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- using System;
- using System.ComponentModel;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- using System.Drawing.Text;
- using System.Windows.Forms;
- using UAS_MES_NEW.Enum;
- using UAS_MES_NEW.Properties;
- using UAS_MES_NEW.PublicMethod;
- namespace UAS_MES_NEW.CustomControl.ButtonUtil
- {
- public partial class LockMakeCode : Button
- {
- #region 变量
- /// <summary>
- /// 鼠标状态
- /// </summary>
- private EMouseState _mouseState = EMouseState.Normal;
- /// <summary>
- /// 文本对齐方式
- /// </summary>
- private TextFormatFlags _textAlign = TextFormatFlags.VerticalCenter | TextFormatFlags.HorizontalCenter;
- /// <summary>
- /// 默认时的按钮图片
- /// </summary>
- private Image _normalImage = null;
- /// <summary>
- /// 鼠标按下时的图片
- /// </summary>
- private Image _downImage = null;
- /// <summary>
- /// 鼠标划过时的图片
- /// </summary>
- private Image _moveImage = null;
- /// <summary>
- /// 是否按下了鼠标
- /// </summary>
- private bool _isShowBorder = true;
- /// <summary>
- /// 权限标识符
- /// </summary>
- string Power1;
- public string Power
- {
- get
- {
- return Power1;
- }
- set
- {
- Power1 = value;
- }
- }
- string AllPower1;
- public string AllPower
- {
- get
- {
- return AllPower1;
- }
- set
- {
- AllPower1 = value;
- }
- }
-
- #endregion
- #region 构造函数
- public LockMakeCode()
- {
- InitializeComponent();
- this.SetStyle(
- ControlStyles.AllPaintingInWmPaint |
- ControlStyles.OptimizedDoubleBuffer |
- ControlStyles.ResizeRedraw |
- ControlStyles.Selectable |
- ControlStyles.DoubleBuffer |
- ControlStyles.SupportsTransparentBackColor |
- ControlStyles.UserPaint, true);
- this.SetStyle(ControlStyles.Opaque, false);
- base.BackColor = Color.Transparent;
- this.UpdateStyles();
- }
- #endregion
- #region 属性
- /// <summary>
- /// 默认大小
- /// </summary>
- protected override Size DefaultSize
- {
- get { return new Size(75, 28); }
- }
- /// <summary>
- /// 默认图片
- /// </summary>
- [Description("默认图片")]
- public virtual Image NormalImage
- {
- get
- {
- if (this._normalImage == null)
- this._normalImage = Resources.normal;
- return this._normalImage;
- }
- set
- {
- this._normalImage = value;
- base.Invalidate();
- }
- }
- /// <summary>
- /// 鼠标按下时的图片
- /// </summary>
- [Description("鼠标按下时的图片")]
- public virtual Image DownImage
- {
- get
- {
- if (this._downImage == null)
- this._downImage = Resources.down;
- return this._downImage;
- }
- set
- {
- this._downImage = value;
- base.Invalidate();
- }
- }
- /// <summary>
- /// 鼠标划过时的图片
- /// </summary>
- [Description("鼠标划过时的图片")]
- public virtual Image MoveImage
- {
- get
- {
- if (this._moveImage == null)
- this._moveImage = Resources.highlight;
- return this._moveImage;
- }
- set
- {
- this._moveImage = value;
- base.Invalidate();
- }
- }
- /// <summary>
- /// 是否显示发光边框
- /// </summary>
- [Description("是否显示发光边框")]
- public virtual bool IsShowBorder
- {
- get { return this._isShowBorder; }
- set { this._isShowBorder = value; }
- }
- /// <summary>
- /// 与控件相关的文本
- /// </summary>
- [DefaultValue("QQButton")]
- public override string Text
- {
- get { return base.Text; }
- set
- {
- base.Text = value;
- base.Invalidate(this.TextRect);
- }
- }
- /// <summary>
- /// 按钮上显示的图片
- /// </summary>
- [Description("按钮上显示的图片")]
- public virtual new Image Image
- {
- get { return base.Image; }
- set
- {
- base.Image = value;
- base.Invalidate();
- }
- }
- /// <summary>
- /// 按钮上文字的对齐方式
- /// </summary>
- [Description("按钮上文字的对齐方式")]
- new public ContentAlignment TextAlign
- {
- get { return base.TextAlign; }
- set
- {
- base.TextAlign = value;
- switch (base.TextAlign)
- {
- case ContentAlignment.BottomCenter:
- this._textAlign = TextFormatFlags.Bottom |
- TextFormatFlags.HorizontalCenter |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.BottomLeft:
- this._textAlign = TextFormatFlags.Bottom |
- TextFormatFlags.Left |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.BottomRight:
- this._textAlign = TextFormatFlags.Bottom |
- TextFormatFlags.Right |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.MiddleCenter:
- this._textAlign = TextFormatFlags.SingleLine |
- TextFormatFlags.HorizontalCenter |
- TextFormatFlags.VerticalCenter;
- break;
- case ContentAlignment.MiddleLeft:
- this._textAlign = TextFormatFlags.Left |
- TextFormatFlags.VerticalCenter |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.MiddleRight:
- this._textAlign = TextFormatFlags.Right |
- TextFormatFlags.VerticalCenter |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.TopCenter:
- this._textAlign = TextFormatFlags.Top |
- TextFormatFlags.HorizontalCenter |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.TopLeft:
- this._textAlign = TextFormatFlags.Top |
- TextFormatFlags.Left |
- TextFormatFlags.SingleLine;
- break;
- case ContentAlignment.TopRight:
- this._textAlign = TextFormatFlags.Top |
- TextFormatFlags.Right |
- TextFormatFlags.SingleLine;
- break;
- }
- base.Invalidate(this.TextRect);
- }
- }
- /// <summary>
- /// 整个按钮的区域
- /// </summary>
- internal Rectangle AllRect
- {
- get { return new Rectangle(0, 0, this.Width, this.Height); }
- }
- /// <summary>
- /// 文字区域
- /// </summary>
- internal Rectangle TextRect
- {
- get { return new Rectangle(2, 2, this.AllRect.Width - 4, this.AllRect.Height - 4); }
- }
- /// <summary>
- /// 鼠标状态
- /// </summary>
- internal EMouseState MouseState
- {
- get { return this._mouseState; }
- set
- {
- this._mouseState = value;
- base.Invalidate();
- }
- }
-
- #endregion
- #region Override 方法
- /// <summary>
- /// 引发 System.Windows.Forms.Form.Paint 事件。
- /// </summary>
- /// <param name="pevent">包含事件数据的 System.Windows.Forms.PaintEventArgs。</param>
- protected override void OnPaint(PaintEventArgs pevent)
- {
- Graphics g = pevent.Graphics;
- g.SmoothingMode = SmoothingMode.AntiAlias;
- g.TextRenderingHint = TextRenderingHint.ClearTypeGridFit;
- //g.DrawImage(AssemblyHelper.GetAssemblyImage("Button.all_btn_White-side.png"), this.AllRect);
- if (base.Enabled)
- {
- if (this.IsShowBorder)
- {
- if (this.Focused)//得到焦点的时候,绘制边框
- {
- using (Image light = Resources.Light)
- {
- g.DrawImage(light, this.AllRect);
- //DrawHelper.RendererBackground(g, this.AllRect, light, true);
- }
- }
- }
- switch (this.MouseState)
- {
- case EMouseState.Leave:
- case EMouseState.Normal:
- if (base.Focused)
- {
- if (this.IsShowBorder)
- {
- using (Image focus = Resources.focus)
- {
- DrawHelper.RendererBackground(g, this.TextRect, focus, true);
- }
- }
- else
- {
- DrawHelper.RendererBackground(g, this.TextRect, this.NormalImage, true);
- }
- }
- else
- {
- DrawHelper.RendererBackground(g, this.TextRect, this.NormalImage, true);
- }
- break;
- case EMouseState.Up:
- case EMouseState.Move:
- DrawHelper.RendererBackground(g, this.TextRect, this.MoveImage, true);
- break;
- case EMouseState.Down:
- DrawHelper.RendererBackground(g, this.TextRect, this.DownImage, true);
- break;
- }
- //if (this.Image != null)
- //{
- //int y = (this.Height - this.Image.Height) / 2;
- //int x = 10;
- //if (!string.IsNullOrEmpty(this.Text))
- // x = (this.AllRect.Width - (TextHelper.GetStringLen(this.Text) * 6 + this.Image.Width)) / 2;
- //else
- // x = (this.Width - this.Image.Width) / 2;//将图片绘制在按钮居中位置
- //Rectangle rect = new Rectangle(x, y, this.Image.Width, this.Image.Height);
- //Rectangle imgRect = new Rectangle(0, 0, this.Image.Width, this.Image.Height);
- ////绘制图片
- //g.DrawImage(this.Image, rect, imgRect, GraphicsUnit.Pixel);
- ////绘制文字
- //Rectangle textRect = new Rectangle(this.TextRect.X + this.Image.Width, this.TextRect.Y, this.TextRect.Width, this.TextRect.Height);
- //TextRenderer.DrawText(g, this.Text, this.Font, textRect, this.ForeColor, _textAlign);
- //}
- //else
- //{
- //绘制按钮上的文字
- TextRenderer.DrawText(g, this.Text, this.Font, this.TextRect, this.ForeColor, this._textAlign);
- //}
- }
- else
- {
- using (Image gray = Resources.gray)
- {
- DrawHelper.RendererBackground(g, this.TextRect, gray, true);
- }
- TextRenderer.DrawText(g, this.Text, this.Font, this.TextRect, Color.Gray, this._textAlign);
- }
- }
- /// <summary>
- /// 引发 System.Windows.Forms.Form.MouseEnter 事件。
- /// </summary>
- /// <param name="e">包含事件数据的 System.EventArgs。</param>
- protected override void OnMouseEnter(EventArgs e)
- {
- base.OnMouseEnter(e);
- this.MouseState = EMouseState.Move;
- }
- /// <summary>
- /// 引发 System.Windows.Forms.Form.MouseLeave 事件。
- /// </summary>
- /// <param name="e">包含事件数据的 System.EventArgs。</param>
- protected override void OnMouseLeave(EventArgs e)
- {
- base.OnMouseLeave(e);
- this.MouseState = EMouseState.Leave;
- }
- /// <summary>
- /// 引发 System.Windows.Forms.Form.MouseDown 事件。
- /// </summary>
- /// <param name="mevent">包含事件数据的 System.Windows.Forms.MouseEventArgs。</param>
- protected override void OnMouseDown(MouseEventArgs mevent)
- {
- base.OnMouseDown(mevent);
- this.MouseState = EMouseState.Down;
- }
- /// <summary>
- /// 引发 System.Windows.Forms.Form.MouseUp 事件。
- /// </summary>
- /// <param name="mevent">包含事件数据的 System.Windows.Forms.MouseEventArgs。</param>
- protected override void OnMouseUp(MouseEventArgs mevent)
- {
- base.OnMouseUp(mevent);
- this.MouseState = EMouseState.Up;
- }
- #endregion
- }
- }
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