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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Net.Sockets;
- using System.Text;
- namespace UAS_PLCDataReader.Entity
- {
- class SocketObject
- {
- private Socket socket;
- private string receiveCoding;
- public Socket Socket
- {
- get
- {
- return socket;
- }
- set
- {
- socket = value;
- }
- }
- public string ReceiveCoding
- {
- get
- {
- return receiveCoding;
- }
- set
- {
- receiveCoding = value;
- }
- }
- }
- }
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