TextBoxWithPlaceHolder.Designer.cs 2.3 KB

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  1. namespace UAS_MES_NEW.CustomControl.TextBoxWithIcon
  2. {
  3. partial class TextBoxWithPlaceHolder
  4. {
  5. /// <summary>
  6. /// 必需的设计器变量。
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// 清理所有正在使用的资源。
  11. /// </summary>
  12. /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region 组件设计器生成的代码
  22. /// <summary>
  23. /// 设计器支持所需的方法 - 不要修改
  24. /// 使用代码编辑器修改此方法的内容。
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.TextBox = new UAS_MES_NEW.CustomControl.TextBoxWithIcon.EnterTextBox();
  29. this.SuspendLayout();
  30. //
  31. // TextBox
  32. //
  33. this.TextBox.AllPower = null;
  34. this.TextBox.BackColor = System.Drawing.Color.White;
  35. this.TextBox.Dock = System.Windows.Forms.DockStyle.Fill;
  36. this.TextBox.ID = null;
  37. this.TextBox.Location = new System.Drawing.Point(0, 0);
  38. this.TextBox.Name = "TextBox";
  39. this.TextBox.Power = null;
  40. this.TextBox.Size = new System.Drawing.Size(241, 25);
  41. this.TextBox.Str = null;
  42. this.TextBox.Str1 = null;
  43. this.TextBox.Str2 = null;
  44. this.TextBox.TabIndex = 0;
  45. this.TextBox.TextChanged += new System.EventHandler(this.TextBox_TextChanged);
  46. this.TextBox.Enter += new System.EventHandler(this.TextBox_Enter);
  47. this.TextBox.Leave += new System.EventHandler(this.TextBox_Leave);
  48. //
  49. // TextBoxWithPlaceHolder
  50. //
  51. this.BackColor = System.Drawing.Color.Transparent;
  52. this.Controls.Add(this.TextBox);
  53. this.Name = "TextBoxWithPlaceHolder";
  54. this.Size = new System.Drawing.Size(241, 28);
  55. this.ResumeLayout(true);
  56. this.PerformLayout();
  57. }
  58. #endregion
  59. private EnterTextBox TextBox;
  60. }
  61. }