using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace UAS_MES_NEW.Entity { class Status { /// /// 已审核 /// public static string AUDITED = "AUDITED"; /// /// 再录入 /// public static string ENTERING = "ENTERING"; /// /// 未检验 /// public static string UNCHECK = "UNCHECK"; /// /// 检验中 /// public static string CHECKING = "CHECKING"; /// /// 未批准 /// public static string UNAPPROVED = "UNAPPROVED"; /// /// 已下放 /// public static string STARTED = "STARTED"; /// /// 已批准 /// public static string APPROVE = "APPROVE"; /// /// 已提交 /// public static string COMMITED = "COMMITED"; } }