user's input indicates that they want to capture the given child view
+         * with the pointer indicated by pointerId. The callback should return true if the user
+         * is permitted to drag the given view with the indicated pointer.
+         *
+         * <p>ViewDragHelper may call this method multiple times for the same view even if
+         * the view is already captured; this indicates that a new pointer is trying to take
+         * control of the view.</p>
+         *
+         * <p>If this method returns true, a call to {@link #onViewCaptured(android.view.View, int)}
+         * will follow if the capture is successful.</p>
+         *
+         * @param child Child the user is attempting to capture
+         * @param pointerId ID of the pointer attempting the capture
+         * @return true if capture should be allowed, false otherwise
+         */
+        public abstract boolean tryCaptureView(View child, int pointerId);
+
+        /**
+         * Restrict the motion of the dragged child view along the horizontal axis.
+         * The default implementation does not allow horizontal motion; the extending
+         * class must override this method and provide the desired clamping.
+         *
+         *
+         * @param child Child view being dragged
+         * @param left Attempted motion along the X axis
+         * @param dx Proposed change in position for left
+         * @return The new clamped position for left
+         */
+        public int clampViewPositionHorizontal(View child, int left, int dx) {
+            return 0;
+        }
+
+        /**
+         * Restrict the motion of the dragged child view along the vertical axis.
+         * The default implementation does not allow vertical motion; the extending
+         * class must override this method and provide the desired clamping.
+         *
+         *
+         * @param child Child view being dragged
+         * @param top Attempted motion along the Y axis
+         * @param dy Proposed change in position for top
+         * @return The new clamped position for top
+         */
+        public int clampViewPositionVertical(View child, int top, int dy) {
+            return 0;
+        }
+    }
+
+    /**
+     * Interpolator defining the animation curve for mScroller
+     */
+    private static final Interpolator sInterpolator = new Interpolator() {
+        public float getInterpolation(float t) {
+            t -= 1.0f;
+            return t * t * t * t * t + 1.0f;
+        }
+    };
+
+    private final Runnable mSetIdleRunnable = new Runnable() {
+        public void run() {
+            setDragState(STATE_IDLE);
+        }
+    };
+
+    /**
+     * Factory method to create a new ViewDragHelper.
+     *
+     * @param forParent Parent view to monitor
+     * @param cb Callback to provide information and receive events
+     * @return a new ViewDragHelper instance
+     */
+    public static ViewDragHelper create(ViewGroup forParent, Callback cb) {
+        return new ViewDragHelper(forParent.getContext(), forParent, null, cb);
+    }
+
+    /**
+     * Factory method to create a new ViewDragHelper with the specified interpolator.
+     *
+     * @param forParent Parent view to monitor
+     * @param interpolator interpolator for scroller
+     * @param cb Callback to provide information and receive events
+     * @return a new ViewDragHelper instance
+     */
+    public static ViewDragHelper create(ViewGroup forParent, Interpolator interpolator, Callback cb) {
+        return new ViewDragHelper(forParent.getContext(), forParent, interpolator, cb);
+    }
+
+    /**
+     * Factory method to create a new ViewDragHelper.
+     *
+     * @param forParent Parent view to monitor
+     * @param sensitivity Multiplier for how sensitive the helper should be about detecting
+     *                    the start of a drag. Larger values are more sensitive. 1.0f is normal.
+     * @param cb Callback to provide information and receive events
+     * @return a new ViewDragHelper instance
+     */
+    public static ViewDragHelper create(ViewGroup forParent, float sensitivity, Callback cb) {
+        final ViewDragHelper helper = create(forParent, cb);
+        helper.mTouchSlop = (int) (helper.mTouchSlop * (1 / sensitivity));
+        return helper;
+    }
+
+    /**
+     * Factory method to create a new ViewDragHelper with the specified interpolator.
+     *
+     * @param forParent Parent view to monitor
+     * @param sensitivity Multiplier for how sensitive the helper should be about detecting
+     *                    the start of a drag. Larger values are more sensitive. 1.0f is normal.
+     * @param interpolator interpolator for scroller
+     * @param cb Callback to provide information and receive events
+     * @return a new ViewDragHelper instance
+     */
+    public static ViewDragHelper create(ViewGroup forParent, float sensitivity, Interpolator interpolator, Callback cb) {
+        final ViewDragHelper helper = create(forParent, interpolator, cb);
+        helper.mTouchSlop = (int) (helper.mTouchSlop * (1 / sensitivity));
+        return helper;
+    }
+
+    /**
+     * Apps should use ViewDragHelper.create() to get a new instance.
+     * This will allow VDH to use internal compatibility implementations for different
+     * platform versions.
+     * If the interpolator is null, the default interpolator will be used.
+     *
+     * @param context Context to initialize config-dependent params from
+     * @param forParent Parent view to monitor
+     * @param interpolator interpolator for scroller
+     */
+    private ViewDragHelper(Context context, ViewGroup forParent, Interpolator interpolator, Callback cb) {
+        if (forParent == null) {
+            throw new IllegalArgumentException("Parent view may not be null");
+        }
+        if (cb == null) {
+            throw new IllegalArgumentException("Callback may not be null");
+        }
+
+        mParentView = forParent;
+        mCallback = cb;
+
+        final ViewConfiguration vc = ViewConfiguration.get(context);
+        final float density = context.getResources().getDisplayMetrics().density;
+        mEdgeSize = (int) (EDGE_SIZE * density + 0.5f);
+
+        mTouchSlop = vc.getScaledTouchSlop();
+        mMaxVelocity = vc.getScaledMaximumFlingVelocity();
+        mMinVelocity = vc.getScaledMinimumFlingVelocity();
+        mScroller = ScrollerCompat.create(context, interpolator != null ? interpolator : sInterpolator);
+    }
+
+    /**
+     * Set the minimum velocity that will be detected as having a magnitude greater than zero
+     * in pixels per second. Callback methods accepting a velocity will be clamped appropriately.
+     *
+     * @param minVel Minimum velocity to detect
+     */
+    public void setMinVelocity(float minVel) {
+        mMinVelocity = minVel;
+    }
+
+    /**
+     * Return the currently configured minimum velocity. Any flings with a magnitude less
+     * than this value in pixels per second. Callback methods accepting a velocity will receive
+     * zero as a velocity value if the real detected velocity was below this threshold.
+     *
+     * @return the minimum velocity that will be detected
+     */
+    public float getMinVelocity() {
+        return mMinVelocity;
+    }
+
+    /**
+     * Retrieve the current drag state of this helper. This will return one of
+     * {@link #STATE_IDLE}, {@link #STATE_DRAGGING} or {@link #STATE_SETTLING}.
+     * @return The current drag state
+     */
+    public int getViewDragState() {
+        return mDragState;
+    }
+
+    /**
+     * Enable edge tracking for the selected edges of the parent view.
+     * The callback's {@link Callback#onEdgeTouched(int, int)} and
+     * {@link Callback#onEdgeDragStarted(int, int)} methods will only be invoked
+     * for edges for which edge tracking has been enabled.
+     *
+     * @param edgeFlags Combination of edge flags describing the edges to watch
+     * @see #EDGE_LEFT
+     * @see #EDGE_TOP
+     * @see #EDGE_RIGHT
+     * @see #EDGE_BOTTOM
+     */
+    public void setEdgeTrackingEnabled(int edgeFlags) {
+        mTrackingEdges = edgeFlags;
+    }
+
+    /**
+     * Return the size of an edge. This is the range in pixels along the edges of this view
+     * that will actively detect edge touches or drags if edge tracking is enabled.
+     *
+     * @return The size of an edge in pixels
+     * @see #setEdgeTrackingEnabled(int)
+     */
+    public int getEdgeSize() {
+        return mEdgeSize;
+    }
+
+    /**
+     * Capture a specific child view for dragging within the parent. The callback will be notified
+     * but {@link Callback#tryCaptureView(android.view.View, int)} will not be asked permission to
+     * capture this view.
+     *
+     * @param childView Child view to capture
+     * @param activePointerId ID of the pointer that is dragging the captured child view
+     */
+    public void captureChildView(View childView, int activePointerId) {
+        if (childView.getParent() != mParentView) {
+            throw new IllegalArgumentException("captureChildView: parameter must be a descendant " +
+                    "of the ViewDragHelper's tracked parent view (" + mParentView + ")");
+        }
+
+        mCapturedView = childView;
+        mActivePointerId = activePointerId;
+        mCallback.onViewCaptured(childView, activePointerId);
+        setDragState(STATE_DRAGGING);
+    }
+
+    /**
+     * @return The currently captured view, or null if no view has been captured.
+     */
+    public View getCapturedView() {
+        return mCapturedView;
+    }
+
+    /**
+     * @return The ID of the pointer currently dragging the captured view,
+     *         or {@link #INVALID_POINTER}.
+     */
+    public int getActivePointerId() {
+        return mActivePointerId;
+    }
+
+    /**
+     * @return The minimum distance in pixels that the user must travel to initiate a drag
+     */
+    public int getTouchSlop() {
+        return mTouchSlop;
+    }
+
+    /**
+     * The result of a call to this method is equivalent to
+     * {@link #processTouchEvent(android.view.MotionEvent)} receiving an ACTION_CANCEL event.
+     */
+    public void cancel() {
+        mActivePointerId = INVALID_POINTER;
+        clearMotionHistory();
+
+        if (mVelocityTracker != null) {
+            mVelocityTracker.recycle();
+            mVelocityTracker = null;
+        }
+    }
+
+    /**
+     * {@link #cancel()}, but also abort all motion in progress and snap to the end of any
+     * animation.
+     */
+    public void abort() {
+        cancel();
+        if (mDragState == STATE_SETTLING) {
+            final int oldX = mScroller.getCurrX();
+            final int oldY = mScroller.getCurrY();
+            mScroller.abortAnimation();
+            final int newX = mScroller.getCurrX();
+            final int newY = mScroller.getCurrY();
+            mCallback.onViewPositionChanged(mCapturedView, newX, newY, newX - oldX, newY - oldY);
+        }
+        setDragState(STATE_IDLE);
+    }
+
+    /**
+     * Animate the view <code>child</code> to the given (left, top) position.
+     * If this method returns true, the caller should invoke {@link #continueSettling(boolean)}
+     * on each subsequent frame to continue the motion until it returns false. If this method
+     * returns false there is no further work to do to complete the movement.
+     *
+     * <p>This operation does not count as a capture event, though {@link #getCapturedView()}
+     * will still report the sliding view while the slide is in progress.</p>
+     *
+     * @param child Child view to capture and animate
+     * @param finalLeft Final left position of child
+     * @param finalTop Final top position of child
+     * @return true if animation should continue through {@link #continueSettling(boolean)} calls
+     */
+    public boolean smoothSlideViewTo(View child, int finalLeft, int finalTop) {
+        mCapturedView = child;
+        mActivePointerId = INVALID_POINTER;
+
+        return forceSettleCapturedViewAt(finalLeft, finalTop, 0, 0);
+    }
+
+    /**
+     * Settle the captured view at the given (left, top) position.
+     * The appropriate velocity from prior motion will be taken into account.
+     * If this method returns true, the caller should invoke {@link #continueSettling(boolean)}
+     * on each subsequent frame to continue the motion until it returns false. If this method
+     * returns false there is no further work to do to complete the movement.
+     *
+     * @param finalLeft Settled left edge position for the captured view
+     * @param finalTop Settled top edge position for the captured view
+     * @return true if animation should continue through {@link #continueSettling(boolean)} calls
+     */
+    public boolean settleCapturedViewAt(int finalLeft, int finalTop) {
+        if (!mReleaseInProgress) {
+            throw new IllegalStateException("Cannot settleCapturedViewAt outside of a call to " +
+                    "Callback#onViewReleased");
+        }
+
+        return forceSettleCapturedViewAt(finalLeft, finalTop,
+                (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
+                (int) VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId));
+    }
+
+    /**
+     * Settle the captured view at the given (left, top) position.
+     *
+     * @param finalLeft Target left position for the captured view
+     * @param finalTop Target top position for the captured view
+     * @param xvel Horizontal velocity
+     * @param yvel Vertical velocity
+     * @return true if animation should continue through {@link #continueSettling(boolean)} calls
+     */
+    private boolean forceSettleCapturedViewAt(int finalLeft, int finalTop, int xvel, int yvel) {
+        final int startLeft = mCapturedView.getLeft();
+        final int startTop = mCapturedView.getTop();
+        final int dx = finalLeft - startLeft;
+        final int dy = finalTop - startTop;
+
+        if (dx == 0 && dy == 0) {
+            // Nothing to do. Send callbacks, be done.
+            mScroller.abortAnimation();
+            setDragState(STATE_IDLE);
+            return false;
+        }
+
+        final int duration = computeSettleDuration(mCapturedView, dx, dy, xvel, yvel);
+        mScroller.startScroll(startLeft, startTop, dx, dy, duration);
+
+        setDragState(STATE_SETTLING);
+        return true;
+    }
+
+    private int computeSettleDuration(View child, int dx, int dy, int xvel, int yvel) {
+        xvel = clampMag(xvel, (int) mMinVelocity, (int) mMaxVelocity);
+        yvel = clampMag(yvel, (int) mMinVelocity, (int) mMaxVelocity);
+        final int absDx = Math.abs(dx);
+        final int absDy = Math.abs(dy);
+        final int absXVel = Math.abs(xvel);
+        final int absYVel = Math.abs(yvel);
+        final int addedVel = absXVel + absYVel;
+        final int addedDistance = absDx + absDy;
+
+        final float xweight = xvel != 0 ? (float) absXVel / addedVel :
+                (float) absDx / addedDistance;
+        final float yweight = yvel != 0 ? (float) absYVel / addedVel :
+                (float) absDy / addedDistance;
+
+        int xduration = computeAxisDuration(dx, xvel, mCallback.getViewHorizontalDragRange(child));
+        int yduration = computeAxisDuration(dy, yvel, mCallback.getViewVerticalDragRange(child));
+
+        return (int) (xduration * xweight + yduration * yweight);
+    }
+
+    private int computeAxisDuration(int delta, int velocity, int motionRange) {
+        if (delta == 0) {
+            return 0;
+        }
+
+        final int width = mParentView.getWidth();
+        final int halfWidth = width / 2;
+        final float distanceRatio = Math.min(1f, (float) Math.abs(delta) / width);
+        final float distance = halfWidth + halfWidth *
+                distanceInfluenceForSnapDuration(distanceRatio);
+
+        int duration;
+        velocity = Math.abs(velocity);
+        if (velocity > 0) {
+            duration = 4 * Math.round(1000 * Math.abs(distance / velocity));
+        } else {
+            final float range = (float) Math.abs(delta) / motionRange;
+            duration = (int) ((range + 1) * BASE_SETTLE_DURATION);
+        }
+        return Math.min(duration, MAX_SETTLE_DURATION);
+    }
+
+    /**
+     * Clamp the magnitude of value for absMin and absMax.
+     * If the value is below the minimum, it will be clamped to zero.
+     * If the value is above the maximum, it will be clamped to the maximum.
+     *
+     * @param value Value to clamp
+     * @param absMin Absolute value of the minimum significant value to return
+     * @param absMax Absolute value of the maximum value to return
+     * @return The clamped value with the same sign as <code>value</code>
+     */
+    private int clampMag(int value, int absMin, int absMax) {
+        final int absValue = Math.abs(value);
+        if (absValue < absMin) return 0;
+        if (absValue > absMax) return value > 0 ? absMax : -absMax;
+        return value;
+    }
+
+    /**
+     * Clamp the magnitude of value for absMin and absMax.
+     * If the value is below the minimum, it will be clamped to zero.
+     * If the value is above the maximum, it will be clamped to the maximum.
+     *
+     * @param value Value to clamp
+     * @param absMin Absolute value of the minimum significant value to return
+     * @param absMax Absolute value of the maximum value to return
+     * @return The clamped value with the same sign as <code>value</code>
+     */
+    private float clampMag(float value, float absMin, float absMax) {
+        final float absValue = Math.abs(value);
+        if (absValue < absMin) return 0;
+        if (absValue > absMax) return value > 0 ? absMax : -absMax;
+        return value;
+    }
+
+    private float distanceInfluenceForSnapDuration(float f) {
+        f -= 0.5f; // center the values about 0.
+        f *= 0.3f * Math.PI / 2.0f;
+        return (float) Math.sin(f);
+    }
+
+    /**
+     * Settle the captured view based on standard free-moving fling behavior.
+     * The caller should invoke {@link #continueSettling(boolean)} on each subsequent frame
+     * to continue the motion until it returns false.
+     *
+     * @param minLeft Minimum X position for the view's left edge
+     * @param minTop Minimum Y position for the view's top edge
+     * @param maxLeft Maximum X position for the view's left edge
+     * @param maxTop Maximum Y position for the view's top edge
+     */
+    public void flingCapturedView(int minLeft, int minTop, int maxLeft, int maxTop) {
+        if (!mReleaseInProgress) {
+            throw new IllegalStateException("Cannot flingCapturedView outside of a call to " +
+                    "Callback#onViewReleased");
+        }
+
+        mScroller.fling(mCapturedView.getLeft(), mCapturedView.getTop(),
+                (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
+                (int) VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId),
+                minLeft, maxLeft, minTop, maxTop);
+
+        setDragState(STATE_SETTLING);
+    }
+
+    /**
+     * Move the captured settling view by the appropriate amount for the current time.
+     * If <code>continueSettling</code> returns true, the caller should call it again
+     * on the next frame to continue.
+     *
+     * @param deferCallbacks true if state callbacks should be deferred via posted message.
+     *                       Set this to true if you are calling this method from
+     *                       {@link android.view.View#computeScroll()} or similar methods
+     *                       invoked as part of layout or drawing.
+     * @return true if settle is still in progress
+     */
+    public boolean continueSettling(boolean deferCallbacks) {
+        // Make sure, there is a captured view
+        if (mCapturedView == null) {
+            return false;
+        }
+        if (mDragState == STATE_SETTLING) {
+            boolean keepGoing = mScroller.computeScrollOffset();
+            final int x = mScroller.getCurrX();
+            final int y = mScroller.getCurrY();
+            final int dx = x - mCapturedView.getLeft();
+            final int dy = y - mCapturedView.getTop();
+
+            if(!keepGoing && dy != 0) { //fix #525
+                //Invalid drag state
+                mCapturedView.setTop(0);
+                return true;
+            }
+
+            if (dx != 0) {
+                mCapturedView.offsetLeftAndRight(dx);
+            }
+            if (dy != 0) {
+                mCapturedView.offsetTopAndBottom(dy);
+            }
+
+            if (dx != 0 || dy != 0) {
+                mCallback.onViewPositionChanged(mCapturedView, x, y, dx, dy);
+            }
+
+            if (keepGoing && x == mScroller.getFinalX() && y == mScroller.getFinalY()) {
+                // Close enough. The interpolator/scroller might think we're still moving
+                // but the user sure doesn't.
+                mScroller.abortAnimation();
+                keepGoing = mScroller.isFinished();
+            }
+
+            if (!keepGoing) {
+                if (deferCallbacks) {
+                    mParentView.post(mSetIdleRunnable);
+                } else {
+                    setDragState(STATE_IDLE);
+                }
+            }
+        }
+
+        return mDragState == STATE_SETTLING;
+    }
+
+    /**
+     * Like all callback events this must happen on the UI thread, but release
+     * involves some extra semantics. During a release (mReleaseInProgress)
+     * is the only time it is valid to call {@link #settleCapturedViewAt(int, int)}
+     * or {@link #flingCapturedView(int, int, int, int)}.
+     */
+    private void dispatchViewReleased(float xvel, float yvel) {
+        mReleaseInProgress = true;
+        mCallback.onViewReleased(mCapturedView, xvel, yvel);
+        mReleaseInProgress = false;
+
+        if (mDragState == STATE_DRAGGING) {
+            // onViewReleased didn't call a method that would have changed this. Go idle.
+            setDragState(STATE_IDLE);
+        }
+    }
+
+    private void clearMotionHistory() {
+        if (mInitialMotionX == null) {
+            return;
+        }
+        Arrays.fill(mInitialMotionX, 0);
+        Arrays.fill(mInitialMotionY, 0);
+        Arrays.fill(mLastMotionX, 0);
+        Arrays.fill(mLastMotionY, 0);
+        Arrays.fill(mInitialEdgesTouched, 0);
+        Arrays.fill(mEdgeDragsInProgress, 0);
+        Arrays.fill(mEdgeDragsLocked, 0);
+        mPointersDown = 0;
+    }
+
+    private void clearMotionHistory(int pointerId) {
+        if (mInitialMotionX == null || mInitialMotionX.length <= pointerId) {
+            return;
+        }
+        mInitialMotionX[pointerId] = 0;
+        mInitialMotionY[pointerId] = 0;
+        mLastMotionX[pointerId] = 0;
+        mLastMotionY[pointerId] = 0;
+        mInitialEdgesTouched[pointerId] = 0;
+        mEdgeDragsInProgress[pointerId] = 0;
+        mEdgeDragsLocked[pointerId] = 0;
+        mPointersDown &= ~(1 << pointerId);
+    }
+
+    private void ensureMotionHistorySizeForId(int pointerId) {
+        if (mInitialMotionX == null || mInitialMotionX.length <= pointerId) {
+            float[] imx = new float[pointerId + 1];
+            float[] imy = new float[pointerId + 1];
+            float[] lmx = new float[pointerId + 1];
+            float[] lmy = new float[pointerId + 1];
+            int[] iit = new int[pointerId + 1];
+            int[] edip = new int[pointerId + 1];
+            int[] edl = new int[pointerId + 1];
+
+            if (mInitialMotionX != null) {
+                System.arraycopy(mInitialMotionX, 0, imx, 0, mInitialMotionX.length);
+                System.arraycopy(mInitialMotionY, 0, imy, 0, mInitialMotionY.length);
+                System.arraycopy(mLastMotionX, 0, lmx, 0, mLastMotionX.length);
+                System.arraycopy(mLastMotionY, 0, lmy, 0, mLastMotionY.length);
+                System.arraycopy(mInitialEdgesTouched, 0, iit, 0, mInitialEdgesTouched.length);
+                System.arraycopy(mEdgeDragsInProgress, 0, edip, 0, mEdgeDragsInProgress.length);
+                System.arraycopy(mEdgeDragsLocked, 0, edl, 0, mEdgeDragsLocked.length);
+            }
+
+            mInitialMotionX = imx;
+            mInitialMotionY = imy;
+            mLastMotionX = lmx;
+            mLastMotionY = lmy;
+            mInitialEdgesTouched = iit;
+            mEdgeDragsInProgress = edip;
+            mEdgeDragsLocked = edl;
+        }
+    }
+
+    private void saveInitialMotion(float x, float y, int pointerId) {
+        ensureMotionHistorySizeForId(pointerId);
+        mInitialMotionX[pointerId] = mLastMotionX[pointerId] = x;
+        mInitialMotionY[pointerId] = mLastMotionY[pointerId] = y;
+        mInitialEdgesTouched[pointerId] = getEdgesTouched((int) x, (int) y);
+        mPointersDown |= 1 << pointerId;
+    }
+
+    private void saveLastMotion(MotionEvent ev) {
+        final int pointerCount = MotionEventCompat.getPointerCount(ev);
+        for (int i = 0; i < pointerCount; i++) {
+            final int pointerId = MotionEventCompat.getPointerId(ev, i);
+            final float x = MotionEventCompat.getX(ev, i);
+            final float y = MotionEventCompat.getY(ev, i);
+            // Sometimes we can try and save last motion for a pointer never recorded in initial motion. In this case we just discard it.
+            if (mLastMotionX != null && mLastMotionY != null
+                    && mLastMotionX.length > pointerId && mLastMotionY.length > pointerId) {
+                mLastMotionX[pointerId] = x;
+                mLastMotionY[pointerId] = y;
+            }
+        }
+    }
+
+    /**
+     * Check if the given pointer ID represents a pointer that is currently down (to the best
+     * of the ViewDragHelper's knowledge).
+     *
+     * <p>The state used to report this information is populated by the methods
+     * {@link #shouldInterceptTouchEvent(android.view.MotionEvent)} or
+     * {@link #processTouchEvent(android.view.MotionEvent)}. If one of these methods has not
+     * been called for all relevant MotionEvents to track, the information reported
+     * by this method may be stale or incorrect.</p>
+     *
+     * @param pointerId pointer ID to check; corresponds to IDs provided by MotionEvent
+     * @return true if the pointer with the given ID is still down
+     */
+    public boolean isPointerDown(int pointerId) {
+        return (mPointersDown & 1 << pointerId) != 0;
+    }
+
+    void setDragState(int state) {
+        if (mDragState != state) {
+            mDragState = state;
+            mCallback.onViewDragStateChanged(state);
+            if (mDragState == STATE_IDLE) {
+                mCapturedView = null;
+            }
+        }
+    }
+
+    /**
+     * Attempt to capture the view with the given pointer ID. The callback will be involved.
+     * This will put us into the "dragging" state. If we've already captured this view with
+     * this pointer this method will immediately return true without consulting the callback.
+     *
+     * @param toCapture View to capture
+     * @param pointerId Pointer to capture with
+     * @return true if capture was successful
+     */
+    boolean tryCaptureViewForDrag(View toCapture, int pointerId) {
+        if (toCapture == mCapturedView && mActivePointerId == pointerId) {
+            // Already done!
+            return true;
+        }
+        if (toCapture != null && mCallback.tryCaptureView(toCapture, pointerId)) {
+            mActivePointerId = pointerId;
+            captureChildView(toCapture, pointerId);
+            return true;
+        }
+        return false;
+    }
+
+    /**
+     * Tests scrollability within child views of v given a delta of dx.
+     *
+     * @param v View to test for horizontal scrollability
+     * @param checkV Whether the view v passed should itself be checked for scrollability (true),
+     *               or just its children (false).
+     * @param dx Delta scrolled in pixels along the X axis
+     * @param dy Delta scrolled in pixels along the Y axis
+     * @param x X coordinate of the active touch point
+     * @param y Y coordinate of the active touch point
+     * @return true if child views of v can be scrolled by delta of dx.
+     */
+    protected boolean canScroll(View v, boolean checkV, int dx, int dy, int x, int y) {
+        if (v instanceof ViewGroup) {
+            final ViewGroup group = (ViewGroup) v;
+            final int scrollX = v.getScrollX();
+            final int scrollY = v.getScrollY();
+            final int count = group.getChildCount();
+            // Count backwards - let topmost views consume scroll distance first.
+            for (int i = count - 1; i >= 0; i--) {
+                // TODO: Add versioned support here for transformed views.
+                // This will not work for transformed views in Honeycomb+
+                final View child = group.getChildAt(i);
+                if (x + scrollX >= child.getLeft() && x + scrollX < child.getRight() &&
+                        y + scrollY >= child.getTop() && y + scrollY < child.getBottom() &&
+                        canScroll(child, true, dx, dy, x + scrollX - child.getLeft(),
+                                y + scrollY - child.getTop())) {
+                    return true;
+                }
+            }
+        }
+
+        return checkV && (ViewCompat.canScrollHorizontally(v, -dx) ||
+                ViewCompat.canScrollVertically(v, -dy));
+    }
+
+    /**
+     * Check if this event as provided to the parent view's onInterceptTouchEvent should
+     * cause the parent to intercept the touch event stream.
+     *
+     * @param ev MotionEvent provided to onInterceptTouchEvent
+     * @return true if the parent view should return true from onInterceptTouchEvent
+     */
+    public boolean shouldInterceptTouchEvent(MotionEvent ev) {
+        final int action = MotionEventCompat.getActionMasked(ev);
+        final int actionIndex = MotionEventCompat.getActionIndex(ev);
+
+        if (action == MotionEvent.ACTION_DOWN) {
+            // Reset things for a new event stream, just in case we didn't get
+            // the whole previous stream.
+            cancel();
+        }
+
+        if (mVelocityTracker == null) {
+            mVelocityTracker = VelocityTracker.obtain();
+        }
+        mVelocityTracker.addMovement(ev);
+
+        switch (action) {
+            case MotionEvent.ACTION_DOWN: {
+                final float x = ev.getX();
+                final float y = ev.getY();
+                final int pointerId = MotionEventCompat.getPointerId(ev, 0);
+                saveInitialMotion(x, y, pointerId);
+
+                final View toCapture = findTopChildUnder((int) x, (int) y);
+
+                // Catch a settling view if possible.
+                if (toCapture == mCapturedView && mDragState == STATE_SETTLING) {
+                    tryCaptureViewForDrag(toCapture, pointerId);
+                }
+
+                final int edgesTouched = mInitialEdgesTouched[pointerId];
+                if ((edgesTouched & mTrackingEdges) != 0) {
+                    mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
+                }
+                break;
+            }
+
+            case MotionEventCompat.ACTION_POINTER_DOWN: {
+                final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
+                final float x = MotionEventCompat.getX(ev, actionIndex);
+                final float y = MotionEventCompat.getY(ev, actionIndex);
+
+                saveInitialMotion(x, y, pointerId);
+
+                // A ViewDragHelper can only manipulate one view at a time.
+                if (mDragState == STATE_IDLE) {
+                    final int edgesTouched = mInitialEdgesTouched[pointerId];
+                    if ((edgesTouched & mTrackingEdges) != 0) {
+                        mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
+                    }
+                } else if (mDragState == STATE_SETTLING) {
+                    // Catch a settling view if possible.
+                    final View toCapture = findTopChildUnder((int) x, (int) y);
+                    if (toCapture == mCapturedView) {
+                        tryCaptureViewForDrag(toCapture, pointerId);
+                    }
+                }
+                break;
+            }
+
+            case MotionEvent.ACTION_MOVE: {
+                // First to cross a touch slop over a draggable view wins. Also report edge drags.
+                final int pointerCount = MotionEventCompat.getPointerCount(ev);
+                for (int i = 0; i < pointerCount && mInitialMotionX != null && mInitialMotionY != null; i++) {
+                    final int pointerId = MotionEventCompat.getPointerId(ev, i);
+                    if (pointerId >= mInitialMotionX.length || pointerId >= mInitialMotionY.length) {
+                        continue;
+                    }
+                    final float x = MotionEventCompat.getX(ev, i);
+                    final float y = MotionEventCompat.getY(ev, i);
+                    final float dx = x - mInitialMotionX[pointerId];
+                    final float dy = y - mInitialMotionY[pointerId];
+
+                    reportNewEdgeDrags(dx, dy, pointerId);
+                    if (mDragState == STATE_DRAGGING) {
+                        // Callback might have started an edge drag
+                        break;
+                    }
+
+                    final View toCapture = findTopChildUnder((int)mInitialMotionX[pointerId], (int)mInitialMotionY[pointerId]);
+                    if (toCapture != null && checkTouchSlop(toCapture, dx, dy) &&
+                            tryCaptureViewForDrag(toCapture, pointerId)) {
+                        break;
+                    }
+                }
+                saveLastMotion(ev);
+                break;
+            }
+
+            case MotionEventCompat.ACTION_POINTER_UP: {
+                final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
+                clearMotionHistory(pointerId);
+                break;
+            }
+
+            case MotionEvent.ACTION_UP:
+            case MotionEvent.ACTION_CANCEL: {
+                cancel();
+                break;
+            }
+        }
+
+        return mDragState == STATE_DRAGGING;
+    }
+
+    /**
+     * Process a touch event received by the parent view. This method will dispatch callback events
+     * as needed before returning. The parent view's onTouchEvent implementation should call this.
+     *
+     * @param ev The touch event received by the parent view
+     */
+    public void processTouchEvent(MotionEvent ev) {
+        final int action = MotionEventCompat.getActionMasked(ev);
+        final int actionIndex = MotionEventCompat.getActionIndex(ev);
+
+        if (action == MotionEvent.ACTION_DOWN) {
+            // Reset things for a new event stream, just in case we didn't get
+            // the whole previous stream.
+            cancel();
+        }
+
+        if (mVelocityTracker == null) {
+            mVelocityTracker = VelocityTracker.obtain();
+        }
+        mVelocityTracker.addMovement(ev);
+
+        switch (action) {
+            case MotionEvent.ACTION_DOWN: {
+                final float x = ev.getX();
+                final float y = ev.getY();
+                final int pointerId = MotionEventCompat.getPointerId(ev, 0);
+                final View toCapture = findTopChildUnder((int) x, (int) y);
+
+                saveInitialMotion(x, y, pointerId);
+
+                // Since the parent is already directly processing this touch event,
+                // there is no reason to delay for a slop before dragging.
+                // Start immediately if possible.
+                tryCaptureViewForDrag(toCapture, pointerId);
+
+                final int edgesTouched = mInitialEdgesTouched[pointerId];
+                if ((edgesTouched & mTrackingEdges) != 0) {
+                    mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
+                }
+                break;
+            }
+
+            case MotionEventCompat.ACTION_POINTER_DOWN: {
+                final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
+                final float x = MotionEventCompat.getX(ev, actionIndex);
+                final float y = MotionEventCompat.getY(ev, actionIndex);
+
+                saveInitialMotion(x, y, pointerId);
+
+                // A ViewDragHelper can only manipulate one view at a time.
+                if (mDragState == STATE_IDLE) {
+                    // If we're idle we can do anything! Treat it like a normal down event.
+
+                    final View toCapture = findTopChildUnder((int) x, (int) y);
+                    tryCaptureViewForDrag(toCapture, pointerId);
+
+                    final int edgesTouched = mInitialEdgesTouched[pointerId];
+                    if ((edgesTouched & mTrackingEdges) != 0) {
+                        mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
+                    }
+                } else if (isCapturedViewUnder((int) x, (int) y)) {
+                    // We're still tracking a captured view. If the same view is under this
+                    // point, we'll swap to controlling it with this pointer instead.
+                    // (This will still work if we're "catching" a settling view.)
+
+                    tryCaptureViewForDrag(mCapturedView, pointerId);
+                }
+                break;
+            }
+
+            case MotionEvent.ACTION_MOVE: {
+                if (mDragState == STATE_DRAGGING) {
+                    final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
+                    final float x = MotionEventCompat.getX(ev, index);
+                    final float y = MotionEventCompat.getY(ev, index);
+                    final int idx = (int) (x - mLastMotionX[mActivePointerId]);
+                    final int idy = (int) (y - mLastMotionY[mActivePointerId]);
+
+                    dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);
+
+                    saveLastMotion(ev);
+                } else {
+                    // Check to see if any pointer is now over a draggable view.
+                    final int pointerCount = MotionEventCompat.getPointerCount(ev);
+                    for (int i = 0; i < pointerCount; i++) {
+                        final int pointerId = MotionEventCompat.getPointerId(ev, i)
+                                ;
+                        final float x = MotionEventCompat.getX(ev, i);
+                        final float y = MotionEventCompat.getY(ev, i);
+                        final float dx = x - mInitialMotionX[pointerId];
+                        final float dy = y - mInitialMotionY[pointerId];
+
+                        reportNewEdgeDrags(dx, dy, pointerId);
+                        if (mDragState == STATE_DRAGGING) {
+                            // Callback might have started an edge drag.
+                            break;
+                        }
+
+                        final View toCapture = findTopChildUnder((int) mInitialMotionX[pointerId], (int) mInitialMotionY[pointerId]);
+                        if (checkTouchSlop(toCapture, dx, dy) &&
+                                tryCaptureViewForDrag(toCapture, pointerId)) {
+                            break;
+                        }
+                    }
+                    saveLastMotion(ev);
+                }
+                break;
+            }
+
+            case MotionEventCompat.ACTION_POINTER_UP: {
+                final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
+                if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
+                    // Try to find another pointer that's still holding on to the captured view.
+                    int newActivePointer = INVALID_POINTER;
+                    final int pointerCount = MotionEventCompat.getPointerCount(ev);
+                    for (int i = 0; i < pointerCount; i++) {
+                        final int id = MotionEventCompat.getPointerId(ev, i);
+                        if (id == mActivePointerId) {
+                            // This one's going away, skip.
+                            continue;
+                        }
+
+                        final float x = MotionEventCompat.getX(ev, i);
+                        final float y = MotionEventCompat.getY(ev, i);
+                        if (findTopChildUnder((int) x, (int) y) == mCapturedView &&
+                                tryCaptureViewForDrag(mCapturedView, id)) {
+                            newActivePointer = mActivePointerId;
+                            break;
+                        }
+                    }
+
+                    if (newActivePointer == INVALID_POINTER) {
+                        // We didn't find another pointer still touching the view, release it.
+                        releaseViewForPointerUp();
+                    }
+                }
+                clearMotionHistory(pointerId);
+                break;
+            }
+
+            case MotionEvent.ACTION_UP: {
+                if (mDragState == STATE_DRAGGING) {
+                    releaseViewForPointerUp();
+                }
+                cancel();
+                break;
+            }
+
+            case MotionEvent.ACTION_CANCEL: {
+                if (mDragState == STATE_DRAGGING) {
+                    dispatchViewReleased(0, 0);
+                }
+                cancel();
+                break;
+            }
+        }
+    }
+
+    private void reportNewEdgeDrags(float dx, float dy, int pointerId) {
+        int dragsStarted = 0;
+        if (checkNewEdgeDrag(dx, dy, pointerId, EDGE_LEFT)) {
+            dragsStarted |= EDGE_LEFT;
+        }
+        if (checkNewEdgeDrag(dy, dx, pointerId, EDGE_TOP)) {
+            dragsStarted |= EDGE_TOP;
+        }
+        if (checkNewEdgeDrag(dx, dy, pointerId, EDGE_RIGHT)) {
+            dragsStarted |= EDGE_RIGHT;
+        }
+        if (checkNewEdgeDrag(dy, dx, pointerId, EDGE_BOTTOM)) {
+            dragsStarted |= EDGE_BOTTOM;
+        }
+
+        if (dragsStarted != 0) {
+            mEdgeDragsInProgress[pointerId] |= dragsStarted;
+            mCallback.onEdgeDragStarted(dragsStarted, pointerId);
+        }
+    }
+
+    private boolean checkNewEdgeDrag(float delta, float odelta, int pointerId, int edge) {
+        final float absDelta = Math.abs(delta);
+        final float absODelta = Math.abs(odelta);
+
+        if ((mInitialEdgesTouched[pointerId] & edge) != edge  || (mTrackingEdges & edge) == 0 ||
+                (mEdgeDragsLocked[pointerId] & edge) == edge ||
+                (mEdgeDragsInProgress[pointerId] & edge) == edge ||
+                (absDelta <= mTouchSlop && absODelta <= mTouchSlop)) {
+            return false;
+        }
+        if (absDelta < absODelta * 0.5f && mCallback.onEdgeLock(edge)) {
+            mEdgeDragsLocked[pointerId] |= edge;
+            return false;
+        }
+        return (mEdgeDragsInProgress[pointerId] & edge) == 0 && absDelta > mTouchSlop;
+    }
+
+    /**
+     * Check if we've crossed a reasonable touch slop for the given child view.
+     * If the child cannot be dragged along the horizontal or vertical axis, motion
+     * along that axis will not count toward the slop check.
+     *
+     * @param child Child to check
+     * @param dx Motion since initial position along X axis
+     * @param dy Motion since initial position along Y axis
+     * @return true if the touch slop has been crossed
+     */
+    private boolean checkTouchSlop(View child, float dx, float dy) {
+        if (child == null) {
+            return false;
+        }
+        final boolean checkHorizontal = mCallback.getViewHorizontalDragRange(child) > 0;
+        final boolean checkVertical = mCallback.getViewVerticalDragRange(child) > 0;
+
+        if (checkHorizontal && checkVertical) {
+            return dx * dx + dy * dy > mTouchSlop * mTouchSlop;
+        } else if (checkHorizontal) {
+            return Math.abs(dx) > mTouchSlop;
+        } else if (checkVertical) {
+            return Math.abs(dy) > mTouchSlop;
+        }
+        return false;
+    }
+
+    /**
+     * Check if any pointer tracked in the current gesture has crossed
+     * the required slop threshold.
+     *
+     * <p>This depends on internal state populated by
+     * {@link #shouldInterceptTouchEvent(android.view.MotionEvent)} or
+     * {@link #processTouchEvent(android.view.MotionEvent)}. You should only rely on
+     * the results of this method after all currently available touch data
+     * has been provided to one of these two methods.</p>
+     *
+     * @param directions Combination of direction flags, see {@link #DIRECTION_HORIZONTAL},
+     *                   {@link #DIRECTION_VERTICAL}, {@link #DIRECTION_ALL}
+     * @return true if the slop threshold has been crossed, false otherwise
+     */
+    public boolean checkTouchSlop(int directions) {
+        final int count = mInitialMotionX.length;
+        for (int i = 0; i < count; i++) {
+            if (checkTouchSlop(directions, i)) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    /**
+     * Check if the specified pointer tracked in the current gesture has crossed
+     * the required slop threshold.
+     *
+     * <p>This depends on internal state populated by
+     * {@link #shouldInterceptTouchEvent(android.view.MotionEvent)} or
+     * {@link #processTouchEvent(android.view.MotionEvent)}. You should only rely on
+     * the results of this method after all currently available touch data
+     * has been provided to one of these two methods.</p>
+     *
+     * @param directions Combination of direction flags, see {@link #DIRECTION_HORIZONTAL},
+     *                   {@link #DIRECTION_VERTICAL}, {@link #DIRECTION_ALL}
+     * @param pointerId ID of the pointer to slop check as specified by MotionEvent
+     * @return true if the slop threshold has been crossed, false otherwise
+     */
+    public boolean checkTouchSlop(int directions, int pointerId) {
+        if (!isPointerDown(pointerId)) {
+            return false;
+        }
+
+        final boolean checkHorizontal = (directions & DIRECTION_HORIZONTAL) == DIRECTION_HORIZONTAL;
+        final boolean checkVertical = (directions & DIRECTION_VERTICAL) == DIRECTION_VERTICAL;
+
+        final float dx = mLastMotionX[pointerId] - mInitialMotionX[pointerId];
+        final float dy = mLastMotionY[pointerId] - mInitialMotionY[pointerId];
+
+        if (checkHorizontal && checkVertical) {
+            return dx * dx + dy * dy > mTouchSlop * mTouchSlop;
+        } else if (checkHorizontal) {
+            return Math.abs(dx) > mTouchSlop;
+        } else if (checkVertical) {
+            return Math.abs(dy) > mTouchSlop;
+        }
+        return false;
+    }
+
+    /**
+     * Check if any of the edges specified were initially touched in the currently active gesture.
+     * If there is no currently active gesture this method will return false.
+     *
+     * @param edges Edges to check for an initial edge touch. See {@link #EDGE_LEFT},
+     *              {@link #EDGE_TOP}, {@link #EDGE_RIGHT}, {@link #EDGE_BOTTOM} and
+     *              {@link #EDGE_ALL}
+     * @return true if any of the edges specified were initially touched in the current gesture
+     */
+    public boolean isEdgeTouched(int edges) {
+        final int count = mInitialEdgesTouched.length;
+        for (int i = 0; i < count; i++) {
+            if (isEdgeTouched(edges, i)) {
+                return true;
+            }
+        }
+        return false;
+    }
+
+    /**
+     * Check if any of the edges specified were initially touched by the pointer with
+     * the specified ID. If there is no currently active gesture or if there is no pointer with
+     * the given ID currently down this method will return false.
+     *
+     * @param edges Edges to check for an initial edge touch. See {@link #EDGE_LEFT},
+     *              {@link #EDGE_TOP}, {@link #EDGE_RIGHT}, {@link #EDGE_BOTTOM} and
+     *              {@link #EDGE_ALL}
+     * @return true if any of the edges specified were initially touched in the current gesture
+     */
+    public boolean isEdgeTouched(int edges, int pointerId) {
+        return isPointerDown(pointerId) && (mInitialEdgesTouched[pointerId] & edges) != 0;
+    }
+
+    public boolean isDragging() {
+        return mDragState == STATE_DRAGGING;
+    }
+
+    private void releaseViewForPointerUp() {
+        mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);
+        final float xvel = clampMag(
+                VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
+                mMinVelocity, mMaxVelocity);
+        final float yvel = clampMag(
+                VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId),
+                mMinVelocity, mMaxVelocity);
+        dispatchViewReleased(xvel, yvel);
+    }
+
+    private void dragTo(int left, int top, int dx, int dy) {
+        int clampedX = left;
+        int clampedY = top;
+        final int oldLeft = mCapturedView.getLeft();
+        final int oldTop = mCapturedView.getTop();
+        if (dx != 0) {
+            clampedX = mCallback.clampViewPositionHorizontal(mCapturedView, left, dx);
+            mCapturedView.offsetLeftAndRight(clampedX - oldLeft);
+        }
+        if (dy != 0) {
+            clampedY = mCallback.clampViewPositionVertical(mCapturedView, top, dy);
+            mCapturedView.offsetTopAndBottom(clampedY - oldTop);
+        }
+
+        if (dx != 0 || dy != 0) {
+            final int clampedDx = clampedX - oldLeft;
+            final int clampedDy = clampedY - oldTop;
+            mCallback.onViewPositionChanged(mCapturedView, clampedX, clampedY,
+                    clampedDx, clampedDy);
+        }
+    }
+
+    /**
+     * Determine if the currently captured view is under the given point in the
+     * parent view's coordinate system. If there is no captured view this method
+     * will return false.
+     *
+     * @param x X position to test in the parent's coordinate system
+     * @param y Y position to test in the parent's coordinate system
+     * @return true if the captured view is under the given point, false otherwise
+     */
+    public boolean isCapturedViewUnder(int x, int y) {
+        return isViewUnder(mCapturedView, x, y);
+    }
+
+    /**
+     * Determine if the supplied view is under the given point in the
+     * parent view's coordinate system.
+     *
+     * @param view Child view of the parent to hit test
+     * @param x X position to test in the parent's coordinate system
+     * @param y Y position to test in the parent's coordinate system
+     * @return true if the supplied view is under the given point, false otherwise
+     */
+    public boolean isViewUnder(View view, int x, int y) {
+        if (view == null) {
+            return false;
+        }
+        return x >= view.getLeft() &&
+                x < view.getRight() &&
+                y >= view.getTop() &&
+                y < view.getBottom();
+    }
+
+    /**
+     * Find the topmost child under the given point within the parent view's coordinate system.
+     * The child order is determined using {@link Callback#getOrderedChildIndex(int)}.
+     *
+     * @param x X position to test in the parent's coordinate system
+     * @param y Y position to test in the parent's coordinate system
+     * @return The topmost child view under (x, y) or null if none found.
+     */
+    public View findTopChildUnder(int x, int y) {
+        final int childCount = mParentView.getChildCount();
+        for (int i = childCount - 1; i >= 0; i--) {
+            final View child = mParentView.getChildAt(mCallback.getOrderedChildIndex(i));
+            if (x >= child.getLeft() && x < child.getRight() &&
+                    y >= child.getTop() && y < child.getBottom()) {
+                return child;
+            }
+        }
+        return null;
+    }
+
+    private int getEdgesTouched(int x, int y) {
+        int result = 0;
+
+        if (x < mParentView.getLeft() + mEdgeSize) result |= EDGE_LEFT;
+        if (y < mParentView.getTop() + mEdgeSize) result |= EDGE_TOP;
+        if (x > mParentView.getRight() - mEdgeSize) result |= EDGE_RIGHT;
+        if (y > mParentView.getBottom() - mEdgeSize) result |= EDGE_BOTTOM;
+
+        return result;
+    }
+}

+ 1 - 1
WeiChat/src/main/java/com/xzjmyk/pm/activity/ui/MainActivity.java

@@ -415,7 +415,7 @@ public class MainActivity extends BaseActivity implements NetWorkObservable.NetW
         if (isPush == 0) {
             PushManager.stopWork(this);
         }
-        // TODO 判断上一个状态UU运动是否关闭
+        // TODO 判断上一个状态UU运动是否关闭
         int isUUStep = PreferenceUtils.getInt(MyApplication.getInstance(), MainActivity.UU_STEP);
         if (isUUStep == 1){
             startService(new Intent(mContext,StepService.class));

+ 1 - 1
WeiChat/src/main/res/layout/activity_pedometer.xml

@@ -38,7 +38,7 @@
             android:layout_width="wrap_content"
             android:layout_height="wrap_content"
             android:layout_marginTop="5dp"
-            android:text="通知栏提醒:实时通知更新步数,但最终只显示持续运动超过3秒的有效步数,通知栏便于实时测试观察,暂时不做点击取消显示。"
+            android:text="通知栏提醒:实时通知更新步数,但最终只显示持续运动超过3秒的有效步数,通知栏便于实时测试观察,暂时不做点击取消显示(低版本号手机显示会有延迟效果)。"
             />
         <TextView
             android:layout_width="wrap_content"