using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace UAS_MES_NEW.Entity
{
class Status
{
///
/// 已审核
///
public static string AUDITED = "AUDITED";
///
/// 再录入
///
public static string ENTERING = "ENTERING";
///
/// 未检验
///
public static string UNCHECK = "UNCHECK";
///
/// 检验中
///
public static string CHECKING = "CHECKING";
///
/// 未批准
///
public static string UNAPPROVED = "UNAPPROVED";
///
/// 已下放
///
public static string STARTED = "STARTED";
///
/// 已批准
///
public static string APPROVE = "APPROVE";
///
/// 已提交
///
public static string COMMITED = "COMMITED";
}
}