using System; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Windows.Forms; using UAS_PLCDataReader; namespace ClassFile { class ModeBusTCPServer { private bool isOpen = false; Thread threadWatch = null; //负责监听客户端的线程 Socket socketWatch = null; //负责监听客户端的套接字 public bool IsOpen { get { return isOpen; } set { isOpen = value; } } public string IP { get { return iP; } set { iP = value; } } public string Port { get { return port; } set { port = value; } } private string iP; private string port; RichTextAutoBottom richtext; public ModeBusTCPServer() { } public bool Open() { try { richtext = Application.OpenForms["MainWindow"].Controls["Result"] as RichTextAutoBottom; //定义一个套接字用于监听客户端发来的信息 包含3个参数(IP4寻址协议,流式连接,TCP协议) socketWatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //服务端发送信息 需要1个IP地址和端口号 IPAddress ipaddress = IPAddress.Parse(iP); //将IP地址和端口号绑定到网络节点endpoint上 IPEndPoint endpoint = new IPEndPoint(ipaddress, int.Parse(port)); //监听绑定的网络节点 socketWatch.Bind(endpoint); //将套接字的监听队列长度限制为20 socketWatch.Listen(20); //创建一个监听线程 threadWatch = new Thread(WatchConnecting); //将窗体线程设置为与后台同步 threadWatch.IsBackground = true; //启动线程 threadWatch.Start(); isOpen = true; return true; } catch (Exception e) { MessageBox.Show(e.Message); return false; } } private void WatchConnecting() { Socket connection = null; while (true) //持续不断监听客户端发来的请求 { try { connection = socketWatch.Accept(); } catch (Exception) { break; } //获取客户端的IP和端口号 IPAddress clientIP = (connection.RemoteEndPoint as IPEndPoint).Address; int clientPort = (connection.RemoteEndPoint as IPEndPoint).Port; //让客户显示"连接成功的"的信息 string sendmsg = "连接服务端成功!\r\n" + "本地IP:" + clientIP + ",本地端口" + clientPort.ToString(); byte[] arrSendMsg = Encoding.UTF8.GetBytes(sendmsg); connection.Send(arrSendMsg); //客户端网络结点号 string remoteEndPoint = connection.RemoteEndPoint.ToString(); //显示与客户端连接情况 richtext.AppendText("成功与" + remoteEndPoint + "客户端建立连接!\t\n"); //IPEndPoint netpoint = new IPEndPoint(clientIP,clientPort); IPEndPoint netpoint = connection.RemoteEndPoint as IPEndPoint; //创建一个通信线程 ParameterizedThreadStart pts = new ParameterizedThreadStart(recv); Thread thread = new Thread(pts); //设置为后台线程,随着主线程退出而退出 thread.IsBackground = true; //启动线程 thread.Start(connection); } } void recv(object socketclientpara) { Socket socketServer = socketclientpara as Socket; while (true) { //创建一个内存缓冲区,其大小为1024*1024字节 即1M byte[] arrServerRecMsg = new byte[1024 * 1024]; //将接收到的信息存入到内存缓冲区,并返回其字节数组的长度 try { int length = socketServer.Receive(arrServerRecMsg); //将机器接受到的字节数组转换为人可以读懂的字符串 string strSRecMsg = Encoding.UTF8.GetString(arrServerRecMsg, 0, length); //将发送的字符串信息附加到文本框txtMsg上 richtext.AppendText("客户端:" + socketServer.RemoteEndPoint + ",\r\n" + strSRecMsg + "\r\n\n"); socketServer.Send(Encoding.UTF8.GetBytes("ReturnData")); } catch (Exception ex) { //提示套接字监听异常 richtext.AppendText("客户端" + socketServer.RemoteEndPoint + "已经中断连接" + "\r\n" + ex.Message + "\r\n" + ex.StackTrace + "\r\n"); //关闭之前accept出来的和客户端进行通信的套接字 socketServer.Close(); break; } } } public void Close() { threadWatch.Abort(); socketWatch.Close(); isOpen = false; } public void SendOrder(string Code) { switch (Code) { default: break; } } } }