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- /* build: `node build.js modules=ALL exclude=json,gestures minifier=uglifyjs` */
- /*! Fabric.js Copyright 2008-2015, Printio (Juriy Zaytsev, Maxim Chernyak) */
- var fabric = fabric || { version: "1.7.9" };
- if (typeof exports !== 'undefined') {
- exports.fabric = fabric;
- }
- if (typeof document !== 'undefined' && typeof window !== 'undefined') {
- fabric.document = document;
- fabric.window = window;
- // ensure globality even if entire library were function wrapped (as in Meteor.js packaging system)
- window.fabric = fabric;
- }
- else {
- // assume we're running under node.js when document/window are not present
- fabric.document = require("jsdom")
- .jsdom(
- decodeURIComponent("%3C!DOCTYPE%20html%3E%3Chtml%3E%3Chead%3E%3C%2Fhead%3E%3Cbody%3E%3C%2Fbody%3E%3C%2Fhtml%3E")
- );
- if (fabric.document.createWindow) {
- fabric.window = fabric.document.createWindow();
- } else {
- fabric.window = fabric.document.parentWindow;
- }
- }
- /**
- * True when in environment that supports touch events
- * @type boolean
- */
- fabric.isTouchSupported = "ontouchstart" in fabric.document.documentElement;
- /**
- * True when in environment that's probably Node.js
- * @type boolean
- */
- fabric.isLikelyNode = typeof Buffer !== 'undefined' &&
- typeof window === 'undefined';
- /* _FROM_SVG_START_ */
- /**
- * Attributes parsed from all SVG elements
- * @type array
- */
- fabric.SHARED_ATTRIBUTES = [
- "display",
- "transform",
- "fill", "fill-opacity", "fill-rule",
- "opacity",
- "stroke", "stroke-dasharray", "stroke-linecap",
- "stroke-linejoin", "stroke-miterlimit",
- "stroke-opacity", "stroke-width",
- "id"
- ];
- /* _FROM_SVG_END_ */
- /**
- * Pixel per Inch as a default value set to 96. Can be changed for more realistic conversion.
- */
- fabric.DPI = 96;
- fabric.reNum = '(?:[-+]?(?:\\d+|\\d*\\.\\d+)(?:e[-+]?\\d+)?)';
- fabric.fontPaths = { };
- fabric.iMatrix = [1, 0, 0, 1, 0, 0];
- /**
- * Cache Object for widths of chars in text rendering.
- */
- fabric.charWidthsCache = { };
- /**
- * Device Pixel Ratio
- * @see https://developer.apple.com/library/safari/documentation/AudioVideo/Conceptual/HTML-canvas-guide/SettingUptheCanvas/SettingUptheCanvas.html
- */
- fabric.devicePixelRatio = fabric.window.devicePixelRatio ||
- fabric.window.webkitDevicePixelRatio ||
- fabric.window.mozDevicePixelRatio ||
- 1;
- (function() {
- /**
- * @private
- * @param {String} eventName
- * @param {Function} handler
- */
- function _removeEventListener(eventName, handler) {
- if (!this.__eventListeners[eventName]) {
- return;
- }
- var eventListener = this.__eventListeners[eventName];
- if (handler) {
- eventListener[eventListener.indexOf(handler)] = false;
- }
- else {
- fabric.util.array.fill(eventListener, false);
- }
- }
- /**
- * Observes specified event
- * @deprecated `observe` deprecated since 0.8.34 (use `on` instead)
- * @memberOf fabric.Observable
- * @alias on
- * @param {String|Object} eventName Event name (eg. 'after:render') or object with key/value pairs (eg. {'after:render': handler, 'selection:cleared': handler})
- * @param {Function} handler Function that receives a notification when an event of the specified type occurs
- * @return {Self} thisArg
- * @chainable
- */
- function observe(eventName, handler) {
- if (!this.__eventListeners) {
- this.__eventListeners = { };
- }
- // one object with key/value pairs was passed
- if (arguments.length === 1) {
- for (var prop in eventName) {
- this.on(prop, eventName[prop]);
- }
- }
- else {
- if (!this.__eventListeners[eventName]) {
- this.__eventListeners[eventName] = [];
- }
- this.__eventListeners[eventName].push(handler);
- }
- return this;
- }
- /**
- * Stops event observing for a particular event handler. Calling this method
- * without arguments removes all handlers for all events
- * @deprecated `stopObserving` deprecated since 0.8.34 (use `off` instead)
- * @memberOf fabric.Observable
- * @alias off
- * @param {String|Object} eventName Event name (eg. 'after:render') or object with key/value pairs (eg. {'after:render': handler, 'selection:cleared': handler})
- * @param {Function} handler Function to be deleted from EventListeners
- * @return {Self} thisArg
- * @chainable
- */
- function stopObserving(eventName, handler) {
- if (!this.__eventListeners) {
- return;
- }
- // remove all key/value pairs (event name -> event handler)
- if (arguments.length === 0) {
- for (eventName in this.__eventListeners) {
- _removeEventListener.call(this, eventName);
- }
- }
- // one object with key/value pairs was passed
- else if (arguments.length === 1 && typeof arguments[0] === 'object') {
- for (var prop in eventName) {
- _removeEventListener.call(this, prop, eventName[prop]);
- }
- }
- else {
- _removeEventListener.call(this, eventName, handler);
- }
- return this;
- }
- /**
- * Fires event with an optional options object
- * @deprecated `fire` deprecated since 1.0.7 (use `trigger` instead)
- * @memberOf fabric.Observable
- * @alias trigger
- * @param {String} eventName Event name to fire
- * @param {Object} [options] Options object
- * @return {Self} thisArg
- * @chainable
- */
- function fire(eventName, options) {
- if (!this.__eventListeners) {
- return;
- }
- var listenersForEvent = this.__eventListeners[eventName];
- if (!listenersForEvent) {
- return;
- }
- for (var i = 0, len = listenersForEvent.length; i < len; i++) {
- listenersForEvent[i] && listenersForEvent[i].call(this, options || { });
- }
- this.__eventListeners[eventName] = listenersForEvent.filter(function(value) {
- return value !== false;
- });
- return this;
- }
- /**
- * @namespace fabric.Observable
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#events}
- * @see {@link http://fabricjs.com/events|Events demo}
- */
- fabric.Observable = {
- observe: observe,
- stopObserving: stopObserving,
- fire: fire,
- on: observe,
- off: stopObserving,
- trigger: fire
- };
- })();
- /**
- * @namespace fabric.Collection
- */
- fabric.Collection = {
- _objects: [],
- /**
- * Adds objects to collection, Canvas or Group, then renders canvas
- * (if `renderOnAddRemove` is not `false`).
- * in case of Group no changes to bounding box are made.
- * Objects should be instances of (or inherit from) fabric.Object
- * @param {...fabric.Object} object Zero or more fabric instances
- * @return {Self} thisArg
- * @chainable
- */
- add: function () {
- this._objects.push.apply(this._objects, arguments);
- if (this._onObjectAdded) {
- for (var i = 0, length = arguments.length; i < length; i++) {
- this._onObjectAdded(arguments[i]);
- }
- }
- this.renderOnAddRemove && this.renderAll();
- return this;
- },
- /**
- * Inserts an object into collection at specified index, then renders canvas (if `renderOnAddRemove` is not `false`)
- * An object should be an instance of (or inherit from) fabric.Object
- * @param {Object} object Object to insert
- * @param {Number} index Index to insert object at
- * @param {Boolean} nonSplicing When `true`, no splicing (shifting) of objects occurs
- * @return {Self} thisArg
- * @chainable
- */
- insertAt: function (object, index, nonSplicing) {
- var objects = this.getObjects();
- if (nonSplicing) {
- objects[index] = object;
- }
- else {
- objects.splice(index, 0, object);
- }
- this._onObjectAdded && this._onObjectAdded(object);
- this.renderOnAddRemove && this.renderAll();
- return this;
- },
- /**
- * Removes objects from a collection, then renders canvas (if `renderOnAddRemove` is not `false`)
- * @param {...fabric.Object} object Zero or more fabric instances
- * @return {Self} thisArg
- * @chainable
- */
- remove: function() {
- var objects = this.getObjects(),
- index, somethingRemoved = false;
- for (var i = 0, length = arguments.length; i < length; i++) {
- index = objects.indexOf(arguments[i]);
- // only call onObjectRemoved if an object was actually removed
- if (index !== -1) {
- somethingRemoved = true;
- objects.splice(index, 1);
- this._onObjectRemoved && this._onObjectRemoved(arguments[i]);
- }
- }
- this.renderOnAddRemove && somethingRemoved && this.renderAll();
- return this;
- },
- /**
- * Executes given function for each object in this group
- * @param {Function} callback
- * Callback invoked with current object as first argument,
- * index - as second and an array of all objects - as third.
- * Callback is invoked in a context of Global Object (e.g. `window`)
- * when no `context` argument is given
- *
- * @param {Object} context Context (aka thisObject)
- * @return {Self} thisArg
- * @chainable
- */
- forEachObject: function(callback, context) {
- var objects = this.getObjects();
- for (var i = 0, len = objects.length; i < len; i++) {
- callback.call(context, objects[i], i, objects);
- }
- return this;
- },
- /**
- * Returns an array of children objects of this instance
- * Type parameter introduced in 1.3.10
- * @param {String} [type] When specified, only objects of this type are returned
- * @return {Array}
- */
- getObjects: function(type) {
- if (typeof type === 'undefined') {
- return this._objects;
- }
- return this._objects.filter(function(o) {
- return o.type === type;
- });
- },
- /**
- * Returns object at specified index
- * @param {Number} index
- * @return {Self} thisArg
- */
- item: function (index) {
- return this.getObjects()[index];
- },
- /**
- * Returns true if collection contains no objects
- * @return {Boolean} true if collection is empty
- */
- isEmpty: function () {
- return this.getObjects().length === 0;
- },
- /**
- * Returns a size of a collection (i.e: length of an array containing its objects)
- * @return {Number} Collection size
- */
- size: function() {
- return this.getObjects().length;
- },
- /**
- * Returns true if collection contains an object
- * @param {Object} object Object to check against
- * @return {Boolean} `true` if collection contains an object
- */
- contains: function(object) {
- return this.getObjects().indexOf(object) > -1;
- },
- /**
- * Returns number representation of a collection complexity
- * @return {Number} complexity
- */
- complexity: function () {
- return this.getObjects().reduce(function (memo, current) {
- memo += current.complexity ? current.complexity() : 0;
- return memo;
- }, 0);
- }
- };
- /**
- * @namespace fabric.CommonMethods
- */
- fabric.CommonMethods = {
- /**
- * Sets object's properties from options
- * @param {Object} [options] Options object
- */
- _setOptions: function(options) {
- for (var prop in options) {
- this.set(prop, options[prop]);
- }
- },
- /**
- * @private
- * @param {Object} [filler] Options object
- * @param {String} [property] property to set the Gradient to
- */
- _initGradient: function(filler, property) {
- if (filler && filler.colorStops && !(filler instanceof fabric.Gradient)) {
- this.set(property, new fabric.Gradient(filler));
- }
- },
- /**
- * @private
- * @param {Object} [filler] Options object
- * @param {String} [property] property to set the Pattern to
- * @param {Function} [callback] callback to invoke after pattern load
- */
- _initPattern: function(filler, property, callback) {
- if (filler && filler.source && !(filler instanceof fabric.Pattern)) {
- this.set(property, new fabric.Pattern(filler, callback));
- }
- else {
- callback && callback();
- }
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initClipping: function(options) {
- if (!options.clipTo || typeof options.clipTo !== 'string') {
- return;
- }
- var functionBody = fabric.util.getFunctionBody(options.clipTo);
- if (typeof functionBody !== 'undefined') {
- this.clipTo = new Function('ctx', functionBody);
- }
- },
- /**
- * @private
- */
- _setObject: function(obj) {
- for (var prop in obj) {
- this._set(prop, obj[prop]);
- }
- },
- /**
- * Sets property to a given value. When changing position/dimension -related properties (left, top, scale, angle, etc.) `set` does not update position of object's borders/controls. If you need to update those, call `setCoords()`.
- * @param {String|Object} key Property name or object (if object, iterate over the object properties)
- * @param {Object|Function} value Property value (if function, the value is passed into it and its return value is used as a new one)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- set: function(key, value) {
- if (typeof key === 'object') {
- this._setObject(key);
- }
- else {
- if (typeof value === 'function' && key !== 'clipTo') {
- this._set(key, value(this.get(key)));
- }
- else {
- this._set(key, value);
- }
- }
- return this;
- },
- _set: function(key, value) {
- this[key] = value;
- },
- /**
- * Toggles specified property from `true` to `false` or from `false` to `true`
- * @param {String} property Property to toggle
- * @return {fabric.Object} thisArg
- * @chainable
- */
- toggle: function(property) {
- var value = this.get(property);
- if (typeof value === 'boolean') {
- this.set(property, !value);
- }
- return this;
- },
- /**
- * Basic getter
- * @param {String} property Property name
- * @return {*} value of a property
- */
- get: function(property) {
- return this[property];
- }
- };
- (function(global) {
- var sqrt = Math.sqrt,
- atan2 = Math.atan2,
- pow = Math.pow,
- abs = Math.abs,
- PiBy180 = Math.PI / 180;
- /**
- * @namespace fabric.util
- */
- fabric.util = {
- /**
- * Removes value from an array.
- * Presence of value (and its position in an array) is determined via `Array.prototype.indexOf`
- * @static
- * @memberOf fabric.util
- * @param {Array} array
- * @param {*} value
- * @return {Array} original array
- */
- removeFromArray: function(array, value) {
- var idx = array.indexOf(value);
- if (idx !== -1) {
- array.splice(idx, 1);
- }
- return array;
- },
- /**
- * Returns random number between 2 specified ones.
- * @static
- * @memberOf fabric.util
- * @param {Number} min lower limit
- * @param {Number} max upper limit
- * @return {Number} random value (between min and max)
- */
- getRandomInt: function(min, max) {
- return Math.floor(Math.random() * (max - min + 1)) + min;
- },
- /**
- * Transforms degrees to radians.
- * @static
- * @memberOf fabric.util
- * @param {Number} degrees value in degrees
- * @return {Number} value in radians
- */
- degreesToRadians: function(degrees) {
- return degrees * PiBy180;
- },
- /**
- * Transforms radians to degrees.
- * @static
- * @memberOf fabric.util
- * @param {Number} radians value in radians
- * @return {Number} value in degrees
- */
- radiansToDegrees: function(radians) {
- return radians / PiBy180;
- },
- /**
- * Rotates `point` around `origin` with `radians`
- * @static
- * @memberOf fabric.util
- * @param {fabric.Point} point The point to rotate
- * @param {fabric.Point} origin The origin of the rotation
- * @param {Number} radians The radians of the angle for the rotation
- * @return {fabric.Point} The new rotated point
- */
- rotatePoint: function(point, origin, radians) {
- point.subtractEquals(origin);
- var v = fabric.util.rotateVector(point, radians);
- return new fabric.Point(v.x, v.y).addEquals(origin);
- },
- /**
- * Rotates `vector` with `radians`
- * @static
- * @memberOf fabric.util
- * @param {Object} vector The vector to rotate (x and y)
- * @param {Number} radians The radians of the angle for the rotation
- * @return {Object} The new rotated point
- */
- rotateVector: function(vector, radians) {
- var sin = Math.sin(radians),
- cos = Math.cos(radians),
- rx = vector.x * cos - vector.y * sin,
- ry = vector.x * sin + vector.y * cos;
- return {
- x: rx,
- y: ry
- };
- },
- /**
- * Apply transform t to point p
- * @static
- * @memberOf fabric.util
- * @param {fabric.Point} p The point to transform
- * @param {Array} t The transform
- * @param {Boolean} [ignoreOffset] Indicates that the offset should not be applied
- * @return {fabric.Point} The transformed point
- */
- transformPoint: function(p, t, ignoreOffset) {
- if (ignoreOffset) {
- return new fabric.Point(
- t[0] * p.x + t[2] * p.y,
- t[1] * p.x + t[3] * p.y
- );
- }
- return new fabric.Point(
- t[0] * p.x + t[2] * p.y + t[4],
- t[1] * p.x + t[3] * p.y + t[5]
- );
- },
- /**
- * Returns coordinates of points's bounding rectangle (left, top, width, height)
- * @param {Array} points 4 points array
- * @return {Object} Object with left, top, width, height properties
- */
- makeBoundingBoxFromPoints: function(points) {
- var xPoints = [points[0].x, points[1].x, points[2].x, points[3].x],
- minX = fabric.util.array.min(xPoints),
- maxX = fabric.util.array.max(xPoints),
- width = Math.abs(minX - maxX),
- yPoints = [points[0].y, points[1].y, points[2].y, points[3].y],
- minY = fabric.util.array.min(yPoints),
- maxY = fabric.util.array.max(yPoints),
- height = Math.abs(minY - maxY);
- return {
- left: minX,
- top: minY,
- width: width,
- height: height
- };
- },
- /**
- * Invert transformation t
- * @static
- * @memberOf fabric.util
- * @param {Array} t The transform
- * @return {Array} The inverted transform
- */
- invertTransform: function(t) {
- var a = 1 / (t[0] * t[3] - t[1] * t[2]),
- r = [a * t[3], -a * t[1], -a * t[2], a * t[0]],
- o = fabric.util.transformPoint({ x: t[4], y: t[5] }, r, true);
- r[4] = -o.x;
- r[5] = -o.y;
- return r;
- },
- /**
- * A wrapper around Number#toFixed, which contrary to native method returns number, not string.
- * @static
- * @memberOf fabric.util
- * @param {Number|String} number number to operate on
- * @param {Number} fractionDigits number of fraction digits to "leave"
- * @return {Number}
- */
- toFixed: function(number, fractionDigits) {
- return parseFloat(Number(number).toFixed(fractionDigits));
- },
- /**
- * Converts from attribute value to pixel value if applicable.
- * Returns converted pixels or original value not converted.
- * @param {Number|String} value number to operate on
- * @param {Number} fontSize
- * @return {Number|String}
- */
- parseUnit: function(value, fontSize) {
- var unit = /\D{0,2}$/.exec(value),
- number = parseFloat(value);
- if (!fontSize) {
- fontSize = fabric.Text.DEFAULT_SVG_FONT_SIZE;
- }
- switch (unit[0]) {
- case 'mm':
- return number * fabric.DPI / 25.4;
- case 'cm':
- return number * fabric.DPI / 2.54;
- case 'in':
- return number * fabric.DPI;
- case 'pt':
- return number * fabric.DPI / 72; // or * 4 / 3
- case 'pc':
- return number * fabric.DPI / 72 * 12; // or * 16
- case 'em':
- return number * fontSize;
- default:
- return number;
- }
- },
- /**
- * Function which always returns `false`.
- * @static
- * @memberOf fabric.util
- * @return {Boolean}
- */
- falseFunction: function() {
- return false;
- },
- /**
- * Returns klass "Class" object of given namespace
- * @memberOf fabric.util
- * @param {String} type Type of object (eg. 'circle')
- * @param {String} namespace Namespace to get klass "Class" object from
- * @return {Object} klass "Class"
- */
- getKlass: function(type, namespace) {
- // capitalize first letter only
- type = fabric.util.string.camelize(type.charAt(0).toUpperCase() + type.slice(1));
- return fabric.util.resolveNamespace(namespace)[type];
- },
- /**
- * Returns object of given namespace
- * @memberOf fabric.util
- * @param {String} namespace Namespace string e.g. 'fabric.Image.filter' or 'fabric'
- * @return {Object} Object for given namespace (default fabric)
- */
- resolveNamespace: function(namespace) {
- if (!namespace) {
- return fabric;
- }
- var parts = namespace.split('.'),
- len = parts.length, i,
- obj = global || fabric.window;
- for (i = 0; i < len; ++i) {
- obj = obj[parts[i]];
- }
- return obj;
- },
- /**
- * Loads image element from given url and passes it to a callback
- * @memberOf fabric.util
- * @param {String} url URL representing an image
- * @param {Function} callback Callback; invoked with loaded image
- * @param {*} [context] Context to invoke callback in
- * @param {Object} [crossOrigin] crossOrigin value to set image element to
- */
- loadImage: function(url, callback, context, crossOrigin) {
- if (!url) {
- callback && callback.call(context, url);
- return;
- }
- var img = fabric.util.createImage();
- /** @ignore */
- img.onload = function () {
- callback && callback.call(context, img);
- img = img.onload = img.onerror = null;
- };
- /** @ignore */
- img.onerror = function() {
- fabric.log('Error loading ' + img.src);
- callback && callback.call(context, null, true);
- img = img.onload = img.onerror = null;
- };
- // data-urls appear to be buggy with crossOrigin
- // https://github.com/kangax/fabric.js/commit/d0abb90f1cd5c5ef9d2a94d3fb21a22330da3e0a#commitcomment-4513767
- // see https://code.google.com/p/chromium/issues/detail?id=315152
- // https://bugzilla.mozilla.org/show_bug.cgi?id=935069
- if (url.indexOf('data') !== 0 && crossOrigin) {
- img.crossOrigin = crossOrigin;
- }
- img.src = url;
- },
- /**
- * Creates corresponding fabric instances from their object representations
- * @static
- * @memberOf fabric.util
- * @param {Array} objects Objects to enliven
- * @param {Function} callback Callback to invoke when all objects are created
- * @param {String} namespace Namespace to get klass "Class" object from
- * @param {Function} reviver Method for further parsing of object elements,
- * called after each fabric object created.
- */
- enlivenObjects: function(objects, callback, namespace, reviver) {
- objects = objects || [];
- function onLoaded() {
- if (++numLoadedObjects === numTotalObjects) {
- callback && callback(enlivenedObjects);
- }
- }
- var enlivenedObjects = [],
- numLoadedObjects = 0,
- numTotalObjects = objects.length,
- forceAsync = true;
- if (!numTotalObjects) {
- callback && callback(enlivenedObjects);
- return;
- }
- objects.forEach(function (o, index) {
- // if sparse array
- if (!o || !o.type) {
- onLoaded();
- return;
- }
- var klass = fabric.util.getKlass(o.type, namespace);
- klass.fromObject(o, function (obj, error) {
- error || (enlivenedObjects[index] = obj);
- reviver && reviver(o, obj, error);
- onLoaded();
- }, forceAsync);
- });
- },
- /**
- * Create and wait for loading of patterns
- * @static
- * @memberOf fabric.util
- * @param {Array} objects Objects to enliven
- * @param {Function} callback Callback to invoke when all objects are created
- * @param {String} namespace Namespace to get klass "Class" object from
- * @param {Function} reviver Method for further parsing of object elements,
- * called after each fabric object created.
- */
- enlivenPatterns: function(patterns, callback) {
- patterns = patterns || [];
- function onLoaded() {
- if (++numLoadedPatterns === numPatterns) {
- callback && callback(enlivenedPatterns);
- }
- }
- var enlivenedPatterns = [],
- numLoadedPatterns = 0,
- numPatterns = patterns.length;
- if (!numPatterns) {
- callback && callback(enlivenedPatterns);
- return;
- }
- patterns.forEach(function (p, index) {
- if (p && p.source) {
- new fabric.Pattern(p, function(pattern) {
- enlivenedPatterns[index] = pattern;
- onLoaded();
- });
- }
- else {
- enlivenedPatterns[index] = p;
- onLoaded();
- }
- });
- },
- /**
- * Groups SVG elements (usually those retrieved from SVG document)
- * @static
- * @memberOf fabric.util
- * @param {Array} elements SVG elements to group
- * @param {Object} [options] Options object
- * @param {String} path Value to set sourcePath to
- * @return {fabric.Object|fabric.PathGroup}
- */
- groupSVGElements: function(elements, options, path) {
- var object;
- object = new fabric.PathGroup(elements, options);
- if (typeof path !== 'undefined') {
- object.setSourcePath(path);
- }
- return object;
- },
- /**
- * Populates an object with properties of another object
- * @static
- * @memberOf fabric.util
- * @param {Object} source Source object
- * @param {Object} destination Destination object
- * @return {Array} properties Propertie names to include
- */
- populateWithProperties: function(source, destination, properties) {
- if (properties && Object.prototype.toString.call(properties) === '[object Array]') {
- for (var i = 0, len = properties.length; i < len; i++) {
- if (properties[i] in source) {
- destination[properties[i]] = source[properties[i]];
- }
- }
- }
- },
- /**
- * Draws a dashed line between two points
- *
- * This method is used to draw dashed line around selection area.
- * See <a href="http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas">dotted stroke in canvas</a>
- *
- * @param {CanvasRenderingContext2D} ctx context
- * @param {Number} x start x coordinate
- * @param {Number} y start y coordinate
- * @param {Number} x2 end x coordinate
- * @param {Number} y2 end y coordinate
- * @param {Array} da dash array pattern
- */
- drawDashedLine: function(ctx, x, y, x2, y2, da) {
- var dx = x2 - x,
- dy = y2 - y,
- len = sqrt(dx * dx + dy * dy),
- rot = atan2(dy, dx),
- dc = da.length,
- di = 0,
- draw = true;
- ctx.save();
- ctx.translate(x, y);
- ctx.moveTo(0, 0);
- ctx.rotate(rot);
- x = 0;
- while (len > x) {
- x += da[di++ % dc];
- if (x > len) {
- x = len;
- }
- ctx[draw ? 'lineTo' : 'moveTo'](x, 0);
- draw = !draw;
- }
- ctx.restore();
- },
- /**
- * Creates canvas element and initializes it via excanvas if necessary
- * @static
- * @memberOf fabric.util
- * @param {CanvasElement} [canvasEl] optional canvas element to initialize;
- * when not given, element is created implicitly
- * @return {CanvasElement} initialized canvas element
- */
- createCanvasElement: function(canvasEl) {
- canvasEl || (canvasEl = fabric.document.createElement('canvas'));
- /* eslint-disable camelcase */
- if (!canvasEl.getContext && typeof G_vmlCanvasManager !== 'undefined') {
- G_vmlCanvasManager.initElement(canvasEl);
- }
- /* eslint-enable camelcase */
- return canvasEl;
- },
- /**
- * Creates image element (works on client and node)
- * @static
- * @memberOf fabric.util
- * @return {HTMLImageElement} HTML image element
- */
- createImage: function() {
- return fabric.isLikelyNode
- ? new (require('canvas').Image)()
- : fabric.document.createElement('img');
- },
- /**
- * Creates accessors (getXXX, setXXX) for a "class", based on "stateProperties" array
- * @static
- * @memberOf fabric.util
- * @param {Object} klass "Class" to create accessors for
- */
- createAccessors: function(klass) {
- var proto = klass.prototype, i, propName,
- capitalizedPropName, setterName, getterName;
- for (i = proto.stateProperties.length; i--; ) {
- propName = proto.stateProperties[i];
- capitalizedPropName = propName.charAt(0).toUpperCase() + propName.slice(1);
- setterName = 'set' + capitalizedPropName;
- getterName = 'get' + capitalizedPropName;
- // using `new Function` for better introspection
- if (!proto[getterName]) {
- proto[getterName] = (function(property) {
- return new Function('return this.get("' + property + '")');
- })(propName);
- }
- if (!proto[setterName]) {
- proto[setterName] = (function(property) {
- return new Function('value', 'return this.set("' + property + '", value)');
- })(propName);
- }
- }
- },
- /**
- * @static
- * @memberOf fabric.util
- * @param {fabric.Object} receiver Object implementing `clipTo` method
- * @param {CanvasRenderingContext2D} ctx Context to clip
- */
- clipContext: function(receiver, ctx) {
- ctx.save();
- ctx.beginPath();
- receiver.clipTo(ctx);
- ctx.clip();
- },
- /**
- * Multiply matrix A by matrix B to nest transformations
- * @static
- * @memberOf fabric.util
- * @param {Array} a First transformMatrix
- * @param {Array} b Second transformMatrix
- * @param {Boolean} is2x2 flag to multiply matrices as 2x2 matrices
- * @return {Array} The product of the two transform matrices
- */
- multiplyTransformMatrices: function(a, b, is2x2) {
- // Matrix multiply a * b
- return [
- a[0] * b[0] + a[2] * b[1],
- a[1] * b[0] + a[3] * b[1],
- a[0] * b[2] + a[2] * b[3],
- a[1] * b[2] + a[3] * b[3],
- is2x2 ? 0 : a[0] * b[4] + a[2] * b[5] + a[4],
- is2x2 ? 0 : a[1] * b[4] + a[3] * b[5] + a[5]
- ];
- },
- /**
- * Decomposes standard 2x2 matrix into transform componentes
- * @static
- * @memberOf fabric.util
- * @param {Array} a transformMatrix
- * @return {Object} Components of transform
- */
- qrDecompose: function(a) {
- var angle = atan2(a[1], a[0]),
- denom = pow(a[0], 2) + pow(a[1], 2),
- scaleX = sqrt(denom),
- scaleY = (a[0] * a[3] - a[2] * a [1]) / scaleX,
- skewX = atan2(a[0] * a[2] + a[1] * a [3], denom);
- return {
- angle: angle / PiBy180,
- scaleX: scaleX,
- scaleY: scaleY,
- skewX: skewX / PiBy180,
- skewY: 0,
- translateX: a[4],
- translateY: a[5]
- };
- },
- customTransformMatrix: function(scaleX, scaleY, skewX) {
- var skewMatrixX = [1, 0, abs(Math.tan(skewX * PiBy180)), 1],
- scaleMatrix = [abs(scaleX), 0, 0, abs(scaleY)];
- return fabric.util.multiplyTransformMatrices(scaleMatrix, skewMatrixX, true);
- },
- resetObjectTransform: function (target) {
- target.scaleX = 1;
- target.scaleY = 1;
- target.skewX = 0;
- target.skewY = 0;
- target.flipX = false;
- target.flipY = false;
- target.setAngle(0);
- },
- /**
- * Returns string representation of function body
- * @param {Function} fn Function to get body of
- * @return {String} Function body
- */
- getFunctionBody: function(fn) {
- return (String(fn).match(/function[^{]*\{([\s\S]*)\}/) || {})[1];
- },
- /**
- * Returns true if context has transparent pixel
- * at specified location (taking tolerance into account)
- * @param {CanvasRenderingContext2D} ctx context
- * @param {Number} x x coordinate
- * @param {Number} y y coordinate
- * @param {Number} tolerance Tolerance
- */
- isTransparent: function(ctx, x, y, tolerance) {
- // If tolerance is > 0 adjust start coords to take into account.
- // If moves off Canvas fix to 0
- if (tolerance > 0) {
- if (x > tolerance) {
- x -= tolerance;
- }
- else {
- x = 0;
- }
- if (y > tolerance) {
- y -= tolerance;
- }
- else {
- y = 0;
- }
- }
- var _isTransparent = true, i, temp,
- imageData = ctx.getImageData(x, y, (tolerance * 2) || 1, (tolerance * 2) || 1),
- l = imageData.data.length;
- // Split image data - for tolerance > 1, pixelDataSize = 4;
- for (i = 3; i < l; i += 4) {
- temp = imageData.data[i];
- _isTransparent = temp <= 0;
- if (_isTransparent === false) {
- break; // Stop if colour found
- }
- }
- imageData = null;
- return _isTransparent;
- },
- /**
- * Parse preserveAspectRatio attribute from element
- * @param {string} attribute to be parsed
- * @return {Object} an object containing align and meetOrSlice attribute
- */
- parsePreserveAspectRatioAttribute: function(attribute) {
- var meetOrSlice = 'meet', alignX = 'Mid', alignY = 'Mid',
- aspectRatioAttrs = attribute.split(' '), align;
- if (aspectRatioAttrs && aspectRatioAttrs.length) {
- meetOrSlice = aspectRatioAttrs.pop();
- if (meetOrSlice !== 'meet' && meetOrSlice !== 'slice') {
- align = meetOrSlice;
- meetOrSlice = 'meet';
- }
- else if (aspectRatioAttrs.length) {
- align = aspectRatioAttrs.pop();
- }
- }
- //divide align in alignX and alignY
- alignX = align !== 'none' ? align.slice(1, 4) : 'none';
- alignY = align !== 'none' ? align.slice(5, 8) : 'none';
- return {
- meetOrSlice: meetOrSlice,
- alignX: alignX,
- alignY: alignY
- };
- },
- /**
- * Clear char widths cache for a font family.
- * @memberOf fabric.util
- * @param {String} [fontFamily] font family to clear
- */
- clearFabricFontCache: function(fontFamily) {
- if (!fontFamily) {
- fabric.charWidthsCache = { };
- }
- else if (fabric.charWidthsCache[fontFamily]) {
- delete fabric.charWidthsCache[fontFamily];
- }
- }
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- var arcToSegmentsCache = { },
- segmentToBezierCache = { },
- boundsOfCurveCache = { },
- _join = Array.prototype.join;
- /* Adapted from http://dxr.mozilla.org/mozilla-central/source/content/svg/content/src/nsSVGPathDataParser.cpp
- * by Andrea Bogazzi code is under MPL. if you don't have a copy of the license you can take it here
- * http://mozilla.org/MPL/2.0/
- */
- function arcToSegments(toX, toY, rx, ry, large, sweep, rotateX) {
- var argsString = _join.call(arguments);
- if (arcToSegmentsCache[argsString]) {
- return arcToSegmentsCache[argsString];
- }
- var PI = Math.PI, th = rotateX * PI / 180,
- sinTh = Math.sin(th),
- cosTh = Math.cos(th),
- fromX = 0, fromY = 0;
- rx = Math.abs(rx);
- ry = Math.abs(ry);
- var px = -cosTh * toX * 0.5 - sinTh * toY * 0.5,
- py = -cosTh * toY * 0.5 + sinTh * toX * 0.5,
- rx2 = rx * rx, ry2 = ry * ry, py2 = py * py, px2 = px * px,
- pl = rx2 * ry2 - rx2 * py2 - ry2 * px2,
- root = 0;
- if (pl < 0) {
- var s = Math.sqrt(1 - pl / (rx2 * ry2));
- rx *= s;
- ry *= s;
- }
- else {
- root = (large === sweep ? -1.0 : 1.0) *
- Math.sqrt( pl / (rx2 * py2 + ry2 * px2));
- }
- var cx = root * rx * py / ry,
- cy = -root * ry * px / rx,
- cx1 = cosTh * cx - sinTh * cy + toX * 0.5,
- cy1 = sinTh * cx + cosTh * cy + toY * 0.5,
- mTheta = calcVectorAngle(1, 0, (px - cx) / rx, (py - cy) / ry),
- dtheta = calcVectorAngle((px - cx) / rx, (py - cy) / ry, (-px - cx) / rx, (-py - cy) / ry);
- if (sweep === 0 && dtheta > 0) {
- dtheta -= 2 * PI;
- }
- else if (sweep === 1 && dtheta < 0) {
- dtheta += 2 * PI;
- }
- // Convert into cubic bezier segments <= 90deg
- var segments = Math.ceil(Math.abs(dtheta / PI * 2)),
- result = [], mDelta = dtheta / segments,
- mT = 8 / 3 * Math.sin(mDelta / 4) * Math.sin(mDelta / 4) / Math.sin(mDelta / 2),
- th3 = mTheta + mDelta;
- for (var i = 0; i < segments; i++) {
- result[i] = segmentToBezier(mTheta, th3, cosTh, sinTh, rx, ry, cx1, cy1, mT, fromX, fromY);
- fromX = result[i][4];
- fromY = result[i][5];
- mTheta = th3;
- th3 += mDelta;
- }
- arcToSegmentsCache[argsString] = result;
- return result;
- }
- function segmentToBezier(th2, th3, cosTh, sinTh, rx, ry, cx1, cy1, mT, fromX, fromY) {
- var argsString2 = _join.call(arguments);
- if (segmentToBezierCache[argsString2]) {
- return segmentToBezierCache[argsString2];
- }
- var costh2 = Math.cos(th2),
- sinth2 = Math.sin(th2),
- costh3 = Math.cos(th3),
- sinth3 = Math.sin(th3),
- toX = cosTh * rx * costh3 - sinTh * ry * sinth3 + cx1,
- toY = sinTh * rx * costh3 + cosTh * ry * sinth3 + cy1,
- cp1X = fromX + mT * ( -cosTh * rx * sinth2 - sinTh * ry * costh2),
- cp1Y = fromY + mT * ( -sinTh * rx * sinth2 + cosTh * ry * costh2),
- cp2X = toX + mT * ( cosTh * rx * sinth3 + sinTh * ry * costh3),
- cp2Y = toY + mT * ( sinTh * rx * sinth3 - cosTh * ry * costh3);
- segmentToBezierCache[argsString2] = [
- cp1X, cp1Y,
- cp2X, cp2Y,
- toX, toY
- ];
- return segmentToBezierCache[argsString2];
- }
- /*
- * Private
- */
- function calcVectorAngle(ux, uy, vx, vy) {
- var ta = Math.atan2(uy, ux),
- tb = Math.atan2(vy, vx);
- if (tb >= ta) {
- return tb - ta;
- }
- else {
- return 2 * Math.PI - (ta - tb);
- }
- }
- /**
- * Draws arc
- * @param {CanvasRenderingContext2D} ctx
- * @param {Number} fx
- * @param {Number} fy
- * @param {Array} coords
- */
- fabric.util.drawArc = function(ctx, fx, fy, coords) {
- var rx = coords[0],
- ry = coords[1],
- rot = coords[2],
- large = coords[3],
- sweep = coords[4],
- tx = coords[5],
- ty = coords[6],
- segs = [[], [], [], []],
- segsNorm = arcToSegments(tx - fx, ty - fy, rx, ry, large, sweep, rot);
- for (var i = 0, len = segsNorm.length; i < len; i++) {
- segs[i][0] = segsNorm[i][0] + fx;
- segs[i][1] = segsNorm[i][1] + fy;
- segs[i][2] = segsNorm[i][2] + fx;
- segs[i][3] = segsNorm[i][3] + fy;
- segs[i][4] = segsNorm[i][4] + fx;
- segs[i][5] = segsNorm[i][5] + fy;
- ctx.bezierCurveTo.apply(ctx, segs[i]);
- }
- };
- /**
- * Calculate bounding box of a elliptic-arc
- * @param {Number} fx start point of arc
- * @param {Number} fy
- * @param {Number} rx horizontal radius
- * @param {Number} ry vertical radius
- * @param {Number} rot angle of horizontal axe
- * @param {Number} large 1 or 0, whatever the arc is the big or the small on the 2 points
- * @param {Number} sweep 1 or 0, 1 clockwise or counterclockwise direction
- * @param {Number} tx end point of arc
- * @param {Number} ty
- */
- fabric.util.getBoundsOfArc = function(fx, fy, rx, ry, rot, large, sweep, tx, ty) {
- var fromX = 0, fromY = 0, bound, bounds = [],
- segs = arcToSegments(tx - fx, ty - fy, rx, ry, large, sweep, rot);
- for (var i = 0, len = segs.length; i < len; i++) {
- bound = getBoundsOfCurve(fromX, fromY, segs[i][0], segs[i][1], segs[i][2], segs[i][3], segs[i][4], segs[i][5]);
- bounds.push({ x: bound[0].x + fx, y: bound[0].y + fy });
- bounds.push({ x: bound[1].x + fx, y: bound[1].y + fy });
- fromX = segs[i][4];
- fromY = segs[i][5];
- }
- return bounds;
- };
- /**
- * Calculate bounding box of a beziercurve
- * @param {Number} x0 starting point
- * @param {Number} y0
- * @param {Number} x1 first control point
- * @param {Number} y1
- * @param {Number} x2 secondo control point
- * @param {Number} y2
- * @param {Number} x3 end of beizer
- * @param {Number} y3
- */
- // taken from http://jsbin.com/ivomiq/56/edit no credits available for that.
- function getBoundsOfCurve(x0, y0, x1, y1, x2, y2, x3, y3) {
- var argsString = _join.call(arguments);
- if (boundsOfCurveCache[argsString]) {
- return boundsOfCurveCache[argsString];
- }
- var sqrt = Math.sqrt,
- min = Math.min, max = Math.max,
- abs = Math.abs, tvalues = [],
- bounds = [[], []],
- a, b, c, t, t1, t2, b2ac, sqrtb2ac;
- b = 6 * x0 - 12 * x1 + 6 * x2;
- a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3;
- c = 3 * x1 - 3 * x0;
- for (var i = 0; i < 2; ++i) {
- if (i > 0) {
- b = 6 * y0 - 12 * y1 + 6 * y2;
- a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3;
- c = 3 * y1 - 3 * y0;
- }
- if (abs(a) < 1e-12) {
- if (abs(b) < 1e-12) {
- continue;
- }
- t = -c / b;
- if (0 < t && t < 1) {
- tvalues.push(t);
- }
- continue;
- }
- b2ac = b * b - 4 * c * a;
- if (b2ac < 0) {
- continue;
- }
- sqrtb2ac = sqrt(b2ac);
- t1 = (-b + sqrtb2ac) / (2 * a);
- if (0 < t1 && t1 < 1) {
- tvalues.push(t1);
- }
- t2 = (-b - sqrtb2ac) / (2 * a);
- if (0 < t2 && t2 < 1) {
- tvalues.push(t2);
- }
- }
- var x, y, j = tvalues.length, jlen = j, mt;
- while (j--) {
- t = tvalues[j];
- mt = 1 - t;
- x = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3);
- bounds[0][j] = x;
- y = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3);
- bounds[1][j] = y;
- }
- bounds[0][jlen] = x0;
- bounds[1][jlen] = y0;
- bounds[0][jlen + 1] = x3;
- bounds[1][jlen + 1] = y3;
- var result = [
- {
- x: min.apply(null, bounds[0]),
- y: min.apply(null, bounds[1])
- },
- {
- x: max.apply(null, bounds[0]),
- y: max.apply(null, bounds[1])
- }
- ];
- boundsOfCurveCache[argsString] = result;
- return result;
- }
- fabric.util.getBoundsOfCurve = getBoundsOfCurve;
- })();
- (function() {
- var slice = Array.prototype.slice;
- /* _ES5_COMPAT_START_ */
- if (!Array.prototype.indexOf) {
- /**
- * Finds index of an element in an array
- * @param {*} searchElement
- * @return {Number}
- */
- Array.prototype.indexOf = function (searchElement /*, fromIndex */ ) {
- if (this === void 0 || this === null) {
- throw new TypeError();
- }
- var t = Object(this), len = t.length >>> 0;
- if (len === 0) {
- return -1;
- }
- var n = 0;
- if (arguments.length > 0) {
- n = Number(arguments[1]);
- if (n !== n) { // shortcut for verifying if it's NaN
- n = 0;
- }
- else if (n !== 0 && n !== Number.POSITIVE_INFINITY && n !== Number.NEGATIVE_INFINITY) {
- n = (n > 0 || -1) * Math.floor(Math.abs(n));
- }
- }
- if (n >= len) {
- return -1;
- }
- var k = n >= 0 ? n : Math.max(len - Math.abs(n), 0);
- for (; k < len; k++) {
- if (k in t && t[k] === searchElement) {
- return k;
- }
- }
- return -1;
- };
- }
- if (!Array.prototype.forEach) {
- /**
- * Iterates an array, invoking callback for each element
- * @param {Function} fn Callback to invoke for each element
- * @param {Object} [context] Context to invoke callback in
- * @return {Array}
- */
- Array.prototype.forEach = function(fn, context) {
- for (var i = 0, len = this.length >>> 0; i < len; i++) {
- if (i in this) {
- fn.call(context, this[i], i, this);
- }
- }
- };
- }
- if (!Array.prototype.map) {
- /**
- * Returns a result of iterating over an array, invoking callback for each element
- * @param {Function} fn Callback to invoke for each element
- * @param {Object} [context] Context to invoke callback in
- * @return {Array}
- */
- Array.prototype.map = function(fn, context) {
- var result = [];
- for (var i = 0, len = this.length >>> 0; i < len; i++) {
- if (i in this) {
- result[i] = fn.call(context, this[i], i, this);
- }
- }
- return result;
- };
- }
- if (!Array.prototype.every) {
- /**
- * Returns true if a callback returns truthy value for all elements in an array
- * @param {Function} fn Callback to invoke for each element
- * @param {Object} [context] Context to invoke callback in
- * @return {Boolean}
- */
- Array.prototype.every = function(fn, context) {
- for (var i = 0, len = this.length >>> 0; i < len; i++) {
- if (i in this && !fn.call(context, this[i], i, this)) {
- return false;
- }
- }
- return true;
- };
- }
- if (!Array.prototype.some) {
- /**
- * Returns true if a callback returns truthy value for at least one element in an array
- * @param {Function} fn Callback to invoke for each element
- * @param {Object} [context] Context to invoke callback in
- * @return {Boolean}
- */
- Array.prototype.some = function(fn, context) {
- for (var i = 0, len = this.length >>> 0; i < len; i++) {
- if (i in this && fn.call(context, this[i], i, this)) {
- return true;
- }
- }
- return false;
- };
- }
- if (!Array.prototype.filter) {
- /**
- * Returns the result of iterating over elements in an array
- * @param {Function} fn Callback to invoke for each element
- * @param {Object} [context] Context to invoke callback in
- * @return {Array}
- */
- Array.prototype.filter = function(fn, context) {
- var result = [], val;
- for (var i = 0, len = this.length >>> 0; i < len; i++) {
- if (i in this) {
- val = this[i]; // in case fn mutates this
- if (fn.call(context, val, i, this)) {
- result.push(val);
- }
- }
- }
- return result;
- };
- }
- if (!Array.prototype.reduce) {
- /**
- * Returns "folded" (reduced) result of iterating over elements in an array
- * @param {Function} fn Callback to invoke for each element
- * @return {*}
- */
- Array.prototype.reduce = function(fn /*, initial*/) {
- var len = this.length >>> 0,
- i = 0,
- rv;
- if (arguments.length > 1) {
- rv = arguments[1];
- }
- else {
- do {
- if (i in this) {
- rv = this[i++];
- break;
- }
- // if array contains no values, no initial value to return
- if (++i >= len) {
- throw new TypeError();
- }
- }
- while (true);
- }
- for (; i < len; i++) {
- if (i in this) {
- rv = fn.call(null, rv, this[i], i, this);
- }
- }
- return rv;
- };
- }
- /* _ES5_COMPAT_END_ */
- /**
- * Invokes method on all items in a given array
- * @memberOf fabric.util.array
- * @param {Array} array Array to iterate over
- * @param {String} method Name of a method to invoke
- * @return {Array}
- */
- function invoke(array, method) {
- var args = slice.call(arguments, 2), result = [];
- for (var i = 0, len = array.length; i < len; i++) {
- result[i] = args.length ? array[i][method].apply(array[i], args) : array[i][method].call(array[i]);
- }
- return result;
- }
- /**
- * Finds maximum value in array (not necessarily "first" one)
- * @memberOf fabric.util.array
- * @param {Array} array Array to iterate over
- * @param {String} byProperty
- * @return {*}
- */
- function max(array, byProperty) {
- return find(array, byProperty, function(value1, value2) {
- return value1 >= value2;
- });
- }
- /**
- * Finds minimum value in array (not necessarily "first" one)
- * @memberOf fabric.util.array
- * @param {Array} array Array to iterate over
- * @param {String} byProperty
- * @return {*}
- */
- function min(array, byProperty) {
- return find(array, byProperty, function(value1, value2) {
- return value1 < value2;
- });
- }
- /**
- * @private
- */
- function fill(array, value) {
- var k = array.length;
- while (k--) {
- array[k] = value;
- }
- return array;
- }
- /**
- * @private
- */
- function find(array, byProperty, condition) {
- if (!array || array.length === 0) {
- return;
- }
- var i = array.length - 1,
- result = byProperty ? array[i][byProperty] : array[i];
- if (byProperty) {
- while (i--) {
- if (condition(array[i][byProperty], result)) {
- result = array[i][byProperty];
- }
- }
- }
- else {
- while (i--) {
- if (condition(array[i], result)) {
- result = array[i];
- }
- }
- }
- return result;
- }
- /**
- * @namespace fabric.util.array
- */
- fabric.util.array = {
- fill: fill,
- invoke: invoke,
- min: min,
- max: max
- };
- })();
- (function() {
- /**
- * Copies all enumerable properties of one js object to another
- * Does not clone or extend fabric.Object subclasses.
- * @memberOf fabric.util.object
- * @param {Object} destination Where to copy to
- * @param {Object} source Where to copy from
- * @return {Object}
- */
- function extend(destination, source, deep) {
- // JScript DontEnum bug is not taken care of
- // the deep clone is for internal use, is not meant to avoid
- // javascript traps or cloning html element or self referenced objects.
- if (deep) {
- if (!fabric.isLikelyNode && source instanceof Element) {
- // avoid cloning deep images, canvases,
- destination = source;
- }
- else if (source instanceof Array) {
- destination = [];
- for (var i = 0, len = source.length; i < len; i++) {
- destination[i] = extend({ }, source[i], deep);
- }
- }
- else if (source && typeof source === 'object') {
- for (var property in source) {
- if (source.hasOwnProperty(property)) {
- destination[property] = extend({ }, source[property], deep);
- }
- }
- }
- else {
- // this sounds odd for an extend but is ok for recursive use
- destination = source;
- }
- }
- else {
- for (var property in source) {
- destination[property] = source[property];
- }
- }
- return destination;
- }
- /**
- * Creates an empty object and copies all enumerable properties of another object to it
- * @memberOf fabric.util.object
- * @param {Object} object Object to clone
- * @return {Object}
- */
- function clone(object, deep) {
- return extend({ }, object, deep);
- }
- /** @namespace fabric.util.object */
- fabric.util.object = {
- extend: extend,
- clone: clone
- };
- })();
- (function() {
- /* _ES5_COMPAT_START_ */
- if (!String.prototype.trim) {
- /**
- * Trims a string (removing whitespace from the beginning and the end)
- * @function external:String#trim
- * @see <a href="https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/String/Trim">String#trim on MDN</a>
- */
- String.prototype.trim = function () {
- // this trim is not fully ES3 or ES5 compliant, but it should cover most cases for now
- return this.replace(/^[\s\xA0]+/, '').replace(/[\s\xA0]+$/, '');
- };
- }
- /* _ES5_COMPAT_END_ */
- /**
- * Camelizes a string
- * @memberOf fabric.util.string
- * @param {String} string String to camelize
- * @return {String} Camelized version of a string
- */
- function camelize(string) {
- return string.replace(/-+(.)?/g, function(match, character) {
- return character ? character.toUpperCase() : '';
- });
- }
- /**
- * Capitalizes a string
- * @memberOf fabric.util.string
- * @param {String} string String to capitalize
- * @param {Boolean} [firstLetterOnly] If true only first letter is capitalized
- * and other letters stay untouched, if false first letter is capitalized
- * and other letters are converted to lowercase.
- * @return {String} Capitalized version of a string
- */
- function capitalize(string, firstLetterOnly) {
- return string.charAt(0).toUpperCase() +
- (firstLetterOnly ? string.slice(1) : string.slice(1).toLowerCase());
- }
- /**
- * Escapes XML in a string
- * @memberOf fabric.util.string
- * @param {String} string String to escape
- * @return {String} Escaped version of a string
- */
- function escapeXml(string) {
- return string.replace(/&/g, '&')
- .replace(/"/g, '"')
- .replace(/'/g, ''')
- .replace(/</g, '<')
- .replace(/>/g, '>');
- }
- /**
- * String utilities
- * @namespace fabric.util.string
- */
- fabric.util.string = {
- camelize: camelize,
- capitalize: capitalize,
- escapeXml: escapeXml
- };
- })();
- /* _ES5_COMPAT_START_ */
- (function() {
- var slice = Array.prototype.slice,
- apply = Function.prototype.apply,
- Dummy = function() { };
- if (!Function.prototype.bind) {
- /**
- * Cross-browser approximation of ES5 Function.prototype.bind (not fully spec conforming)
- * @see <a href="https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/bind">Function#bind on MDN</a>
- * @param {Object} thisArg Object to bind function to
- * @param {Any[]} Values to pass to a bound function
- * @return {Function}
- */
- Function.prototype.bind = function(thisArg) {
- var _this = this, args = slice.call(arguments, 1), bound;
- if (args.length) {
- bound = function() {
- return apply.call(_this, this instanceof Dummy ? this : thisArg, args.concat(slice.call(arguments)));
- };
- }
- else {
- /** @ignore */
- bound = function() {
- return apply.call(_this, this instanceof Dummy ? this : thisArg, arguments);
- };
- }
- Dummy.prototype = this.prototype;
- bound.prototype = new Dummy();
- return bound;
- };
- }
- })();
- /* _ES5_COMPAT_END_ */
- (function() {
- var slice = Array.prototype.slice, emptyFunction = function() { },
- IS_DONTENUM_BUGGY = (function() {
- for (var p in { toString: 1 }) {
- if (p === 'toString') {
- return false;
- }
- }
- return true;
- })(),
- /** @ignore */
- addMethods = function(klass, source, parent) {
- for (var property in source) {
- if (property in klass.prototype &&
- typeof klass.prototype[property] === 'function' &&
- (source[property] + '').indexOf('callSuper') > -1) {
- klass.prototype[property] = (function(property) {
- return function() {
- var superclass = this.constructor.superclass;
- this.constructor.superclass = parent;
- var returnValue = source[property].apply(this, arguments);
- this.constructor.superclass = superclass;
- if (property !== 'initialize') {
- return returnValue;
- }
- };
- })(property);
- }
- else {
- klass.prototype[property] = source[property];
- }
- if (IS_DONTENUM_BUGGY) {
- if (source.toString !== Object.prototype.toString) {
- klass.prototype.toString = source.toString;
- }
- if (source.valueOf !== Object.prototype.valueOf) {
- klass.prototype.valueOf = source.valueOf;
- }
- }
- }
- };
- function Subclass() { }
- function callSuper(methodName) {
- var fn = this.constructor.superclass.prototype[methodName];
- return (arguments.length > 1)
- ? fn.apply(this, slice.call(arguments, 1))
- : fn.call(this);
- }
- /**
- * Helper for creation of "classes".
- * @memberOf fabric.util
- * @param {Function} [parent] optional "Class" to inherit from
- * @param {Object} [properties] Properties shared by all instances of this class
- * (be careful modifying objects defined here as this would affect all instances)
- */
- function createClass() {
- var parent = null,
- properties = slice.call(arguments, 0);
- if (typeof properties[0] === 'function') {
- parent = properties.shift();
- }
- function klass() {
- this.initialize.apply(this, arguments);
- }
- klass.superclass = parent;
- klass.subclasses = [];
- if (parent) {
- Subclass.prototype = parent.prototype;
- klass.prototype = new Subclass();
- parent.subclasses.push(klass);
- }
- for (var i = 0, length = properties.length; i < length; i++) {
- addMethods(klass, properties[i], parent);
- }
- if (!klass.prototype.initialize) {
- klass.prototype.initialize = emptyFunction;
- }
- klass.prototype.constructor = klass;
- klass.prototype.callSuper = callSuper;
- return klass;
- }
- fabric.util.createClass = createClass;
- })();
- (function () {
- var unknown = 'unknown';
- /* EVENT HANDLING */
- function areHostMethods(object) {
- var methodNames = Array.prototype.slice.call(arguments, 1),
- t, i, len = methodNames.length;
- for (i = 0; i < len; i++) {
- t = typeof object[methodNames[i]];
- if (!(/^(?:function|object|unknown)$/).test(t)) {
- return false;
- }
- }
- return true;
- }
- /** @ignore */
- var getElement,
- setElement,
- getUniqueId = (function () {
- var uid = 0;
- return function (element) {
- return element.__uniqueID || (element.__uniqueID = 'uniqueID__' + uid++);
- };
- })();
- (function () {
- var elements = { };
- /** @ignore */
- getElement = function (uid) {
- return elements[uid];
- };
- /** @ignore */
- setElement = function (uid, element) {
- elements[uid] = element;
- };
- })();
- function createListener(uid, handler) {
- return {
- handler: handler,
- wrappedHandler: createWrappedHandler(uid, handler)
- };
- }
- function createWrappedHandler(uid, handler) {
- return function (e) {
- handler.call(getElement(uid), e || fabric.window.event);
- };
- }
- function createDispatcher(uid, eventName) {
- return function (e) {
- if (handlers[uid] && handlers[uid][eventName]) {
- var handlersForEvent = handlers[uid][eventName];
- for (var i = 0, len = handlersForEvent.length; i < len; i++) {
- handlersForEvent[i].call(this, e || fabric.window.event);
- }
- }
- };
- }
- var shouldUseAddListenerRemoveListener = (
- areHostMethods(fabric.document.documentElement, 'addEventListener', 'removeEventListener') &&
- areHostMethods(fabric.window, 'addEventListener', 'removeEventListener')),
- shouldUseAttachEventDetachEvent = (
- areHostMethods(fabric.document.documentElement, 'attachEvent', 'detachEvent') &&
- areHostMethods(fabric.window, 'attachEvent', 'detachEvent')),
- // IE branch
- listeners = { },
- // DOM L0 branch
- handlers = { },
- addListener, removeListener;
- if (shouldUseAddListenerRemoveListener) {
- /** @ignore */
- addListener = function (element, eventName, handler, options) {
- // since ie10 or ie9 can use addEventListener but they do not support options, i need to check
- element.addEventListener(eventName, handler, shouldUseAttachEventDetachEvent ? false : options);
- };
- /** @ignore */
- removeListener = function (element, eventName, handler, options) {
- element.removeEventListener(eventName, handler, shouldUseAttachEventDetachEvent ? false : options);
- };
- }
- else if (shouldUseAttachEventDetachEvent) {
- /** @ignore */
- addListener = function (element, eventName, handler) {
- var uid = getUniqueId(element);
- setElement(uid, element);
- if (!listeners[uid]) {
- listeners[uid] = { };
- }
- if (!listeners[uid][eventName]) {
- listeners[uid][eventName] = [];
- }
- var listener = createListener(uid, handler);
- listeners[uid][eventName].push(listener);
- element.attachEvent('on' + eventName, listener.wrappedHandler);
- };
- /** @ignore */
- removeListener = function (element, eventName, handler) {
- var uid = getUniqueId(element), listener;
- if (listeners[uid] && listeners[uid][eventName]) {
- for (var i = 0, len = listeners[uid][eventName].length; i < len; i++) {
- listener = listeners[uid][eventName][i];
- if (listener && listener.handler === handler) {
- element.detachEvent('on' + eventName, listener.wrappedHandler);
- listeners[uid][eventName][i] = null;
- }
- }
- }
- };
- }
- else {
- /** @ignore */
- addListener = function (element, eventName, handler) {
- var uid = getUniqueId(element);
- if (!handlers[uid]) {
- handlers[uid] = { };
- }
- if (!handlers[uid][eventName]) {
- handlers[uid][eventName] = [];
- var existingHandler = element['on' + eventName];
- if (existingHandler) {
- handlers[uid][eventName].push(existingHandler);
- }
- element['on' + eventName] = createDispatcher(uid, eventName);
- }
- handlers[uid][eventName].push(handler);
- };
- /** @ignore */
- removeListener = function (element, eventName, handler) {
- var uid = getUniqueId(element);
- if (handlers[uid] && handlers[uid][eventName]) {
- var handlersForEvent = handlers[uid][eventName];
- for (var i = 0, len = handlersForEvent.length; i < len; i++) {
- if (handlersForEvent[i] === handler) {
- handlersForEvent.splice(i, 1);
- }
- }
- }
- };
- }
- /**
- * Adds an event listener to an element
- * @function
- * @memberOf fabric.util
- * @param {HTMLElement} element
- * @param {String} eventName
- * @param {Function} handler
- */
- fabric.util.addListener = addListener;
- /**
- * Removes an event listener from an element
- * @function
- * @memberOf fabric.util
- * @param {HTMLElement} element
- * @param {String} eventName
- * @param {Function} handler
- */
- fabric.util.removeListener = removeListener;
- /**
- * Cross-browser wrapper for getting event's coordinates
- * @memberOf fabric.util
- * @param {Event} event Event object
- */
- function getPointer(event) {
- event || (event = fabric.window.event);
- var element = event.target ||
- (typeof event.srcElement !== unknown ? event.srcElement : null),
- scroll = fabric.util.getScrollLeftTop(element);
- return {
- x: pointerX(event) + scroll.left,
- y: pointerY(event) + scroll.top
- };
- }
- var pointerX = function(event) {
- // looks like in IE (<9) clientX at certain point (apparently when mouseup fires on VML element)
- // is represented as COM object, with all the consequences, like "unknown" type and error on [[Get]]
- // need to investigate later
- return (typeof event.clientX !== unknown ? event.clientX : 0);
- },
- pointerY = function(event) {
- return (typeof event.clientY !== unknown ? event.clientY : 0);
- };
- function _getPointer(event, pageProp, clientProp) {
- var touchProp = event.type === 'touchend' ? 'changedTouches' : 'touches';
- return (event[touchProp] && event[touchProp][0]
- ? (event[touchProp][0][pageProp] - (event[touchProp][0][pageProp] - event[touchProp][0][clientProp]))
- || event[clientProp]
- : event[clientProp]);
- }
- if (fabric.isTouchSupported) {
- pointerX = function(event) {
- return _getPointer(event, 'pageX', 'clientX');
- };
- pointerY = function(event) {
- return _getPointer(event, 'pageY', 'clientY');
- };
- }
- fabric.util.getPointer = getPointer;
- fabric.util.object.extend(fabric.util, fabric.Observable);
- })();
- (function () {
- /**
- * Cross-browser wrapper for setting element's style
- * @memberOf fabric.util
- * @param {HTMLElement} element
- * @param {Object} styles
- * @return {HTMLElement} Element that was passed as a first argument
- */
- function setStyle(element, styles) {
- var elementStyle = element.style;
- if (!elementStyle) {
- return element;
- }
- if (typeof styles === 'string') {
- element.style.cssText += ';' + styles;
- return styles.indexOf('opacity') > -1
- ? setOpacity(element, styles.match(/opacity:\s*(\d?\.?\d*)/)[1])
- : element;
- }
- for (var property in styles) {
- if (property === 'opacity') {
- setOpacity(element, styles[property]);
- }
- else {
- var normalizedProperty = (property === 'float' || property === 'cssFloat')
- ? (typeof elementStyle.styleFloat === 'undefined' ? 'cssFloat' : 'styleFloat')
- : property;
- elementStyle[normalizedProperty] = styles[property];
- }
- }
- return element;
- }
- var parseEl = fabric.document.createElement('div'),
- supportsOpacity = typeof parseEl.style.opacity === 'string',
- supportsFilters = typeof parseEl.style.filter === 'string',
- reOpacity = /alpha\s*\(\s*opacity\s*=\s*([^\)]+)\)/,
- /** @ignore */
- setOpacity = function (element) { return element; };
- if (supportsOpacity) {
- /** @ignore */
- setOpacity = function(element, value) {
- element.style.opacity = value;
- return element;
- };
- }
- else if (supportsFilters) {
- /** @ignore */
- setOpacity = function(element, value) {
- var es = element.style;
- if (element.currentStyle && !element.currentStyle.hasLayout) {
- es.zoom = 1;
- }
- if (reOpacity.test(es.filter)) {
- value = value >= 0.9999 ? '' : ('alpha(opacity=' + (value * 100) + ')');
- es.filter = es.filter.replace(reOpacity, value);
- }
- else {
- es.filter += ' alpha(opacity=' + (value * 100) + ')';
- }
- return element;
- };
- }
- fabric.util.setStyle = setStyle;
- })();
- (function() {
- var _slice = Array.prototype.slice;
- /**
- * Takes id and returns an element with that id (if one exists in a document)
- * @memberOf fabric.util
- * @param {String|HTMLElement} id
- * @return {HTMLElement|null}
- */
- function getById(id) {
- return typeof id === 'string' ? fabric.document.getElementById(id) : id;
- }
- var sliceCanConvertNodelists,
- /**
- * Converts an array-like object (e.g. arguments or NodeList) to an array
- * @memberOf fabric.util
- * @param {Object} arrayLike
- * @return {Array}
- */
- toArray = function(arrayLike) {
- return _slice.call(arrayLike, 0);
- };
- try {
- sliceCanConvertNodelists = toArray(fabric.document.childNodes) instanceof Array;
- }
- catch (err) { }
- if (!sliceCanConvertNodelists) {
- toArray = function(arrayLike) {
- var arr = new Array(arrayLike.length), i = arrayLike.length;
- while (i--) {
- arr[i] = arrayLike[i];
- }
- return arr;
- };
- }
- /**
- * Creates specified element with specified attributes
- * @memberOf fabric.util
- * @param {String} tagName Type of an element to create
- * @param {Object} [attributes] Attributes to set on an element
- * @return {HTMLElement} Newly created element
- */
- function makeElement(tagName, attributes) {
- var el = fabric.document.createElement(tagName);
- for (var prop in attributes) {
- if (prop === 'class') {
- el.className = attributes[prop];
- }
- else if (prop === 'for') {
- el.htmlFor = attributes[prop];
- }
- else {
- el.setAttribute(prop, attributes[prop]);
- }
- }
- return el;
- }
- /**
- * Adds class to an element
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to add class to
- * @param {String} className Class to add to an element
- */
- function addClass(element, className) {
- if (element && (' ' + element.className + ' ').indexOf(' ' + className + ' ') === -1) {
- element.className += (element.className ? ' ' : '') + className;
- }
- }
- /**
- * Wraps element with another element
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to wrap
- * @param {HTMLElement|String} wrapper Element to wrap with
- * @param {Object} [attributes] Attributes to set on a wrapper
- * @return {HTMLElement} wrapper
- */
- function wrapElement(element, wrapper, attributes) {
- if (typeof wrapper === 'string') {
- wrapper = makeElement(wrapper, attributes);
- }
- if (element.parentNode) {
- element.parentNode.replaceChild(wrapper, element);
- }
- wrapper.appendChild(element);
- return wrapper;
- }
- /**
- * Returns element scroll offsets
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to operate on
- * @return {Object} Object with left/top values
- */
- function getScrollLeftTop(element) {
- var left = 0,
- top = 0,
- docElement = fabric.document.documentElement,
- body = fabric.document.body || {
- scrollLeft: 0, scrollTop: 0
- };
- // While loop checks (and then sets element to) .parentNode OR .host
- // to account for ShadowDOM. We still want to traverse up out of ShadowDOM,
- // but the .parentNode of a root ShadowDOM node will always be null, instead
- // it should be accessed through .host. See http://stackoverflow.com/a/24765528/4383938
- while (element && (element.parentNode || element.host)) {
- // Set element to element parent, or 'host' in case of ShadowDOM
- element = element.parentNode || element.host;
- if (element === fabric.document) {
- left = body.scrollLeft || docElement.scrollLeft || 0;
- top = body.scrollTop || docElement.scrollTop || 0;
- }
- else {
- left += element.scrollLeft || 0;
- top += element.scrollTop || 0;
- }
- if (element.nodeType === 1 &&
- fabric.util.getElementStyle(element, 'position') === 'fixed') {
- break;
- }
- }
- return { left: left, top: top };
- }
- /**
- * Returns offset for a given element
- * @function
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to get offset for
- * @return {Object} Object with "left" and "top" properties
- */
- function getElementOffset(element) {
- var docElem,
- doc = element && element.ownerDocument,
- box = { left: 0, top: 0 },
- offset = { left: 0, top: 0 },
- scrollLeftTop,
- offsetAttributes = {
- borderLeftWidth: 'left',
- borderTopWidth: 'top',
- paddingLeft: 'left',
- paddingTop: 'top'
- };
- if (!doc) {
- return offset;
- }
- for (var attr in offsetAttributes) {
- offset[offsetAttributes[attr]] += parseInt(getElementStyle(element, attr), 10) || 0;
- }
- docElem = doc.documentElement;
- if ( typeof element.getBoundingClientRect !== 'undefined' ) {
- box = element.getBoundingClientRect();
- }
- scrollLeftTop = getScrollLeftTop(element);
- return {
- left: box.left + scrollLeftTop.left - (docElem.clientLeft || 0) + offset.left,
- top: box.top + scrollLeftTop.top - (docElem.clientTop || 0) + offset.top
- };
- }
- /**
- * Returns style attribute value of a given element
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to get style attribute for
- * @param {String} attr Style attribute to get for element
- * @return {String} Style attribute value of the given element.
- */
- var getElementStyle;
- if (fabric.document.defaultView && fabric.document.defaultView.getComputedStyle) {
- getElementStyle = function(element, attr) {
- var style = fabric.document.defaultView.getComputedStyle(element, null);
- return style ? style[attr] : undefined;
- };
- }
- else {
- getElementStyle = function(element, attr) {
- var value = element.style[attr];
- if (!value && element.currentStyle) {
- value = element.currentStyle[attr];
- }
- return value;
- };
- }
- (function () {
- var style = fabric.document.documentElement.style,
- selectProp = 'userSelect' in style
- ? 'userSelect'
- : 'MozUserSelect' in style
- ? 'MozUserSelect'
- : 'WebkitUserSelect' in style
- ? 'WebkitUserSelect'
- : 'KhtmlUserSelect' in style
- ? 'KhtmlUserSelect'
- : '';
- /**
- * Makes element unselectable
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to make unselectable
- * @return {HTMLElement} Element that was passed in
- */
- function makeElementUnselectable(element) {
- if (typeof element.onselectstart !== 'undefined') {
- element.onselectstart = fabric.util.falseFunction;
- }
- if (selectProp) {
- element.style[selectProp] = 'none';
- }
- else if (typeof element.unselectable === 'string') {
- element.unselectable = 'on';
- }
- return element;
- }
- /**
- * Makes element selectable
- * @memberOf fabric.util
- * @param {HTMLElement} element Element to make selectable
- * @return {HTMLElement} Element that was passed in
- */
- function makeElementSelectable(element) {
- if (typeof element.onselectstart !== 'undefined') {
- element.onselectstart = null;
- }
- if (selectProp) {
- element.style[selectProp] = '';
- }
- else if (typeof element.unselectable === 'string') {
- element.unselectable = '';
- }
- return element;
- }
- fabric.util.makeElementUnselectable = makeElementUnselectable;
- fabric.util.makeElementSelectable = makeElementSelectable;
- })();
- (function() {
- /**
- * Inserts a script element with a given url into a document; invokes callback, when that script is finished loading
- * @memberOf fabric.util
- * @param {String} url URL of a script to load
- * @param {Function} callback Callback to execute when script is finished loading
- */
- function getScript(url, callback) {
- var headEl = fabric.document.getElementsByTagName('head')[0],
- scriptEl = fabric.document.createElement('script'),
- loading = true;
- /** @ignore */
- scriptEl.onload = /** @ignore */ scriptEl.onreadystatechange = function(e) {
- if (loading) {
- if (typeof this.readyState === 'string' &&
- this.readyState !== 'loaded' &&
- this.readyState !== 'complete') {
- return;
- }
- loading = false;
- callback(e || fabric.window.event);
- scriptEl = scriptEl.onload = scriptEl.onreadystatechange = null;
- }
- };
- scriptEl.src = url;
- headEl.appendChild(scriptEl);
- // causes issue in Opera
- // headEl.removeChild(scriptEl);
- }
- fabric.util.getScript = getScript;
- })();
- fabric.util.getById = getById;
- fabric.util.toArray = toArray;
- fabric.util.makeElement = makeElement;
- fabric.util.addClass = addClass;
- fabric.util.wrapElement = wrapElement;
- fabric.util.getScrollLeftTop = getScrollLeftTop;
- fabric.util.getElementOffset = getElementOffset;
- fabric.util.getElementStyle = getElementStyle;
- })();
- (function() {
- function addParamToUrl(url, param) {
- return url + (/\?/.test(url) ? '&' : '?') + param;
- }
- var makeXHR = (function() {
- var factories = [
- function() { return new ActiveXObject('Microsoft.XMLHTTP'); },
- function() { return new ActiveXObject('Msxml2.XMLHTTP'); },
- function() { return new ActiveXObject('Msxml2.XMLHTTP.3.0'); },
- function() { return new XMLHttpRequest(); }
- ];
- for (var i = factories.length; i--; ) {
- try {
- var req = factories[i]();
- if (req) {
- return factories[i];
- }
- }
- catch (err) { }
- }
- })();
- function emptyFn() { }
- /**
- * Cross-browser abstraction for sending XMLHttpRequest
- * @memberOf fabric.util
- * @param {String} url URL to send XMLHttpRequest to
- * @param {Object} [options] Options object
- * @param {String} [options.method="GET"]
- * @param {String} [options.parameters] parameters to append to url in GET or in body
- * @param {String} [options.body] body to send with POST or PUT request
- * @param {Function} options.onComplete Callback to invoke when request is completed
- * @return {XMLHttpRequest} request
- */
- function request(url, options) {
- options || (options = { });
- var method = options.method ? options.method.toUpperCase() : 'GET',
- onComplete = options.onComplete || function() { },
- xhr = makeXHR(),
- body = options.body || options.parameters;
- /** @ignore */
- xhr.onreadystatechange = function() {
- if (xhr.readyState === 4) {
- onComplete(xhr);
- xhr.onreadystatechange = emptyFn;
- }
- };
- if (method === 'GET') {
- body = null;
- if (typeof options.parameters === 'string') {
- url = addParamToUrl(url, options.parameters);
- }
- }
- xhr.open(method, url, true);
- if (method === 'POST' || method === 'PUT') {
- xhr.setRequestHeader('Content-Type', 'application/x-www-form-urlencoded');
- }
- xhr.send(body);
- return xhr;
- }
- fabric.util.request = request;
- })();
- /**
- * Wrapper around `console.log` (when available)
- * @param {*} [values] Values to log
- */
- fabric.log = function() { };
- /**
- * Wrapper around `console.warn` (when available)
- * @param {*} [values] Values to log as a warning
- */
- fabric.warn = function() { };
- /* eslint-disable */
- if (typeof console !== 'undefined') {
- ['log', 'warn'].forEach(function(methodName) {
- if (typeof console[methodName] !== 'undefined' &&
- typeof console[methodName].apply === 'function') {
- fabric[methodName] = function() {
- return console[methodName].apply(console, arguments);
- };
- }
- });
- }
- /* eslint-enable */
- (function() {
- /**
- * Changes value from one to another within certain period of time, invoking callbacks as value is being changed.
- * @memberOf fabric.util
- * @param {Object} [options] Animation options
- * @param {Function} [options.onChange] Callback; invoked on every value change
- * @param {Function} [options.onComplete] Callback; invoked when value change is completed
- * @param {Number} [options.startValue=0] Starting value
- * @param {Number} [options.endValue=100] Ending value
- * @param {Number} [options.byValue=100] Value to modify the property by
- * @param {Function} [options.easing] Easing function
- * @param {Number} [options.duration=500] Duration of change (in ms)
- */
- function animate(options) {
- requestAnimFrame(function(timestamp) {
- options || (options = { });
- var start = timestamp || +new Date(),
- duration = options.duration || 500,
- finish = start + duration, time,
- onChange = options.onChange || function() { },
- abort = options.abort || function() { return false; },
- easing = options.easing || function(t, b, c, d) {return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;},
- startValue = 'startValue' in options ? options.startValue : 0,
- endValue = 'endValue' in options ? options.endValue : 100,
- byValue = options.byValue || endValue - startValue;
- options.onStart && options.onStart();
- (function tick(ticktime) {
- time = ticktime || +new Date();
- var currentTime = time > finish ? duration : (time - start);
- if (abort()) {
- options.onComplete && options.onComplete();
- return;
- }
- onChange(easing(currentTime, startValue, byValue, duration));
- if (time > finish) {
- options.onComplete && options.onComplete();
- return;
- }
- requestAnimFrame(tick);
- })(start);
- });
- }
- var _requestAnimFrame = fabric.window.requestAnimationFrame ||
- fabric.window.webkitRequestAnimationFrame ||
- fabric.window.mozRequestAnimationFrame ||
- fabric.window.oRequestAnimationFrame ||
- fabric.window.msRequestAnimationFrame ||
- function(callback) {
- fabric.window.setTimeout(callback, 1000 / 60);
- };
- /**
- * requestAnimationFrame polyfill based on http://paulirish.com/2011/requestanimationframe-for-smart-animating/
- * In order to get a precise start time, `requestAnimFrame` should be called as an entry into the method
- * @memberOf fabric.util
- * @param {Function} callback Callback to invoke
- * @param {DOMElement} element optional Element to associate with animation
- */
- function requestAnimFrame() {
- return _requestAnimFrame.apply(fabric.window, arguments);
- }
- fabric.util.animate = animate;
- fabric.util.requestAnimFrame = requestAnimFrame;
- })();
- (function() {
- // Calculate an in-between color. Returns a "rgba()" string.
- // Credit: Edwin Martin <edwin@bitstorm.org>
- // http://www.bitstorm.org/jquery/color-animation/jquery.animate-colors.js
- function calculateColor(begin, end, pos) {
- var color = 'rgba('
- + parseInt((begin[0] + pos * (end[0] - begin[0])), 10) + ','
- + parseInt((begin[1] + pos * (end[1] - begin[1])), 10) + ','
- + parseInt((begin[2] + pos * (end[2] - begin[2])), 10);
- color += ',' + (begin && end ? parseFloat(begin[3] + pos * (end[3] - begin[3])) : 1);
- color += ')';
- return color;
- }
- /**
- * Changes the color from one to another within certain period of time, invoking callbacks as value is being changed.
- * @memberOf fabric.util
- * @param {String} fromColor The starting color in hex or rgb(a) format.
- * @param {String} toColor The starting color in hex or rgb(a) format.
- * @param {Number} [duration] Duration of change (in ms).
- * @param {Object} [options] Animation options
- * @param {Function} [options.onChange] Callback; invoked on every value change
- * @param {Function} [options.onComplete] Callback; invoked when value change is completed
- * @param {Function} [options.colorEasing] Easing function. Note that this function only take two arguments (currentTime, duration). Thus the regular animation easing functions cannot be used.
- */
- function animateColor(fromColor, toColor, duration, options) {
- var startColor = new fabric.Color(fromColor).getSource(),
- endColor = new fabric.Color(toColor).getSource();
- options = options || {};
- fabric.util.animate(fabric.util.object.extend(options, {
- duration: duration || 500,
- startValue: startColor,
- endValue: endColor,
- byValue: endColor,
- easing: function (currentTime, startValue, byValue, duration) {
- var posValue = options.colorEasing
- ? options.colorEasing(currentTime, duration)
- : 1 - Math.cos(currentTime / duration * (Math.PI / 2));
- return calculateColor(startValue, byValue, posValue);
- }
- }));
- }
- fabric.util.animateColor = animateColor;
- })();
- (function() {
- function normalize(a, c, p, s) {
- if (a < Math.abs(c)) {
- a = c;
- s = p / 4;
- }
- else {
- //handle the 0/0 case:
- if (c === 0 && a === 0) {
- s = p / (2 * Math.PI) * Math.asin(1);
- }
- else {
- s = p / (2 * Math.PI) * Math.asin(c / a);
- }
- }
- return { a: a, c: c, p: p, s: s };
- }
- function elastic(opts, t, d) {
- return opts.a *
- Math.pow(2, 10 * (t -= 1)) *
- Math.sin( (t * d - opts.s) * (2 * Math.PI) / opts.p );
- }
- /**
- * Cubic easing out
- * @memberOf fabric.util.ease
- */
- function easeOutCubic(t, b, c, d) {
- return c * ((t = t / d - 1) * t * t + 1) + b;
- }
- /**
- * Cubic easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutCubic(t, b, c, d) {
- t /= d / 2;
- if (t < 1) {
- return c / 2 * t * t * t + b;
- }
- return c / 2 * ((t -= 2) * t * t + 2) + b;
- }
- /**
- * Quartic easing in
- * @memberOf fabric.util.ease
- */
- function easeInQuart(t, b, c, d) {
- return c * (t /= d) * t * t * t + b;
- }
- /**
- * Quartic easing out
- * @memberOf fabric.util.ease
- */
- function easeOutQuart(t, b, c, d) {
- return -c * ((t = t / d - 1) * t * t * t - 1) + b;
- }
- /**
- * Quartic easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutQuart(t, b, c, d) {
- t /= d / 2;
- if (t < 1) {
- return c / 2 * t * t * t * t + b;
- }
- return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
- }
- /**
- * Quintic easing in
- * @memberOf fabric.util.ease
- */
- function easeInQuint(t, b, c, d) {
- return c * (t /= d) * t * t * t * t + b;
- }
- /**
- * Quintic easing out
- * @memberOf fabric.util.ease
- */
- function easeOutQuint(t, b, c, d) {
- return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
- }
- /**
- * Quintic easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutQuint(t, b, c, d) {
- t /= d / 2;
- if (t < 1) {
- return c / 2 * t * t * t * t * t + b;
- }
- return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
- }
- /**
- * Sinusoidal easing in
- * @memberOf fabric.util.ease
- */
- function easeInSine(t, b, c, d) {
- return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
- }
- /**
- * Sinusoidal easing out
- * @memberOf fabric.util.ease
- */
- function easeOutSine(t, b, c, d) {
- return c * Math.sin(t / d * (Math.PI / 2)) + b;
- }
- /**
- * Sinusoidal easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutSine(t, b, c, d) {
- return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
- }
- /**
- * Exponential easing in
- * @memberOf fabric.util.ease
- */
- function easeInExpo(t, b, c, d) {
- return (t === 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
- }
- /**
- * Exponential easing out
- * @memberOf fabric.util.ease
- */
- function easeOutExpo(t, b, c, d) {
- return (t === d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
- }
- /**
- * Exponential easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutExpo(t, b, c, d) {
- if (t === 0) {
- return b;
- }
- if (t === d) {
- return b + c;
- }
- t /= d / 2;
- if (t < 1) {
- return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
- }
- return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
- }
- /**
- * Circular easing in
- * @memberOf fabric.util.ease
- */
- function easeInCirc(t, b, c, d) {
- return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
- }
- /**
- * Circular easing out
- * @memberOf fabric.util.ease
- */
- function easeOutCirc(t, b, c, d) {
- return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
- }
- /**
- * Circular easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutCirc(t, b, c, d) {
- t /= d / 2;
- if (t < 1) {
- return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;
- }
- return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
- }
- /**
- * Elastic easing in
- * @memberOf fabric.util.ease
- */
- function easeInElastic(t, b, c, d) {
- var s = 1.70158, p = 0, a = c;
- if (t === 0) {
- return b;
- }
- t /= d;
- if (t === 1) {
- return b + c;
- }
- if (!p) {
- p = d * 0.3;
- }
- var opts = normalize(a, c, p, s);
- return -elastic(opts, t, d) + b;
- }
- /**
- * Elastic easing out
- * @memberOf fabric.util.ease
- */
- function easeOutElastic(t, b, c, d) {
- var s = 1.70158, p = 0, a = c;
- if (t === 0) {
- return b;
- }
- t /= d;
- if (t === 1) {
- return b + c;
- }
- if (!p) {
- p = d * 0.3;
- }
- var opts = normalize(a, c, p, s);
- return opts.a * Math.pow(2, -10 * t) * Math.sin((t * d - opts.s) * (2 * Math.PI) / opts.p ) + opts.c + b;
- }
- /**
- * Elastic easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutElastic(t, b, c, d) {
- var s = 1.70158, p = 0, a = c;
- if (t === 0) {
- return b;
- }
- t /= d / 2;
- if (t === 2) {
- return b + c;
- }
- if (!p) {
- p = d * (0.3 * 1.5);
- }
- var opts = normalize(a, c, p, s);
- if (t < 1) {
- return -0.5 * elastic(opts, t, d) + b;
- }
- return opts.a * Math.pow(2, -10 * (t -= 1)) *
- Math.sin((t * d - opts.s) * (2 * Math.PI) / opts.p ) * 0.5 + opts.c + b;
- }
- /**
- * Backwards easing in
- * @memberOf fabric.util.ease
- */
- function easeInBack(t, b, c, d, s) {
- if (s === undefined) {
- s = 1.70158;
- }
- return c * (t /= d) * t * ((s + 1) * t - s) + b;
- }
- /**
- * Backwards easing out
- * @memberOf fabric.util.ease
- */
- function easeOutBack(t, b, c, d, s) {
- if (s === undefined) {
- s = 1.70158;
- }
- return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
- }
- /**
- * Backwards easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutBack(t, b, c, d, s) {
- if (s === undefined) {
- s = 1.70158;
- }
- t /= d / 2;
- if (t < 1) {
- return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
- }
- return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
- }
- /**
- * Bouncing easing in
- * @memberOf fabric.util.ease
- */
- function easeInBounce(t, b, c, d) {
- return c - easeOutBounce (d - t, 0, c, d) + b;
- }
- /**
- * Bouncing easing out
- * @memberOf fabric.util.ease
- */
- function easeOutBounce(t, b, c, d) {
- if ((t /= d) < (1 / 2.75)) {
- return c * (7.5625 * t * t) + b;
- }
- else if (t < (2 / 2.75)) {
- return c * (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75) + b;
- }
- else if (t < (2.5 / 2.75)) {
- return c * (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375) + b;
- }
- else {
- return c * (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375) + b;
- }
- }
- /**
- * Bouncing easing in and out
- * @memberOf fabric.util.ease
- */
- function easeInOutBounce(t, b, c, d) {
- if (t < d / 2) {
- return easeInBounce (t * 2, 0, c, d) * 0.5 + b;
- }
- return easeOutBounce(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b;
- }
- /**
- * Easing functions
- * See <a href="http://gizma.com/easing/">Easing Equations by Robert Penner</a>
- * @namespace fabric.util.ease
- */
- fabric.util.ease = {
- /**
- * Quadratic easing in
- * @memberOf fabric.util.ease
- */
- easeInQuad: function(t, b, c, d) {
- return c * (t /= d) * t + b;
- },
- /**
- * Quadratic easing out
- * @memberOf fabric.util.ease
- */
- easeOutQuad: function(t, b, c, d) {
- return -c * (t /= d) * (t - 2) + b;
- },
- /**
- * Quadratic easing in and out
- * @memberOf fabric.util.ease
- */
- easeInOutQuad: function(t, b, c, d) {
- t /= (d / 2);
- if (t < 1) {
- return c / 2 * t * t + b;
- }
- return -c / 2 * ((--t) * (t - 2) - 1) + b;
- },
- /**
- * Cubic easing in
- * @memberOf fabric.util.ease
- */
- easeInCubic: function(t, b, c, d) {
- return c * (t /= d) * t * t + b;
- },
- easeOutCubic: easeOutCubic,
- easeInOutCubic: easeInOutCubic,
- easeInQuart: easeInQuart,
- easeOutQuart: easeOutQuart,
- easeInOutQuart: easeInOutQuart,
- easeInQuint: easeInQuint,
- easeOutQuint: easeOutQuint,
- easeInOutQuint: easeInOutQuint,
- easeInSine: easeInSine,
- easeOutSine: easeOutSine,
- easeInOutSine: easeInOutSine,
- easeInExpo: easeInExpo,
- easeOutExpo: easeOutExpo,
- easeInOutExpo: easeInOutExpo,
- easeInCirc: easeInCirc,
- easeOutCirc: easeOutCirc,
- easeInOutCirc: easeInOutCirc,
- easeInElastic: easeInElastic,
- easeOutElastic: easeOutElastic,
- easeInOutElastic: easeInOutElastic,
- easeInBack: easeInBack,
- easeOutBack: easeOutBack,
- easeInOutBack: easeInOutBack,
- easeInBounce: easeInBounce,
- easeOutBounce: easeOutBounce,
- easeInOutBounce: easeInOutBounce
- };
- })();
- (function(global) {
- 'use strict';
- /**
- * @name fabric
- * @namespace
- */
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- clone = fabric.util.object.clone,
- toFixed = fabric.util.toFixed,
- parseUnit = fabric.util.parseUnit,
- multiplyTransformMatrices = fabric.util.multiplyTransformMatrices,
- reAllowedSVGTagNames = /^(path|circle|polygon|polyline|ellipse|rect|line|image|text)$/i,
- reViewBoxTagNames = /^(symbol|image|marker|pattern|view|svg)$/i,
- reNotAllowedAncestors = /^(?:pattern|defs|symbol|metadata|clipPath|mask)$/i,
- reAllowedParents = /^(symbol|g|a|svg)$/i,
- attributesMap = {
- cx: 'left',
- x: 'left',
- r: 'radius',
- cy: 'top',
- y: 'top',
- display: 'visible',
- visibility: 'visible',
- transform: 'transformMatrix',
- 'fill-opacity': 'fillOpacity',
- 'fill-rule': 'fillRule',
- 'font-family': 'fontFamily',
- 'font-size': 'fontSize',
- 'font-style': 'fontStyle',
- 'font-weight': 'fontWeight',
- 'stroke-dasharray': 'strokeDashArray',
- 'stroke-linecap': 'strokeLineCap',
- 'stroke-linejoin': 'strokeLineJoin',
- 'stroke-miterlimit': 'strokeMiterLimit',
- 'stroke-opacity': 'strokeOpacity',
- 'stroke-width': 'strokeWidth',
- 'text-decoration': 'textDecoration',
- 'text-anchor': 'originX',
- opacity: 'opacity'
- },
- colorAttributes = {
- stroke: 'strokeOpacity',
- fill: 'fillOpacity'
- };
- fabric.cssRules = { };
- fabric.gradientDefs = { };
- function normalizeAttr(attr) {
- // transform attribute names
- if (attr in attributesMap) {
- return attributesMap[attr];
- }
- return attr;
- }
- function normalizeValue(attr, value, parentAttributes, fontSize) {
- var isArray = Object.prototype.toString.call(value) === '[object Array]',
- parsed;
- if ((attr === 'fill' || attr === 'stroke') && value === 'none') {
- value = '';
- }
- else if (attr === 'strokeDashArray') {
- if (value === 'none') {
- value = null;
- }
- else {
- value = value.replace(/,/g, ' ').split(/\s+/).map(function(n) {
- return parseFloat(n);
- });
- }
- }
- else if (attr === 'transformMatrix') {
- if (parentAttributes && parentAttributes.transformMatrix) {
- value = multiplyTransformMatrices(
- parentAttributes.transformMatrix, fabric.parseTransformAttribute(value));
- }
- else {
- value = fabric.parseTransformAttribute(value);
- }
- }
- else if (attr === 'visible') {
- value = (value === 'none' || value === 'hidden') ? false : true;
- // display=none on parent element always takes precedence over child element
- if (parentAttributes && parentAttributes.visible === false) {
- value = false;
- }
- }
- else if (attr === 'opacity') {
- value = parseFloat(value);
- if (parentAttributes && typeof parentAttributes.opacity !== 'undefined') {
- value *= parentAttributes.opacity;
- }
- }
- else if (attr === 'originX' /* text-anchor */) {
- value = value === 'start' ? 'left' : value === 'end' ? 'right' : 'center';
- }
- else {
- parsed = isArray ? value.map(parseUnit) : parseUnit(value, fontSize);
- }
- return (!isArray && isNaN(parsed) ? value : parsed);
- }
- /**
- * @private
- * @param {Object} attributes Array of attributes to parse
- */
- function _setStrokeFillOpacity(attributes) {
- for (var attr in colorAttributes) {
- if (typeof attributes[colorAttributes[attr]] === 'undefined' || attributes[attr] === '') {
- continue;
- }
- if (typeof attributes[attr] === 'undefined') {
- if (!fabric.Object.prototype[attr]) {
- continue;
- }
- attributes[attr] = fabric.Object.prototype[attr];
- }
- if (attributes[attr].indexOf('url(') === 0) {
- continue;
- }
- var color = new fabric.Color(attributes[attr]);
- attributes[attr] = color.setAlpha(toFixed(color.getAlpha() * attributes[colorAttributes[attr]], 2)).toRgba();
- }
- return attributes;
- }
- /**
- * @private
- */
- function _getMultipleNodes(doc, nodeNames) {
- var nodeName, nodeArray = [], nodeList;
- for (var i = 0; i < nodeNames.length; i++) {
- nodeName = nodeNames[i];
- nodeList = doc.getElementsByTagName(nodeName);
- nodeArray = nodeArray.concat(Array.prototype.slice.call(nodeList));
- }
- return nodeArray;
- }
- /**
- * Parses "transform" attribute, returning an array of values
- * @static
- * @function
- * @memberOf fabric
- * @param {String} attributeValue String containing attribute value
- * @return {Array} Array of 6 elements representing transformation matrix
- */
- fabric.parseTransformAttribute = (function() {
- function rotateMatrix(matrix, args) {
- var cos = Math.cos(args[0]), sin = Math.sin(args[0]),
- x = 0, y = 0;
- if (args.length === 3) {
- x = args[1];
- y = args[2];
- }
- matrix[0] = cos;
- matrix[1] = sin;
- matrix[2] = -sin;
- matrix[3] = cos;
- matrix[4] = x - (cos * x - sin * y);
- matrix[5] = y - (sin * x + cos * y);
- }
- function scaleMatrix(matrix, args) {
- var multiplierX = args[0],
- multiplierY = (args.length === 2) ? args[1] : args[0];
- matrix[0] = multiplierX;
- matrix[3] = multiplierY;
- }
- function skewMatrix(matrix, args, pos) {
- matrix[pos] = Math.tan(fabric.util.degreesToRadians(args[0]));
- }
- function translateMatrix(matrix, args) {
- matrix[4] = args[0];
- if (args.length === 2) {
- matrix[5] = args[1];
- }
- }
- // identity matrix
- var iMatrix = [
- 1, // a
- 0, // b
- 0, // c
- 1, // d
- 0, // e
- 0 // f
- ],
- // == begin transform regexp
- number = fabric.reNum,
- commaWsp = '(?:\\s+,?\\s*|,\\s*)',
- skewX = '(?:(skewX)\\s*\\(\\s*(' + number + ')\\s*\\))',
- skewY = '(?:(skewY)\\s*\\(\\s*(' + number + ')\\s*\\))',
- rotate = '(?:(rotate)\\s*\\(\\s*(' + number + ')(?:' +
- commaWsp + '(' + number + ')' +
- commaWsp + '(' + number + '))?\\s*\\))',
- scale = '(?:(scale)\\s*\\(\\s*(' + number + ')(?:' +
- commaWsp + '(' + number + '))?\\s*\\))',
- translate = '(?:(translate)\\s*\\(\\s*(' + number + ')(?:' +
- commaWsp + '(' + number + '))?\\s*\\))',
- matrix = '(?:(matrix)\\s*\\(\\s*' +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' + commaWsp +
- '(' + number + ')' +
- '\\s*\\))',
- transform = '(?:' +
- matrix + '|' +
- translate + '|' +
- scale + '|' +
- rotate + '|' +
- skewX + '|' +
- skewY +
- ')',
- transforms = '(?:' + transform + '(?:' + commaWsp + '*' + transform + ')*' + ')',
- transformList = '^\\s*(?:' + transforms + '?)\\s*$',
- // http://www.w3.org/TR/SVG/coords.html#TransformAttribute
- reTransformList = new RegExp(transformList),
- // == end transform regexp
- reTransform = new RegExp(transform, 'g');
- return function(attributeValue) {
- // start with identity matrix
- var matrix = iMatrix.concat(),
- matrices = [];
- // return if no argument was given or
- // an argument does not match transform attribute regexp
- if (!attributeValue || (attributeValue && !reTransformList.test(attributeValue))) {
- return matrix;
- }
- attributeValue.replace(reTransform, function(match) {
- var m = new RegExp(transform).exec(match).filter(function (match) {
- // match !== '' && match != null
- return (!!match);
- }),
- operation = m[1],
- args = m.slice(2).map(parseFloat);
- switch (operation) {
- case 'translate':
- translateMatrix(matrix, args);
- break;
- case 'rotate':
- args[0] = fabric.util.degreesToRadians(args[0]);
- rotateMatrix(matrix, args);
- break;
- case 'scale':
- scaleMatrix(matrix, args);
- break;
- case 'skewX':
- skewMatrix(matrix, args, 2);
- break;
- case 'skewY':
- skewMatrix(matrix, args, 1);
- break;
- case 'matrix':
- matrix = args;
- break;
- }
- // snapshot current matrix into matrices array
- matrices.push(matrix.concat());
- // reset
- matrix = iMatrix.concat();
- });
- var combinedMatrix = matrices[0];
- while (matrices.length > 1) {
- matrices.shift();
- combinedMatrix = fabric.util.multiplyTransformMatrices(combinedMatrix, matrices[0]);
- }
- return combinedMatrix;
- };
- })();
- /**
- * @private
- */
- function parseStyleString(style, oStyle) {
- var attr, value;
- style.replace(/;\s*$/, '').split(';').forEach(function (chunk) {
- var pair = chunk.split(':');
- attr = pair[0].trim().toLowerCase();
- value = pair[1].trim();
- oStyle[attr] = value;
- });
- }
- /**
- * @private
- */
- function parseStyleObject(style, oStyle) {
- var attr, value;
- for (var prop in style) {
- if (typeof style[prop] === 'undefined') {
- continue;
- }
- attr = prop.toLowerCase();
- value = style[prop];
- oStyle[attr] = value;
- }
- }
- /**
- * @private
- */
- function getGlobalStylesForElement(element, svgUid) {
- var styles = { };
- for (var rule in fabric.cssRules[svgUid]) {
- if (elementMatchesRule(element, rule.split(' '))) {
- for (var property in fabric.cssRules[svgUid][rule]) {
- styles[property] = fabric.cssRules[svgUid][rule][property];
- }
- }
- }
- return styles;
- }
- /**
- * @private
- */
- function elementMatchesRule(element, selectors) {
- var firstMatching, parentMatching = true;
- //start from rightmost selector.
- firstMatching = selectorMatches(element, selectors.pop());
- if (firstMatching && selectors.length) {
- parentMatching = doesSomeParentMatch(element, selectors);
- }
- return firstMatching && parentMatching && (selectors.length === 0);
- }
- function doesSomeParentMatch(element, selectors) {
- var selector, parentMatching = true;
- while (element.parentNode && element.parentNode.nodeType === 1 && selectors.length) {
- if (parentMatching) {
- selector = selectors.pop();
- }
- element = element.parentNode;
- parentMatching = selectorMatches(element, selector);
- }
- return selectors.length === 0;
- }
- /**
- * @private
- */
- function selectorMatches(element, selector) {
- var nodeName = element.nodeName,
- classNames = element.getAttribute('class'),
- id = element.getAttribute('id'), matcher;
- // i check if a selector matches slicing away part from it.
- // if i get empty string i should match
- matcher = new RegExp('^' + nodeName, 'i');
- selector = selector.replace(matcher, '');
- if (id && selector.length) {
- matcher = new RegExp('#' + id + '(?![a-zA-Z\\-]+)', 'i');
- selector = selector.replace(matcher, '');
- }
- if (classNames && selector.length) {
- classNames = classNames.split(' ');
- for (var i = classNames.length; i--;) {
- matcher = new RegExp('\\.' + classNames[i] + '(?![a-zA-Z\\-]+)', 'i');
- selector = selector.replace(matcher, '');
- }
- }
- return selector.length === 0;
- }
- /**
- * @private
- * to support IE8 missing getElementById on SVGdocument
- */
- function elementById(doc, id) {
- var el;
- doc.getElementById && (el = doc.getElementById(id));
- if (el) {
- return el;
- }
- var node, i, nodelist = doc.getElementsByTagName('*');
- for (i = 0; i < nodelist.length; i++) {
- node = nodelist[i];
- if (id === node.getAttribute('id')) {
- return node;
- }
- }
- }
- /**
- * @private
- */
- function parseUseDirectives(doc) {
- var nodelist = _getMultipleNodes(doc, ['use', 'svg:use']), i = 0;
- while (nodelist.length && i < nodelist.length) {
- var el = nodelist[i],
- xlink = el.getAttribute('xlink:href').substr(1),
- x = el.getAttribute('x') || 0,
- y = el.getAttribute('y') || 0,
- el2 = elementById(doc, xlink).cloneNode(true),
- currentTrans = (el2.getAttribute('transform') || '') + ' translate(' + x + ', ' + y + ')',
- parentNode, oldLength = nodelist.length, attr, j, attrs, l;
- applyViewboxTransform(el2);
- if (/^svg$/i.test(el2.nodeName)) {
- var el3 = el2.ownerDocument.createElement('g');
- for (j = 0, attrs = el2.attributes, l = attrs.length; j < l; j++) {
- attr = attrs.item(j);
- el3.setAttribute(attr.nodeName, attr.nodeValue);
- }
- // el2.firstChild != null
- while (el2.firstChild) {
- el3.appendChild(el2.firstChild);
- }
- el2 = el3;
- }
- for (j = 0, attrs = el.attributes, l = attrs.length; j < l; j++) {
- attr = attrs.item(j);
- if (attr.nodeName === 'x' || attr.nodeName === 'y' || attr.nodeName === 'xlink:href') {
- continue;
- }
- if (attr.nodeName === 'transform') {
- currentTrans = attr.nodeValue + ' ' + currentTrans;
- }
- else {
- el2.setAttribute(attr.nodeName, attr.nodeValue);
- }
- }
- el2.setAttribute('transform', currentTrans);
- el2.setAttribute('instantiated_by_use', '1');
- el2.removeAttribute('id');
- parentNode = el.parentNode;
- parentNode.replaceChild(el2, el);
- // some browsers do not shorten nodelist after replaceChild (IE8)
- if (nodelist.length === oldLength) {
- i++;
- }
- }
- }
- // http://www.w3.org/TR/SVG/coords.html#ViewBoxAttribute
- // matches, e.g.: +14.56e-12, etc.
- var reViewBoxAttrValue = new RegExp(
- '^' +
- '\\s*(' + fabric.reNum + '+)\\s*,?' +
- '\\s*(' + fabric.reNum + '+)\\s*,?' +
- '\\s*(' + fabric.reNum + '+)\\s*,?' +
- '\\s*(' + fabric.reNum + '+)\\s*' +
- '$'
- );
- /**
- * Add a <g> element that envelop all child elements and makes the viewbox transformMatrix descend on all elements
- */
- function applyViewboxTransform(element) {
- var viewBoxAttr = element.getAttribute('viewBox'),
- scaleX = 1,
- scaleY = 1,
- minX = 0,
- minY = 0,
- viewBoxWidth, viewBoxHeight, matrix, el,
- widthAttr = element.getAttribute('width'),
- heightAttr = element.getAttribute('height'),
- x = element.getAttribute('x') || 0,
- y = element.getAttribute('y') || 0,
- preserveAspectRatio = element.getAttribute('preserveAspectRatio') || '',
- missingViewBox = (!viewBoxAttr || !reViewBoxTagNames.test(element.nodeName)
- || !(viewBoxAttr = viewBoxAttr.match(reViewBoxAttrValue))),
- missingDimAttr = (!widthAttr || !heightAttr || widthAttr === '100%' || heightAttr === '100%'),
- toBeParsed = missingViewBox && missingDimAttr,
- parsedDim = { }, translateMatrix = '';
- parsedDim.width = 0;
- parsedDim.height = 0;
- parsedDim.toBeParsed = toBeParsed;
- if (toBeParsed) {
- return parsedDim;
- }
- if (missingViewBox) {
- parsedDim.width = parseUnit(widthAttr);
- parsedDim.height = parseUnit(heightAttr);
- return parsedDim;
- }
- minX = -parseFloat(viewBoxAttr[1]);
- minY = -parseFloat(viewBoxAttr[2]);
- viewBoxWidth = parseFloat(viewBoxAttr[3]);
- viewBoxHeight = parseFloat(viewBoxAttr[4]);
- if (!missingDimAttr) {
- parsedDim.width = parseUnit(widthAttr);
- parsedDim.height = parseUnit(heightAttr);
- scaleX = parsedDim.width / viewBoxWidth;
- scaleY = parsedDim.height / viewBoxHeight;
- }
- else {
- parsedDim.width = viewBoxWidth;
- parsedDim.height = viewBoxHeight;
- }
- // default is to preserve aspect ratio
- preserveAspectRatio = fabric.util.parsePreserveAspectRatioAttribute(preserveAspectRatio);
- if (preserveAspectRatio.alignX !== 'none') {
- //translate all container for the effect of Mid, Min, Max
- scaleY = scaleX = (scaleX > scaleY ? scaleY : scaleX);
- }
- if (scaleX === 1 && scaleY === 1 && minX === 0 && minY === 0 && x === 0 && y === 0) {
- return parsedDim;
- }
- if (x || y) {
- translateMatrix = ' translate(' + parseUnit(x) + ' ' + parseUnit(y) + ') ';
- }
- matrix = translateMatrix + ' matrix(' + scaleX +
- ' 0' +
- ' 0 ' +
- scaleY + ' ' +
- (minX * scaleX) + ' ' +
- (minY * scaleY) + ') ';
- if (element.nodeName === 'svg') {
- el = element.ownerDocument.createElement('g');
- // element.firstChild != null
- while (element.firstChild) {
- el.appendChild(element.firstChild);
- }
- element.appendChild(el);
- }
- else {
- el = element;
- matrix = el.getAttribute('transform') + matrix;
- }
- el.setAttribute('transform', matrix);
- return parsedDim;
- }
- function hasAncestorWithNodeName(element, nodeName) {
- while (element && (element = element.parentNode)) {
- if (element.nodeName && nodeName.test(element.nodeName.replace('svg:', ''))
- && !element.getAttribute('instantiated_by_use')) {
- return true;
- }
- }
- return false;
- }
- /**
- * Parses an SVG document, converts it to an array of corresponding fabric.* instances and passes them to a callback
- * @static
- * @function
- * @memberOf fabric
- * @param {SVGDocument} doc SVG document to parse
- * @param {Function} callback Callback to call when parsing is finished;
- * It's being passed an array of elements (parsed from a document).
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- * @param {Object} [parsingOptions] options for parsing document
- * @param {String} [parsingOptions.crossOrigin] crossOrigin settings
- */
- fabric.parseSVGDocument = function(doc, callback, reviver, parsingOptions) {
- if (!doc) {
- return;
- }
- parseUseDirectives(doc);
- var svgUid = fabric.Object.__uid++,
- options = applyViewboxTransform(doc),
- descendants = fabric.util.toArray(doc.getElementsByTagName('*'));
- options.crossOrigin = parsingOptions && parsingOptions.crossOrigin;
- options.svgUid = svgUid;
- if (descendants.length === 0 && fabric.isLikelyNode) {
- // we're likely in node, where "o3-xml" library fails to gEBTN("*")
- // https://github.com/ajaxorg/node-o3-xml/issues/21
- descendants = doc.selectNodes('//*[name(.)!="svg"]');
- var arr = [];
- for (var i = 0, len = descendants.length; i < len; i++) {
- arr[i] = descendants[i];
- }
- descendants = arr;
- }
- var elements = descendants.filter(function(el) {
- applyViewboxTransform(el);
- return reAllowedSVGTagNames.test(el.nodeName.replace('svg:', '')) &&
- !hasAncestorWithNodeName(el, reNotAllowedAncestors); // http://www.w3.org/TR/SVG/struct.html#DefsElement
- });
- if (!elements || (elements && !elements.length)) {
- callback && callback([], {});
- return;
- }
- fabric.gradientDefs[svgUid] = fabric.getGradientDefs(doc);
- fabric.cssRules[svgUid] = fabric.getCSSRules(doc);
- // Precedence of rules: style > class > attribute
- fabric.parseElements(elements, function(instances) {
- if (callback) {
- callback(instances, options);
- }
- }, clone(options), reviver, parsingOptions);
- };
- var reFontDeclaration = new RegExp(
- '(normal|italic)?\\s*(normal|small-caps)?\\s*' +
- '(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900)?\\s*(' +
- fabric.reNum +
- '(?:px|cm|mm|em|pt|pc|in)*)(?:\\/(normal|' + fabric.reNum + '))?\\s+(.*)');
- extend(fabric, {
- /**
- * Parses a short font declaration, building adding its properties to a style object
- * @static
- * @function
- * @memberOf fabric
- * @param {String} value font declaration
- * @param {Object} oStyle definition
- */
- parseFontDeclaration: function(value, oStyle) {
- var match = value.match(reFontDeclaration);
- if (!match) {
- return;
- }
- var fontStyle = match[1],
- // font variant is not used
- // fontVariant = match[2],
- fontWeight = match[3],
- fontSize = match[4],
- lineHeight = match[5],
- fontFamily = match[6];
- if (fontStyle) {
- oStyle.fontStyle = fontStyle;
- }
- if (fontWeight) {
- oStyle.fontWeight = isNaN(parseFloat(fontWeight)) ? fontWeight : parseFloat(fontWeight);
- }
- if (fontSize) {
- oStyle.fontSize = parseUnit(fontSize);
- }
- if (fontFamily) {
- oStyle.fontFamily = fontFamily;
- }
- if (lineHeight) {
- oStyle.lineHeight = lineHeight === 'normal' ? 1 : lineHeight;
- }
- },
- /**
- * Parses an SVG document, returning all of the gradient declarations found in it
- * @static
- * @function
- * @memberOf fabric
- * @param {SVGDocument} doc SVG document to parse
- * @return {Object} Gradient definitions; key corresponds to element id, value -- to gradient definition element
- */
- getGradientDefs: function(doc) {
- var tagArray = [
- 'linearGradient',
- 'radialGradient',
- 'svg:linearGradient',
- 'svg:radialGradient'],
- elList = _getMultipleNodes(doc, tagArray),
- el, j = 0, id, xlink,
- gradientDefs = { }, idsToXlinkMap = { };
- j = elList.length;
- while (j--) {
- el = elList[j];
- xlink = el.getAttribute('xlink:href');
- id = el.getAttribute('id');
- if (xlink) {
- idsToXlinkMap[id] = xlink.substr(1);
- }
- gradientDefs[id] = el;
- }
- for (id in idsToXlinkMap) {
- var el2 = gradientDefs[idsToXlinkMap[id]].cloneNode(true);
- el = gradientDefs[id];
- while (el2.firstChild) {
- el.appendChild(el2.firstChild);
- }
- }
- return gradientDefs;
- },
- /**
- * Returns an object of attributes' name/value, given element and an array of attribute names;
- * Parses parent "g" nodes recursively upwards.
- * @static
- * @memberOf fabric
- * @param {DOMElement} element Element to parse
- * @param {Array} attributes Array of attributes to parse
- * @return {Object} object containing parsed attributes' names/values
- */
- parseAttributes: function(element, attributes, svgUid) {
- if (!element) {
- return;
- }
- var value,
- parentAttributes = { },
- fontSize;
- if (typeof svgUid === 'undefined') {
- svgUid = element.getAttribute('svgUid');
- }
- // if there's a parent container (`g` or `a` or `symbol` node), parse its attributes recursively upwards
- if (element.parentNode && reAllowedParents.test(element.parentNode.nodeName)) {
- parentAttributes = fabric.parseAttributes(element.parentNode, attributes, svgUid);
- }
- fontSize = (parentAttributes && parentAttributes.fontSize ) ||
- element.getAttribute('font-size') || fabric.Text.DEFAULT_SVG_FONT_SIZE;
- var ownAttributes = attributes.reduce(function(memo, attr) {
- value = element.getAttribute(attr);
- if (value) { // eslint-disable-line
- memo[attr] = value;
- }
- return memo;
- }, { });
- // add values parsed from style, which take precedence over attributes
- // (see: http://www.w3.org/TR/SVG/styling.html#UsingPresentationAttributes)
- ownAttributes = extend(ownAttributes,
- extend(getGlobalStylesForElement(element, svgUid), fabric.parseStyleAttribute(element)));
- var normalizedAttr, normalizedValue, normalizedStyle = {};
- for (var attr in ownAttributes) {
- normalizedAttr = normalizeAttr(attr);
- normalizedValue = normalizeValue(normalizedAttr, ownAttributes[attr], parentAttributes, fontSize);
- normalizedStyle[normalizedAttr] = normalizedValue;
- }
- if (normalizedStyle && normalizedStyle.font) {
- fabric.parseFontDeclaration(normalizedStyle.font, normalizedStyle);
- }
- var mergedAttrs = extend(parentAttributes, normalizedStyle);
- return reAllowedParents.test(element.nodeName) ? mergedAttrs : _setStrokeFillOpacity(mergedAttrs);
- },
- /**
- * Transforms an array of svg elements to corresponding fabric.* instances
- * @static
- * @memberOf fabric
- * @param {Array} elements Array of elements to parse
- * @param {Function} callback Being passed an array of fabric instances (transformed from SVG elements)
- * @param {Object} [options] Options object
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- */
- parseElements: function(elements, callback, options, reviver, parsingOptions) {
- new fabric.ElementsParser(elements, callback, options, reviver, parsingOptions).parse();
- },
- /**
- * Parses "style" attribute, retuning an object with values
- * @static
- * @memberOf fabric
- * @param {SVGElement} element Element to parse
- * @return {Object} Objects with values parsed from style attribute of an element
- */
- parseStyleAttribute: function(element) {
- var oStyle = { },
- style = element.getAttribute('style');
- if (!style) {
- return oStyle;
- }
- if (typeof style === 'string') {
- parseStyleString(style, oStyle);
- }
- else {
- parseStyleObject(style, oStyle);
- }
- return oStyle;
- },
- /**
- * Parses "points" attribute, returning an array of values
- * @static
- * @memberOf fabric
- * @param {String} points points attribute string
- * @return {Array} array of points
- */
- parsePointsAttribute: function(points) {
- // points attribute is required and must not be empty
- if (!points) {
- return null;
- }
- // replace commas with whitespace and remove bookending whitespace
- points = points.replace(/,/g, ' ').trim();
- points = points.split(/\s+/);
- var parsedPoints = [], i, len;
- i = 0;
- len = points.length;
- for (; i < len; i += 2) {
- parsedPoints.push({
- x: parseFloat(points[i]),
- y: parseFloat(points[i + 1])
- });
- }
- // odd number of points is an error
- // if (parsedPoints.length % 2 !== 0) {
- // return null;
- // }
- return parsedPoints;
- },
- /**
- * Returns CSS rules for a given SVG document
- * @static
- * @function
- * @memberOf fabric
- * @param {SVGDocument} doc SVG document to parse
- * @return {Object} CSS rules of this document
- */
- getCSSRules: function(doc) {
- var styles = doc.getElementsByTagName('style'),
- allRules = { }, rules;
- // very crude parsing of style contents
- for (var i = 0, len = styles.length; i < len; i++) {
- // IE9 doesn't support textContent, but provides text instead.
- var styleContents = styles[i].textContent || styles[i].text;
- // remove comments
- styleContents = styleContents.replace(/\/\*[\s\S]*?\*\//g, '');
- if (styleContents.trim() === '') {
- continue;
- }
- rules = styleContents.match(/[^{]*\{[\s\S]*?\}/g);
- rules = rules.map(function(rule) { return rule.trim(); });
- rules.forEach(function(rule) {
- var match = rule.match(/([\s\S]*?)\s*\{([^}]*)\}/),
- ruleObj = { }, declaration = match[2].trim(),
- propertyValuePairs = declaration.replace(/;$/, '').split(/\s*;\s*/);
- for (var i = 0, len = propertyValuePairs.length; i < len; i++) {
- var pair = propertyValuePairs[i].split(/\s*:\s*/),
- property = pair[0],
- value = pair[1];
- ruleObj[property] = value;
- }
- rule = match[1];
- rule.split(',').forEach(function(_rule) {
- _rule = _rule.replace(/^svg/i, '').trim();
- if (_rule === '') {
- return;
- }
- if (allRules[_rule]) {
- fabric.util.object.extend(allRules[_rule], ruleObj);
- }
- else {
- allRules[_rule] = fabric.util.object.clone(ruleObj);
- }
- });
- });
- }
- return allRules;
- },
- /**
- * Takes url corresponding to an SVG document, and parses it into a set of fabric objects.
- * Note that SVG is fetched via XMLHttpRequest, so it needs to conform to SOP (Same Origin Policy)
- * @memberOf fabric
- * @param {String} url
- * @param {Function} callback
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- * @param {Object} [options] Object containing options for parsing
- * @param {String} [options.crossOrigin] crossOrigin crossOrigin setting to use for external resources
- */
- loadSVGFromURL: function(url, callback, reviver, options) {
- url = url.replace(/^\n\s*/, '').trim();
- new fabric.util.request(url, {
- method: 'get',
- onComplete: onComplete
- });
- function onComplete(r) {
- var xml = r.responseXML;
- if (xml && !xml.documentElement && fabric.window.ActiveXObject && r.responseText) {
- xml = new ActiveXObject('Microsoft.XMLDOM');
- xml.async = 'false';
- //IE chokes on DOCTYPE
- xml.loadXML(r.responseText.replace(/<!DOCTYPE[\s\S]*?(\[[\s\S]*\])*?>/i, ''));
- }
- if (!xml || !xml.documentElement) {
- callback && callback(null);
- }
- fabric.parseSVGDocument(xml.documentElement, function (results, _options) {
- callback && callback(results, _options);
- }, reviver, options);
- }
- },
- /**
- * Takes string corresponding to an SVG document, and parses it into a set of fabric objects
- * @memberOf fabric
- * @param {String} string
- * @param {Function} callback
- * @param {Function} [reviver] Method for further parsing of SVG elements, called after each fabric object created.
- * @param {Object} [options] Object containing options for parsing
- * @param {String} [options.crossOrigin] crossOrigin crossOrigin setting to use for external resources
- */
- loadSVGFromString: function(string, callback, reviver, options) {
- string = string.trim();
- var doc;
- if (typeof DOMParser !== 'undefined') {
- var parser = new DOMParser();
- if (parser && parser.parseFromString) {
- doc = parser.parseFromString(string, 'text/xml');
- }
- }
- else if (fabric.window.ActiveXObject) {
- doc = new ActiveXObject('Microsoft.XMLDOM');
- doc.async = 'false';
- // IE chokes on DOCTYPE
- doc.loadXML(string.replace(/<!DOCTYPE[\s\S]*?(\[[\s\S]*\])*?>/i, ''));
- }
- fabric.parseSVGDocument(doc.documentElement, function (results, _options) {
- callback(results, _options);
- }, reviver, options);
- }
- });
- })(typeof exports !== 'undefined' ? exports : this);
- fabric.ElementsParser = function(elements, callback, options, reviver, parsingOptions) {
- this.elements = elements;
- this.callback = callback;
- this.options = options;
- this.reviver = reviver;
- this.svgUid = (options && options.svgUid) || 0;
- this.parsingOptions = parsingOptions;
- };
- fabric.ElementsParser.prototype.parse = function() {
- this.instances = new Array(this.elements.length);
- this.numElements = this.elements.length;
- this.createObjects();
- };
- fabric.ElementsParser.prototype.createObjects = function() {
- for (var i = 0, len = this.elements.length; i < len; i++) {
- this.elements[i].setAttribute('svgUid', this.svgUid);
- (function(_obj, i) {
- setTimeout(function() {
- _obj.createObject(_obj.elements[i], i);
- }, 0);
- })(this, i);
- }
- };
- fabric.ElementsParser.prototype.createObject = function(el, index) {
- var klass = fabric[fabric.util.string.capitalize(el.tagName.replace('svg:', ''))];
- if (klass && klass.fromElement) {
- try {
- this._createObject(klass, el, index);
- }
- catch (err) {
- fabric.log(err);
- }
- }
- else {
- this.checkIfDone();
- }
- };
- fabric.ElementsParser.prototype._createObject = function(klass, el, index) {
- if (klass.async) {
- klass.fromElement(el, this.createCallback(index, el), this.options);
- }
- else {
- var obj = klass.fromElement(el, this.options);
- this.resolveGradient(obj, 'fill');
- this.resolveGradient(obj, 'stroke');
- this.reviver && this.reviver(el, obj);
- this.instances[index] = obj;
- this.checkIfDone();
- }
- };
- fabric.ElementsParser.prototype.createCallback = function(index, el) {
- var _this = this;
- return function(obj) {
- _this.resolveGradient(obj, 'fill');
- _this.resolveGradient(obj, 'stroke');
- _this.reviver && _this.reviver(el, obj);
- _this.instances[index] = obj;
- _this.checkIfDone();
- };
- };
- fabric.ElementsParser.prototype.resolveGradient = function(obj, property) {
- var instanceFillValue = obj.get(property);
- if (!(/^url\(/).test(instanceFillValue)) {
- return;
- }
- var gradientId = instanceFillValue.slice(5, instanceFillValue.length - 1);
- if (fabric.gradientDefs[this.svgUid][gradientId]) {
- obj.set(property,
- fabric.Gradient.fromElement(fabric.gradientDefs[this.svgUid][gradientId], obj));
- }
- };
- fabric.ElementsParser.prototype.checkIfDone = function() {
- if (--this.numElements === 0) {
- this.instances = this.instances.filter(function(el) {
- // eslint-disable-next-line no-eq-null, eqeqeq
- return el != null;
- });
- this.callback(this.instances);
- }
- };
- (function(global) {
- 'use strict';
- /* Adaptation of work of Kevin Lindsey (kevin@kevlindev.com) */
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Point) {
- fabric.warn('fabric.Point is already defined');
- return;
- }
- fabric.Point = Point;
- /**
- * Point class
- * @class fabric.Point
- * @memberOf fabric
- * @constructor
- * @param {Number} x
- * @param {Number} y
- * @return {fabric.Point} thisArg
- */
- function Point(x, y) {
- this.x = x;
- this.y = y;
- }
- Point.prototype = /** @lends fabric.Point.prototype */ {
- type: 'point',
- constructor: Point,
- /**
- * Adds another point to this one and returns another one
- * @param {fabric.Point} that
- * @return {fabric.Point} new Point instance with added values
- */
- add: function (that) {
- return new Point(this.x + that.x, this.y + that.y);
- },
- /**
- * Adds another point to this one
- * @param {fabric.Point} that
- * @return {fabric.Point} thisArg
- * @chainable
- */
- addEquals: function (that) {
- this.x += that.x;
- this.y += that.y;
- return this;
- },
- /**
- * Adds value to this point and returns a new one
- * @param {Number} scalar
- * @return {fabric.Point} new Point with added value
- */
- scalarAdd: function (scalar) {
- return new Point(this.x + scalar, this.y + scalar);
- },
- /**
- * Adds value to this point
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- * @chainable
- */
- scalarAddEquals: function (scalar) {
- this.x += scalar;
- this.y += scalar;
- return this;
- },
- /**
- * Subtracts another point from this point and returns a new one
- * @param {fabric.Point} that
- * @return {fabric.Point} new Point object with subtracted values
- */
- subtract: function (that) {
- return new Point(this.x - that.x, this.y - that.y);
- },
- /**
- * Subtracts another point from this point
- * @param {fabric.Point} that
- * @return {fabric.Point} thisArg
- * @chainable
- */
- subtractEquals: function (that) {
- this.x -= that.x;
- this.y -= that.y;
- return this;
- },
- /**
- * Subtracts value from this point and returns a new one
- * @param {Number} scalar
- * @return {fabric.Point}
- */
- scalarSubtract: function (scalar) {
- return new Point(this.x - scalar, this.y - scalar);
- },
- /**
- * Subtracts value from this point
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- * @chainable
- */
- scalarSubtractEquals: function (scalar) {
- this.x -= scalar;
- this.y -= scalar;
- return this;
- },
- /**
- * Miltiplies this point by a value and returns a new one
- * TODO: rename in scalarMultiply in 2.0
- * @param {Number} scalar
- * @return {fabric.Point}
- */
- multiply: function (scalar) {
- return new Point(this.x * scalar, this.y * scalar);
- },
- /**
- * Miltiplies this point by a value
- * TODO: rename in scalarMultiplyEquals in 2.0
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- * @chainable
- */
- multiplyEquals: function (scalar) {
- this.x *= scalar;
- this.y *= scalar;
- return this;
- },
- /**
- * Divides this point by a value and returns a new one
- * TODO: rename in scalarDivide in 2.0
- * @param {Number} scalar
- * @return {fabric.Point}
- */
- divide: function (scalar) {
- return new Point(this.x / scalar, this.y / scalar);
- },
- /**
- * Divides this point by a value
- * TODO: rename in scalarDivideEquals in 2.0
- * @param {Number} scalar
- * @return {fabric.Point} thisArg
- * @chainable
- */
- divideEquals: function (scalar) {
- this.x /= scalar;
- this.y /= scalar;
- return this;
- },
- /**
- * Returns true if this point is equal to another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- eq: function (that) {
- return (this.x === that.x && this.y === that.y);
- },
- /**
- * Returns true if this point is less than another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- lt: function (that) {
- return (this.x < that.x && this.y < that.y);
- },
- /**
- * Returns true if this point is less than or equal to another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- lte: function (that) {
- return (this.x <= that.x && this.y <= that.y);
- },
- /**
- * Returns true if this point is greater another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- gt: function (that) {
- return (this.x > that.x && this.y > that.y);
- },
- /**
- * Returns true if this point is greater than or equal to another one
- * @param {fabric.Point} that
- * @return {Boolean}
- */
- gte: function (that) {
- return (this.x >= that.x && this.y >= that.y);
- },
- /**
- * Returns new point which is the result of linear interpolation with this one and another one
- * @param {fabric.Point} that
- * @param {Number} t , position of interpolation, between 0 and 1 default 0.5
- * @return {fabric.Point}
- */
- lerp: function (that, t) {
- if (typeof t === 'undefined') {
- t = 0.5;
- }
- t = Math.max(Math.min(1, t), 0);
- return new Point(this.x + (that.x - this.x) * t, this.y + (that.y - this.y) * t);
- },
- /**
- * Returns distance from this point and another one
- * @param {fabric.Point} that
- * @return {Number}
- */
- distanceFrom: function (that) {
- var dx = this.x - that.x,
- dy = this.y - that.y;
- return Math.sqrt(dx * dx + dy * dy);
- },
- /**
- * Returns the point between this point and another one
- * @param {fabric.Point} that
- * @return {fabric.Point}
- */
- midPointFrom: function (that) {
- return this.lerp(that);
- },
- /**
- * Returns a new point which is the min of this and another one
- * @param {fabric.Point} that
- * @return {fabric.Point}
- */
- min: function (that) {
- return new Point(Math.min(this.x, that.x), Math.min(this.y, that.y));
- },
- /**
- * Returns a new point which is the max of this and another one
- * @param {fabric.Point} that
- * @return {fabric.Point}
- */
- max: function (that) {
- return new Point(Math.max(this.x, that.x), Math.max(this.y, that.y));
- },
- /**
- * Returns string representation of this point
- * @return {String}
- */
- toString: function () {
- return this.x + ',' + this.y;
- },
- /**
- * Sets x/y of this point
- * @param {Number} x
- * @param {Number} y
- * @chainable
- */
- setXY: function (x, y) {
- this.x = x;
- this.y = y;
- return this;
- },
- /**
- * Sets x of this point
- * @param {Number} x
- * @chainable
- */
- setX: function (x) {
- this.x = x;
- return this;
- },
- /**
- * Sets y of this point
- * @param {Number} y
- * @chainable
- */
- setY: function (y) {
- this.y = y;
- return this;
- },
- /**
- * Sets x/y of this point from another point
- * @param {fabric.Point} that
- * @chainable
- */
- setFromPoint: function (that) {
- this.x = that.x;
- this.y = that.y;
- return this;
- },
- /**
- * Swaps x/y of this point and another point
- * @param {fabric.Point} that
- */
- swap: function (that) {
- var x = this.x,
- y = this.y;
- this.x = that.x;
- this.y = that.y;
- that.x = x;
- that.y = y;
- },
- /**
- * return a cloned instance of the point
- * @return {fabric.Point}
- */
- clone: function () {
- return new Point(this.x, this.y);
- }
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- /* Adaptation of work of Kevin Lindsey (kevin@kevlindev.com) */
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Intersection) {
- fabric.warn('fabric.Intersection is already defined');
- return;
- }
- /**
- * Intersection class
- * @class fabric.Intersection
- * @memberOf fabric
- * @constructor
- */
- function Intersection(status) {
- this.status = status;
- this.points = [];
- }
- fabric.Intersection = Intersection;
- fabric.Intersection.prototype = /** @lends fabric.Intersection.prototype */ {
- constructor: Intersection,
- /**
- * Appends a point to intersection
- * @param {fabric.Point} point
- * @return {fabric.Intersection} thisArg
- * @chainable
- */
- appendPoint: function (point) {
- this.points.push(point);
- return this;
- },
- /**
- * Appends points to intersection
- * @param {Array} points
- * @return {fabric.Intersection} thisArg
- * @chainable
- */
- appendPoints: function (points) {
- this.points = this.points.concat(points);
- return this;
- }
- };
- /**
- * Checks if one line intersects another
- * TODO: rename in intersectSegmentSegment
- * @static
- * @param {fabric.Point} a1
- * @param {fabric.Point} a2
- * @param {fabric.Point} b1
- * @param {fabric.Point} b2
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectLineLine = function (a1, a2, b1, b2) {
- var result,
- uaT = (b2.x - b1.x) * (a1.y - b1.y) - (b2.y - b1.y) * (a1.x - b1.x),
- ubT = (a2.x - a1.x) * (a1.y - b1.y) - (a2.y - a1.y) * (a1.x - b1.x),
- uB = (b2.y - b1.y) * (a2.x - a1.x) - (b2.x - b1.x) * (a2.y - a1.y);
- if (uB !== 0) {
- var ua = uaT / uB,
- ub = ubT / uB;
- if (0 <= ua && ua <= 1 && 0 <= ub && ub <= 1) {
- result = new Intersection('Intersection');
- result.appendPoint(new fabric.Point(a1.x + ua * (a2.x - a1.x), a1.y + ua * (a2.y - a1.y)));
- }
- else {
- result = new Intersection();
- }
- }
- else {
- if (uaT === 0 || ubT === 0) {
- result = new Intersection('Coincident');
- }
- else {
- result = new Intersection('Parallel');
- }
- }
- return result;
- };
- /**
- * Checks if line intersects polygon
- * TODO: rename in intersectSegmentPolygon
- * fix detection of coincident
- * @static
- * @param {fabric.Point} a1
- * @param {fabric.Point} a2
- * @param {Array} points
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectLinePolygon = function(a1, a2, points) {
- var result = new Intersection(),
- length = points.length,
- b1, b2, inter;
- for (var i = 0; i < length; i++) {
- b1 = points[i];
- b2 = points[(i + 1) % length];
- inter = Intersection.intersectLineLine(a1, a2, b1, b2);
- result.appendPoints(inter.points);
- }
- if (result.points.length > 0) {
- result.status = 'Intersection';
- }
- return result;
- };
- /**
- * Checks if polygon intersects another polygon
- * @static
- * @param {Array} points1
- * @param {Array} points2
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectPolygonPolygon = function (points1, points2) {
- var result = new Intersection(),
- length = points1.length;
- for (var i = 0; i < length; i++) {
- var a1 = points1[i],
- a2 = points1[(i + 1) % length],
- inter = Intersection.intersectLinePolygon(a1, a2, points2);
- result.appendPoints(inter.points);
- }
- if (result.points.length > 0) {
- result.status = 'Intersection';
- }
- return result;
- };
- /**
- * Checks if polygon intersects rectangle
- * @static
- * @param {Array} points
- * @param {fabric.Point} r1
- * @param {fabric.Point} r2
- * @return {fabric.Intersection}
- */
- fabric.Intersection.intersectPolygonRectangle = function (points, r1, r2) {
- var min = r1.min(r2),
- max = r1.max(r2),
- topRight = new fabric.Point(max.x, min.y),
- bottomLeft = new fabric.Point(min.x, max.y),
- inter1 = Intersection.intersectLinePolygon(min, topRight, points),
- inter2 = Intersection.intersectLinePolygon(topRight, max, points),
- inter3 = Intersection.intersectLinePolygon(max, bottomLeft, points),
- inter4 = Intersection.intersectLinePolygon(bottomLeft, min, points),
- result = new Intersection();
- result.appendPoints(inter1.points);
- result.appendPoints(inter2.points);
- result.appendPoints(inter3.points);
- result.appendPoints(inter4.points);
- if (result.points.length > 0) {
- result.status = 'Intersection';
- }
- return result;
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Color) {
- fabric.warn('fabric.Color is already defined.');
- return;
- }
- /**
- * Color class
- * The purpose of {@link fabric.Color} is to abstract and encapsulate common color operations;
- * {@link fabric.Color} is a constructor and creates instances of {@link fabric.Color} objects.
- *
- * @class fabric.Color
- * @param {String} color optional in hex or rgb(a) or hsl format or from known color list
- * @return {fabric.Color} thisArg
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2/#colors}
- */
- function Color(color) {
- if (!color) {
- this.setSource([0, 0, 0, 1]);
- }
- else {
- this._tryParsingColor(color);
- }
- }
- fabric.Color = Color;
- fabric.Color.prototype = /** @lends fabric.Color.prototype */ {
- /**
- * @private
- * @param {String|Array} color Color value to parse
- */
- _tryParsingColor: function(color) {
- var source;
- if (color in Color.colorNameMap) {
- color = Color.colorNameMap[color];
- }
- if (color === 'transparent') {
- source = [255, 255, 255, 0];
- }
- if (!source) {
- source = Color.sourceFromHex(color);
- }
- if (!source) {
- source = Color.sourceFromRgb(color);
- }
- if (!source) {
- source = Color.sourceFromHsl(color);
- }
- if (!source) {
- //if color is not recognize let's make black as canvas does
- source = [0, 0, 0, 1];
- }
- if (source) {
- this.setSource(source);
- }
- },
- /**
- * Adapted from <a href="https://rawgithub.com/mjijackson/mjijackson.github.com/master/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript.html">https://github.com/mjijackson</a>
- * @private
- * @param {Number} r Red color value
- * @param {Number} g Green color value
- * @param {Number} b Blue color value
- * @return {Array} Hsl color
- */
- _rgbToHsl: function(r, g, b) {
- r /= 255; g /= 255; b /= 255;
- var h, s, l,
- max = fabric.util.array.max([r, g, b]),
- min = fabric.util.array.min([r, g, b]);
- l = (max + min) / 2;
- if (max === min) {
- h = s = 0; // achromatic
- }
- else {
- var d = max - min;
- s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
- switch (max) {
- case r:
- h = (g - b) / d + (g < b ? 6 : 0);
- break;
- case g:
- h = (b - r) / d + 2;
- break;
- case b:
- h = (r - g) / d + 4;
- break;
- }
- h /= 6;
- }
- return [
- Math.round(h * 360),
- Math.round(s * 100),
- Math.round(l * 100)
- ];
- },
- /**
- * Returns source of this color (where source is an array representation; ex: [200, 200, 100, 1])
- * @return {Array}
- */
- getSource: function() {
- return this._source;
- },
- /**
- * Sets source of this color (where source is an array representation; ex: [200, 200, 100, 1])
- * @param {Array} source
- */
- setSource: function(source) {
- this._source = source;
- },
- /**
- * Returns color representation in RGB format
- * @return {String} ex: rgb(0-255,0-255,0-255)
- */
- toRgb: function() {
- var source = this.getSource();
- return 'rgb(' + source[0] + ',' + source[1] + ',' + source[2] + ')';
- },
- /**
- * Returns color representation in RGBA format
- * @return {String} ex: rgba(0-255,0-255,0-255,0-1)
- */
- toRgba: function() {
- var source = this.getSource();
- return 'rgba(' + source[0] + ',' + source[1] + ',' + source[2] + ',' + source[3] + ')';
- },
- /**
- * Returns color representation in HSL format
- * @return {String} ex: hsl(0-360,0%-100%,0%-100%)
- */
- toHsl: function() {
- var source = this.getSource(),
- hsl = this._rgbToHsl(source[0], source[1], source[2]);
- return 'hsl(' + hsl[0] + ',' + hsl[1] + '%,' + hsl[2] + '%)';
- },
- /**
- * Returns color representation in HSLA format
- * @return {String} ex: hsla(0-360,0%-100%,0%-100%,0-1)
- */
- toHsla: function() {
- var source = this.getSource(),
- hsl = this._rgbToHsl(source[0], source[1], source[2]);
- return 'hsla(' + hsl[0] + ',' + hsl[1] + '%,' + hsl[2] + '%,' + source[3] + ')';
- },
- /**
- * Returns color representation in HEX format
- * @return {String} ex: FF5555
- */
- toHex: function() {
- var source = this.getSource(), r, g, b;
- r = source[0].toString(16);
- r = (r.length === 1) ? ('0' + r) : r;
- g = source[1].toString(16);
- g = (g.length === 1) ? ('0' + g) : g;
- b = source[2].toString(16);
- b = (b.length === 1) ? ('0' + b) : b;
- return r.toUpperCase() + g.toUpperCase() + b.toUpperCase();
- },
- /**
- * Returns color representation in HEXA format
- * @return {String} ex: FF5555CC
- */
- toHexa: function() {
- var source = this.getSource(), a;
- a = source[3] * 255;
- a = a.toString(16);
- a = (a.length === 1) ? ('0' + a) : a;
- return this.toHex() + a.toUpperCase();
- },
- /**
- * Gets value of alpha channel for this color
- * @return {Number} 0-1
- */
- getAlpha: function() {
- return this.getSource()[3];
- },
- /**
- * Sets value of alpha channel for this color
- * @param {Number} alpha Alpha value 0-1
- * @return {fabric.Color} thisArg
- */
- setAlpha: function(alpha) {
- var source = this.getSource();
- source[3] = alpha;
- this.setSource(source);
- return this;
- },
- /**
- * Transforms color to its grayscale representation
- * @return {fabric.Color} thisArg
- */
- toGrayscale: function() {
- var source = this.getSource(),
- average = parseInt((source[0] * 0.3 + source[1] * 0.59 + source[2] * 0.11).toFixed(0), 10),
- currentAlpha = source[3];
- this.setSource([average, average, average, currentAlpha]);
- return this;
- },
- /**
- * Transforms color to its black and white representation
- * @param {Number} threshold
- * @return {fabric.Color} thisArg
- */
- toBlackWhite: function(threshold) {
- var source = this.getSource(),
- average = (source[0] * 0.3 + source[1] * 0.59 + source[2] * 0.11).toFixed(0),
- currentAlpha = source[3];
- threshold = threshold || 127;
- average = (Number(average) < Number(threshold)) ? 0 : 255;
- this.setSource([average, average, average, currentAlpha]);
- return this;
- },
- /**
- * Overlays color with another color
- * @param {String|fabric.Color} otherColor
- * @return {fabric.Color} thisArg
- */
- overlayWith: function(otherColor) {
- if (!(otherColor instanceof Color)) {
- otherColor = new Color(otherColor);
- }
- var result = [],
- alpha = this.getAlpha(),
- otherAlpha = 0.5,
- source = this.getSource(),
- otherSource = otherColor.getSource();
- for (var i = 0; i < 3; i++) {
- result.push(Math.round((source[i] * (1 - otherAlpha)) + (otherSource[i] * otherAlpha)));
- }
- result[3] = alpha;
- this.setSource(result);
- return this;
- }
- };
- /**
- * Regex matching color in RGB or RGBA formats (ex: rgb(0, 0, 0), rgba(255, 100, 10, 0.5), rgba( 255 , 100 , 10 , 0.5 ), rgb(1,1,1), rgba(100%, 60%, 10%, 0.5))
- * @static
- * @field
- * @memberOf fabric.Color
- */
- // eslint-disable-next-line max-len
- fabric.Color.reRGBa = /^rgba?\(\s*(\d{1,3}(?:\.\d+)?\%?)\s*,\s*(\d{1,3}(?:\.\d+)?\%?)\s*,\s*(\d{1,3}(?:\.\d+)?\%?)\s*(?:\s*,\s*(\d+(?:\.\d+)?)\s*)?\)$/;
- /**
- * Regex matching color in HSL or HSLA formats (ex: hsl(200, 80%, 10%), hsla(300, 50%, 80%, 0.5), hsla( 300 , 50% , 80% , 0.5 ))
- * @static
- * @field
- * @memberOf fabric.Color
- */
- fabric.Color.reHSLa = /^hsla?\(\s*(\d{1,3})\s*,\s*(\d{1,3}\%)\s*,\s*(\d{1,3}\%)\s*(?:\s*,\s*(\d+(?:\.\d+)?)\s*)?\)$/;
- /**
- * Regex matching color in HEX format (ex: #FF5544CC, #FF5555, 010155, aff)
- * @static
- * @field
- * @memberOf fabric.Color
- */
- fabric.Color.reHex = /^#?([0-9a-f]{8}|[0-9a-f]{6}|[0-9a-f]{4}|[0-9a-f]{3})$/i;
- /**
- * Map of the 17 basic color names with HEX code
- * @static
- * @field
- * @memberOf fabric.Color
- * @see: http://www.w3.org/TR/CSS2/syndata.html#color-units
- */
- fabric.Color.colorNameMap = {
- aqua: '#00FFFF',
- black: '#000000',
- blue: '#0000FF',
- fuchsia: '#FF00FF',
- gray: '#808080',
- grey: '#808080',
- green: '#008000',
- lime: '#00FF00',
- maroon: '#800000',
- navy: '#000080',
- olive: '#808000',
- orange: '#FFA500',
- purple: '#800080',
- red: '#FF0000',
- silver: '#C0C0C0',
- teal: '#008080',
- white: '#FFFFFF',
- yellow: '#FFFF00'
- };
- /**
- * @private
- * @param {Number} p
- * @param {Number} q
- * @param {Number} t
- * @return {Number}
- */
- function hue2rgb(p, q, t) {
- if (t < 0) {
- t += 1;
- }
- if (t > 1) {
- t -= 1;
- }
- if (t < 1 / 6) {
- return p + (q - p) * 6 * t;
- }
- if (t < 1 / 2) {
- return q;
- }
- if (t < 2 / 3) {
- return p + (q - p) * (2 / 3 - t) * 6;
- }
- return p;
- }
- /**
- * Returns new color object, when given a color in RGB format
- * @memberOf fabric.Color
- * @param {String} color Color value ex: rgb(0-255,0-255,0-255)
- * @return {fabric.Color}
- */
- fabric.Color.fromRgb = function(color) {
- return Color.fromSource(Color.sourceFromRgb(color));
- };
- /**
- * Returns array representation (ex: [100, 100, 200, 1]) of a color that's in RGB or RGBA format
- * @memberOf fabric.Color
- * @param {String} color Color value ex: rgb(0-255,0-255,0-255), rgb(0%-100%,0%-100%,0%-100%)
- * @return {Array} source
- */
- fabric.Color.sourceFromRgb = function(color) {
- var match = color.match(Color.reRGBa);
- if (match) {
- var r = parseInt(match[1], 10) / (/%$/.test(match[1]) ? 100 : 1) * (/%$/.test(match[1]) ? 255 : 1),
- g = parseInt(match[2], 10) / (/%$/.test(match[2]) ? 100 : 1) * (/%$/.test(match[2]) ? 255 : 1),
- b = parseInt(match[3], 10) / (/%$/.test(match[3]) ? 100 : 1) * (/%$/.test(match[3]) ? 255 : 1);
- return [
- parseInt(r, 10),
- parseInt(g, 10),
- parseInt(b, 10),
- match[4] ? parseFloat(match[4]) : 1
- ];
- }
- };
- /**
- * Returns new color object, when given a color in RGBA format
- * @static
- * @function
- * @memberOf fabric.Color
- * @param {String} color
- * @return {fabric.Color}
- */
- fabric.Color.fromRgba = Color.fromRgb;
- /**
- * Returns new color object, when given a color in HSL format
- * @param {String} color Color value ex: hsl(0-260,0%-100%,0%-100%)
- * @memberOf fabric.Color
- * @return {fabric.Color}
- */
- fabric.Color.fromHsl = function(color) {
- return Color.fromSource(Color.sourceFromHsl(color));
- };
- /**
- * Returns array representation (ex: [100, 100, 200, 1]) of a color that's in HSL or HSLA format.
- * Adapted from <a href="https://rawgithub.com/mjijackson/mjijackson.github.com/master/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript.html">https://github.com/mjijackson</a>
- * @memberOf fabric.Color
- * @param {String} color Color value ex: hsl(0-360,0%-100%,0%-100%) or hsla(0-360,0%-100%,0%-100%, 0-1)
- * @return {Array} source
- * @see http://http://www.w3.org/TR/css3-color/#hsl-color
- */
- fabric.Color.sourceFromHsl = function(color) {
- var match = color.match(Color.reHSLa);
- if (!match) {
- return;
- }
- var h = (((parseFloat(match[1]) % 360) + 360) % 360) / 360,
- s = parseFloat(match[2]) / (/%$/.test(match[2]) ? 100 : 1),
- l = parseFloat(match[3]) / (/%$/.test(match[3]) ? 100 : 1),
- r, g, b;
- if (s === 0) {
- r = g = b = l;
- }
- else {
- var q = l <= 0.5 ? l * (s + 1) : l + s - l * s,
- p = l * 2 - q;
- r = hue2rgb(p, q, h + 1 / 3);
- g = hue2rgb(p, q, h);
- b = hue2rgb(p, q, h - 1 / 3);
- }
- return [
- Math.round(r * 255),
- Math.round(g * 255),
- Math.round(b * 255),
- match[4] ? parseFloat(match[4]) : 1
- ];
- };
- /**
- * Returns new color object, when given a color in HSLA format
- * @static
- * @function
- * @memberOf fabric.Color
- * @param {String} color
- * @return {fabric.Color}
- */
- fabric.Color.fromHsla = Color.fromHsl;
- /**
- * Returns new color object, when given a color in HEX format
- * @static
- * @memberOf fabric.Color
- * @param {String} color Color value ex: FF5555
- * @return {fabric.Color}
- */
- fabric.Color.fromHex = function(color) {
- return Color.fromSource(Color.sourceFromHex(color));
- };
- /**
- * Returns array representation (ex: [100, 100, 200, 1]) of a color that's in HEX format
- * @static
- * @memberOf fabric.Color
- * @param {String} color ex: FF5555 or FF5544CC (RGBa)
- * @return {Array} source
- */
- fabric.Color.sourceFromHex = function(color) {
- if (color.match(Color.reHex)) {
- var value = color.slice(color.indexOf('#') + 1),
- isShortNotation = (value.length === 3 || value.length === 4),
- isRGBa = (value.length === 8 || value.length === 4),
- r = isShortNotation ? (value.charAt(0) + value.charAt(0)) : value.substring(0, 2),
- g = isShortNotation ? (value.charAt(1) + value.charAt(1)) : value.substring(2, 4),
- b = isShortNotation ? (value.charAt(2) + value.charAt(2)) : value.substring(4, 6),
- a = isRGBa ? (isShortNotation ? (value.charAt(3) + value.charAt(3)) : value.substring(6, 8)) : 'FF';
- return [
- parseInt(r, 16),
- parseInt(g, 16),
- parseInt(b, 16),
- parseFloat((parseInt(a, 16) / 255).toFixed(2))
- ];
- }
- };
- /**
- * Returns new color object, when given color in array representation (ex: [200, 100, 100, 0.5])
- * @static
- * @memberOf fabric.Color
- * @param {Array} source
- * @return {fabric.Color}
- */
- fabric.Color.fromSource = function(source) {
- var oColor = new Color();
- oColor.setSource(source);
- return oColor;
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- /* _FROM_SVG_START_ */
- function getColorStop(el) {
- var style = el.getAttribute('style'),
- offset = el.getAttribute('offset') || 0,
- color, colorAlpha, opacity;
- // convert percents to absolute values
- offset = parseFloat(offset) / (/%$/.test(offset) ? 100 : 1);
- offset = offset < 0 ? 0 : offset > 1 ? 1 : offset;
- if (style) {
- var keyValuePairs = style.split(/\s*;\s*/);
- if (keyValuePairs[keyValuePairs.length - 1] === '') {
- keyValuePairs.pop();
- }
- for (var i = keyValuePairs.length; i--; ) {
- var split = keyValuePairs[i].split(/\s*:\s*/),
- key = split[0].trim(),
- value = split[1].trim();
- if (key === 'stop-color') {
- color = value;
- }
- else if (key === 'stop-opacity') {
- opacity = value;
- }
- }
- }
- if (!color) {
- color = el.getAttribute('stop-color') || 'rgb(0,0,0)';
- }
- if (!opacity) {
- opacity = el.getAttribute('stop-opacity');
- }
- color = new fabric.Color(color);
- colorAlpha = color.getAlpha();
- opacity = isNaN(parseFloat(opacity)) ? 1 : parseFloat(opacity);
- opacity *= colorAlpha;
- return {
- offset: offset,
- color: color.toRgb(),
- opacity: opacity
- };
- }
- function getLinearCoords(el) {
- return {
- x1: el.getAttribute('x1') || 0,
- y1: el.getAttribute('y1') || 0,
- x2: el.getAttribute('x2') || '100%',
- y2: el.getAttribute('y2') || 0
- };
- }
- function getRadialCoords(el) {
- return {
- x1: el.getAttribute('fx') || el.getAttribute('cx') || '50%',
- y1: el.getAttribute('fy') || el.getAttribute('cy') || '50%',
- r1: 0,
- x2: el.getAttribute('cx') || '50%',
- y2: el.getAttribute('cy') || '50%',
- r2: el.getAttribute('r') || '50%'
- };
- }
- /* _FROM_SVG_END_ */
- /**
- * Gradient class
- * @class fabric.Gradient
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#gradients}
- * @see {@link fabric.Gradient#initialize} for constructor definition
- */
- fabric.Gradient = fabric.util.createClass(/** @lends fabric.Gradient.prototype */ {
- /**
- * Horizontal offset for aligning gradients coming from SVG when outside pathgroups
- * @type Number
- * @default 0
- */
- offsetX: 0,
- /**
- * Vertical offset for aligning gradients coming from SVG when outside pathgroups
- * @type Number
- * @default 0
- */
- offsetY: 0,
- /**
- * Constructor
- * @param {Object} [options] Options object with type, coords, gradientUnits and colorStops
- * @return {fabric.Gradient} thisArg
- */
- initialize: function(options) {
- options || (options = { });
- var coords = { };
- this.id = fabric.Object.__uid++;
- this.type = options.type || 'linear';
- coords = {
- x1: options.coords.x1 || 0,
- y1: options.coords.y1 || 0,
- x2: options.coords.x2 || 0,
- y2: options.coords.y2 || 0
- };
- if (this.type === 'radial') {
- coords.r1 = options.coords.r1 || 0;
- coords.r2 = options.coords.r2 || 0;
- }
- this.coords = coords;
- this.colorStops = options.colorStops.slice();
- if (options.gradientTransform) {
- this.gradientTransform = options.gradientTransform;
- }
- this.offsetX = options.offsetX || this.offsetX;
- this.offsetY = options.offsetY || this.offsetY;
- },
- /**
- * Adds another colorStop
- * @param {Object} colorStop Object with offset and color
- * @return {fabric.Gradient} thisArg
- */
- addColorStop: function(colorStops) {
- for (var position in colorStops) {
- var color = new fabric.Color(colorStops[position]);
- this.colorStops.push({
- offset: position,
- color: color.toRgb(),
- opacity: color.getAlpha()
- });
- }
- return this;
- },
- /**
- * Returns object representation of a gradient
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object}
- */
- toObject: function(propertiesToInclude) {
- var object = {
- type: this.type,
- coords: this.coords,
- colorStops: this.colorStops,
- offsetX: this.offsetX,
- offsetY: this.offsetY,
- gradientTransform: this.gradientTransform ? this.gradientTransform.concat() : this.gradientTransform
- };
- fabric.util.populateWithProperties(this, object, propertiesToInclude);
- return object;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an gradient
- * @param {Object} object Object to create a gradient for
- * @return {String} SVG representation of an gradient (linear/radial)
- */
- toSVG: function(object) {
- var coords = fabric.util.object.clone(this.coords),
- markup, commonAttributes;
- // colorStops must be sorted ascending
- this.colorStops.sort(function(a, b) {
- return a.offset - b.offset;
- });
- if (!(object.group && object.group.type === 'path-group')) {
- for (var prop in coords) {
- if (prop === 'x1' || prop === 'x2' || prop === 'r2') {
- coords[prop] += this.offsetX - object.width / 2;
- }
- else if (prop === 'y1' || prop === 'y2') {
- coords[prop] += this.offsetY - object.height / 2;
- }
- }
- }
- commonAttributes = 'id="SVGID_' + this.id +
- '" gradientUnits="userSpaceOnUse"';
- if (this.gradientTransform) {
- commonAttributes += ' gradientTransform="matrix(' + this.gradientTransform.join(' ') + ')" ';
- }
- if (this.type === 'linear') {
- markup = [
- '<linearGradient ',
- commonAttributes,
- ' x1="', coords.x1,
- '" y1="', coords.y1,
- '" x2="', coords.x2,
- '" y2="', coords.y2,
- '">\n'
- ];
- }
- else if (this.type === 'radial') {
- markup = [
- '<radialGradient ',
- commonAttributes,
- ' cx="', coords.x2,
- '" cy="', coords.y2,
- '" r="', coords.r2,
- '" fx="', coords.x1,
- '" fy="', coords.y1,
- '">\n'
- ];
- }
- for (var i = 0; i < this.colorStops.length; i++) {
- markup.push(
- '<stop ',
- 'offset="', (this.colorStops[i].offset * 100) + '%',
- '" style="stop-color:', this.colorStops[i].color,
- (this.colorStops[i].opacity !== null ? ';stop-opacity: ' + this.colorStops[i].opacity : ';'),
- '"/>\n'
- );
- }
- markup.push((this.type === 'linear' ? '</linearGradient>\n' : '</radialGradient>\n'));
- return markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns an instance of CanvasGradient
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Object} object
- * @return {CanvasGradient}
- */
- toLive: function(ctx, object) {
- var gradient, prop, coords = fabric.util.object.clone(this.coords);
- if (!this.type) {
- return;
- }
- if (object.group && object.group.type === 'path-group') {
- for (prop in coords) {
- if (prop === 'x1' || prop === 'x2') {
- coords[prop] += -this.offsetX + object.width / 2;
- }
- else if (prop === 'y1' || prop === 'y2') {
- coords[prop] += -this.offsetY + object.height / 2;
- }
- }
- }
- if (this.type === 'linear') {
- gradient = ctx.createLinearGradient(
- coords.x1, coords.y1, coords.x2, coords.y2);
- }
- else if (this.type === 'radial') {
- gradient = ctx.createRadialGradient(
- coords.x1, coords.y1, coords.r1, coords.x2, coords.y2, coords.r2);
- }
- for (var i = 0, len = this.colorStops.length; i < len; i++) {
- var color = this.colorStops[i].color,
- opacity = this.colorStops[i].opacity,
- offset = this.colorStops[i].offset;
- if (typeof opacity !== 'undefined') {
- color = new fabric.Color(color).setAlpha(opacity).toRgba();
- }
- gradient.addColorStop(parseFloat(offset), color);
- }
- return gradient;
- }
- });
- fabric.util.object.extend(fabric.Gradient, {
- /* _FROM_SVG_START_ */
- /**
- * Returns {@link fabric.Gradient} instance from an SVG element
- * @static
- * @memberOf fabric.Gradient
- * @param {SVGGradientElement} el SVG gradient element
- * @param {fabric.Object} instance
- * @return {fabric.Gradient} Gradient instance
- * @see http://www.w3.org/TR/SVG/pservers.html#LinearGradientElement
- * @see http://www.w3.org/TR/SVG/pservers.html#RadialGradientElement
- */
- fromElement: function(el, instance) {
- /**
- * @example:
- *
- * <linearGradient id="linearGrad1">
- * <stop offset="0%" stop-color="white"/>
- * <stop offset="100%" stop-color="black"/>
- * </linearGradient>
- *
- * OR
- *
- * <linearGradient id="linearGrad2">
- * <stop offset="0" style="stop-color:rgb(255,255,255)"/>
- * <stop offset="1" style="stop-color:rgb(0,0,0)"/>
- * </linearGradient>
- *
- * OR
- *
- * <radialGradient id="radialGrad1">
- * <stop offset="0%" stop-color="white" stop-opacity="1" />
- * <stop offset="50%" stop-color="black" stop-opacity="0.5" />
- * <stop offset="100%" stop-color="white" stop-opacity="1" />
- * </radialGradient>
- *
- * OR
- *
- * <radialGradient id="radialGrad2">
- * <stop offset="0" stop-color="rgb(255,255,255)" />
- * <stop offset="0.5" stop-color="rgb(0,0,0)" />
- * <stop offset="1" stop-color="rgb(255,255,255)" />
- * </radialGradient>
- *
- */
- var colorStopEls = el.getElementsByTagName('stop'),
- type,
- gradientUnits = el.getAttribute('gradientUnits') || 'objectBoundingBox',
- gradientTransform = el.getAttribute('gradientTransform'),
- colorStops = [],
- coords, ellipseMatrix;
- if (el.nodeName === 'linearGradient' || el.nodeName === 'LINEARGRADIENT') {
- type = 'linear';
- }
- else {
- type = 'radial';
- }
- if (type === 'linear') {
- coords = getLinearCoords(el);
- }
- else if (type === 'radial') {
- coords = getRadialCoords(el);
- }
- for (var i = colorStopEls.length; i--; ) {
- colorStops.push(getColorStop(colorStopEls[i]));
- }
- ellipseMatrix = _convertPercentUnitsToValues(instance, coords, gradientUnits);
- var gradient = new fabric.Gradient({
- type: type,
- coords: coords,
- colorStops: colorStops,
- offsetX: -instance.left,
- offsetY: -instance.top
- });
- if (gradientTransform || ellipseMatrix !== '') {
- gradient.gradientTransform = fabric.parseTransformAttribute((gradientTransform || '') + ellipseMatrix);
- }
- return gradient;
- },
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Gradient} instance from its object representation
- * @static
- * @memberOf fabric.Gradient
- * @param {Object} obj
- * @param {Object} [options] Options object
- */
- forObject: function(obj, options) {
- options || (options = { });
- _convertPercentUnitsToValues(obj, options.coords, 'userSpaceOnUse');
- return new fabric.Gradient(options);
- }
- });
- /**
- * @private
- */
- function _convertPercentUnitsToValues(object, options, gradientUnits) {
- var propValue, addFactor = 0, multFactor = 1, ellipseMatrix = '';
- for (var prop in options) {
- if (options[prop] === 'Infinity') {
- options[prop] = 1;
- }
- else if (options[prop] === '-Infinity') {
- options[prop] = 0;
- }
- propValue = parseFloat(options[prop], 10);
- if (typeof options[prop] === 'string' && /^\d+%$/.test(options[prop])) {
- multFactor = 0.01;
- }
- else {
- multFactor = 1;
- }
- if (prop === 'x1' || prop === 'x2' || prop === 'r2') {
- multFactor *= gradientUnits === 'objectBoundingBox' ? object.width : 1;
- addFactor = gradientUnits === 'objectBoundingBox' ? object.left || 0 : 0;
- }
- else if (prop === 'y1' || prop === 'y2') {
- multFactor *= gradientUnits === 'objectBoundingBox' ? object.height : 1;
- addFactor = gradientUnits === 'objectBoundingBox' ? object.top || 0 : 0;
- }
- options[prop] = propValue * multFactor + addFactor;
- }
- if (object.type === 'ellipse' &&
- options.r2 !== null &&
- gradientUnits === 'objectBoundingBox' &&
- object.rx !== object.ry) {
- var scaleFactor = object.ry / object.rx;
- ellipseMatrix = ' scale(1, ' + scaleFactor + ')';
- if (options.y1) {
- options.y1 /= scaleFactor;
- }
- if (options.y2) {
- options.y2 /= scaleFactor;
- }
- }
- return ellipseMatrix;
- }
- })();
- (function() {
- 'use strict';
- var toFixed = fabric.util.toFixed;
- /**
- * Pattern class
- * @class fabric.Pattern
- * @see {@link http://fabricjs.com/patterns|Pattern demo}
- * @see {@link http://fabricjs.com/dynamic-patterns|DynamicPattern demo}
- * @see {@link fabric.Pattern#initialize} for constructor definition
- */
- fabric.Pattern = fabric.util.createClass(/** @lends fabric.Pattern.prototype */ {
- /**
- * Repeat property of a pattern (one of repeat, repeat-x, repeat-y or no-repeat)
- * @type String
- * @default
- */
- repeat: 'repeat',
- /**
- * Pattern horizontal offset from object's left/top corner
- * @type Number
- * @default
- */
- offsetX: 0,
- /**
- * Pattern vertical offset from object's left/top corner
- * @type Number
- * @default
- */
- offsetY: 0,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @param {Function} [callback] function to invoke after callback init.
- * @return {fabric.Pattern} thisArg
- */
- initialize: function(options, callback) {
- options || (options = { });
- this.id = fabric.Object.__uid++;
- this.setOptions(options);
- if (!options.source || (options.source && typeof options.source !== 'string')) {
- callback && callback(this);
- return;
- }
- // function string
- if (typeof fabric.util.getFunctionBody(options.source) !== 'undefined') {
- this.source = new Function(fabric.util.getFunctionBody(options.source));
- callback && callback(this);
- }
- else {
- // img src string
- var _this = this;
- this.source = fabric.util.createImage();
- fabric.util.loadImage(options.source, function(img) {
- _this.source = img;
- callback && callback(_this);
- });
- }
- },
- /**
- * Returns object representation of a pattern
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of a pattern instance
- */
- toObject: function(propertiesToInclude) {
- var NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- source, object;
- // callback
- if (typeof this.source === 'function') {
- source = String(this.source);
- }
- // <img> element
- else if (typeof this.source.src === 'string') {
- source = this.source.src;
- }
- // <canvas> element
- else if (typeof this.source === 'object' && this.source.toDataURL) {
- source = this.source.toDataURL();
- }
- object = {
- type: 'pattern',
- source: source,
- repeat: this.repeat,
- offsetX: toFixed(this.offsetX, NUM_FRACTION_DIGITS),
- offsetY: toFixed(this.offsetY, NUM_FRACTION_DIGITS),
- };
- fabric.util.populateWithProperties(this, object, propertiesToInclude);
- return object;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of a pattern
- * @param {fabric.Object} object
- * @return {String} SVG representation of a pattern
- */
- toSVG: function(object) {
- var patternSource = typeof this.source === 'function' ? this.source() : this.source,
- patternWidth = patternSource.width / object.width,
- patternHeight = patternSource.height / object.height,
- patternOffsetX = this.offsetX / object.width,
- patternOffsetY = this.offsetY / object.height,
- patternImgSrc = '';
- if (this.repeat === 'repeat-x' || this.repeat === 'no-repeat') {
- patternHeight = 1;
- }
- if (this.repeat === 'repeat-y' || this.repeat === 'no-repeat') {
- patternWidth = 1;
- }
- if (patternSource.src) {
- patternImgSrc = patternSource.src;
- }
- else if (patternSource.toDataURL) {
- patternImgSrc = patternSource.toDataURL();
- }
- return '<pattern id="SVGID_' + this.id +
- '" x="' + patternOffsetX +
- '" y="' + patternOffsetY +
- '" width="' + patternWidth +
- '" height="' + patternHeight + '">\n' +
- '<image x="0" y="0"' +
- ' width="' + patternSource.width +
- '" height="' + patternSource.height +
- '" xlink:href="' + patternImgSrc +
- '"></image>\n' +
- '</pattern>\n';
- },
- /* _TO_SVG_END_ */
- setOptions: function(options) {
- for (var prop in options) {
- this[prop] = options[prop];
- }
- },
- /**
- * Returns an instance of CanvasPattern
- * @param {CanvasRenderingContext2D} ctx Context to create pattern
- * @return {CanvasPattern}
- */
- toLive: function(ctx) {
- var source = typeof this.source === 'function' ? this.source() : this.source;
- // if the image failed to load, return, and allow rest to continue loading
- if (!source) {
- return '';
- }
- // if an image
- if (typeof source.src !== 'undefined') {
- if (!source.complete) {
- return '';
- }
- if (source.naturalWidth === 0 || source.naturalHeight === 0) {
- return '';
- }
- }
- return ctx.createPattern(source, this.repeat);
- }
- });
- })();
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- toFixed = fabric.util.toFixed;
- if (fabric.Shadow) {
- fabric.warn('fabric.Shadow is already defined.');
- return;
- }
- /**
- * Shadow class
- * @class fabric.Shadow
- * @see {@link http://fabricjs.com/shadows|Shadow demo}
- * @see {@link fabric.Shadow#initialize} for constructor definition
- */
- fabric.Shadow = fabric.util.createClass(/** @lends fabric.Shadow.prototype */ {
- /**
- * Shadow color
- * @type String
- * @default
- */
- color: 'rgb(0,0,0)',
- /**
- * Shadow blur
- * @type Number
- */
- blur: 0,
- /**
- * Shadow horizontal offset
- * @type Number
- * @default
- */
- offsetX: 0,
- /**
- * Shadow vertical offset
- * @type Number
- * @default
- */
- offsetY: 0,
- /**
- * Whether the shadow should affect stroke operations
- * @type Boolean
- * @default
- */
- affectStroke: false,
- /**
- * Indicates whether toObject should include default values
- * @type Boolean
- * @default
- */
- includeDefaultValues: true,
- /**
- * Constructor
- * @param {Object|String} [options] Options object with any of color, blur, offsetX, offsetX properties or string (e.g. "rgba(0,0,0,0.2) 2px 2px 10px, "2px 2px 10px rgba(0,0,0,0.2)")
- * @return {fabric.Shadow} thisArg
- */
- initialize: function(options) {
- if (typeof options === 'string') {
- options = this._parseShadow(options);
- }
- for (var prop in options) {
- this[prop] = options[prop];
- }
- this.id = fabric.Object.__uid++;
- },
- /**
- * @private
- * @param {String} shadow Shadow value to parse
- * @return {Object} Shadow object with color, offsetX, offsetY and blur
- */
- _parseShadow: function(shadow) {
- var shadowStr = shadow.trim(),
- offsetsAndBlur = fabric.Shadow.reOffsetsAndBlur.exec(shadowStr) || [],
- color = shadowStr.replace(fabric.Shadow.reOffsetsAndBlur, '') || 'rgb(0,0,0)';
- return {
- color: color.trim(),
- offsetX: parseInt(offsetsAndBlur[1], 10) || 0,
- offsetY: parseInt(offsetsAndBlur[2], 10) || 0,
- blur: parseInt(offsetsAndBlur[3], 10) || 0
- };
- },
- /**
- * Returns a string representation of an instance
- * @see http://www.w3.org/TR/css-text-decor-3/#text-shadow
- * @return {String} Returns CSS3 text-shadow declaration
- */
- toString: function() {
- return [this.offsetX, this.offsetY, this.blur, this.color].join('px ');
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of a shadow
- * @param {fabric.Object} object
- * @return {String} SVG representation of a shadow
- */
- toSVG: function(object) {
- var fBoxX = 40, fBoxY = 40, NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- offset = fabric.util.rotateVector(
- { x: this.offsetX, y: this.offsetY },
- fabric.util.degreesToRadians(-object.angle)),
- BLUR_BOX = 20;
- if (object.width && object.height) {
- //http://www.w3.org/TR/SVG/filters.html#FilterEffectsRegion
- // we add some extra space to filter box to contain the blur ( 20 )
- fBoxX = toFixed((Math.abs(offset.x) + this.blur) / object.width, NUM_FRACTION_DIGITS) * 100 + BLUR_BOX;
- fBoxY = toFixed((Math.abs(offset.y) + this.blur) / object.height, NUM_FRACTION_DIGITS) * 100 + BLUR_BOX;
- }
- if (object.flipX) {
- offset.x *= -1;
- }
- if (object.flipY) {
- offset.y *= -1;
- }
- return (
- '<filter id="SVGID_' + this.id + '" y="-' + fBoxY + '%" height="' + (100 + 2 * fBoxY) + '%" ' +
- 'x="-' + fBoxX + '%" width="' + (100 + 2 * fBoxX) + '%" ' + '>\n' +
- '\t<feGaussianBlur in="SourceAlpha" stdDeviation="' +
- toFixed(this.blur ? this.blur / 2 : 0, NUM_FRACTION_DIGITS) + '"></feGaussianBlur>\n' +
- '\t<feOffset dx="' + toFixed(offset.x, NUM_FRACTION_DIGITS) +
- '" dy="' + toFixed(offset.y, NUM_FRACTION_DIGITS) + '" result="oBlur" ></feOffset>\n' +
- '\t<feFlood flood-color="' + this.color + '"/>\n' +
- '\t<feComposite in2="oBlur" operator="in" />\n' +
- '\t<feMerge>\n' +
- '\t\t<feMergeNode></feMergeNode>\n' +
- '\t\t<feMergeNode in="SourceGraphic"></feMergeNode>\n' +
- '\t</feMerge>\n' +
- '</filter>\n');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns object representation of a shadow
- * @return {Object} Object representation of a shadow instance
- */
- toObject: function() {
- if (this.includeDefaultValues) {
- return {
- color: this.color,
- blur: this.blur,
- offsetX: this.offsetX,
- offsetY: this.offsetY,
- affectStroke: this.affectStroke
- };
- }
- var obj = { }, proto = fabric.Shadow.prototype;
- ['color', 'blur', 'offsetX', 'offsetY', 'affectStroke'].forEach(function(prop) {
- if (this[prop] !== proto[prop]) {
- obj[prop] = this[prop];
- }
- }, this);
- return obj;
- }
- });
- /**
- * Regex matching shadow offsetX, offsetY and blur (ex: "2px 2px 10px rgba(0,0,0,0.2)", "rgb(0,255,0) 2px 2px")
- * @static
- * @field
- * @memberOf fabric.Shadow
- */
- // eslint-disable-next-line max-len
- fabric.Shadow.reOffsetsAndBlur = /(?:\s|^)(-?\d+(?:px)?(?:\s?|$))?(-?\d+(?:px)?(?:\s?|$))?(\d+(?:px)?)?(?:\s?|$)(?:$|\s)/;
- })(typeof exports !== 'undefined' ? exports : this);
- (function () {
- 'use strict';
- if (fabric.StaticCanvas) {
- fabric.warn('fabric.StaticCanvas is already defined.');
- return;
- }
- // aliases for faster resolution
- var extend = fabric.util.object.extend,
- getElementOffset = fabric.util.getElementOffset,
- removeFromArray = fabric.util.removeFromArray,
- toFixed = fabric.util.toFixed,
- transformPoint = fabric.util.transformPoint,
- invertTransform = fabric.util.invertTransform,
- CANVAS_INIT_ERROR = new Error('Could not initialize `canvas` element');
- /**
- * Static canvas class
- * @class fabric.StaticCanvas
- * @mixes fabric.Collection
- * @mixes fabric.Observable
- * @see {@link http://fabricjs.com/static_canvas|StaticCanvas demo}
- * @see {@link fabric.StaticCanvas#initialize} for constructor definition
- * @fires before:render
- * @fires after:render
- * @fires canvas:cleared
- * @fires object:added
- * @fires object:removed
- */
- fabric.StaticCanvas = fabric.util.createClass(fabric.CommonMethods, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Constructor
- * @param {HTMLElement | String} el <canvas> element to initialize instance on
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(el, options) {
- options || (options = { });
- this._initStatic(el, options);
- },
- /**
- * Background color of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setBackgroundColor}.
- * @type {(String|fabric.Pattern)}
- * @default
- */
- backgroundColor: '',
- /**
- * Background image of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setBackgroundImage}.
- * <b>Backwards incompatibility note:</b> The "backgroundImageOpacity"
- * and "backgroundImageStretch" properties are deprecated since 1.3.9.
- * Use {@link fabric.Image#opacity}, {@link fabric.Image#width} and {@link fabric.Image#height}.
- * @type fabric.Image
- * @default
- */
- backgroundImage: null,
- /**
- * Overlay color of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setOverlayColor}
- * @since 1.3.9
- * @type {(String|fabric.Pattern)}
- * @default
- */
- overlayColor: '',
- /**
- * Overlay image of canvas instance.
- * Should be set via {@link fabric.StaticCanvas#setOverlayImage}.
- * <b>Backwards incompatibility note:</b> The "overlayImageLeft"
- * and "overlayImageTop" properties are deprecated since 1.3.9.
- * Use {@link fabric.Image#left} and {@link fabric.Image#top}.
- * @type fabric.Image
- * @default
- */
- overlayImage: null,
- /**
- * Indicates whether toObject/toDatalessObject should include default values
- * @type Boolean
- * @default
- */
- includeDefaultValues: true,
- /**
- * Indicates whether objects' state should be saved
- * @type Boolean
- * @default
- */
- stateful: false,
- /**
- * Indicates whether {@link fabric.Collection.add}, {@link fabric.Collection.insertAt} and {@link fabric.Collection.remove} should also re-render canvas.
- * Disabling this option could give a great performance boost when adding/removing a lot of objects to/from canvas at once
- * (followed by a manual rendering after addition/deletion)
- * @type Boolean
- * @default
- */
- renderOnAddRemove: true,
- /**
- * Function that determines clipping of entire canvas area
- * Being passed context as first argument. See clipping canvas area in {@link https://github.com/kangax/fabric.js/wiki/FAQ}
- * @type Function
- * @default
- */
- clipTo: null,
- /**
- * Indicates whether object controls (borders/controls) are rendered above overlay image
- * @type Boolean
- * @default
- */
- controlsAboveOverlay: false,
- /**
- * Indicates whether the browser can be scrolled when using a touchscreen and dragging on the canvas
- * @type Boolean
- * @default
- */
- allowTouchScrolling: false,
- /**
- * Indicates whether this canvas will use image smoothing, this is on by default in browsers
- * @type Boolean
- * @default
- */
- imageSmoothingEnabled: true,
- /**
- * The transformation (in the format of Canvas transform) which focuses the viewport
- * @type Array
- * @default
- */
- viewportTransform: fabric.iMatrix.concat(),
- /**
- * if set to false background image is not affected by viewport transform
- * @since 1.6.3
- * @type Boolean
- * @default
- */
- backgroundVpt: true,
- /**
- * if set to false overlya image is not affected by viewport transform
- * @since 1.6.3
- * @type Boolean
- * @default
- */
- overlayVpt: true,
- /**
- * Callback; invoked right before object is about to be scaled/rotated
- */
- onBeforeScaleRotate: function () {
- /* NOOP */
- },
- /**
- * When true, canvas is scaled by devicePixelRatio for better rendering on retina screens
- */
- enableRetinaScaling: true,
- /**
- * Describe canvas element extension over design
- * properties are tl,tr,bl,br.
- * if canvas is not zoomed/panned those points are the four corner of canvas
- * if canvas is viewportTransformed you those points indicate the extension
- * of canvas element in plain untrasformed coordinates
- * The coordinates get updated with @method calcViewportBoundaries.
- * @memberOf fabric.StaticCanvas.prototype
- */
- vptCoords: { },
- /**
- * Based on vptCoords and object.aCoords, skip rendering of objects that
- * are not included in current viewport.
- * May greatly help in applications with crowded canvas and use of zoom/pan
- * If One of the corner of the bounding box of the object is on the canvas
- * the objects get rendered.
- * @memberOf fabric.StaticCanvas.prototype
- */
- skipOffscreen: false,
- /**
- * @private
- * @param {HTMLElement | String} el <canvas> element to initialize instance on
- * @param {Object} [options] Options object
- */
- _initStatic: function(el, options) {
- var cb = fabric.StaticCanvas.prototype.renderAll.bind(this);
- this._objects = [];
- this._createLowerCanvas(el);
- this._initOptions(options);
- this._setImageSmoothing();
- // only initialize retina scaling once
- if (!this.interactive) {
- this._initRetinaScaling();
- }
- if (options.overlayImage) {
- this.setOverlayImage(options.overlayImage, cb);
- }
- if (options.backgroundImage) {
- this.setBackgroundImage(options.backgroundImage, cb);
- }
- if (options.backgroundColor) {
- this.setBackgroundColor(options.backgroundColor, cb);
- }
- if (options.overlayColor) {
- this.setOverlayColor(options.overlayColor, cb);
- }
- this.calcOffset();
- },
- /**
- * @private
- */
- _isRetinaScaling: function() {
- return (fabric.devicePixelRatio !== 1 && this.enableRetinaScaling);
- },
- /**
- * @private
- * @return {Number} retinaScaling if applied, otherwise 1;
- */
- getRetinaScaling: function() {
- return this._isRetinaScaling() ? fabric.devicePixelRatio : 1;
- },
- /**
- * @private
- */
- _initRetinaScaling: function() {
- if (!this._isRetinaScaling()) {
- return;
- }
- this.lowerCanvasEl.setAttribute('width', this.width * fabric.devicePixelRatio);
- this.lowerCanvasEl.setAttribute('height', this.height * fabric.devicePixelRatio);
- this.contextContainer.scale(fabric.devicePixelRatio, fabric.devicePixelRatio);
- },
- /**
- * Calculates canvas element offset relative to the document
- * This method is also attached as "resize" event handler of window
- * @return {fabric.Canvas} instance
- * @chainable
- */
- calcOffset: function () {
- this._offset = getElementOffset(this.lowerCanvasEl);
- return this;
- },
- /**
- * Sets {@link fabric.StaticCanvas#overlayImage|overlay image} for this canvas
- * @param {(fabric.Image|String)} image fabric.Image instance or URL of an image to set overlay to
- * @param {Function} callback callback to invoke when image is loaded and set as an overlay
- * @param {Object} [options] Optional options to set for the {@link fabric.Image|overlay image}.
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/MnzHT/|jsFiddle demo}
- * @example <caption>Normal overlayImage with left/top = 0</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * // Needed to position overlayImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>overlayImage with different properties</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * opacity: 0.5,
- * angle: 45,
- * left: 400,
- * top: 400,
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>Stretched overlayImage #1 - width/height correspond to canvas width/height</caption>
- * fabric.Image.fromURL('http://fabricjs.com/assets/jail_cell_bars.png', function(img) {
- * img.set({width: canvas.width, height: canvas.height, originX: 'left', originY: 'top'});
- * canvas.setOverlayImage(img, canvas.renderAll.bind(canvas));
- * });
- * @example <caption>Stretched overlayImage #2 - width/height correspond to canvas width/height</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * width: canvas.width,
- * height: canvas.height,
- * // Needed to position overlayImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>overlayImage loaded from cross-origin</caption>
- * canvas.setOverlayImage('http://fabricjs.com/assets/jail_cell_bars.png', canvas.renderAll.bind(canvas), {
- * opacity: 0.5,
- * angle: 45,
- * left: 400,
- * top: 400,
- * originX: 'left',
- * originY: 'top',
- * crossOrigin: 'anonymous'
- * });
- */
- setOverlayImage: function (image, callback, options) {
- return this.__setBgOverlayImage('overlayImage', image, callback, options);
- },
- /**
- * Sets {@link fabric.StaticCanvas#backgroundImage|background image} for this canvas
- * @param {(fabric.Image|String)} image fabric.Image instance or URL of an image to set background to
- * @param {Function} callback Callback to invoke when image is loaded and set as background
- * @param {Object} [options] Optional options to set for the {@link fabric.Image|background image}.
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/YH9yD/|jsFiddle demo}
- * @example <caption>Normal backgroundImage with left/top = 0</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * // Needed to position backgroundImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>backgroundImage with different properties</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * opacity: 0.5,
- * angle: 45,
- * left: 400,
- * top: 400,
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>Stretched backgroundImage #1 - width/height correspond to canvas width/height</caption>
- * fabric.Image.fromURL('http://fabricjs.com/assets/honey_im_subtle.png', function(img) {
- * img.set({width: canvas.width, height: canvas.height, originX: 'left', originY: 'top'});
- * canvas.setBackgroundImage(img, canvas.renderAll.bind(canvas));
- * });
- * @example <caption>Stretched backgroundImage #2 - width/height correspond to canvas width/height</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * width: canvas.width,
- * height: canvas.height,
- * // Needed to position backgroundImage at 0/0
- * originX: 'left',
- * originY: 'top'
- * });
- * @example <caption>backgroundImage loaded from cross-origin</caption>
- * canvas.setBackgroundImage('http://fabricjs.com/assets/honey_im_subtle.png', canvas.renderAll.bind(canvas), {
- * opacity: 0.5,
- * angle: 45,
- * left: 400,
- * top: 400,
- * originX: 'left',
- * originY: 'top',
- * crossOrigin: 'anonymous'
- * });
- */
- setBackgroundImage: function (image, callback, options) {
- return this.__setBgOverlayImage('backgroundImage', image, callback, options);
- },
- /**
- * Sets {@link fabric.StaticCanvas#overlayColor|background color} for this canvas
- * @param {(String|fabric.Pattern)} overlayColor Color or pattern to set background color to
- * @param {Function} callback Callback to invoke when background color is set
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/pB55h/|jsFiddle demo}
- * @example <caption>Normal overlayColor - color value</caption>
- * canvas.setOverlayColor('rgba(255, 73, 64, 0.6)', canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as overlayColor</caption>
- * canvas.setOverlayColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png'
- * }, canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as overlayColor with repeat and offset</caption>
- * canvas.setOverlayColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png',
- * repeat: 'repeat',
- * offsetX: 200,
- * offsetY: 100
- * }, canvas.renderAll.bind(canvas));
- */
- setOverlayColor: function(overlayColor, callback) {
- return this.__setBgOverlayColor('overlayColor', overlayColor, callback);
- },
- /**
- * Sets {@link fabric.StaticCanvas#backgroundColor|background color} for this canvas
- * @param {(String|fabric.Pattern)} backgroundColor Color or pattern to set background color to
- * @param {Function} callback Callback to invoke when background color is set
- * @return {fabric.Canvas} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/hXzvk/|jsFiddle demo}
- * @example <caption>Normal backgroundColor - color value</caption>
- * canvas.setBackgroundColor('rgba(255, 73, 64, 0.6)', canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as backgroundColor</caption>
- * canvas.setBackgroundColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png'
- * }, canvas.renderAll.bind(canvas));
- * @example <caption>fabric.Pattern used as backgroundColor with repeat and offset</caption>
- * canvas.setBackgroundColor({
- * source: 'http://fabricjs.com/assets/escheresque_ste.png',
- * repeat: 'repeat',
- * offsetX: 200,
- * offsetY: 100
- * }, canvas.renderAll.bind(canvas));
- */
- setBackgroundColor: function(backgroundColor, callback) {
- return this.__setBgOverlayColor('backgroundColor', backgroundColor, callback);
- },
- /**
- * @private
- * @see {@link http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-context-2d-imagesmoothingenabled|WhatWG Canvas Standard}
- */
- _setImageSmoothing: function() {
- var ctx = this.getContext();
- ctx.imageSmoothingEnabled = ctx.imageSmoothingEnabled || ctx.webkitImageSmoothingEnabled
- || ctx.mozImageSmoothingEnabled || ctx.msImageSmoothingEnabled || ctx.oImageSmoothingEnabled;
- ctx.imageSmoothingEnabled = this.imageSmoothingEnabled;
- },
- /**
- * @private
- * @param {String} property Property to set ({@link fabric.StaticCanvas#backgroundImage|backgroundImage}
- * or {@link fabric.StaticCanvas#overlayImage|overlayImage})
- * @param {(fabric.Image|String|null)} image fabric.Image instance, URL of an image or null to set background or overlay to
- * @param {Function} callback Callback to invoke when image is loaded and set as background or overlay
- * @param {Object} [options] Optional options to set for the {@link fabric.Image|image}.
- */
- __setBgOverlayImage: function(property, image, callback, options) {
- if (typeof image === 'string') {
- fabric.util.loadImage(image, function(img) {
- img && (this[property] = new fabric.Image(img, options));
- callback && callback(img);
- }, this, options && options.crossOrigin);
- }
- else {
- options && image.setOptions(options);
- this[property] = image;
- callback && callback(image);
- }
- return this;
- },
- /**
- * @private
- * @param {String} property Property to set ({@link fabric.StaticCanvas#backgroundColor|backgroundColor}
- * or {@link fabric.StaticCanvas#overlayColor|overlayColor})
- * @param {(Object|String|null)} color Object with pattern information, color value or null
- * @param {Function} [callback] Callback is invoked when color is set
- */
- __setBgOverlayColor: function(property, color, callback) {
- this[property] = color;
- this._initGradient(color, property);
- this._initPattern(color, property, callback);
- return this;
- },
- /**
- * @private
- */
- _createCanvasElement: function(canvasEl) {
- var element = fabric.util.createCanvasElement(canvasEl);
- if (!element.style) {
- element.style = { };
- }
- if (!element) {
- throw CANVAS_INIT_ERROR;
- }
- if (typeof element.getContext === 'undefined') {
- throw CANVAS_INIT_ERROR;
- }
- return element;
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initOptions: function (options) {
- this._setOptions(options);
- this.width = this.width || parseInt(this.lowerCanvasEl.width, 10) || 0;
- this.height = this.height || parseInt(this.lowerCanvasEl.height, 10) || 0;
- if (!this.lowerCanvasEl.style) {
- return;
- }
- this.lowerCanvasEl.width = this.width;
- this.lowerCanvasEl.height = this.height;
- this.lowerCanvasEl.style.width = this.width + 'px';
- this.lowerCanvasEl.style.height = this.height + 'px';
- this.viewportTransform = this.viewportTransform.slice();
- },
- /**
- * Creates a bottom canvas
- * @private
- * @param {HTMLElement} [canvasEl]
- */
- _createLowerCanvas: function (canvasEl) {
- this.lowerCanvasEl = fabric.util.getById(canvasEl) || this._createCanvasElement(canvasEl);
- fabric.util.addClass(this.lowerCanvasEl, 'lower-canvas');
- if (this.interactive) {
- this._applyCanvasStyle(this.lowerCanvasEl);
- }
- this.contextContainer = this.lowerCanvasEl.getContext('2d');
- },
- /**
- * Returns canvas width (in px)
- * @return {Number}
- */
- getWidth: function () {
- return this.width;
- },
- /**
- * Returns canvas height (in px)
- * @return {Number}
- */
- getHeight: function () {
- return this.height;
- },
- /**
- * Sets width of this canvas instance
- * @param {Number|String} value Value to set width to
- * @param {Object} [options] Options object
- * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions
- * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setWidth: function (value, options) {
- return this.setDimensions({ width: value }, options);
- },
- /**
- * Sets height of this canvas instance
- * @param {Number|String} value Value to set height to
- * @param {Object} [options] Options object
- * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions
- * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setHeight: function (value, options) {
- return this.setDimensions({ height: value }, options);
- },
- /**
- * Sets dimensions (width, height) of this canvas instance. when options.cssOnly flag active you should also supply the unit of measure (px/%/em)
- * @param {Object} dimensions Object with width/height properties
- * @param {Number|String} [dimensions.width] Width of canvas element
- * @param {Number|String} [dimensions.height] Height of canvas element
- * @param {Object} [options] Options object
- * @param {Boolean} [options.backstoreOnly=false] Set the given dimensions only as canvas backstore dimensions
- * @param {Boolean} [options.cssOnly=false] Set the given dimensions only as css dimensions
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- setDimensions: function (dimensions, options) {
- var cssValue;
- options = options || {};
- for (var prop in dimensions) {
- cssValue = dimensions[prop];
- if (!options.cssOnly) {
- this._setBackstoreDimension(prop, dimensions[prop]);
- cssValue += 'px';
- }
- if (!options.backstoreOnly) {
- this._setCssDimension(prop, cssValue);
- }
- }
- this._initRetinaScaling();
- this._setImageSmoothing();
- this.calcOffset();
- if (!options.cssOnly) {
- this.renderAll();
- }
- return this;
- },
- /**
- * Helper for setting width/height
- * @private
- * @param {String} prop property (width|height)
- * @param {Number} value value to set property to
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- _setBackstoreDimension: function (prop, value) {
- this.lowerCanvasEl[prop] = value;
- if (this.upperCanvasEl) {
- this.upperCanvasEl[prop] = value;
- }
- if (this.cacheCanvasEl) {
- this.cacheCanvasEl[prop] = value;
- }
- this[prop] = value;
- return this;
- },
- /**
- * Helper for setting css width/height
- * @private
- * @param {String} prop property (width|height)
- * @param {String} value value to set property to
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- _setCssDimension: function (prop, value) {
- this.lowerCanvasEl.style[prop] = value;
- if (this.upperCanvasEl) {
- this.upperCanvasEl.style[prop] = value;
- }
- if (this.wrapperEl) {
- this.wrapperEl.style[prop] = value;
- }
- return this;
- },
- /**
- * Returns canvas zoom level
- * @return {Number}
- */
- getZoom: function () {
- return this.viewportTransform[0];
- },
- /**
- * Sets viewport transform of this canvas instance
- * @param {Array} vpt the transform in the form of context.transform
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setViewportTransform: function (vpt) {
- var activeGroup = this._activeGroup, object, ingoreVpt = false, skipAbsolute = true;
- this.viewportTransform = vpt;
- for (var i = 0, len = this._objects.length; i < len; i++) {
- object = this._objects[i];
- object.group || object.setCoords(ingoreVpt, skipAbsolute);
- }
- if (activeGroup) {
- activeGroup.setCoords(ingoreVpt, skipAbsolute);
- }
- this.calcViewportBoundaries();
- this.renderAll();
- return this;
- },
- /**
- * Sets zoom level of this canvas instance, zoom centered around point
- * @param {fabric.Point} point to zoom with respect to
- * @param {Number} value to set zoom to, less than 1 zooms out
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- zoomToPoint: function (point, value) {
- // TODO: just change the scale, preserve other transformations
- var before = point, vpt = this.viewportTransform.slice(0);
- point = transformPoint(point, invertTransform(this.viewportTransform));
- vpt[0] = value;
- vpt[3] = value;
- var after = transformPoint(point, vpt);
- vpt[4] += before.x - after.x;
- vpt[5] += before.y - after.y;
- return this.setViewportTransform(vpt);
- },
- /**
- * Sets zoom level of this canvas instance
- * @param {Number} value to set zoom to, less than 1 zooms out
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- setZoom: function (value) {
- this.zoomToPoint(new fabric.Point(0, 0), value);
- return this;
- },
- /**
- * Pan viewport so as to place point at top left corner of canvas
- * @param {fabric.Point} point to move to
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- absolutePan: function (point) {
- var vpt = this.viewportTransform.slice(0);
- vpt[4] = -point.x;
- vpt[5] = -point.y;
- return this.setViewportTransform(vpt);
- },
- /**
- * Pans viewpoint relatively
- * @param {fabric.Point} point (position vector) to move by
- * @return {fabric.Canvas} instance
- * @chainable true
- */
- relativePan: function (point) {
- return this.absolutePan(new fabric.Point(
- -point.x - this.viewportTransform[4],
- -point.y - this.viewportTransform[5]
- ));
- },
- /**
- * Returns <canvas> element corresponding to this instance
- * @return {HTMLCanvasElement}
- */
- getElement: function () {
- return this.lowerCanvasEl;
- },
- /**
- * @private
- * @param {fabric.Object} obj Object that was added
- */
- _onObjectAdded: function(obj) {
- this.stateful && obj.setupState();
- obj._set('canvas', this);
- obj.setCoords();
- this.fire('object:added', { target: obj });
- obj.fire('added');
- },
- /**
- * @private
- * @param {fabric.Object} obj Object that was removed
- */
- _onObjectRemoved: function(obj) {
- this.fire('object:removed', { target: obj });
- obj.fire('removed');
- delete obj.canvas;
- },
- /**
- * Clears specified context of canvas element
- * @param {CanvasRenderingContext2D} ctx Context to clear
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- clearContext: function(ctx) {
- ctx.clearRect(0, 0, this.width, this.height);
- return this;
- },
- /**
- * Returns context of canvas where objects are drawn
- * @return {CanvasRenderingContext2D}
- */
- getContext: function () {
- return this.contextContainer;
- },
- /**
- * Clears all contexts (background, main, top) of an instance
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- clear: function () {
- this._objects.length = 0;
- this.backgroundImage = null;
- this.overlayImage = null;
- this.backgroundColor = '';
- this.overlayColor = '';
- if (this._hasITextHandlers) {
- this.off('mouse:up', this._mouseUpITextHandler);
- this._iTextInstances = null;
- this._hasITextHandlers = false;
- }
- this.clearContext(this.contextContainer);
- this.fire('canvas:cleared');
- this.renderAll();
- return this;
- },
- /**
- * Renders the canvas
- * @return {fabric.Canvas} instance
- * @chainable
- */
- renderAll: function () {
- var canvasToDrawOn = this.contextContainer;
- this.renderCanvas(canvasToDrawOn, this._objects);
- return this;
- },
- /**
- * Calculate the position of the 4 corner of canvas with current viewportTransform.
- * helps to determinate when an object is in the current rendering viewport using
- * object absolute coordinates ( aCoords )
- * @return {Object} points.tl
- * @chainable
- */
- calcViewportBoundaries: function() {
- var points = { }, width = this.getWidth(), height = this.getHeight(),
- iVpt = invertTransform(this.viewportTransform);
- points.tl = transformPoint({ x: 0, y: 0 }, iVpt);
- points.br = transformPoint({ x: width, y: height }, iVpt);
- points.tr = new fabric.Point(points.br.x, points.tl.y);
- points.bl = new fabric.Point(points.tl.x, points.br.y);
- this.vptCoords = points;
- return points;
- },
- /**
- * Renders background, objects, overlay and controls.
- * @param {CanvasRenderingContext2D} ctx
- * @param {Array} objects to render
- * @return {fabric.Canvas} instance
- * @chainable
- */
- renderCanvas: function(ctx, objects) {
- this.calcViewportBoundaries();
- this.clearContext(ctx);
- this.fire('before:render');
- if (this.clipTo) {
- fabric.util.clipContext(this, ctx);
- }
- this._renderBackground(ctx);
- ctx.save();
- //apply viewport transform once for all rendering process
- ctx.transform.apply(ctx, this.viewportTransform);
- this._renderObjects(ctx, objects);
- ctx.restore();
- if (!this.controlsAboveOverlay && this.interactive) {
- this.drawControls(ctx);
- }
- if (this.clipTo) {
- ctx.restore();
- }
- this._renderOverlay(ctx);
- if (this.controlsAboveOverlay && this.interactive) {
- this.drawControls(ctx);
- }
- this.fire('after:render');
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Array} objects to render
- */
- _renderObjects: function(ctx, objects) {
- for (var i = 0, length = objects.length; i < length; ++i) {
- objects[i] && objects[i].render(ctx);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {string} property 'background' or 'overlay'
- */
- _renderBackgroundOrOverlay: function(ctx, property) {
- var object = this[property + 'Color'];
- if (object) {
- ctx.fillStyle = object.toLive
- ? object.toLive(ctx, this)
- : object;
- ctx.fillRect(
- object.offsetX || 0,
- object.offsetY || 0,
- this.width,
- this.height);
- }
- object = this[property + 'Image'];
- if (object) {
- if (this[property + 'Vpt']) {
- ctx.save();
- ctx.transform.apply(ctx, this.viewportTransform);
- }
- object.render(ctx);
- this[property + 'Vpt'] && ctx.restore();
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderBackground: function(ctx) {
- this._renderBackgroundOrOverlay(ctx, 'background');
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderOverlay: function(ctx) {
- this._renderBackgroundOrOverlay(ctx, 'overlay');
- },
- /**
- * Returns coordinates of a center of canvas.
- * Returned value is an object with top and left properties
- * @return {Object} object with "top" and "left" number values
- */
- getCenter: function () {
- return {
- top: this.getHeight() / 2,
- left: this.getWidth() / 2
- };
- },
- /**
- * Centers object horizontally in the canvas
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center horizontally
- * @return {fabric.Canvas} thisArg
- */
- centerObjectH: function (object) {
- return this._centerObject(object, new fabric.Point(this.getCenter().left, object.getCenterPoint().y));
- },
- /**
- * Centers object vertically in the canvas
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- centerObjectV: function (object) {
- return this._centerObject(object, new fabric.Point(object.getCenterPoint().x, this.getCenter().top));
- },
- /**
- * Centers object vertically and horizontally in the canvas
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically and horizontally
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- centerObject: function(object) {
- var center = this.getCenter();
-
- return this._centerObject(object, new fabric.Point(center.left, center.top));
- },
- /**
- * Centers object vertically and horizontally in the viewport
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically and horizontally
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- viewportCenterObject: function(object) {
- var vpCenter = this.getVpCenter();
- return this._centerObject(object, vpCenter);
- },
- /**
- * Centers object horizontally in the viewport, object.top is unchanged
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically and horizontally
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- viewportCenterObjectH: function(object) {
- var vpCenter = this.getVpCenter();
- this._centerObject(object, new fabric.Point(vpCenter.x, object.getCenterPoint().y));
- return this;
- },
- /**
- * Centers object Vertically in the viewport, object.top is unchanged
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @param {fabric.Object} object Object to center vertically and horizontally
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- viewportCenterObjectV: function(object) {
- var vpCenter = this.getVpCenter();
- return this._centerObject(object, new fabric.Point(object.getCenterPoint().x, vpCenter.y));
- },
- /**
- * Calculate the point in canvas that correspond to the center of actual viewport.
- * @return {fabric.Point} vpCenter, viewport center
- * @chainable
- */
- getVpCenter: function() {
- var center = this.getCenter(),
- iVpt = invertTransform(this.viewportTransform);
- return transformPoint({ x: center.left, y: center.top }, iVpt);
- },
- /**
- * @private
- * @param {fabric.Object} object Object to center
- * @param {fabric.Point} center Center point
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- _centerObject: function(object, center) {
- object.setPositionByOrigin(center, 'center', 'center');
- this.renderAll();
- return this;
- },
- /**
- * Returs dataless JSON representation of canvas
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {String} json string
- */
- toDatalessJSON: function (propertiesToInclude) {
- return this.toDatalessObject(propertiesToInclude);
- },
- /**
- * Returns object representation of canvas
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function (propertiesToInclude) {
- return this._toObjectMethod('toObject', propertiesToInclude);
- },
- /**
- * Returns dataless object representation of canvas
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toDatalessObject: function (propertiesToInclude) {
- return this._toObjectMethod('toDatalessObject', propertiesToInclude);
- },
- /**
- * @private
- */
- _toObjectMethod: function (methodName, propertiesToInclude) {
- var data = {
- objects: this._toObjects(methodName, propertiesToInclude)
- };
- extend(data, this.__serializeBgOverlay(methodName, propertiesToInclude));
- fabric.util.populateWithProperties(this, data, propertiesToInclude);
- return data;
- },
- /**
- * @private
- */
- _toObjects: function(methodName, propertiesToInclude) {
- return this.getObjects().filter(function(object) {
- return !object.excludeFromExport;
- }).map(function(instance) {
- return this._toObject(instance, methodName, propertiesToInclude);
- }, this);
- },
- /**
- * @private
- */
- _toObject: function(instance, methodName, propertiesToInclude) {
- var originalValue;
- if (!this.includeDefaultValues) {
- originalValue = instance.includeDefaultValues;
- instance.includeDefaultValues = false;
- }
- var object = instance[methodName](propertiesToInclude);
- if (!this.includeDefaultValues) {
- instance.includeDefaultValues = originalValue;
- }
- return object;
- },
- /**
- * @private
- */
- __serializeBgOverlay: function(methodName, propertiesToInclude) {
- var data = { };
- if (this.backgroundColor) {
- data.background = this.backgroundColor.toObject
- ? this.backgroundColor.toObject(propertiesToInclude)
- : this.backgroundColor;
- }
- if (this.overlayColor) {
- data.overlay = this.overlayColor.toObject
- ? this.overlayColor.toObject(propertiesToInclude)
- : this.overlayColor;
- }
- if (this.backgroundImage) {
- data.backgroundImage = this._toObject(this.backgroundImage, methodName, propertiesToInclude);
- }
- if (this.overlayImage) {
- data.overlayImage = this._toObject(this.overlayImage, methodName, propertiesToInclude);
- }
- return data;
- },
- /* _TO_SVG_START_ */
- /**
- * When true, getSvgTransform() will apply the StaticCanvas.viewportTransform to the SVG transformation. When true,
- * a zoomed canvas will then produce zoomed SVG output.
- * @type Boolean
- * @default
- */
- svgViewportTransformation: true,
- /**
- * Returns SVG representation of canvas
- * @function
- * @param {Object} [options] Options object for SVG output
- * @param {Boolean} [options.suppressPreamble=false] If true xml tag is not included
- * @param {Object} [options.viewBox] SVG viewbox object
- * @param {Number} [options.viewBox.x] x-cooridnate of viewbox
- * @param {Number} [options.viewBox.y] y-coordinate of viewbox
- * @param {Number} [options.viewBox.width] Width of viewbox
- * @param {Number} [options.viewBox.height] Height of viewbox
- * @param {String} [options.encoding=UTF-8] Encoding of SVG output
- * @param {String} [options.width] desired width of svg with or without units
- * @param {String} [options.height] desired height of svg with or without units
- * @param {Function} [reviver] Method for further parsing of svg elements, called after each fabric object converted into svg representation.
- * @return {String} SVG string
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#serialization}
- * @see {@link http://jsfiddle.net/fabricjs/jQ3ZZ/|jsFiddle demo}
- * @example <caption>Normal SVG output</caption>
- * var svg = canvas.toSVG();
- * @example <caption>SVG output without preamble (without <?xml ../>)</caption>
- * var svg = canvas.toSVG({suppressPreamble: true});
- * @example <caption>SVG output with viewBox attribute</caption>
- * var svg = canvas.toSVG({
- * viewBox: {
- * x: 100,
- * y: 100,
- * width: 200,
- * height: 300
- * }
- * });
- * @example <caption>SVG output with different encoding (default: UTF-8)</caption>
- * var svg = canvas.toSVG({encoding: 'ISO-8859-1'});
- * @example <caption>Modify SVG output with reviver function</caption>
- * var svg = canvas.toSVG(null, function(svg) {
- * return svg.replace('stroke-dasharray: ; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; ', '');
- * });
- */
- toSVG: function(options, reviver) {
- options || (options = { });
- var markup = [];
- this._setSVGPreamble(markup, options);
- this._setSVGHeader(markup, options);
- this._setSVGBgOverlayColor(markup, 'backgroundColor');
- this._setSVGBgOverlayImage(markup, 'backgroundImage', reviver);
- this._setSVGObjects(markup, reviver);
- this._setSVGBgOverlayColor(markup, 'overlayColor');
- this._setSVGBgOverlayImage(markup, 'overlayImage', reviver);
- markup.push('</svg>');
- return markup.join('');
- },
- /**
- * @private
- */
- _setSVGPreamble: function(markup, options) {
- if (options.suppressPreamble) {
- return;
- }
- markup.push(
- '<?xml version="1.0" encoding="', (options.encoding || 'UTF-8'), '" standalone="no" ?>\n',
- '<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" ',
- '"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n'
- );
- },
- /**
- * @private
- */
- _setSVGHeader: function(markup, options) {
- var width = options.width || this.width,
- height = options.height || this.height,
- vpt, viewBox = 'viewBox="0 0 ' + this.width + ' ' + this.height + '" ',
- NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS;
- if (options.viewBox) {
- viewBox = 'viewBox="' +
- options.viewBox.x + ' ' +
- options.viewBox.y + ' ' +
- options.viewBox.width + ' ' +
- options.viewBox.height + '" ';
- }
- else {
- if (this.svgViewportTransformation) {
- vpt = this.viewportTransform;
- viewBox = 'viewBox="' +
- toFixed(-vpt[4] / vpt[0], NUM_FRACTION_DIGITS) + ' ' +
- toFixed(-vpt[5] / vpt[3], NUM_FRACTION_DIGITS) + ' ' +
- toFixed(this.width / vpt[0], NUM_FRACTION_DIGITS) + ' ' +
- toFixed(this.height / vpt[3], NUM_FRACTION_DIGITS) + '" ';
- }
- }
- markup.push(
- '<svg ',
- 'xmlns="http://www.w3.org/2000/svg" ',
- 'xmlns:xlink="http://www.w3.org/1999/xlink" ',
- 'version="1.1" ',
- 'width="', width, '" ',
- 'height="', height, '" ',
- viewBox,
- 'xml:space="preserve">\n',
- '<desc>Created with Fabric.js ', fabric.version, '</desc>\n',
- '<defs>\n',
- this.createSVGFontFacesMarkup(),
- this.createSVGRefElementsMarkup(),
- '</defs>\n'
- );
- },
- /**
- * Creates markup containing SVG referenced elements like patterns, gradients etc.
- * @return {String}
- */
- createSVGRefElementsMarkup: function() {
- var _this = this,
- markup = ['backgroundColor', 'overlayColor'].map(function(prop) {
- var fill = _this[prop];
- if (fill && fill.toLive) {
- return fill.toSVG(_this, false);
- }
- });
- return markup.join('');
- },
- /**
- * Creates markup containing SVG font faces,
- * font URLs for font faces must be collected by developers
- * and are not extracted from the DOM by fabricjs
- * @param {Array} objects Array of fabric objects
- * @return {String}
- */
- createSVGFontFacesMarkup: function() {
- var markup = '', fontList = { }, obj, fontFamily,
- style, row, rowIndex, _char, charIndex,
- fontPaths = fabric.fontPaths, objects = this.getObjects();
- for (var i = 0, len = objects.length; i < len; i++) {
- obj = objects[i];
- fontFamily = obj.fontFamily;
- if (obj.type.indexOf('text') === -1 || fontList[fontFamily] || !fontPaths[fontFamily]) {
- continue;
- }
- fontList[fontFamily] = true;
- if (!obj.styles) {
- continue;
- }
- style = obj.styles;
- for (rowIndex in style) {
- row = style[rowIndex];
- for (charIndex in row) {
- _char = row[charIndex];
- fontFamily = _char.fontFamily;
- if (!fontList[fontFamily] && fontPaths[fontFamily]) {
- fontList[fontFamily] = true;
- }
- }
- }
- }
- for (var j in fontList) {
- markup += [
- '\t\t@font-face {\n',
- '\t\t\tfont-family: \'', j, '\';\n',
- '\t\t\tsrc: url(\'', fontPaths[j], '\');\n',
- '\t\t}\n'
- ].join('');
- }
- if (markup) {
- markup = [
- '\t<style type="text/css">',
- '<![CDATA[\n',
- markup,
- ']]>',
- '</style>\n'
- ].join('');
- }
- return markup;
- },
- /**
- * @private
- */
- _setSVGObjects: function(markup, reviver) {
- var instance;
- for (var i = 0, objects = this.getObjects(), len = objects.length; i < len; i++) {
- instance = objects[i];
- if (instance.excludeFromExport) {
- continue;
- }
- this._setSVGObject(markup, instance, reviver);
- }
- },
- /**
- * push single object svg representation in the markup
- * @private
- */
- _setSVGObject: function(markup, instance, reviver) {
- markup.push(instance.toSVG(reviver));
- },
- /**
- * @private
- */
- _setSVGBgOverlayImage: function(markup, property, reviver) {
- if (this[property] && this[property].toSVG) {
- markup.push(this[property].toSVG(reviver));
- }
- },
- /**
- * @private
- */
- _setSVGBgOverlayColor: function(markup, property) {
- var filler = this[property];
- if (!filler) {
- return;
- }
- if (filler.toLive) {
- var repeat = filler.repeat;
- markup.push(
- '<rect transform="translate(', this.width / 2, ',', this.height / 2, ')"',
- ' x="', filler.offsetX - this.width / 2, '" y="', filler.offsetY - this.height / 2, '" ',
- 'width="',
- (repeat === 'repeat-y' || repeat === 'no-repeat'
- ? filler.source.width
- : this.width),
- '" height="',
- (repeat === 'repeat-x' || repeat === 'no-repeat'
- ? filler.source.height
- : this.height),
- '" fill="url(#SVGID_' + filler.id + ')"',
- '></rect>\n'
- );
- }
- else {
- markup.push(
- '<rect x="0" y="0" ',
- 'width="', this.width,
- '" height="', this.height,
- '" fill="', this[property], '"',
- '></rect>\n'
- );
- }
- },
- /* _TO_SVG_END_ */
- /**
- * Moves an object or the objects of a multiple selection
- * to the bottom of the stack of drawn objects
- * @param {fabric.Object} object Object to send to back
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- sendToBack: function (object) {
- if (!object) {
- return this;
- }
- var activeGroup = this._activeGroup,
- i, obj, objs;
- if (object === activeGroup) {
- objs = activeGroup._objects;
- for (i = objs.length; i--;) {
- obj = objs[i];
- removeFromArray(this._objects, obj);
- this._objects.unshift(obj);
- }
- }
- else {
- removeFromArray(this._objects, object);
- this._objects.unshift(object);
- }
- return this.renderAll && this.renderAll();
- },
- /**
- * Moves an object or the objects of a multiple selection
- * to the top of the stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- bringToFront: function (object) {
- if (!object) {
- return this;
- }
- var activeGroup = this._activeGroup,
- i, obj, objs;
- if (object === activeGroup) {
- objs = activeGroup._objects;
- for (i = 0; i < objs.length; i++) {
- obj = objs[i];
- removeFromArray(this._objects, obj);
- this._objects.push(obj);
- }
- }
- else {
- removeFromArray(this._objects, object);
- this._objects.push(object);
- }
- return this.renderAll && this.renderAll();
- },
- /**
- * Moves an object or a selection down in stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @param {Boolean} [intersecting] If `true`, send object behind next lower intersecting object
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- sendBackwards: function (object, intersecting) {
- if (!object) {
- return this;
- }
- var activeGroup = this._activeGroup,
- i, obj, idx, newIdx, objs;
- if (object === activeGroup) {
- objs = activeGroup._objects;
- for (i = 0; i < objs.length; i++) {
- obj = objs[i];
- idx = this._objects.indexOf(obj);
- if (idx !== 0) {
- newIdx = idx - 1;
- removeFromArray(this._objects, obj);
- this._objects.splice(newIdx, 0, obj);
- }
- }
- }
- else {
- idx = this._objects.indexOf(object);
- if (idx !== 0) {
- // if object is not on the bottom of stack
- newIdx = this._findNewLowerIndex(object, idx, intersecting);
- removeFromArray(this._objects, object);
- this._objects.splice(newIdx, 0, object);
- }
- }
- this.renderAll && this.renderAll();
- return this;
- },
- /**
- * @private
- */
- _findNewLowerIndex: function(object, idx, intersecting) {
- var newIdx;
- if (intersecting) {
- newIdx = idx;
- // traverse down the stack looking for the nearest intersecting object
- for (var i = idx - 1; i >= 0; --i) {
- var isIntersecting = object.intersectsWithObject(this._objects[i]) ||
- object.isContainedWithinObject(this._objects[i]) ||
- this._objects[i].isContainedWithinObject(object);
- if (isIntersecting) {
- newIdx = i;
- break;
- }
- }
- }
- else {
- newIdx = idx - 1;
- }
- return newIdx;
- },
- /**
- * Moves an object or a selection up in stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @param {Boolean} [intersecting] If `true`, send object in front of next upper intersecting object
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- bringForward: function (object, intersecting) {
- if (!object) {
- return this;
- }
- var activeGroup = this._activeGroup,
- i, obj, idx, newIdx, objs;
- if (object === activeGroup) {
- objs = activeGroup._objects;
- for (i = objs.length; i--;) {
- obj = objs[i];
- idx = this._objects.indexOf(obj);
- if (idx !== this._objects.length - 1) {
- newIdx = idx + 1;
- removeFromArray(this._objects, obj);
- this._objects.splice(newIdx, 0, obj);
- }
- }
- }
- else {
- idx = this._objects.indexOf(object);
- if (idx !== this._objects.length - 1) {
- // if object is not on top of stack (last item in an array)
- newIdx = this._findNewUpperIndex(object, idx, intersecting);
- removeFromArray(this._objects, object);
- this._objects.splice(newIdx, 0, object);
- }
- }
- this.renderAll && this.renderAll();
- return this;
- },
- /**
- * @private
- */
- _findNewUpperIndex: function(object, idx, intersecting) {
- var newIdx;
- if (intersecting) {
- newIdx = idx;
- // traverse up the stack looking for the nearest intersecting object
- for (var i = idx + 1; i < this._objects.length; ++i) {
- var isIntersecting = object.intersectsWithObject(this._objects[i]) ||
- object.isContainedWithinObject(this._objects[i]) ||
- this._objects[i].isContainedWithinObject(object);
- if (isIntersecting) {
- newIdx = i;
- break;
- }
- }
- }
- else {
- newIdx = idx + 1;
- }
- return newIdx;
- },
- /**
- * Moves an object to specified level in stack of drawn objects
- * @param {fabric.Object} object Object to send
- * @param {Number} index Position to move to
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- moveTo: function (object, index) {
- removeFromArray(this._objects, object);
- this._objects.splice(index, 0, object);
- return this.renderAll && this.renderAll();
- },
- /**
- * Clears a canvas element and removes all event listeners
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- dispose: function () {
- this.clear();
- return this;
- },
- /**
- * Returns a string representation of an instance
- * @return {String} string representation of an instance
- */
- toString: function () {
- return '#<fabric.Canvas (' + this.complexity() + '): ' +
- '{ objects: ' + this.getObjects().length + ' }>';
- }
- });
- extend(fabric.StaticCanvas.prototype, fabric.Observable);
- extend(fabric.StaticCanvas.prototype, fabric.Collection);
- extend(fabric.StaticCanvas.prototype, fabric.DataURLExporter);
- extend(fabric.StaticCanvas, /** @lends fabric.StaticCanvas */ {
- /**
- * @static
- * @type String
- * @default
- */
- EMPTY_JSON: '{"objects": [], "background": "white"}',
- /**
- * Provides a way to check support of some of the canvas methods
- * (either those of HTMLCanvasElement itself, or rendering context)
- *
- * @param {String} methodName Method to check support for;
- * Could be one of "getImageData", "toDataURL", "toDataURLWithQuality" or "setLineDash"
- * @return {Boolean | null} `true` if method is supported (or at least exists),
- * `null` if canvas element or context can not be initialized
- */
- supports: function (methodName) {
- var el = fabric.util.createCanvasElement();
- if (!el || !el.getContext) {
- return null;
- }
- var ctx = el.getContext('2d');
- if (!ctx) {
- return null;
- }
- switch (methodName) {
- case 'getImageData':
- return typeof ctx.getImageData !== 'undefined';
- case 'setLineDash':
- return typeof ctx.setLineDash !== 'undefined';
- case 'toDataURL':
- return typeof el.toDataURL !== 'undefined';
- case 'toDataURLWithQuality':
- try {
- el.toDataURL('image/jpeg', 0);
- return true;
- }
- catch (e) { }
- return false;
- default:
- return null;
- }
- }
- });
- /**
- * Returns JSON representation of canvas
- * @function
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {String} JSON string
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#serialization}
- * @see {@link http://jsfiddle.net/fabricjs/pec86/|jsFiddle demo}
- * @example <caption>JSON without additional properties</caption>
- * var json = canvas.toJSON();
- * @example <caption>JSON with additional properties included</caption>
- * var json = canvas.toJSON(['lockMovementX', 'lockMovementY', 'lockRotation', 'lockScalingX', 'lockScalingY', 'lockUniScaling']);
- * @example <caption>JSON without default values</caption>
- * canvas.includeDefaultValues = false;
- * var json = canvas.toJSON();
- */
- fabric.StaticCanvas.prototype.toJSON = fabric.StaticCanvas.prototype.toObject;
- })();
- /**
- * BaseBrush class
- * @class fabric.BaseBrush
- * @see {@link http://fabricjs.com/freedrawing|Freedrawing demo}
- */
- fabric.BaseBrush = fabric.util.createClass(/** @lends fabric.BaseBrush.prototype */ {
- /**
- * Color of a brush
- * @type String
- * @default
- */
- color: 'rgb(0, 0, 0)',
- /**
- * Width of a brush
- * @type Number
- * @default
- */
- width: 1,
- /**
- * Shadow object representing shadow of this shape.
- * <b>Backwards incompatibility note:</b> This property replaces "shadowColor" (String), "shadowOffsetX" (Number),
- * "shadowOffsetY" (Number) and "shadowBlur" (Number) since v1.2.12
- * @type fabric.Shadow
- * @default
- */
- shadow: null,
- /**
- * Line endings style of a brush (one of "butt", "round", "square")
- * @type String
- * @default
- */
- strokeLineCap: 'round',
- /**
- * Corner style of a brush (one of "bevil", "round", "miter")
- * @type String
- * @default
- */
- strokeLineJoin: 'round',
- /**
- * Stroke Dash Array.
- * @type Array
- * @default
- */
- strokeDashArray: null,
- /**
- * Sets shadow of an object
- * @param {Object|String} [options] Options object or string (e.g. "2px 2px 10px rgba(0,0,0,0.2)")
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setShadow: function(options) {
- this.shadow = new fabric.Shadow(options);
- return this;
- },
- /**
- * Sets brush styles
- * @private
- */
- _setBrushStyles: function() {
- var ctx = this.canvas.contextTop;
- ctx.strokeStyle = this.color;
- ctx.lineWidth = this.width;
- ctx.lineCap = this.strokeLineCap;
- ctx.lineJoin = this.strokeLineJoin;
- if (this.strokeDashArray && fabric.StaticCanvas.supports('setLineDash')) {
- ctx.setLineDash(this.strokeDashArray);
- }
- },
- /**
- * Sets brush shadow styles
- * @private
- */
- _setShadow: function() {
- if (!this.shadow) {
- return;
- }
- var ctx = this.canvas.contextTop,
- zoom = this.canvas.getZoom();
- ctx.shadowColor = this.shadow.color;
- ctx.shadowBlur = this.shadow.blur * zoom;
- ctx.shadowOffsetX = this.shadow.offsetX * zoom;
- ctx.shadowOffsetY = this.shadow.offsetY * zoom;
- },
- /**
- * Removes brush shadow styles
- * @private
- */
- _resetShadow: function() {
- var ctx = this.canvas.contextTop;
- ctx.shadowColor = '';
- ctx.shadowBlur = ctx.shadowOffsetX = ctx.shadowOffsetY = 0;
- }
- });
- (function() {
- /**
- * PencilBrush class
- * @class fabric.PencilBrush
- * @extends fabric.BaseBrush
- */
- fabric.PencilBrush = fabric.util.createClass(fabric.BaseBrush, /** @lends fabric.PencilBrush.prototype */ {
- /**
- * Constructor
- * @param {fabric.Canvas} canvas
- * @return {fabric.PencilBrush} Instance of a pencil brush
- */
- initialize: function(canvas) {
- this.canvas = canvas;
- this._points = [];
- },
- /**
- * Inovoked on mouse down
- * @param {Object} pointer
- */
- onMouseDown: function(pointer) {
- this._prepareForDrawing(pointer);
- // capture coordinates immediately
- // this allows to draw dots (when movement never occurs)
- this._captureDrawingPath(pointer);
- this._render();
- },
- /**
- * Inovoked on mouse move
- * @param {Object} pointer
- */
- onMouseMove: function(pointer) {
- this._captureDrawingPath(pointer);
- // redraw curve
- // clear top canvas
- this.canvas.clearContext(this.canvas.contextTop);
- this._render();
- },
- /**
- * Invoked on mouse up
- */
- onMouseUp: function() {
- this._finalizeAndAddPath();
- },
- /**
- * @private
- * @param {Object} pointer Actual mouse position related to the canvas.
- */
- _prepareForDrawing: function(pointer) {
- var p = new fabric.Point(pointer.x, pointer.y);
- this._reset();
- this._addPoint(p);
- this.canvas.contextTop.moveTo(p.x, p.y);
- },
- /**
- * @private
- * @param {fabric.Point} point Point to be added to points array
- */
- _addPoint: function(point) {
- this._points.push(point);
- },
- /**
- * Clear points array and set contextTop canvas style.
- * @private
- */
- _reset: function() {
- this._points.length = 0;
- this._setBrushStyles();
- this._setShadow();
- },
- /**
- * @private
- * @param {Object} pointer Actual mouse position related to the canvas.
- */
- _captureDrawingPath: function(pointer) {
- var pointerPoint = new fabric.Point(pointer.x, pointer.y);
- this._addPoint(pointerPoint);
- },
- /**
- * Draw a smooth path on the topCanvas using quadraticCurveTo
- * @private
- */
- _render: function() {
- var ctx = this.canvas.contextTop,
- v = this.canvas.viewportTransform,
- p1 = this._points[0],
- p2 = this._points[1];
- ctx.save();
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- ctx.beginPath();
- //if we only have 2 points in the path and they are the same
- //it means that the user only clicked the canvas without moving the mouse
- //then we should be drawing a dot. A path isn't drawn between two identical dots
- //that's why we set them apart a bit
- if (this._points.length === 2 && p1.x === p2.x && p1.y === p2.y) {
- p1.x -= 0.5;
- p2.x += 0.5;
- }
- ctx.moveTo(p1.x, p1.y);
- for (var i = 1, len = this._points.length; i < len; i++) {
- // we pick the point between pi + 1 & pi + 2 as the
- // end point and p1 as our control point.
- var midPoint = p1.midPointFrom(p2);
- ctx.quadraticCurveTo(p1.x, p1.y, midPoint.x, midPoint.y);
- p1 = this._points[i];
- p2 = this._points[i + 1];
- }
- // Draw last line as a straight line while
- // we wait for the next point to be able to calculate
- // the bezier control point
- ctx.lineTo(p1.x, p1.y);
- ctx.stroke();
- ctx.restore();
- },
- /**
- * Converts points to SVG path
- * @param {Array} points Array of points
- * @return {String} SVG path
- */
- convertPointsToSVGPath: function(points) {
- var path = [],
- p1 = new fabric.Point(points[0].x, points[0].y),
- p2 = new fabric.Point(points[1].x, points[1].y);
- path.push('M ', points[0].x, ' ', points[0].y, ' ');
- for (var i = 1, len = points.length; i < len; i++) {
- var midPoint = p1.midPointFrom(p2);
- // p1 is our bezier control point
- // midpoint is our endpoint
- // start point is p(i-1) value.
- path.push('Q ', p1.x, ' ', p1.y, ' ', midPoint.x, ' ', midPoint.y, ' ');
- p1 = new fabric.Point(points[i].x, points[i].y);
- if ((i + 1) < points.length) {
- p2 = new fabric.Point(points[i + 1].x, points[i + 1].y);
- }
- }
- path.push('L ', p1.x, ' ', p1.y, ' ');
- return path;
- },
- /**
- * Creates fabric.Path object to add on canvas
- * @param {String} pathData Path data
- * @return {fabric.Path} Path to add on canvas
- */
- createPath: function(pathData) {
- var path = new fabric.Path(pathData, {
- fill: null,
- stroke: this.color,
- strokeWidth: this.width,
- strokeLineCap: this.strokeLineCap,
- strokeLineJoin: this.strokeLineJoin,
- strokeDashArray: this.strokeDashArray,
- originX: 'center',
- originY: 'center'
- });
- if (this.shadow) {
- this.shadow.affectStroke = true;
- path.setShadow(this.shadow);
- }
- return path;
- },
- /**
- * On mouseup after drawing the path on contextTop canvas
- * we use the points captured to create an new fabric path object
- * and add it to the fabric canvas.
- */
- _finalizeAndAddPath: function() {
- var ctx = this.canvas.contextTop;
- ctx.closePath();
- var pathData = this.convertPointsToSVGPath(this._points).join('');
- if (pathData === 'M 0 0 Q 0 0 0 0 L 0 0') {
- // do not create 0 width/height paths, as they are
- // rendered inconsistently across browsers
- // Firefox 4, for example, renders a dot,
- // whereas Chrome 10 renders nothing
- this.canvas.renderAll();
- return;
- }
- var path = this.createPath(pathData);
- this.canvas.add(path);
- path.setCoords();
- this.canvas.clearContext(this.canvas.contextTop);
- this._resetShadow();
- this.canvas.renderAll();
- // fire event 'path' created
- this.canvas.fire('path:created', { path: path });
- }
- });
- })();
- /**
- * CircleBrush class
- * @class fabric.CircleBrush
- */
- fabric.CircleBrush = fabric.util.createClass(fabric.BaseBrush, /** @lends fabric.CircleBrush.prototype */ {
- /**
- * Width of a brush
- * @type Number
- * @default
- */
- width: 10,
- /**
- * Constructor
- * @param {fabric.Canvas} canvas
- * @return {fabric.CircleBrush} Instance of a circle brush
- */
- initialize: function(canvas) {
- this.canvas = canvas;
- this.points = [];
- },
- /**
- * Invoked inside on mouse down and mouse move
- * @param {Object} pointer
- */
- drawDot: function(pointer) {
- var point = this.addPoint(pointer),
- ctx = this.canvas.contextTop,
- v = this.canvas.viewportTransform;
- ctx.save();
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- ctx.fillStyle = point.fill;
- ctx.beginPath();
- ctx.arc(point.x, point.y, point.radius, 0, Math.PI * 2, false);
- ctx.closePath();
- ctx.fill();
- ctx.restore();
- },
- /**
- * Invoked on mouse down
- */
- onMouseDown: function(pointer) {
- this.points.length = 0;
- this.canvas.clearContext(this.canvas.contextTop);
- this._setShadow();
- this.drawDot(pointer);
- },
- /**
- * Invoked on mouse move
- * @param {Object} pointer
- */
- onMouseMove: function(pointer) {
- this.drawDot(pointer);
- },
- /**
- * Invoked on mouse up
- */
- onMouseUp: function() {
- var originalRenderOnAddRemove = this.canvas.renderOnAddRemove;
- this.canvas.renderOnAddRemove = false;
- var circles = [];
- for (var i = 0, len = this.points.length; i < len; i++) {
- var point = this.points[i],
- circle = new fabric.Circle({
- radius: point.radius,
- left: point.x,
- top: point.y,
- originX: 'center',
- originY: 'center',
- fill: point.fill
- });
- this.shadow && circle.setShadow(this.shadow);
- circles.push(circle);
- }
- var group = new fabric.Group(circles, { originX: 'center', originY: 'center' });
- group.canvas = this.canvas;
- this.canvas.add(group);
- this.canvas.fire('path:created', { path: group });
- this.canvas.clearContext(this.canvas.contextTop);
- this._resetShadow();
- this.canvas.renderOnAddRemove = originalRenderOnAddRemove;
- this.canvas.renderAll();
- },
- /**
- * @param {Object} pointer
- * @return {fabric.Point} Just added pointer point
- */
- addPoint: function(pointer) {
- var pointerPoint = new fabric.Point(pointer.x, pointer.y),
- circleRadius = fabric.util.getRandomInt(
- Math.max(0, this.width - 20), this.width + 20) / 2,
- circleColor = new fabric.Color(this.color)
- .setAlpha(fabric.util.getRandomInt(0, 100) / 100)
- .toRgba();
- pointerPoint.radius = circleRadius;
- pointerPoint.fill = circleColor;
- this.points.push(pointerPoint);
- return pointerPoint;
- }
- });
- /**
- * SprayBrush class
- * @class fabric.SprayBrush
- */
- fabric.SprayBrush = fabric.util.createClass( fabric.BaseBrush, /** @lends fabric.SprayBrush.prototype */ {
- /**
- * Width of a spray
- * @type Number
- * @default
- */
- width: 10,
- /**
- * Density of a spray (number of dots per chunk)
- * @type Number
- * @default
- */
- density: 20,
- /**
- * Width of spray dots
- * @type Number
- * @default
- */
- dotWidth: 1,
- /**
- * Width variance of spray dots
- * @type Number
- * @default
- */
- dotWidthVariance: 1,
- /**
- * Whether opacity of a dot should be random
- * @type Boolean
- * @default
- */
- randomOpacity: false,
- /**
- * Whether overlapping dots (rectangles) should be removed (for performance reasons)
- * @type Boolean
- * @default
- */
- optimizeOverlapping: true,
- /**
- * Constructor
- * @param {fabric.Canvas} canvas
- * @return {fabric.SprayBrush} Instance of a spray brush
- */
- initialize: function(canvas) {
- this.canvas = canvas;
- this.sprayChunks = [];
- },
- /**
- * Invoked on mouse down
- * @param {Object} pointer
- */
- onMouseDown: function(pointer) {
- this.sprayChunks.length = 0;
- this.canvas.clearContext(this.canvas.contextTop);
- this._setShadow();
- this.addSprayChunk(pointer);
- this.render();
- },
- /**
- * Invoked on mouse move
- * @param {Object} pointer
- */
- onMouseMove: function(pointer) {
- this.addSprayChunk(pointer);
- this.render();
- },
- /**
- * Invoked on mouse up
- */
- onMouseUp: function() {
- var originalRenderOnAddRemove = this.canvas.renderOnAddRemove;
- this.canvas.renderOnAddRemove = false;
- var rects = [];
- for (var i = 0, ilen = this.sprayChunks.length; i < ilen; i++) {
- var sprayChunk = this.sprayChunks[i];
- for (var j = 0, jlen = sprayChunk.length; j < jlen; j++) {
- var rect = new fabric.Rect({
- width: sprayChunk[j].width,
- height: sprayChunk[j].width,
- left: sprayChunk[j].x + 1,
- top: sprayChunk[j].y + 1,
- originX: 'center',
- originY: 'center',
- fill: this.color
- });
- this.shadow && rect.setShadow(this.shadow);
- rects.push(rect);
- }
- }
- if (this.optimizeOverlapping) {
- rects = this._getOptimizedRects(rects);
- }
- var group = new fabric.Group(rects, { originX: 'center', originY: 'center' });
- group.canvas = this.canvas;
- this.canvas.add(group);
- this.canvas.fire('path:created', { path: group });
- this.canvas.clearContext(this.canvas.contextTop);
- this._resetShadow();
- this.canvas.renderOnAddRemove = originalRenderOnAddRemove;
- this.canvas.renderAll();
- },
- /**
- * @private
- * @param {Array} rects
- */
- _getOptimizedRects: function(rects) {
- // avoid creating duplicate rects at the same coordinates
- var uniqueRects = { }, key;
- for (var i = 0, len = rects.length; i < len; i++) {
- key = rects[i].left + '' + rects[i].top;
- if (!uniqueRects[key]) {
- uniqueRects[key] = rects[i];
- }
- }
- var uniqueRectsArray = [];
- for (key in uniqueRects) {
- uniqueRectsArray.push(uniqueRects[key]);
- }
- return uniqueRectsArray;
- },
- /**
- * Renders brush
- */
- render: function() {
- var ctx = this.canvas.contextTop;
- ctx.fillStyle = this.color;
- var v = this.canvas.viewportTransform;
- ctx.save();
- ctx.transform(v[0], v[1], v[2], v[3], v[4], v[5]);
- for (var i = 0, len = this.sprayChunkPoints.length; i < len; i++) {
- var point = this.sprayChunkPoints[i];
- if (typeof point.opacity !== 'undefined') {
- ctx.globalAlpha = point.opacity;
- }
- ctx.fillRect(point.x, point.y, point.width, point.width);
- }
- ctx.restore();
- },
- /**
- * @param {Object} pointer
- */
- addSprayChunk: function(pointer) {
- this.sprayChunkPoints = [];
- var x, y, width, radius = this.width / 2;
- for (var i = 0; i < this.density; i++) {
- x = fabric.util.getRandomInt(pointer.x - radius, pointer.x + radius);
- y = fabric.util.getRandomInt(pointer.y - radius, pointer.y + radius);
- if (this.dotWidthVariance) {
- width = fabric.util.getRandomInt(
- // bottom clamp width to 1
- Math.max(1, this.dotWidth - this.dotWidthVariance),
- this.dotWidth + this.dotWidthVariance);
- }
- else {
- width = this.dotWidth;
- }
- var point = new fabric.Point(x, y);
- point.width = width;
- if (this.randomOpacity) {
- point.opacity = fabric.util.getRandomInt(0, 100) / 100;
- }
- this.sprayChunkPoints.push(point);
- }
- this.sprayChunks.push(this.sprayChunkPoints);
- }
- });
- /**
- * PatternBrush class
- * @class fabric.PatternBrush
- * @extends fabric.BaseBrush
- */
- fabric.PatternBrush = fabric.util.createClass(fabric.PencilBrush, /** @lends fabric.PatternBrush.prototype */ {
- getPatternSrc: function() {
- var dotWidth = 20,
- dotDistance = 5,
- patternCanvas = fabric.document.createElement('canvas'),
- patternCtx = patternCanvas.getContext('2d');
- patternCanvas.width = patternCanvas.height = dotWidth + dotDistance;
- patternCtx.fillStyle = this.color;
- patternCtx.beginPath();
- patternCtx.arc(dotWidth / 2, dotWidth / 2, dotWidth / 2, 0, Math.PI * 2, false);
- patternCtx.closePath();
- patternCtx.fill();
- return patternCanvas;
- },
- getPatternSrcFunction: function() {
- return String(this.getPatternSrc).replace('this.color', '"' + this.color + '"');
- },
- /**
- * Creates "pattern" instance property
- */
- getPattern: function() {
- return this.canvas.contextTop.createPattern(this.source || this.getPatternSrc(), 'repeat');
- },
- /**
- * Sets brush styles
- */
- _setBrushStyles: function() {
- this.callSuper('_setBrushStyles');
- this.canvas.contextTop.strokeStyle = this.getPattern();
- },
- /**
- * Creates path
- */
- createPath: function(pathData) {
- var path = this.callSuper('createPath', pathData),
- topLeft = path._getLeftTopCoords().scalarAdd(path.strokeWidth / 2);
- path.stroke = new fabric.Pattern({
- source: this.source || this.getPatternSrcFunction(),
- offsetX: -topLeft.x,
- offsetY: -topLeft.y
- });
- return path;
- }
- });
- (function() {
- var getPointer = fabric.util.getPointer,
- degreesToRadians = fabric.util.degreesToRadians,
- radiansToDegrees = fabric.util.radiansToDegrees,
- atan2 = Math.atan2,
- abs = Math.abs,
- supportLineDash = fabric.StaticCanvas.supports('setLineDash'),
- STROKE_OFFSET = 0.5;
- /**
- * Canvas class
- * @class fabric.Canvas
- * @extends fabric.StaticCanvas
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#canvas}
- * @see {@link fabric.Canvas#initialize} for constructor definition
- *
- * @fires object:added
- * @fires object:modified
- * @fires object:rotating
- * @fires object:scaling
- * @fires object:moving
- * @fires object:selected
- *
- * @fires before:selection:cleared
- * @fires selection:cleared
- * @fires selection:created
- *
- * @fires path:created
- * @fires mouse:down
- * @fires mouse:move
- * @fires mouse:up
- * @fires mouse:over
- * @fires mouse:out
- *
- */
- fabric.Canvas = fabric.util.createClass(fabric.StaticCanvas, /** @lends fabric.Canvas.prototype */ {
- /**
- * Constructor
- * @param {HTMLElement | String} el <canvas> element to initialize instance on
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(el, options) {
- options || (options = { });
- this._initStatic(el, options);
- this._initInteractive();
- this._createCacheCanvas();
- },
- /**
- * When true, objects can be transformed by one side (unproportionally)
- * @type Boolean
- * @default
- */
- uniScaleTransform: false,
- /**
- * Indicates which key enable unproportional scaling
- * values: 'altKey', 'shiftKey', 'ctrlKey'.
- * If `null` or 'none' or any other string that is not a modifier key
- * feature is disabled feature disabled.
- * @since 1.6.2
- * @type String
- * @default
- */
- uniScaleKey: 'shiftKey',
- /**
- * When true, objects use center point as the origin of scale transformation.
- * <b>Backwards incompatibility note:</b> This property replaces "centerTransform" (Boolean).
- * @since 1.3.4
- * @type Boolean
- * @default
- */
- centeredScaling: false,
- /**
- * When true, objects use center point as the origin of rotate transformation.
- * <b>Backwards incompatibility note:</b> This property replaces "centerTransform" (Boolean).
- * @since 1.3.4
- * @type Boolean
- * @default
- */
- centeredRotation: false,
- /**
- * Indicates which key enable centered Transfrom
- * values: 'altKey', 'shiftKey', 'ctrlKey'.
- * If `null` or 'none' or any other string that is not a modifier key
- * feature is disabled feature disabled.
- * @since 1.6.2
- * @type String
- * @default
- */
- centeredKey: 'altKey',
- /**
- * Indicates which key enable alternate action on corner
- * values: 'altKey', 'shiftKey', 'ctrlKey'.
- * If `null` or 'none' or any other string that is not a modifier key
- * feature is disabled feature disabled.
- * @since 1.6.2
- * @type String
- * @default
- */
- altActionKey: 'shiftKey',
- /**
- * Indicates that canvas is interactive. This property should not be changed.
- * @type Boolean
- * @default
- */
- interactive: true,
- /**
- * Indicates whether group selection should be enabled
- * @type Boolean
- * @default
- */
- selection: true,
- /**
- * Indicates which key enable multiple click selection
- * values: 'altKey', 'shiftKey', 'ctrlKey'.
- * If `null` or 'none' or any other string that is not a modifier key
- * feature is disabled feature disabled.
- * @since 1.6.2
- * @type String
- * @default
- */
- selectionKey: 'shiftKey',
- /**
- * Indicates which key enable alternative selection
- * in case of target overlapping with active object
- * values: 'altKey', 'shiftKey', 'ctrlKey'.
- * If `null` or 'none' or any other string that is not a modifier key
- * feature is disabled feature disabled.
- * @since 1.6.5
- * @type null|String
- * @default
- */
- altSelectionKey: null,
- /**
- * Color of selection
- * @type String
- * @default
- */
- selectionColor: 'rgba(100, 100, 255, 0.3)', // blue
- /**
- * Default dash array pattern
- * If not empty the selection border is dashed
- * @type Array
- */
- selectionDashArray: [],
- /**
- * Color of the border of selection (usually slightly darker than color of selection itself)
- * @type String
- * @default
- */
- selectionBorderColor: 'rgba(255, 255, 255, 0.3)',
- /**
- * Width of a line used in object/group selection
- * @type Number
- * @default
- */
- selectionLineWidth: 1,
- /**
- * Default cursor value used when hovering over an object on canvas
- * @type String
- * @default
- */
- hoverCursor: 'move',
- /**
- * Default cursor value used when moving an object on canvas
- * @type String
- * @default
- */
- moveCursor: 'move',
- /**
- * Default cursor value used for the entire canvas
- * @type String
- * @default
- */
- defaultCursor: 'default',
- /**
- * Cursor value used during free drawing
- * @type String
- * @default
- */
- freeDrawingCursor: 'crosshair',
- /**
- * Cursor value used for rotation point
- * @type String
- * @default
- */
- rotationCursor: 'crosshair',
- /**
- * Default element class that's given to wrapper (div) element of canvas
- * @type String
- * @default
- */
- containerClass: 'canvas-container',
- /**
- * When true, object detection happens on per-pixel basis rather than on per-bounding-box
- * @type Boolean
- * @default
- */
- perPixelTargetFind: false,
- /**
- * Number of pixels around target pixel to tolerate (consider active) during object detection
- * @type Number
- * @default
- */
- targetFindTolerance: 0,
- /**
- * When true, target detection is skipped when hovering over canvas. This can be used to improve performance.
- * @type Boolean
- * @default
- */
- skipTargetFind: false,
- /**
- * When true, mouse events on canvas (mousedown/mousemove/mouseup) result in free drawing.
- * After mousedown, mousemove creates a shape,
- * and then mouseup finalizes it and adds an instance of `fabric.Path` onto canvas.
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-4#free_drawing}
- * @type Boolean
- * @default
- */
- isDrawingMode: false,
- /**
- * Indicates whether objects should remain in current stack position when selected.
- * When false objects are brought to top and rendered as part of the selection group
- * @type Boolean
- * @default
- */
- preserveObjectStacking: false,
- /**
- * Indicates the angle that an object will lock to while rotating.
- * @type Number
- * @since 1.6.7
- * @default
- */
- snapAngle: 0,
- /**
- * Indicates the distance from the snapAngle the rotation will lock to the snapAngle.
- * When `null`, the snapThreshold will default to the snapAngle.
- * @type null|Number
- * @since 1.6.7
- * @default
- */
- snapThreshold: null,
- /**
- * Indicates if the right click on canvas can output the context menu or not
- * @type Boolean
- * @since 1.6.5
- * @default
- */
- stopContextMenu: false,
- /**
- * Indicates if the canvas can fire right click events
- * @type Boolean
- * @since 1.6.5
- * @default
- */
- fireRightClick: false,
- /**
- * Indicates if the canvas can fire middle click events
- * @type Boolean
- * @since 1.7.8
- * @default
- */
- fireMiddleClick: false,
- /**
- * @private
- */
- _initInteractive: function() {
- this._currentTransform = null;
- this._groupSelector = null;
- this._initWrapperElement();
- this._createUpperCanvas();
- this._initEventListeners();
- this._initRetinaScaling();
- this.freeDrawingBrush = fabric.PencilBrush && new fabric.PencilBrush(this);
- this.calcOffset();
- },
- /**
- * Divides objects in two groups, one to render immediately
- * and one to render as activeGroup.
- * @return {Array} objects to render immediately and pushes the other in the activeGroup.
- */
- _chooseObjectsToRender: function() {
- var activeGroup = this.getActiveGroup(),
- activeObject = this.getActiveObject(),
- object, objsToRender = [], activeGroupObjects = [];
- if ((activeGroup || activeObject) && !this.preserveObjectStacking) {
- for (var i = 0, length = this._objects.length; i < length; i++) {
- object = this._objects[i];
- if ((!activeGroup || !activeGroup.contains(object)) && object !== activeObject) {
- objsToRender.push(object);
- }
- else {
- activeGroupObjects.push(object);
- }
- }
- if (activeGroup) {
- activeGroup._set('_objects', activeGroupObjects);
- objsToRender.push(activeGroup);
- }
- activeObject && objsToRender.push(activeObject);
- }
- else {
- objsToRender = this._objects;
- }
- return objsToRender;
- },
- /**
- * Renders both the top canvas and the secondary container canvas.
- * @return {fabric.Canvas} instance
- * @chainable
- */
- renderAll: function () {
- if (this.contextTopDirty && !this._groupSelector && !this.isDrawingMode) {
- this.clearContext(this.contextTop);
- this.contextTopDirty = false;
- }
- var canvasToDrawOn = this.contextContainer;
- this.renderCanvas(canvasToDrawOn, this._chooseObjectsToRender());
- return this;
- },
- /**
- * Method to render only the top canvas.
- * Also used to render the group selection box.
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- renderTop: function () {
- var ctx = this.contextTop;
- this.clearContext(ctx);
- // we render the top context - last object
- if (this.selection && this._groupSelector) {
- this._drawSelection(ctx);
- }
- this.fire('after:render');
- this.contextTopDirty = true;
- return this;
- },
- /**
- * Resets the current transform to its original values and chooses the type of resizing based on the event
- * @private
- */
- _resetCurrentTransform: function() {
- var t = this._currentTransform;
- t.target.set({
- scaleX: t.original.scaleX,
- scaleY: t.original.scaleY,
- skewX: t.original.skewX,
- skewY: t.original.skewY,
- left: t.original.left,
- top: t.original.top
- });
- if (this._shouldCenterTransform(t.target)) {
- if (t.action === 'rotate') {
- this._setOriginToCenter(t.target);
- }
- else {
- if (t.originX !== 'center') {
- if (t.originX === 'right') {
- t.mouseXSign = -1;
- }
- else {
- t.mouseXSign = 1;
- }
- }
- if (t.originY !== 'center') {
- if (t.originY === 'bottom') {
- t.mouseYSign = -1;
- }
- else {
- t.mouseYSign = 1;
- }
- }
- t.originX = 'center';
- t.originY = 'center';
- }
- }
- else {
- t.originX = t.original.originX;
- t.originY = t.original.originY;
- }
- },
- /**
- * Checks if point is contained within an area of given object
- * @param {Event} e Event object
- * @param {fabric.Object} target Object to test against
- * @param {Object} [point] x,y object of point coordinates we want to check.
- * @return {Boolean} true if point is contained within an area of given object
- */
- containsPoint: function (e, target, point) {
- var ignoreZoom = true,
- pointer = point || this.getPointer(e, ignoreZoom),
- xy;
- if (target.group && target.group === this.getActiveGroup()) {
- xy = this._normalizePointer(target.group, pointer);
- }
- else {
- xy = { x: pointer.x, y: pointer.y };
- }
- // http://www.geog.ubc.ca/courses/klink/gis.notes/ncgia/u32.html
- // http://idav.ucdavis.edu/~okreylos/TAship/Spring2000/PointInPolygon.html
- return (target.containsPoint(xy) || target._findTargetCorner(pointer));
- },
- /**
- * @private
- */
- _normalizePointer: function (object, pointer) {
- var m = object.calcTransformMatrix(),
- invertedM = fabric.util.invertTransform(m),
- vptPointer = this.restorePointerVpt(pointer);
- return fabric.util.transformPoint(vptPointer, invertedM);
- },
- /**
- * Returns true if object is transparent at a certain location
- * @param {fabric.Object} target Object to check
- * @param {Number} x Left coordinate
- * @param {Number} y Top coordinate
- * @return {Boolean}
- */
- isTargetTransparent: function (target, x, y) {
- var hasBorders = target.hasBorders,
- transparentCorners = target.transparentCorners,
- ctx = this.contextCache,
- originalColor = target.selectionBackgroundColor;
- target.hasBorders = target.transparentCorners = false;
- target.selectionBackgroundColor = '';
- ctx.save();
- ctx.transform.apply(ctx, this.viewportTransform);
- target.render(ctx);
- ctx.restore();
- target.active && target._renderControls(ctx);
- target.hasBorders = hasBorders;
- target.transparentCorners = transparentCorners;
- target.selectionBackgroundColor = originalColor;
- var isTransparent = fabric.util.isTransparent(
- ctx, x, y, this.targetFindTolerance);
- this.clearContext(ctx);
- return isTransparent;
- },
- /**
- * @private
- * @param {Event} e Event object
- * @param {fabric.Object} target
- */
- _shouldClearSelection: function (e, target) {
- var activeGroup = this.getActiveGroup(),
- activeObject = this.getActiveObject();
- return (
- !target
- ||
- (target &&
- activeGroup &&
- !activeGroup.contains(target) &&
- activeGroup !== target &&
- !e[this.selectionKey])
- ||
- (target && !target.evented)
- ||
- (target &&
- !target.selectable &&
- activeObject &&
- activeObject !== target)
- );
- },
- /**
- * @private
- * @param {fabric.Object} target
- */
- _shouldCenterTransform: function (target) {
- if (!target) {
- return;
- }
- var t = this._currentTransform,
- centerTransform;
- if (t.action === 'scale' || t.action === 'scaleX' || t.action === 'scaleY') {
- centerTransform = this.centeredScaling || target.centeredScaling;
- }
- else if (t.action === 'rotate') {
- centerTransform = this.centeredRotation || target.centeredRotation;
- }
- return centerTransform ? !t.altKey : t.altKey;
- },
- /**
- * @private
- */
- _getOriginFromCorner: function(target, corner) {
- var origin = {
- x: target.originX,
- y: target.originY
- };
- if (corner === 'ml' || corner === 'tl' || corner === 'bl') {
- origin.x = 'right';
- }
- else if (corner === 'mr' || corner === 'tr' || corner === 'br') {
- origin.x = 'left';
- }
- if (corner === 'tl' || corner === 'mt' || corner === 'tr') {
- origin.y = 'bottom';
- }
- else if (corner === 'bl' || corner === 'mb' || corner === 'br') {
- origin.y = 'top';
- }
- return origin;
- },
- /**
- * @private
- */
- _getActionFromCorner: function(target, corner, e) {
- if (!corner) {
- return 'drag';
- }
- switch (corner) {
- case 'mtr':
- return 'rotate';
- case 'ml':
- case 'mr':
- return e[this.altActionKey] ? 'skewY' : 'scaleX';
- case 'mt':
- case 'mb':
- return e[this.altActionKey] ? 'skewX' : 'scaleY';
- default:
- return 'scale';
- }
- },
- /**
- * @private
- * @param {Event} e Event object
- * @param {fabric.Object} target
- */
- _setupCurrentTransform: function (e, target) {
- if (!target) {
- return;
- }
- var pointer = this.getPointer(e),
- corner = target._findTargetCorner(this.getPointer(e, true)),
- action = this._getActionFromCorner(target, corner, e),
- origin = this._getOriginFromCorner(target, corner);
- this._currentTransform = {
- target: target,
- action: action,
- corner: corner,
- scaleX: target.scaleX,
- scaleY: target.scaleY,
- skewX: target.skewX,
- skewY: target.skewY,
- offsetX: pointer.x - target.left,
- offsetY: pointer.y - target.top,
- originX: origin.x,
- originY: origin.y,
- ex: pointer.x,
- ey: pointer.y,
- lastX: pointer.x,
- lastY: pointer.y,
- left: target.left,
- top: target.top,
- theta: degreesToRadians(target.angle),
- width: target.width * target.scaleX,
- mouseXSign: 1,
- mouseYSign: 1,
- shiftKey: e.shiftKey,
- altKey: e[this.centeredKey]
- };
- this._currentTransform.original = {
- left: target.left,
- top: target.top,
- scaleX: target.scaleX,
- scaleY: target.scaleY,
- skewX: target.skewX,
- skewY: target.skewY,
- originX: origin.x,
- originY: origin.y
- };
- this._resetCurrentTransform();
- },
- /**
- * Translates object by "setting" its left/top
- * @private
- * @param {Number} x pointer's x coordinate
- * @param {Number} y pointer's y coordinate
- * @return {Boolean} true if the translation occurred
- */
- _translateObject: function (x, y) {
- var transform = this._currentTransform,
- target = transform.target,
- newLeft = x - transform.offsetX,
- newTop = y - transform.offsetY,
- moveX = !target.get('lockMovementX') && target.left !== newLeft,
- moveY = !target.get('lockMovementY') && target.top !== newTop;
- moveX && target.set('left', newLeft);
- moveY && target.set('top', newTop);
- return moveX || moveY;
- },
- /**
- * Check if we are increasing a positive skew or lower it,
- * checking mouse direction and pressed corner.
- * @private
- */
- _changeSkewTransformOrigin: function(mouseMove, t, by) {
- var property = 'originX', origins = { 0: 'center' },
- skew = t.target.skewX, originA = 'left', originB = 'right',
- corner = t.corner === 'mt' || t.corner === 'ml' ? 1 : -1,
- flipSign = 1;
- mouseMove = mouseMove > 0 ? 1 : -1;
- if (by === 'y') {
- skew = t.target.skewY;
- originA = 'top';
- originB = 'bottom';
- property = 'originY';
- }
- origins[-1] = originA;
- origins[1] = originB;
- t.target.flipX && (flipSign *= -1);
- t.target.flipY && (flipSign *= -1);
- if (skew === 0) {
- t.skewSign = -corner * mouseMove * flipSign;
- t[property] = origins[-mouseMove];
- }
- else {
- skew = skew > 0 ? 1 : -1;
- t.skewSign = skew;
- t[property] = origins[skew * corner * flipSign];
- }
- },
- /**
- * Skew object by mouse events
- * @private
- * @param {Number} x pointer's x coordinate
- * @param {Number} y pointer's y coordinate
- * @param {String} by Either 'x' or 'y'
- * @return {Boolean} true if the skewing occurred
- */
- _skewObject: function (x, y, by) {
- var t = this._currentTransform,
- target = t.target, skewed = false,
- lockSkewingX = target.get('lockSkewingX'),
- lockSkewingY = target.get('lockSkewingY');
- if ((lockSkewingX && by === 'x') || (lockSkewingY && by === 'y')) {
- return false;
- }
- // Get the constraint point
- var center = target.getCenterPoint(),
- actualMouseByCenter = target.toLocalPoint(new fabric.Point(x, y), 'center', 'center')[by],
- lastMouseByCenter = target.toLocalPoint(new fabric.Point(t.lastX, t.lastY), 'center', 'center')[by],
- actualMouseByOrigin, constraintPosition, dim = target._getTransformedDimensions();
- this._changeSkewTransformOrigin(actualMouseByCenter - lastMouseByCenter, t, by);
- actualMouseByOrigin = target.toLocalPoint(new fabric.Point(x, y), t.originX, t.originY)[by];
- constraintPosition = target.translateToOriginPoint(center, t.originX, t.originY);
- // Actually skew the object
- skewed = this._setObjectSkew(actualMouseByOrigin, t, by, dim);
- t.lastX = x;
- t.lastY = y;
- // Make sure the constraints apply
- target.setPositionByOrigin(constraintPosition, t.originX, t.originY);
- return skewed;
- },
- /**
- * Set object skew
- * @private
- * @return {Boolean} true if the skewing occurred
- */
- _setObjectSkew: function(localMouse, transform, by, _dim) {
- var target = transform.target, newValue, skewed = false,
- skewSign = transform.skewSign, newDim, dimNoSkew,
- otherBy, _otherBy, _by, newDimMouse, skewX, skewY;
- if (by === 'x') {
- otherBy = 'y';
- _otherBy = 'Y';
- _by = 'X';
- skewX = 0;
- skewY = target.skewY;
- }
- else {
- otherBy = 'x';
- _otherBy = 'X';
- _by = 'Y';
- skewX = target.skewX;
- skewY = 0;
- }
- dimNoSkew = target._getTransformedDimensions(skewX, skewY);
- newDimMouse = 2 * Math.abs(localMouse) - dimNoSkew[by];
- if (newDimMouse <= 2) {
- newValue = 0;
- }
- else {
- newValue = skewSign * Math.atan((newDimMouse / target['scale' + _by]) /
- (dimNoSkew[otherBy] / target['scale' + _otherBy]));
- newValue = fabric.util.radiansToDegrees(newValue);
- }
- skewed = target['skew' + _by] !== newValue;
- target.set('skew' + _by, newValue);
- if (target['skew' + _otherBy] !== 0) {
- newDim = target._getTransformedDimensions();
- newValue = (_dim[otherBy] / newDim[otherBy]) * target['scale' + _otherBy];
- target.set('scale' + _otherBy, newValue);
- }
- return skewed;
- },
- /**
- * Scales object by invoking its scaleX/scaleY methods
- * @private
- * @param {Number} x pointer's x coordinate
- * @param {Number} y pointer's y coordinate
- * @param {String} by Either 'x' or 'y' - specifies dimension constraint by which to scale an object.
- * When not provided, an object is scaled by both dimensions equally
- * @return {Boolean} true if the scaling occurred
- */
- _scaleObject: function (x, y, by) {
- var t = this._currentTransform,
- target = t.target,
- lockScalingX = target.get('lockScalingX'),
- lockScalingY = target.get('lockScalingY'),
- lockScalingFlip = target.get('lockScalingFlip');
- if (lockScalingX && lockScalingY) {
- return false;
- }
- // Get the constraint point
- var constraintPosition = target.translateToOriginPoint(target.getCenterPoint(), t.originX, t.originY),
- localMouse = target.toLocalPoint(new fabric.Point(x, y), t.originX, t.originY),
- dim = target._getTransformedDimensions(), scaled = false;
- this._setLocalMouse(localMouse, t);
- // Actually scale the object
- scaled = this._setObjectScale(localMouse, t, lockScalingX, lockScalingY, by, lockScalingFlip, dim);
- // Make sure the constraints apply
- target.setPositionByOrigin(constraintPosition, t.originX, t.originY);
- return scaled;
- },
- /**
- * @private
- * @return {Boolean} true if the scaling occurred
- */
- _setObjectScale: function(localMouse, transform, lockScalingX, lockScalingY, by, lockScalingFlip, _dim) {
- var target = transform.target, forbidScalingX = false, forbidScalingY = false, scaled = false,
- changeX, changeY, scaleX, scaleY;
- scaleX = localMouse.x * target.scaleX / _dim.x;
- scaleY = localMouse.y * target.scaleY / _dim.y;
- changeX = target.scaleX !== scaleX;
- changeY = target.scaleY !== scaleY;
- if (lockScalingFlip && scaleX <= 0 && scaleX < target.scaleX) {
- forbidScalingX = true;
- }
- if (lockScalingFlip && scaleY <= 0 && scaleY < target.scaleY) {
- forbidScalingY = true;
- }
- if (by === 'equally' && !lockScalingX && !lockScalingY) {
- forbidScalingX || forbidScalingY || (scaled = this._scaleObjectEqually(localMouse, target, transform, _dim));
- }
- else if (!by) {
- forbidScalingX || lockScalingX || (target.set('scaleX', scaleX) && (scaled = scaled || changeX));
- forbidScalingY || lockScalingY || (target.set('scaleY', scaleY) && (scaled = scaled || changeY));
- }
- else if (by === 'x' && !target.get('lockUniScaling')) {
- forbidScalingX || lockScalingX || (target.set('scaleX', scaleX) && (scaled = scaled || changeX));
- }
- else if (by === 'y' && !target.get('lockUniScaling')) {
- forbidScalingY || lockScalingY || (target.set('scaleY', scaleY) && (scaled = scaled || changeY));
- }
- transform.newScaleX = scaleX;
- transform.newScaleY = scaleY;
- forbidScalingX || forbidScalingY || this._flipObject(transform, by);
- return scaled;
- },
- /**
- * @private
- * @return {Boolean} true if the scaling occurred
- */
- _scaleObjectEqually: function(localMouse, target, transform, _dim) {
- var dist = localMouse.y + localMouse.x,
- lastDist = _dim.y * transform.original.scaleY / target.scaleY +
- _dim.x * transform.original.scaleX / target.scaleX,
- scaled;
- // We use transform.scaleX/Y instead of target.scaleX/Y
- // because the object may have a min scale and we'll loose the proportions
- transform.newScaleX = transform.original.scaleX * dist / lastDist;
- transform.newScaleY = transform.original.scaleY * dist / lastDist;
- scaled = transform.newScaleX !== target.scaleX || transform.newScaleY !== target.scaleY;
- target.set('scaleX', transform.newScaleX);
- target.set('scaleY', transform.newScaleY);
- return scaled;
- },
- /**
- * @private
- */
- _flipObject: function(transform, by) {
- if (transform.newScaleX < 0 && by !== 'y') {
- if (transform.originX === 'left') {
- transform.originX = 'right';
- }
- else if (transform.originX === 'right') {
- transform.originX = 'left';
- }
- }
- if (transform.newScaleY < 0 && by !== 'x') {
- if (transform.originY === 'top') {
- transform.originY = 'bottom';
- }
- else if (transform.originY === 'bottom') {
- transform.originY = 'top';
- }
- }
- },
- /**
- * @private
- */
- _setLocalMouse: function(localMouse, t) {
- var target = t.target, zoom = this.getZoom(),
- padding = target.padding / zoom;
- if (t.originX === 'right') {
- localMouse.x *= -1;
- }
- else if (t.originX === 'center') {
- localMouse.x *= t.mouseXSign * 2;
- if (localMouse.x < 0) {
- t.mouseXSign = -t.mouseXSign;
- }
- }
- if (t.originY === 'bottom') {
- localMouse.y *= -1;
- }
- else if (t.originY === 'center') {
- localMouse.y *= t.mouseYSign * 2;
- if (localMouse.y < 0) {
- t.mouseYSign = -t.mouseYSign;
- }
- }
- // adjust the mouse coordinates when dealing with padding
- if (abs(localMouse.x) > padding) {
- if (localMouse.x < 0) {
- localMouse.x += padding;
- }
- else {
- localMouse.x -= padding;
- }
- }
- else { // mouse is within the padding, set to 0
- localMouse.x = 0;
- }
- if (abs(localMouse.y) > padding) {
- if (localMouse.y < 0) {
- localMouse.y += padding;
- }
- else {
- localMouse.y -= padding;
- }
- }
- else {
- localMouse.y = 0;
- }
- },
- /**
- * Rotates object by invoking its rotate method
- * @private
- * @param {Number} x pointer's x coordinate
- * @param {Number} y pointer's y coordinate
- * @return {Boolean} true if the rotation occurred
- */
- _rotateObject: function (x, y) {
- var t = this._currentTransform;
- if (t.target.get('lockRotation')) {
- return false;
- }
- var lastAngle = atan2(t.ey - t.top, t.ex - t.left),
- curAngle = atan2(y - t.top, x - t.left),
- angle = radiansToDegrees(curAngle - lastAngle + t.theta),
- hasRoated = true;
- // normalize angle to positive value
- if (angle < 0) {
- angle = 360 + angle;
- }
- angle %= 360;
- if (t.target.snapAngle > 0) {
- var snapAngle = t.target.snapAngle,
- snapThreshold = t.target.snapThreshold || snapAngle,
- rightAngleLocked = Math.ceil(angle / snapAngle) * snapAngle,
- leftAngleLocked = Math.floor(angle / snapAngle) * snapAngle;
- if (Math.abs(angle - leftAngleLocked) < snapThreshold) {
- angle = leftAngleLocked;
- }
- else if (Math.abs(angle - rightAngleLocked) < snapThreshold) {
- angle = rightAngleLocked;
- }
- if (t.target.angle === angle) {
- hasRoated = false;
- }
- }
- t.target.angle = angle;
- return hasRoated;
- },
- /**
- * Set the cursor type of the canvas element
- * @param {String} value Cursor type of the canvas element.
- * @see http://www.w3.org/TR/css3-ui/#cursor
- */
- setCursor: function (value) {
- this.upperCanvasEl.style.cursor = value;
- },
- /**
- * @param {fabric.Object} target to reset transform
- * @private
- */
- _resetObjectTransform: function (target) {
- target.scaleX = 1;
- target.scaleY = 1;
- target.skewX = 0;
- target.skewY = 0;
- target.setAngle(0);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx to draw the selection on
- */
- _drawSelection: function (ctx) {
- var groupSelector = this._groupSelector,
- left = groupSelector.left,
- top = groupSelector.top,
- aleft = abs(left),
- atop = abs(top);
- if (this.selectionColor) {
- ctx.fillStyle = this.selectionColor;
- ctx.fillRect(
- groupSelector.ex - ((left > 0) ? 0 : -left),
- groupSelector.ey - ((top > 0) ? 0 : -top),
- aleft,
- atop
- );
- }
- if (!this.selectionLineWidth || !this.selectionBorderColor) {
- return;
- }
- ctx.lineWidth = this.selectionLineWidth;
- ctx.strokeStyle = this.selectionBorderColor;
- // selection border
- if (this.selectionDashArray.length > 1 && !supportLineDash) {
- var px = groupSelector.ex + STROKE_OFFSET - ((left > 0) ? 0 : aleft),
- py = groupSelector.ey + STROKE_OFFSET - ((top > 0) ? 0 : atop);
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, px, py, px + aleft, py, this.selectionDashArray);
- fabric.util.drawDashedLine(ctx, px, py + atop - 1, px + aleft, py + atop - 1, this.selectionDashArray);
- fabric.util.drawDashedLine(ctx, px, py, px, py + atop, this.selectionDashArray);
- fabric.util.drawDashedLine(ctx, px + aleft - 1, py, px + aleft - 1, py + atop, this.selectionDashArray);
- ctx.closePath();
- ctx.stroke();
- }
- else {
- fabric.Object.prototype._setLineDash.call(this, ctx, this.selectionDashArray);
- ctx.strokeRect(
- groupSelector.ex + STROKE_OFFSET - ((left > 0) ? 0 : aleft),
- groupSelector.ey + STROKE_OFFSET - ((top > 0) ? 0 : atop),
- aleft,
- atop
- );
- }
- },
- /**
- * Method that determines what object we are clicking on
- * the skipGroup parameter is for internal use, is needed for shift+click action
- * @param {Event} e mouse event
- * @param {Boolean} skipGroup when true, activeGroup is skipped and only objects are traversed through
- */
- findTarget: function (e, skipGroup) {
- if (this.skipTargetFind) {
- return;
- }
- var ignoreZoom = true,
- pointer = this.getPointer(e, ignoreZoom),
- activeGroup = this.getActiveGroup(),
- activeObject = this.getActiveObject(),
- activeTarget;
- // first check current group (if one exists)
- // active group does not check sub targets like normal groups.
- // if active group just exits.
- if (activeGroup && !skipGroup && activeGroup === this._searchPossibleTargets([activeGroup], pointer)) {
- this._fireOverOutEvents(activeGroup, e);
- return activeGroup;
- }
- // if we hit the corner of an activeObject, let's return that.
- if (activeObject && activeObject._findTargetCorner(pointer)) {
- this._fireOverOutEvents(activeObject, e);
- return activeObject;
- }
- if (activeObject && activeObject === this._searchPossibleTargets([activeObject], pointer)) {
- if (!this.preserveObjectStacking) {
- this._fireOverOutEvents(activeObject, e);
- return activeObject;
- }
- else {
- activeTarget = activeObject;
- }
- }
- this.targets = [];
- var target = this._searchPossibleTargets(this._objects, pointer);
- if (e[this.altSelectionKey] && target && activeTarget && target !== activeTarget) {
- target = activeTarget;
- }
- this._fireOverOutEvents(target, e);
- return target;
- },
- /**
- * @private
- */
- _fireOverOutEvents: function(target, e) {
- if (target) {
- if (this._hoveredTarget !== target) {
- if (this._hoveredTarget) {
- this.fire('mouse:out', { target: this._hoveredTarget, e: e });
- this._hoveredTarget.fire('mouseout');
- }
- this.fire('mouse:over', { target: target, e: e });
- target.fire('mouseover');
- this._hoveredTarget = target;
- }
- }
- else if (this._hoveredTarget) {
- this.fire('mouse:out', { target: this._hoveredTarget, e: e });
- this._hoveredTarget.fire('mouseout');
- this._hoveredTarget = null;
- }
- },
- /**
- * @private
- */
- _checkTarget: function(pointer, obj) {
- if (obj &&
- obj.visible &&
- obj.evented &&
- this.containsPoint(null, obj, pointer)){
- if ((this.perPixelTargetFind || obj.perPixelTargetFind) && !obj.isEditing) {
- var isTransparent = this.isTargetTransparent(obj, pointer.x, pointer.y);
- if (!isTransparent) {
- return true;
- }
- }
- else {
- return true;
- }
- }
- },
- /**
- * @private
- */
- _searchPossibleTargets: function(objects, pointer) {
- // Cache all targets where their bounding box contains point.
- var target, i = objects.length, normalizedPointer, subTarget;
- // Do not check for currently grouped objects, since we check the parent group itself.
- // untill we call this function specifically to search inside the activeGroup
- while (i--) {
- if (this._checkTarget(pointer, objects[i])) {
- target = objects[i];
- if (target.type === 'group' && target.subTargetCheck) {
- normalizedPointer = this._normalizePointer(target, pointer);
- subTarget = this._searchPossibleTargets(target._objects, normalizedPointer);
- subTarget && this.targets.push(subTarget);
- }
- break;
- }
- }
- return target;
- },
- /**
- * Returns pointer coordinates without the effect of the viewport
- * @param {Object} pointer with "x" and "y" number values
- * @return {Object} object with "x" and "y" number values
- */
- restorePointerVpt: function(pointer) {
- return fabric.util.transformPoint(
- pointer,
- fabric.util.invertTransform(this.viewportTransform)
- );
- },
- /**
- * Returns pointer coordinates relative to canvas.
- * Can return coordinates with or without viewportTransform.
- * ignoreZoom false gives back coordinates that represent
- * the point clicked on canvas element.
- * ignoreZoom true gives back coordinates after being processed
- * by the viewportTransform ( sort of coordinates of what is displayed
- * on the canvas where you are clicking.
- * To interact with your shapes top and left you want to use ignoreZoom true
- * most of the time, while ignoreZoom false will give you coordinates
- * compatible with the object.oCoords system.
- * of the time.
- * @param {Event} e
- * @param {Boolean} ignoreZoom
- * @return {Object} object with "x" and "y" number values
- */
- getPointer: function (e, ignoreZoom, upperCanvasEl) {
- if (!upperCanvasEl) {
- upperCanvasEl = this.upperCanvasEl;
- }
- var pointer = getPointer(e),
- bounds = upperCanvasEl.getBoundingClientRect(),
- boundsWidth = bounds.width || 0,
- boundsHeight = bounds.height || 0,
- cssScale;
- if (!boundsWidth || !boundsHeight ) {
- if ('top' in bounds && 'bottom' in bounds) {
- boundsHeight = Math.abs( bounds.top - bounds.bottom );
- }
- if ('right' in bounds && 'left' in bounds) {
- boundsWidth = Math.abs( bounds.right - bounds.left );
- }
- }
- this.calcOffset();
- pointer.x = pointer.x - this._offset.left;
- pointer.y = pointer.y - this._offset.top;
- if (!ignoreZoom) {
- pointer = this.restorePointerVpt(pointer);
- }
- if (boundsWidth === 0 || boundsHeight === 0) {
- // If bounds are not available (i.e. not visible), do not apply scale.
- cssScale = { width: 1, height: 1 };
- }
- else {
- cssScale = {
- width: upperCanvasEl.width / boundsWidth,
- height: upperCanvasEl.height / boundsHeight
- };
- }
- return {
- x: pointer.x * cssScale.width,
- y: pointer.y * cssScale.height
- };
- },
- /**
- * @private
- * @throws {CANVAS_INIT_ERROR} If canvas can not be initialized
- */
- _createUpperCanvas: function () {
- var lowerCanvasClass = this.lowerCanvasEl.className.replace(/\s*lower-canvas\s*/, '');
- this.upperCanvasEl = this._createCanvasElement();
- fabric.util.addClass(this.upperCanvasEl, 'upper-canvas ' + lowerCanvasClass);
- this.wrapperEl.appendChild(this.upperCanvasEl);
- this._copyCanvasStyle(this.lowerCanvasEl, this.upperCanvasEl);
- this._applyCanvasStyle(this.upperCanvasEl);
- this.contextTop = this.upperCanvasEl.getContext('2d');
- },
- /**
- * @private
- */
- _createCacheCanvas: function () {
- this.cacheCanvasEl = this._createCanvasElement();
- this.cacheCanvasEl.setAttribute('width', this.width);
- this.cacheCanvasEl.setAttribute('height', this.height);
- this.contextCache = this.cacheCanvasEl.getContext('2d');
- },
- /**
- * @private
- */
- _initWrapperElement: function () {
- this.wrapperEl = fabric.util.wrapElement(this.lowerCanvasEl, 'div', {
- 'class': this.containerClass
- });
- fabric.util.setStyle(this.wrapperEl, {
- width: this.getWidth() + 'px',
- height: this.getHeight() + 'px',
- position: 'relative'
- });
- fabric.util.makeElementUnselectable(this.wrapperEl);
- },
- /**
- * @private
- * @param {HTMLElement} element canvas element to apply styles on
- */
- _applyCanvasStyle: function (element) {
- var width = this.getWidth() || element.width,
- height = this.getHeight() || element.height;
- fabric.util.setStyle(element, {
- position: 'absolute',
- width: width + 'px',
- height: height + 'px',
- left: 0,
- top: 0,
- 'touch-action': 'none'
- });
- element.width = width;
- element.height = height;
- fabric.util.makeElementUnselectable(element);
- },
- /**
- * Copys the the entire inline style from one element (fromEl) to another (toEl)
- * @private
- * @param {Element} fromEl Element style is copied from
- * @param {Element} toEl Element copied style is applied to
- */
- _copyCanvasStyle: function (fromEl, toEl) {
- toEl.style.cssText = fromEl.style.cssText;
- },
- /**
- * Returns context of canvas where object selection is drawn
- * @return {CanvasRenderingContext2D}
- */
- getSelectionContext: function() {
- return this.contextTop;
- },
- /**
- * Returns <canvas> element on which object selection is drawn
- * @return {HTMLCanvasElement}
- */
- getSelectionElement: function () {
- return this.upperCanvasEl;
- },
- /**
- * @private
- * @param {Object} object
- */
- _setActiveObject: function(object) {
- var obj = this._activeObject;
- if (obj) {
- obj.set('active', false);
- if (object !== obj && obj.onDeselect && typeof obj.onDeselect === 'function') {
- obj.onDeselect();
- }
- }
- this._activeObject = object;
- object.set('active', true);
- },
- /**
- * Sets given object as the only active object on canvas
- * @param {fabric.Object} object Object to set as an active one
- * @param {Event} [e] Event (passed along when firing "object:selected")
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- setActiveObject: function (object, e) {
- var currentActiveObject = this.getActiveObject();
- if (currentActiveObject && currentActiveObject !== object) {
- currentActiveObject.fire('deselected', { e: e });
- }
- this._setActiveObject(object);
- this.renderAll();
- this.fire('object:selected', { target: object, e: e });
- object.fire('selected', { e: e });
- return this;
- },
- /**
- * Returns currently active object
- * @return {fabric.Object} active object
- */
- getActiveObject: function () {
- return this._activeObject;
- },
- /**
- * @private
- * @param {fabric.Object} obj Object that was removed
- */
- _onObjectRemoved: function(obj) {
- // removing active object should fire "selection:cleared" events
- if (this.getActiveObject() === obj) {
- this.fire('before:selection:cleared', { target: obj });
- this._discardActiveObject();
- this.fire('selection:cleared', { target: obj });
- obj.fire('deselected');
- }
- if (this._hoveredTarget === obj) {
- this._hoveredTarget = null;
- }
- this.callSuper('_onObjectRemoved', obj);
- },
- /**
- * @private
- */
- _discardActiveObject: function() {
- var obj = this._activeObject;
- if (obj) {
- obj.set('active', false);
- if (obj.onDeselect && typeof obj.onDeselect === 'function') {
- obj.onDeselect();
- }
- }
- this._activeObject = null;
- },
- /**
- * Discards currently active object and fire events. If the function is called by fabric
- * as a consequence of a mouse event, the event is passed as a parmater and
- * sent to the fire function for the custom events. When used as a method the
- * e param does not have any application.
- * @param {event} e
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- discardActiveObject: function (e) {
- var activeObject = this._activeObject;
- if (activeObject) {
- this.fire('before:selection:cleared', { target: activeObject, e: e });
- this._discardActiveObject();
- this.fire('selection:cleared', { e: e });
- activeObject.fire('deselected', { e: e });
- }
- return this;
- },
- /**
- * @private
- * @param {fabric.Group} group
- */
- _setActiveGroup: function(group) {
- this._activeGroup = group;
- if (group) {
- group.set('active', true);
- }
- },
- /**
- * Sets active group to a specified one. If the function is called by fabric
- * as a consequence of a mouse event, the event is passed as a parmater and
- * sent to the fire function for the custom events. When used as a method the
- * e param does not have any application.
- * @param {fabric.Group} group Group to set as a current one
- * @param {Event} e Event object
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- setActiveGroup: function (group, e) {
- this._setActiveGroup(group);
- if (group) {
- this.fire('object:selected', { target: group, e: e });
- group.fire('selected', { e: e });
- }
- return this;
- },
- /**
- * Returns currently active group
- * @return {fabric.Group} Current group
- */
- getActiveGroup: function () {
- return this._activeGroup;
- },
- /**
- * @private
- */
- _discardActiveGroup: function() {
- var g = this.getActiveGroup();
- if (g) {
- g.destroy();
- }
- this.setActiveGroup(null);
- },
- /**
- * Discards currently active group and fire events If the function is called by fabric
- * as a consequence of a mouse event, the event is passed as a parmater and
- * sent to the fire function for the custom events. When used as a method the
- * e param does not have any application.
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- discardActiveGroup: function (e) {
- var g = this.getActiveGroup();
- if (g) {
- this.fire('before:selection:cleared', { e: e, target: g });
- this._discardActiveGroup();
- this.fire('selection:cleared', { e: e });
- }
- return this;
- },
- /**
- * Deactivates all objects on canvas, removing any active group or object
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- deactivateAll: function () {
- var allObjects = this.getObjects(),
- i = 0,
- len = allObjects.length,
- obj;
- for ( ; i < len; i++) {
- obj = allObjects[i];
- obj && obj.set('active', false);
- }
- this._discardActiveGroup();
- this._discardActiveObject();
- return this;
- },
- /**
- * Deactivates all objects and dispatches appropriate events If the function is called by fabric
- * as a consequence of a mouse event, the event is passed as a parmater and
- * sent to the fire function for the custom events. When used as a method the
- * e param does not have any application.
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- deactivateAllWithDispatch: function (e) {
- this.discardActiveGroup(e);
- this.discardActiveObject(e);
- this.deactivateAll();
- return this;
- },
- /**
- * Clears a canvas element and removes all event listeners
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- dispose: function () {
- this.callSuper('dispose');
- var wrapper = this.wrapperEl;
- this.removeListeners();
- wrapper.removeChild(this.upperCanvasEl);
- wrapper.removeChild(this.lowerCanvasEl);
- delete this.upperCanvasEl;
- if (wrapper.parentNode) {
- wrapper.parentNode.replaceChild(this.lowerCanvasEl, this.wrapperEl);
- }
- delete this.wrapperEl;
- return this;
- },
- /**
- * Clears all contexts (background, main, top) of an instance
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- clear: function () {
- this.discardActiveGroup();
- this.discardActiveObject();
- this.clearContext(this.contextTop);
- return this.callSuper('clear');
- },
- /**
- * Draws objects' controls (borders/controls)
- * @param {CanvasRenderingContext2D} ctx Context to render controls on
- */
- drawControls: function(ctx) {
- var activeGroup = this.getActiveGroup();
- if (activeGroup) {
- activeGroup._renderControls(ctx);
- }
- else {
- this._drawObjectsControls(ctx);
- }
- },
- /**
- * @private
- */
- _drawObjectsControls: function(ctx) {
- for (var i = 0, len = this._objects.length; i < len; ++i) {
- if (!this._objects[i] || !this._objects[i].active) {
- continue;
- }
- this._objects[i]._renderControls(ctx);
- }
- },
- /**
- * @private
- */
- _toObject: function(instance, methodName, propertiesToInclude) {
- //If the object is part of the current selection group, it should
- //be transformed appropriately
- //i.e. it should be serialised as it would appear if the selection group
- //were to be destroyed.
- var originalProperties = this._realizeGroupTransformOnObject(instance),
- object = this.callSuper('_toObject', instance, methodName, propertiesToInclude);
- //Undo the damage we did by changing all of its properties
- this._unwindGroupTransformOnObject(instance, originalProperties);
- return object;
- },
- /**
- * Realises an object's group transformation on it
- * @private
- * @param {fabric.Object} [instance] the object to transform (gets mutated)
- * @returns the original values of instance which were changed
- */
- _realizeGroupTransformOnObject: function(instance) {
- var layoutProps = ['angle', 'flipX', 'flipY', 'height', 'left', 'scaleX', 'scaleY', 'top', 'width'];
- if (instance.group && instance.group === this.getActiveGroup()) {
- //Copy all the positionally relevant properties across now
- var originalValues = {};
- layoutProps.forEach(function(prop) {
- originalValues[prop] = instance[prop];
- });
- this.getActiveGroup().realizeTransform(instance);
- return originalValues;
- }
- else {
- return null;
- }
- },
- /**
- * Restores the changed properties of instance
- * @private
- * @param {fabric.Object} [instance] the object to un-transform (gets mutated)
- * @param {Object} [originalValues] the original values of instance, as returned by _realizeGroupTransformOnObject
- */
- _unwindGroupTransformOnObject: function(instance, originalValues) {
- if (originalValues) {
- instance.set(originalValues);
- }
- },
- /**
- * @private
- */
- _setSVGObject: function(markup, instance, reviver) {
- var originalProperties;
- //If the object is in a selection group, simulate what would happen to that
- //object when the group is deselected
- originalProperties = this._realizeGroupTransformOnObject(instance);
- this.callSuper('_setSVGObject', markup, instance, reviver);
- this._unwindGroupTransformOnObject(instance, originalProperties);
- },
- });
- // copying static properties manually to work around Opera's bug,
- // where "prototype" property is enumerable and overrides existing prototype
- for (var prop in fabric.StaticCanvas) {
- if (prop !== 'prototype') {
- fabric.Canvas[prop] = fabric.StaticCanvas[prop];
- }
- }
- if (fabric.isTouchSupported) {
- /** @ignore */
- fabric.Canvas.prototype._setCursorFromEvent = function() { };
- }
- /**
- * @ignore
- * @class fabric.Element
- * @alias fabric.Canvas
- * @deprecated Use {@link fabric.Canvas} instead.
- * @constructor
- */
- fabric.Element = fabric.Canvas;
- })();
- (function() {
- var cursorOffset = {
- mt: 0, // n
- tr: 1, // ne
- mr: 2, // e
- br: 3, // se
- mb: 4, // s
- bl: 5, // sw
- ml: 6, // w
- tl: 7 // nw
- },
- addListener = fabric.util.addListener,
- removeListener = fabric.util.removeListener;
- fabric.util.object.extend(fabric.Canvas.prototype, /** @lends fabric.Canvas.prototype */ {
- /**
- * Map of cursor style values for each of the object controls
- * @private
- */
- cursorMap: [
- 'n-resize',
- 'ne-resize',
- 'e-resize',
- 'se-resize',
- 's-resize',
- 'sw-resize',
- 'w-resize',
- 'nw-resize'
- ],
- /**
- * Adds mouse listeners to canvas
- * @private
- */
- _initEventListeners: function () {
- this._bindEvents();
- addListener(fabric.window, 'resize', this._onResize);
- // mouse events
- addListener(this.upperCanvasEl, 'mousedown', this._onMouseDown);
- addListener(this.upperCanvasEl, 'mousemove', this._onMouseMove);
- addListener(this.upperCanvasEl, 'mouseout', this._onMouseOut);
- addListener(this.upperCanvasEl, 'mouseenter', this._onMouseEnter);
- addListener(this.upperCanvasEl, 'wheel', this._onMouseWheel);
- addListener(this.upperCanvasEl, 'contextmenu', this._onContextMenu);
- // touch events
- addListener(this.upperCanvasEl, 'touchstart', this._onMouseDown, { passive: false });
- addListener(this.upperCanvasEl, 'touchmove', this._onMouseMove, { passive: false });
- if (typeof eventjs !== 'undefined' && 'add' in eventjs) {
- eventjs.add(this.upperCanvasEl, 'gesture', this._onGesture);
- eventjs.add(this.upperCanvasEl, 'drag', this._onDrag);
- eventjs.add(this.upperCanvasEl, 'orientation', this._onOrientationChange);
- eventjs.add(this.upperCanvasEl, 'shake', this._onShake);
- eventjs.add(this.upperCanvasEl, 'longpress', this._onLongPress);
- }
- },
- /**
- * @private
- */
- _bindEvents: function() {
- this._onMouseDown = this._onMouseDown.bind(this);
- this._onMouseMove = this._onMouseMove.bind(this);
- this._onMouseUp = this._onMouseUp.bind(this);
- this._onResize = this._onResize.bind(this);
- this._onGesture = this._onGesture.bind(this);
- this._onDrag = this._onDrag.bind(this);
- this._onShake = this._onShake.bind(this);
- this._onLongPress = this._onLongPress.bind(this);
- this._onOrientationChange = this._onOrientationChange.bind(this);
- this._onMouseWheel = this._onMouseWheel.bind(this);
- this._onMouseOut = this._onMouseOut.bind(this);
- this._onMouseEnter = this._onMouseEnter.bind(this);
- this._onContextMenu = this._onContextMenu.bind(this);
- },
- /**
- * Removes all event listeners
- */
- removeListeners: function() {
- removeListener(fabric.window, 'resize', this._onResize);
- removeListener(this.upperCanvasEl, 'mousedown', this._onMouseDown);
- removeListener(this.upperCanvasEl, 'mousemove', this._onMouseMove);
- removeListener(this.upperCanvasEl, 'mouseout', this._onMouseOut);
- removeListener(this.upperCanvasEl, 'mouseenter', this._onMouseEnter);
- removeListener(this.upperCanvasEl, 'wheel', this._onMouseWheel);
- removeListener(this.upperCanvasEl, 'contextmenu', this._onContextMenu);
- removeListener(this.upperCanvasEl, 'touchstart', this._onMouseDown);
- removeListener(this.upperCanvasEl, 'touchmove', this._onMouseMove);
- if (typeof eventjs !== 'undefined' && 'remove' in eventjs) {
- eventjs.remove(this.upperCanvasEl, 'gesture', this._onGesture);
- eventjs.remove(this.upperCanvasEl, 'drag', this._onDrag);
- eventjs.remove(this.upperCanvasEl, 'orientation', this._onOrientationChange);
- eventjs.remove(this.upperCanvasEl, 'shake', this._onShake);
- eventjs.remove(this.upperCanvasEl, 'longpress', this._onLongPress);
- }
- },
- /**
- * @private
- * @param {Event} [e] Event object fired on Event.js gesture
- * @param {Event} [self] Inner Event object
- */
- _onGesture: function(e, self) {
- this.__onTransformGesture && this.__onTransformGesture(e, self);
- },
- /**
- * @private
- * @param {Event} [e] Event object fired on Event.js drag
- * @param {Event} [self] Inner Event object
- */
- _onDrag: function(e, self) {
- this.__onDrag && this.__onDrag(e, self);
- },
- /**
- * @private
- * @param {Event} [e] Event object fired on wheel event
- */
- _onMouseWheel: function(e) {
- this.__onMouseWheel(e);
- },
- /**
- * @private
- * @param {Event} e Event object fired on mousedown
- */
- _onMouseOut: function(e) {
- var target = this._hoveredTarget;
- this.fire('mouse:out', { target: target, e: e });
- this._hoveredTarget = null;
- target && target.fire('mouseout', { e: e });
- if (this._iTextInstances) {
- this._iTextInstances.forEach(function(obj) {
- if (obj.isEditing) {
- obj.hiddenTextarea.focus();
- }
- });
- }
- },
- /**
- * @private
- * @param {Event} e Event object fired on mouseenter
- */
- _onMouseEnter: function(e) {
- if (!this.findTarget(e)) {
- this.fire('mouse:over', { target: null, e: e });
- this._hoveredTarget = null;
- }
- },
- /**
- * @private
- * @param {Event} [e] Event object fired on Event.js orientation change
- * @param {Event} [self] Inner Event object
- */
- _onOrientationChange: function(e, self) {
- this.__onOrientationChange && this.__onOrientationChange(e, self);
- },
- /**
- * @private
- * @param {Event} [e] Event object fired on Event.js shake
- * @param {Event} [self] Inner Event object
- */
- _onShake: function(e, self) {
- this.__onShake && this.__onShake(e, self);
- },
- /**
- * @private
- * @param {Event} [e] Event object fired on Event.js shake
- * @param {Event} [self] Inner Event object
- */
- _onLongPress: function(e, self) {
- this.__onLongPress && this.__onLongPress(e, self);
- },
- /**
- * @private
- * @param {Event} e Event object fired on mousedown
- */
- _onContextMenu: function (e) {
- if (this.stopContextMenu) {
- e.stopPropagation();
- e.preventDefault();
- }
- return false;
- },
- /**
- * @private
- * @param {Event} e Event object fired on mousedown
- */
- _onMouseDown: function (e) {
- this.__onMouseDown(e);
- addListener(fabric.document, 'touchend', this._onMouseUp, { passive: false });
- addListener(fabric.document, 'touchmove', this._onMouseMove, { passive: false });
- removeListener(this.upperCanvasEl, 'mousemove', this._onMouseMove);
- removeListener(this.upperCanvasEl, 'touchmove', this._onMouseMove);
- if (e.type === 'touchstart') {
- // Unbind mousedown to prevent double triggers from touch devices
- removeListener(this.upperCanvasEl, 'mousedown', this._onMouseDown);
- }
- else {
- addListener(fabric.document, 'mouseup', this._onMouseUp);
- addListener(fabric.document, 'mousemove', this._onMouseMove);
- }
- },
- /**
- * @private
- * @param {Event} e Event object fired on mouseup
- */
- _onMouseUp: function (e) {
- this.__onMouseUp(e);
- removeListener(fabric.document, 'mouseup', this._onMouseUp);
- removeListener(fabric.document, 'touchend', this._onMouseUp);
- removeListener(fabric.document, 'mousemove', this._onMouseMove);
- removeListener(fabric.document, 'touchmove', this._onMouseMove);
- addListener(this.upperCanvasEl, 'mousemove', this._onMouseMove);
- addListener(this.upperCanvasEl, 'touchmove', this._onMouseMove, { passive: false });
- if (e.type === 'touchend') {
- // Wait 400ms before rebinding mousedown to prevent double triggers
- // from touch devices
- var _this = this;
- setTimeout(function() {
- addListener(_this.upperCanvasEl, 'mousedown', _this._onMouseDown);
- }, 400);
- }
- },
- /**
- * @private
- * @param {Event} e Event object fired on mousemove
- */
- _onMouseMove: function (e) {
- !this.allowTouchScrolling && e.preventDefault && e.preventDefault();
- this.__onMouseMove(e);
- },
- /**
- * @private
- */
- _onResize: function () {
- this.calcOffset();
- },
- /**
- * Decides whether the canvas should be redrawn in mouseup and mousedown events.
- * @private
- * @param {Object} target
- * @param {Object} pointer
- */
- _shouldRender: function(target, pointer) {
- var activeObject = this.getActiveGroup() || this.getActiveObject();
- if (activeObject && activeObject.isEditing && target === activeObject) {
- // if we mouse up/down over a editing textbox a cursor change,
- // there is no need to re render
- return false;
- }
- return !!(
- (target && (
- target.isMoving ||
- target !== activeObject))
- ||
- (!target && !!activeObject)
- ||
- (!target && !activeObject && !this._groupSelector)
- ||
- (pointer &&
- this._previousPointer &&
- this.selection && (
- pointer.x !== this._previousPointer.x ||
- pointer.y !== this._previousPointer.y))
- );
- },
- /**
- * Method that defines the actions when mouse is released on canvas.
- * The method resets the currentTransform parameters, store the image corner
- * position in the image object and render the canvas on top.
- * @private
- * @param {Event} e Event object fired on mouseup
- */
- __onMouseUp: function (e) {
- var target, searchTarget = true, transform = this._currentTransform,
- groupSelector = this._groupSelector,
- isClick = (!groupSelector || (groupSelector.left === 0 && groupSelector.top === 0));
- if (this.isDrawingMode && this._isCurrentlyDrawing) {
- this._onMouseUpInDrawingMode(e);
- return;
- }
- if (transform) {
- this._finalizeCurrentTransform();
- searchTarget = !transform.actionPerformed;
- }
- target = searchTarget ? this.findTarget(e, true) : transform.target;
- var shouldRender = this._shouldRender(target, this.getPointer(e));
- if (target || !isClick) {
- this._maybeGroupObjects(e);
- }
- else {
- // those are done by default on mouse up
- // by _maybeGroupObjects, we are skipping it in case of no target find
- this._groupSelector = null;
- this._currentTransform = null;
- }
- if (target) {
- target.isMoving = false;
- }
- this._handleCursorAndEvent(e, target, 'up');
- target && (target.__corner = 0);
- shouldRender && this.renderAll();
- },
- /**
- * set cursor for mouse up and handle mouseUp event
- * @param {Event} e event from mouse
- * @param {fabric.Object} target receiving event
- * @param {String} eventType event to fire (up, down or move)
- */
- _handleCursorAndEvent: function(e, target, eventType) {
- this._setCursorFromEvent(e, target);
- this._handleEvent(e, eventType, target ? target : null);
- },
- /**
- * Handle event firing for target and subtargets
- * @param {Event} e event from mouse
- * @param {String} eventType event to fire (up, down or move)
- * @param {fabric.Object} targetObj receiving event
- */
- _handleEvent: function(e, eventType, targetObj) {
- var target = typeof targetObj === 'undefined' ? this.findTarget(e) : targetObj,
- targets = this.targets || [],
- options = { e: e, target: target, subTargets: targets };
- this.fire('mouse:' + eventType, options);
- target && target.fire('mouse' + eventType, options);
- for (var i = 0; i < targets.length; i++) {
- targets[i].fire('mouse' + eventType, options);
- }
- },
- /**
- * @private
- */
- _finalizeCurrentTransform: function() {
- var transform = this._currentTransform,
- target = transform.target;
- if (target._scaling) {
- target._scaling = false;
- }
- target.setCoords();
- this._restoreOriginXY(target);
- if (transform.actionPerformed || (this.stateful && target.hasStateChanged())) {
- this.fire('object:modified', { target: target });
- target.fire('modified');
- }
- },
- /**
- * @private
- * @param {Object} target Object to restore
- */
- _restoreOriginXY: function(target) {
- if (this._previousOriginX && this._previousOriginY) {
- var originPoint = target.translateToOriginPoint(
- target.getCenterPoint(),
- this._previousOriginX,
- this._previousOriginY);
- target.originX = this._previousOriginX;
- target.originY = this._previousOriginY;
- target.left = originPoint.x;
- target.top = originPoint.y;
- this._previousOriginX = null;
- this._previousOriginY = null;
- }
- },
- /**
- * @private
- * @param {Event} e Event object fired on mousedown
- */
- _onMouseDownInDrawingMode: function(e) {
- this._isCurrentlyDrawing = true;
- this.discardActiveObject(e).renderAll();
- if (this.clipTo) {
- fabric.util.clipContext(this, this.contextTop);
- }
- var pointer = this.getPointer(e);
- this.freeDrawingBrush.onMouseDown(pointer);
- this._handleEvent(e, 'down');
- },
- /**
- * @private
- * @param {Event} e Event object fired on mousemove
- */
- _onMouseMoveInDrawingMode: function(e) {
- if (this._isCurrentlyDrawing) {
- var pointer = this.getPointer(e);
- this.freeDrawingBrush.onMouseMove(pointer);
- }
- this.setCursor(this.freeDrawingCursor);
- this._handleEvent(e, 'move');
- },
- /**
- * @private
- * @param {Event} e Event object fired on mouseup
- */
- _onMouseUpInDrawingMode: function(e) {
- this._isCurrentlyDrawing = false;
- if (this.clipTo) {
- this.contextTop.restore();
- }
- this.freeDrawingBrush.onMouseUp();
- this._handleEvent(e, 'up');
- },
- /**
- * Method that defines the actions when mouse is clicked on canvas.
- * The method inits the currentTransform parameters and renders all the
- * canvas so the current image can be placed on the top canvas and the rest
- * in on the container one.
- * @private
- * @param {Event} e Event object fired on mousedown
- */
- __onMouseDown: function (e) {
- var target = this.findTarget(e);
- // if right click just fire events
- var isRightClick = 'which' in e ? e.which === 3 : e.button === 2;
- if (isRightClick) {
- if (this.fireRightClick) {
- this._handleEvent(e, 'down', target ? target : null);
- }
- return;
- }
- var isMiddleClick = 'which' in e ? e.which === 2 : e.button === 1;
- if (isMiddleClick) {
- if (this.fireMiddleClick) {
- this._handleEvent(e, 'down', target ? target : null);
- }
- return;
- }
- if (this.isDrawingMode) {
- this._onMouseDownInDrawingMode(e);
- return;
- }
- // ignore if some object is being transformed at this moment
- if (this._currentTransform) {
- return;
- }
- // save pointer for check in __onMouseUp event
- var pointer = this.getPointer(e, true);
- this._previousPointer = pointer;
- var shouldRender = this._shouldRender(target, pointer),
- shouldGroup = this._shouldGroup(e, target);
- if (this._shouldClearSelection(e, target)) {
- this._clearSelection(e, target, pointer);
- }
- else if (shouldGroup) {
- this._handleGrouping(e, target);
- target = this.getActiveGroup();
- }
- if (target) {
- if (target.selectable && (target.__corner || !shouldGroup)) {
- this._beforeTransform(e, target);
- this._setupCurrentTransform(e, target);
- }
- var activeObject = this.getActiveObject();
- if (target !== this.getActiveGroup() && target !== activeObject) {
- this.deactivateAll();
- if (target.selectable) {
- activeObject && activeObject.fire('deselected', { e: e });
- this.setActiveObject(target, e);
- }
- }
- }
- this._handleEvent(e, 'down', target ? target : null);
- // we must renderAll so that we update the visuals
- shouldRender && this.renderAll();
- },
- /**
- * @private
- */
- _beforeTransform: function(e, target) {
- this.stateful && target.saveState();
- // determine if it's a drag or rotate case
- if (target._findTargetCorner(this.getPointer(e))) {
- this.onBeforeScaleRotate(target);
- }
- },
- /**
- * @private
- */
- _clearSelection: function(e, target, pointer) {
- this.deactivateAllWithDispatch(e);
- if (target && target.selectable) {
- this.setActiveObject(target, e);
- }
- else if (this.selection) {
- this._groupSelector = {
- ex: pointer.x,
- ey: pointer.y,
- top: 0,
- left: 0
- };
- }
- },
- /**
- * @private
- * @param {Object} target Object for that origin is set to center
- */
- _setOriginToCenter: function(target) {
- this._previousOriginX = this._currentTransform.target.originX;
- this._previousOriginY = this._currentTransform.target.originY;
- var center = target.getCenterPoint();
- target.originX = 'center';
- target.originY = 'center';
- target.left = center.x;
- target.top = center.y;
- this._currentTransform.left = target.left;
- this._currentTransform.top = target.top;
- },
- /**
- * @private
- * @param {Object} target Object for that center is set to origin
- */
- _setCenterToOrigin: function(target) {
- var originPoint = target.translateToOriginPoint(
- target.getCenterPoint(),
- this._previousOriginX,
- this._previousOriginY);
- target.originX = this._previousOriginX;
- target.originY = this._previousOriginY;
- target.left = originPoint.x;
- target.top = originPoint.y;
- this._previousOriginX = null;
- this._previousOriginY = null;
- },
- /**
- * Method that defines the actions when mouse is hovering the canvas.
- * The currentTransform parameter will definde whether the user is rotating/scaling/translating
- * an image or neither of them (only hovering). A group selection is also possible and would cancel
- * all any other type of action.
- * In case of an image transformation only the top canvas will be rendered.
- * @private
- * @param {Event} e Event object fired on mousemove
- */
- __onMouseMove: function (e) {
- var target, pointer;
- if (this.isDrawingMode) {
- this._onMouseMoveInDrawingMode(e);
- return;
- }
- if (typeof e.touches !== 'undefined' && e.touches.length > 1) {
- return;
- }
- var groupSelector = this._groupSelector;
- // We initially clicked in an empty area, so we draw a box for multiple selection
- if (groupSelector) {
- pointer = this.getPointer(e, true);
- groupSelector.left = pointer.x - groupSelector.ex;
- groupSelector.top = pointer.y - groupSelector.ey;
- this.renderTop();
- }
- else if (!this._currentTransform) {
- target = this.findTarget(e);
- this._setCursorFromEvent(e, target);
- }
- else {
- this._transformObject(e);
- }
- this._handleEvent(e, 'move', target ? target : null);
- },
- /**
- * Method that defines actions when an Event Mouse Wheel
- * @param {Event} e Event object fired on mouseup
- */
- __onMouseWheel: function(e) {
- this._handleEvent(e, 'wheel');
- },
- /**
- * @private
- * @param {Event} e Event fired on mousemove
- */
- _transformObject: function(e) {
- var pointer = this.getPointer(e),
- transform = this._currentTransform;
- transform.reset = false;
- transform.target.isMoving = true;
- transform.shiftKey = e.shiftKey;
- transform.altKey = e[this.centeredKey];
- this._beforeScaleTransform(e, transform);
- this._performTransformAction(e, transform, pointer);
- transform.actionPerformed && this.renderAll();
- },
- /**
- * @private
- */
- _performTransformAction: function(e, transform, pointer) {
- var x = pointer.x,
- y = pointer.y,
- target = transform.target,
- action = transform.action,
- actionPerformed = false;
- if (action === 'rotate') {
- (actionPerformed = this._rotateObject(x, y)) && this._fire('rotating', target, e);
- }
- else if (action === 'scale') {
- (actionPerformed = this._onScale(e, transform, x, y)) && this._fire('scaling', target, e);
- }
- else if (action === 'scaleX') {
- (actionPerformed = this._scaleObject(x, y, 'x')) && this._fire('scaling', target, e);
- }
- else if (action === 'scaleY') {
- (actionPerformed = this._scaleObject(x, y, 'y')) && this._fire('scaling', target, e);
- }
- else if (action === 'skewX') {
- (actionPerformed = this._skewObject(x, y, 'x')) && this._fire('skewing', target, e);
- }
- else if (action === 'skewY') {
- (actionPerformed = this._skewObject(x, y, 'y')) && this._fire('skewing', target, e);
- }
- else {
- actionPerformed = this._translateObject(x, y);
- if (actionPerformed) {
- this._fire('moving', target, e);
- this.setCursor(target.moveCursor || this.moveCursor);
- }
- }
- transform.actionPerformed = transform.actionPerformed || actionPerformed;
- },
- /**
- * @private
- */
- _fire: function(eventName, target, e) {
- this.fire('object:' + eventName, { target: target, e: e });
- target.fire(eventName, { e: e });
- },
- /**
- * @private
- */
- _beforeScaleTransform: function(e, transform) {
- if (transform.action === 'scale' || transform.action === 'scaleX' || transform.action === 'scaleY') {
- var centerTransform = this._shouldCenterTransform(transform.target);
- // Switch from a normal resize to center-based
- if ((centerTransform && (transform.originX !== 'center' || transform.originY !== 'center')) ||
- // Switch from center-based resize to normal one
- (!centerTransform && transform.originX === 'center' && transform.originY === 'center')
- ) {
- this._resetCurrentTransform();
- transform.reset = true;
- }
- }
- },
- /**
- * @private
- * @param {Event} e Event object
- * @param {Object} transform current tranform
- * @param {Number} x mouse position x from origin
- * @param {Number} y mouse poistion y from origin
- * @return {Boolean} true if the scaling occurred
- */
- _onScale: function(e, transform, x, y) {
- if ((e[this.uniScaleKey] || this.uniScaleTransform) && !transform.target.get('lockUniScaling')) {
- transform.currentAction = 'scale';
- return this._scaleObject(x, y);
- }
- else {
- // Switch from a normal resize to proportional
- if (!transform.reset && transform.currentAction === 'scale') {
- this._resetCurrentTransform();
- }
- transform.currentAction = 'scaleEqually';
- return this._scaleObject(x, y, 'equally');
- }
- },
- /**
- * Sets the cursor depending on where the canvas is being hovered.
- * Note: very buggy in Opera
- * @param {Event} e Event object
- * @param {Object} target Object that the mouse is hovering, if so.
- */
- _setCursorFromEvent: function (e, target) {
- if (!target || !target.selectable) {
- this.setCursor(this.defaultCursor);
- return false;
- }
- var hoverCursor = target.hoverCursor || this.hoverCursor,
- activeGroup = this.getActiveGroup(),
- // only show proper corner when group selection is not active
- corner = target._findTargetCorner
- && (!activeGroup || !activeGroup.contains(target))
- && target._findTargetCorner(this.getPointer(e, true));
- if (!corner) {
- this.setCursor(hoverCursor);
- }
- else {
- this._setCornerCursor(corner, target, e);
- }
- //actually unclear why it should return something
- //is never evaluated
- return true;
- },
- /**
- * @private
- */
- _setCornerCursor: function(corner, target, e) {
- if (corner in cursorOffset) {
- this.setCursor(this._getRotatedCornerCursor(corner, target, e));
- }
- else if (corner === 'mtr' && target.hasRotatingPoint) {
- this.setCursor(this.rotationCursor);
- }
- else {
- this.setCursor(this.defaultCursor);
- return false;
- }
- },
- /**
- * @private
- */
- _getRotatedCornerCursor: function(corner, target, e) {
- var n = Math.round((target.getAngle() % 360) / 45);
- if (n < 0) {
- n += 8; // full circle ahead
- }
- n += cursorOffset[corner];
- if (e[this.altActionKey] && cursorOffset[corner] % 2 === 0) {
- //if we are holding shift and we are on a mx corner...
- n += 2;
- }
- // normalize n to be from 0 to 7
- n %= 8;
- return this.cursorMap[n];
- }
- });
- })();
- (function() {
- var min = Math.min,
- max = Math.max;
- fabric.util.object.extend(fabric.Canvas.prototype, /** @lends fabric.Canvas.prototype */ {
- /**
- * @private
- * @param {Event} e Event object
- * @param {fabric.Object} target
- * @return {Boolean}
- */
- _shouldGroup: function(e, target) {
- var activeObject = this.getActiveObject();
- return e[this.selectionKey] && target && target.selectable &&
- (this.getActiveGroup() || (activeObject && activeObject !== target))
- && this.selection;
- },
- /**
- * @private
- * @param {Event} e Event object
- * @param {fabric.Object} target
- */
- _handleGrouping: function (e, target) {
- var activeGroup = this.getActiveGroup();
- if (target === activeGroup) {
- // if it's a group, find target again, using activeGroup objects
- target = this.findTarget(e, true);
- // if even object is not found, bail out
- if (!target) {
- return;
- }
- }
- if (activeGroup) {
- this._updateActiveGroup(target, e);
- }
- else {
- this._createActiveGroup(target, e);
- }
- if (this._activeGroup) {
- this._activeGroup.saveCoords();
- }
- },
- /**
- * @private
- */
- _updateActiveGroup: function(target, e) {
- var activeGroup = this.getActiveGroup();
- if (activeGroup.contains(target)) {
- activeGroup.removeWithUpdate(target);
- target.set('active', false);
- if (activeGroup.size() === 1) {
- // remove group alltogether if after removal it only contains 1 object
- this.discardActiveGroup(e);
- // activate last remaining object
- this.setActiveObject(activeGroup.item(0));
- return;
- }
- }
- else {
- activeGroup.addWithUpdate(target);
- }
- this.fire('selection:created', { target: activeGroup, e: e });
- activeGroup.set('active', true);
- },
- /**
- * @private
- */
- _createActiveGroup: function(target, e) {
- if (this._activeObject && target !== this._activeObject) {
- var group = this._createGroup(target);
- group.addWithUpdate();
- this.setActiveGroup(group);
- this._activeObject = null;
- this.fire('selection:created', { target: group, e: e });
- }
- target.set('active', true);
- },
- /**
- * @private
- * @param {Object} target
- */
- _createGroup: function(target) {
- var objects = this.getObjects(),
- isActiveLower = objects.indexOf(this._activeObject) < objects.indexOf(target),
- groupObjects = isActiveLower
- ? [this._activeObject, target]
- : [target, this._activeObject];
- this._activeObject.isEditing && this._activeObject.exitEditing();
- return new fabric.Group(groupObjects, {
- canvas: this
- });
- },
- /**
- * @private
- * @param {Event} e mouse event
- */
- _groupSelectedObjects: function (e) {
- var group = this._collectObjects();
- // do not create group for 1 element only
- if (group.length === 1) {
- this.setActiveObject(group[0], e);
- }
- else if (group.length > 1) {
- group = new fabric.Group(group.reverse(), {
- canvas: this
- });
- group.addWithUpdate();
- this.setActiveGroup(group, e);
- group.saveCoords();
- this.fire('selection:created', { target: group });
- this.renderAll();
- }
- },
- /**
- * @private
- */
- _collectObjects: function() {
- var group = [],
- currentObject,
- x1 = this._groupSelector.ex,
- y1 = this._groupSelector.ey,
- x2 = x1 + this._groupSelector.left,
- y2 = y1 + this._groupSelector.top,
- selectionX1Y1 = new fabric.Point(min(x1, x2), min(y1, y2)),
- selectionX2Y2 = new fabric.Point(max(x1, x2), max(y1, y2)),
- isClick = x1 === x2 && y1 === y2;
- for (var i = this._objects.length; i--; ) {
- currentObject = this._objects[i];
- if (!currentObject || !currentObject.selectable || !currentObject.visible) {
- continue;
- }
- if (currentObject.intersectsWithRect(selectionX1Y1, selectionX2Y2) ||
- currentObject.isContainedWithinRect(selectionX1Y1, selectionX2Y2) ||
- currentObject.containsPoint(selectionX1Y1) ||
- currentObject.containsPoint(selectionX2Y2)
- ) {
- currentObject.set('active', true);
- group.push(currentObject);
- // only add one object if it's a click
- if (isClick) {
- break;
- }
- }
- }
- return group;
- },
- /**
- * @private
- */
- _maybeGroupObjects: function(e) {
- if (this.selection && this._groupSelector) {
- this._groupSelectedObjects(e);
- }
- var activeGroup = this.getActiveGroup();
- if (activeGroup) {
- activeGroup.setObjectsCoords().setCoords();
- activeGroup.isMoving = false;
- this.setCursor(this.defaultCursor);
- }
- // clear selection and current transformation
- this._groupSelector = null;
- this._currentTransform = null;
- }
- });
- })();
- (function () {
- var supportQuality = fabric.StaticCanvas.supports('toDataURLWithQuality');
- fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Exports canvas element to a dataurl image. Note that when multiplier is used, cropping is scaled appropriately
- * @param {Object} [options] Options object
- * @param {String} [options.format=png] The format of the output image. Either "jpeg" or "png"
- * @param {Number} [options.quality=1] Quality level (0..1). Only used for jpeg.
- * @param {Number} [options.multiplier=1] Multiplier to scale by
- * @param {Number} [options.left] Cropping left offset. Introduced in v1.2.14
- * @param {Number} [options.top] Cropping top offset. Introduced in v1.2.14
- * @param {Number} [options.width] Cropping width. Introduced in v1.2.14
- * @param {Number} [options.height] Cropping height. Introduced in v1.2.14
- * @return {String} Returns a data: URL containing a representation of the object in the format specified by options.format
- * @see {@link http://jsfiddle.net/fabricjs/NfZVb/|jsFiddle demo}
- * @example <caption>Generate jpeg dataURL with lower quality</caption>
- * var dataURL = canvas.toDataURL({
- * format: 'jpeg',
- * quality: 0.8
- * });
- * @example <caption>Generate cropped png dataURL (clipping of canvas)</caption>
- * var dataURL = canvas.toDataURL({
- * format: 'png',
- * left: 100,
- * top: 100,
- * width: 200,
- * height: 200
- * });
- * @example <caption>Generate double scaled png dataURL</caption>
- * var dataURL = canvas.toDataURL({
- * format: 'png',
- * multiplier: 2
- * });
- */
- toDataURL: function (options) {
- options || (options = { });
- var format = options.format || 'png',
- quality = options.quality || 1,
- multiplier = options.multiplier || 1,
- cropping = {
- left: options.left || 0,
- top: options.top || 0,
- width: options.width || 0,
- height: options.height || 0,
- };
- return this.__toDataURLWithMultiplier(format, quality, cropping, multiplier);
- },
- /**
- * @private
- */
- __toDataURLWithMultiplier: function(format, quality, cropping, multiplier) {
- var origWidth = this.getWidth(),
- origHeight = this.getHeight(),
- scaledWidth = (cropping.width || this.getWidth()) * multiplier,
- scaledHeight = (cropping.height || this.getHeight()) * multiplier,
- zoom = this.getZoom(),
- newZoom = zoom * multiplier,
- vp = this.viewportTransform,
- translateX = (vp[4] - cropping.left) * multiplier,
- translateY = (vp[5] - cropping.top) * multiplier,
- newVp = [newZoom, 0, 0, newZoom, translateX, translateY],
- originalInteractive = this.interactive;
- this.viewportTransform = newVp;
- // setting interactive to false avoid exporting controls
- this.interactive && (this.interactive = false);
- if (origWidth !== scaledWidth || origHeight !== scaledHeight) {
- // this.setDimensions is going to renderAll also;
- this.setDimensions({ width: scaledWidth, height: scaledHeight });
- }
- else {
- this.renderAll();
- }
- var data = this.__toDataURL(format, quality, cropping);
- originalInteractive && (this.interactive = originalInteractive);
- this.viewportTransform = vp;
- //setDimensions with no option object is taking care of:
- //this.width, this.height, this.renderAll()
- this.setDimensions({ width: origWidth, height: origHeight });
- return data;
- },
- /**
- * @private
- */
- __toDataURL: function(format, quality) {
- var canvasEl = this.contextContainer.canvas;
- // to avoid common confusion https://github.com/kangax/fabric.js/issues/806
- if (format === 'jpg') {
- format = 'jpeg';
- }
- var data = supportQuality
- ? canvasEl.toDataURL('image/' + format, quality)
- : canvasEl.toDataURL('image/' + format);
- return data;
- },
- /**
- * Exports canvas element to a dataurl image (allowing to change image size via multiplier).
- * @deprecated since 1.0.13
- * @param {String} format (png|jpeg)
- * @param {Number} multiplier
- * @param {Number} quality (0..1)
- * @return {String}
- */
- toDataURLWithMultiplier: function (format, multiplier, quality) {
- return this.toDataURL({
- format: format,
- multiplier: multiplier,
- quality: quality
- });
- },
- });
- })();
- fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Populates canvas with data from the specified dataless JSON.
- * JSON format must conform to the one of {@link fabric.Canvas#toDatalessJSON}
- * @deprecated since 1.2.2
- * @param {String|Object} json JSON string or object
- * @param {Function} callback Callback, invoked when json is parsed
- * and corresponding objects (e.g: {@link fabric.Image})
- * are initialized
- * @param {Function} [reviver] Method for further parsing of JSON elements, called after each fabric object created.
- * @return {fabric.Canvas} instance
- * @chainable
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#deserialization}
- */
- loadFromDatalessJSON: function (json, callback, reviver) {
- return this.loadFromJSON(json, callback, reviver);
- },
- /**
- * Populates canvas with data from the specified JSON.
- * JSON format must conform to the one of {@link fabric.Canvas#toJSON}
- * @param {String|Object} json JSON string or object
- * @param {Function} callback Callback, invoked when json is parsed
- * and corresponding objects (e.g: {@link fabric.Image})
- * are initialized
- * @param {Function} [reviver] Method for further parsing of JSON elements, called after each fabric object created.
- * @return {fabric.Canvas} instance
- * @chainable
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#deserialization}
- * @see {@link http://jsfiddle.net/fabricjs/fmgXt/|jsFiddle demo}
- * @example <caption>loadFromJSON</caption>
- * canvas.loadFromJSON(json, canvas.renderAll.bind(canvas));
- * @example <caption>loadFromJSON with reviver</caption>
- * canvas.loadFromJSON(json, canvas.renderAll.bind(canvas), function(o, object) {
- * // `o` = json object
- * // `object` = fabric.Object instance
- * // ... do some stuff ...
- * });
- */
- loadFromJSON: function (json, callback, reviver) {
- if (!json) {
- return;
- }
- // serialize if it wasn't already
- var serialized = (typeof json === 'string')
- ? JSON.parse(json)
- : fabric.util.object.clone(json);
- this.clear();
- var _this = this;
- this._enlivenObjects(serialized.objects, function () {
- _this._setBgOverlay(serialized, function () {
- // remove parts i cannot set as options
- delete serialized.objects;
- delete serialized.backgroundImage;
- delete serialized.overlayImage;
- delete serialized.background;
- delete serialized.overlay;
- // this._initOptions does too many things to just
- // call it. Normally loading an Object from JSON
- // create the Object instance. Here the Canvas is
- // already an instance and we are just loading things over it
- _this._setOptions(serialized);
- callback && callback();
- });
- }, reviver);
- return this;
- },
- /**
- * @private
- * @param {Object} serialized Object with background and overlay information
- * @param {Function} callback Invoked after all background and overlay images/patterns loaded
- */
- _setBgOverlay: function(serialized, callback) {
- var _this = this,
- loaded = {
- backgroundColor: false,
- overlayColor: false,
- backgroundImage: false,
- overlayImage: false
- };
- if (!serialized.backgroundImage && !serialized.overlayImage && !serialized.background && !serialized.overlay) {
- callback && callback();
- return;
- }
- var cbIfLoaded = function () {
- if (loaded.backgroundImage && loaded.overlayImage && loaded.backgroundColor && loaded.overlayColor) {
- _this.renderAll();
- callback && callback();
- }
- };
- this.__setBgOverlay('backgroundImage', serialized.backgroundImage, loaded, cbIfLoaded);
- this.__setBgOverlay('overlayImage', serialized.overlayImage, loaded, cbIfLoaded);
- this.__setBgOverlay('backgroundColor', serialized.background, loaded, cbIfLoaded);
- this.__setBgOverlay('overlayColor', serialized.overlay, loaded, cbIfLoaded);
- },
- /**
- * @private
- * @param {String} property Property to set (backgroundImage, overlayImage, backgroundColor, overlayColor)
- * @param {(Object|String)} value Value to set
- * @param {Object} loaded Set loaded property to true if property is set
- * @param {Object} callback Callback function to invoke after property is set
- */
- __setBgOverlay: function(property, value, loaded, callback) {
- var _this = this;
- if (!value) {
- loaded[property] = true;
- callback && callback();
- return;
- }
- if (property === 'backgroundImage' || property === 'overlayImage') {
- fabric.util.enlivenObjects([value], function(enlivedObject){
- _this[property] = enlivedObject[0];
- loaded[property] = true;
- callback && callback();
- });
- }
- else {
- this['set' + fabric.util.string.capitalize(property, true)](value, function() {
- loaded[property] = true;
- callback && callback();
- });
- }
- },
- /**
- * @private
- * @param {Array} objects
- * @param {Function} callback
- * @param {Function} [reviver]
- */
- _enlivenObjects: function (objects, callback, reviver) {
- var _this = this;
- if (!objects || objects.length === 0) {
- callback && callback();
- return;
- }
- var renderOnAddRemove = this.renderOnAddRemove;
- this.renderOnAddRemove = false;
- fabric.util.enlivenObjects(objects, function(enlivenedObjects) {
- enlivenedObjects.forEach(function(obj, index) {
- // we splice the array just in case some custom classes restored from JSON
- // will add more object to canvas at canvas init.
- _this.insertAt(obj, index);
- });
- _this.renderOnAddRemove = renderOnAddRemove;
- callback && callback();
- }, null, reviver);
- },
- /**
- * @private
- * @param {String} format
- * @param {Function} callback
- */
- _toDataURL: function (format, callback) {
- this.clone(function (clone) {
- callback(clone.toDataURL(format));
- });
- },
- /**
- * @private
- * @param {String} format
- * @param {Number} multiplier
- * @param {Function} callback
- */
- _toDataURLWithMultiplier: function (format, multiplier, callback) {
- this.clone(function (clone) {
- callback(clone.toDataURLWithMultiplier(format, multiplier));
- });
- },
- /**
- * Clones canvas instance
- * @param {Object} [callback] Receives cloned instance as a first argument
- * @param {Array} [properties] Array of properties to include in the cloned canvas and children
- */
- clone: function (callback, properties) {
- var data = JSON.stringify(this.toJSON(properties));
- this.cloneWithoutData(function(clone) {
- clone.loadFromJSON(data, function() {
- callback && callback(clone);
- });
- });
- },
- /**
- * Clones canvas instance without cloning existing data.
- * This essentially copies canvas dimensions, clipping properties, etc.
- * but leaves data empty (so that you can populate it with your own)
- * @param {Object} [callback] Receives cloned instance as a first argument
- */
- cloneWithoutData: function(callback) {
- var el = fabric.document.createElement('canvas');
- el.width = this.getWidth();
- el.height = this.getHeight();
- var clone = new fabric.Canvas(el);
- clone.clipTo = this.clipTo;
- if (this.backgroundImage) {
- clone.setBackgroundImage(this.backgroundImage.src, function() {
- clone.renderAll();
- callback && callback(clone);
- });
- clone.backgroundImageOpacity = this.backgroundImageOpacity;
- clone.backgroundImageStretch = this.backgroundImageStretch;
- }
- else {
- callback && callback(clone);
- }
- }
- });
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- clone = fabric.util.object.clone,
- toFixed = fabric.util.toFixed,
- capitalize = fabric.util.string.capitalize,
- degreesToRadians = fabric.util.degreesToRadians,
- supportsLineDash = fabric.StaticCanvas.supports('setLineDash'),
- objectCaching = !fabric.isLikelyNode;
- if (fabric.Object) {
- return;
- }
- /**
- * Root object class from which all 2d shape classes inherit from
- * @class fabric.Object
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#objects}
- * @see {@link fabric.Object#initialize} for constructor definition
- *
- * @fires added
- * @fires removed
- *
- * @fires selected
- * @fires deselected
- * @fires modified
- * @fires rotating
- * @fires scaling
- * @fires moving
- * @fires skewing
- *
- * @fires mousedown
- * @fires mouseup
- * @fires mouseover
- * @fires mouseout
- * @fires mousewheel
- */
- fabric.Object = fabric.util.createClass(fabric.CommonMethods, /** @lends fabric.Object.prototype */ {
- /**
- * Retrieves object's {@link fabric.Object#clipTo|clipping function}
- * @method getClipTo
- * @memberOf fabric.Object.prototype
- * @return {Function}
- */
- /**
- * Sets object's {@link fabric.Object#clipTo|clipping function}
- * @method setClipTo
- * @memberOf fabric.Object.prototype
- * @param {Function} clipTo Clipping function
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#transformMatrix|transformMatrix}
- * @method getTransformMatrix
- * @memberOf fabric.Object.prototype
- * @return {Array} transformMatrix
- */
- /**
- * Sets object's {@link fabric.Object#transformMatrix|transformMatrix}
- * @method setTransformMatrix
- * @memberOf fabric.Object.prototype
- * @param {Array} transformMatrix
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#visible|visible} state
- * @method getVisible
- * @memberOf fabric.Object.prototype
- * @return {Boolean} True if visible
- */
- /**
- * Sets object's {@link fabric.Object#visible|visible} state
- * @method setVisible
- * @memberOf fabric.Object.prototype
- * @param {Boolean} value visible value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#shadow|shadow}
- * @method getShadow
- * @memberOf fabric.Object.prototype
- * @return {Object} Shadow instance
- */
- /**
- * Retrieves object's {@link fabric.Object#stroke|stroke}
- * @method getStroke
- * @memberOf fabric.Object.prototype
- * @return {String} stroke value
- */
- /**
- * Sets object's {@link fabric.Object#stroke|stroke}
- * @method setStroke
- * @memberOf fabric.Object.prototype
- * @param {String} value stroke value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#strokeWidth|strokeWidth}
- * @method getStrokeWidth
- * @memberOf fabric.Object.prototype
- * @return {Number} strokeWidth value
- */
- /**
- * Sets object's {@link fabric.Object#strokeWidth|strokeWidth}
- * @method setStrokeWidth
- * @memberOf fabric.Object.prototype
- * @param {Number} value strokeWidth value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#originX|originX}
- * @method getOriginX
- * @memberOf fabric.Object.prototype
- * @return {String} originX value
- */
- /**
- * Sets object's {@link fabric.Object#originX|originX}
- * @method setOriginX
- * @memberOf fabric.Object.prototype
- * @param {String} value originX value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#originY|originY}
- * @method getOriginY
- * @memberOf fabric.Object.prototype
- * @return {String} originY value
- */
- /**
- * Sets object's {@link fabric.Object#originY|originY}
- * @method setOriginY
- * @memberOf fabric.Object.prototype
- * @param {String} value originY value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#fill|fill}
- * @method getFill
- * @memberOf fabric.Object.prototype
- * @return {String} Fill value
- */
- /**
- * Sets object's {@link fabric.Object#fill|fill}
- * @method setFill
- * @memberOf fabric.Object.prototype
- * @param {String} value Fill value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#opacity|opacity}
- * @method getOpacity
- * @memberOf fabric.Object.prototype
- * @return {Number} Opacity value (0-1)
- */
- /**
- * Sets object's {@link fabric.Object#opacity|opacity}
- * @method setOpacity
- * @memberOf fabric.Object.prototype
- * @param {Number} value Opacity value (0-1)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#angle|angle} (in degrees)
- * @method getAngle
- * @memberOf fabric.Object.prototype
- * @return {Number}
- */
- /**
- * Retrieves object's {@link fabric.Object#top|top position}
- * @method getTop
- * @memberOf fabric.Object.prototype
- * @return {Number} Top value (in pixels)
- */
- /**
- * Sets object's {@link fabric.Object#top|top position}
- * @method setTop
- * @memberOf fabric.Object.prototype
- * @param {Number} value Top value (in pixels)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#left|left position}
- * @method getLeft
- * @memberOf fabric.Object.prototype
- * @return {Number} Left value (in pixels)
- */
- /**
- * Sets object's {@link fabric.Object#left|left position}
- * @method setLeft
- * @memberOf fabric.Object.prototype
- * @param {Number} value Left value (in pixels)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#scaleX|scaleX} value
- * @method getScaleX
- * @memberOf fabric.Object.prototype
- * @return {Number} scaleX value
- */
- /**
- * Sets object's {@link fabric.Object#scaleX|scaleX} value
- * @method setScaleX
- * @memberOf fabric.Object.prototype
- * @param {Number} value scaleX value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#scaleY|scaleY} value
- * @method getScaleY
- * @memberOf fabric.Object.prototype
- * @return {Number} scaleY value
- */
- /**
- * Sets object's {@link fabric.Object#scaleY|scaleY} value
- * @method setScaleY
- * @memberOf fabric.Object.prototype
- * @param {Number} value scaleY value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#flipX|flipX} value
- * @method getFlipX
- * @memberOf fabric.Object.prototype
- * @return {Boolean} flipX value
- */
- /**
- * Sets object's {@link fabric.Object#flipX|flipX} value
- * @method setFlipX
- * @memberOf fabric.Object.prototype
- * @param {Boolean} value flipX value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Retrieves object's {@link fabric.Object#flipY|flipY} value
- * @method getFlipY
- * @memberOf fabric.Object.prototype
- * @return {Boolean} flipY value
- */
- /**
- * Sets object's {@link fabric.Object#flipY|flipY} value
- * @method setFlipY
- * @memberOf fabric.Object.prototype
- * @param {Boolean} value flipY value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- /**
- * Type of an object (rect, circle, path, etc.).
- * Note that this property is meant to be read-only and not meant to be modified.
- * If you modify, certain parts of Fabric (such as JSON loading) won't work correctly.
- * @type String
- * @default
- */
- type: 'object',
- /**
- * Horizontal origin of transformation of an object (one of "left", "right", "center")
- * See http://jsfiddle.net/1ow02gea/40/ on how originX/originY affect objects in groups
- * @type String
- * @default
- */
- originX: 'left',
- /**
- * Vertical origin of transformation of an object (one of "top", "bottom", "center")
- * See http://jsfiddle.net/1ow02gea/40/ on how originX/originY affect objects in groups
- * @type String
- * @default
- */
- originY: 'top',
- /**
- * Top position of an object. Note that by default it's relative to object top. You can change this by setting originY={top/center/bottom}
- * @type Number
- * @default
- */
- top: 0,
- /**
- * Left position of an object. Note that by default it's relative to object left. You can change this by setting originX={left/center/right}
- * @type Number
- * @default
- */
- left: 0,
- /**
- * Object width
- * @type Number
- * @default
- */
- width: 0,
- /**
- * Object height
- * @type Number
- * @default
- */
- height: 0,
- /**
- * Object scale factor (horizontal)
- * @type Number
- * @default
- */
- scaleX: 1,
- /**
- * Object scale factor (vertical)
- * @type Number
- * @default
- */
- scaleY: 1,
- /**
- * When true, an object is rendered as flipped horizontally
- * @type Boolean
- * @default
- */
- flipX: false,
- /**
- * When true, an object is rendered as flipped vertically
- * @type Boolean
- * @default
- */
- flipY: false,
- /**
- * Opacity of an object
- * @type Number
- * @default
- */
- opacity: 1,
- /**
- * Angle of rotation of an object (in degrees)
- * @type Number
- * @default
- */
- angle: 0,
- /**
- * Angle of skew on x axes of an object (in degrees)
- * @type Number
- * @default
- */
- skewX: 0,
- /**
- * Angle of skew on y axes of an object (in degrees)
- * @type Number
- * @default
- */
- skewY: 0,
- /**
- * Size of object's controlling corners (in pixels)
- * @type Number
- * @default
- */
- cornerSize: 13,
- /**
- * When true, object's controlling corners are rendered as transparent inside (i.e. stroke instead of fill)
- * @type Boolean
- * @default
- */
- transparentCorners: true,
- /**
- * Default cursor value used when hovering over this object on canvas
- * @type String
- * @default
- */
- hoverCursor: null,
- /**
- * Default cursor value used when moving this object on canvas
- * @type String
- * @default
- */
- moveCursor: null,
- /**
- * Padding between object and its controlling borders (in pixels)
- * @type Number
- * @default
- */
- padding: 0,
- /**
- * Color of controlling borders of an object (when it's active)
- * @type String
- * @default
- */
- borderColor: 'rgba(102,153,255,0.75)',
- /**
- * Array specifying dash pattern of an object's borders (hasBorder must be true)
- * @since 1.6.2
- * @type Array
- */
- borderDashArray: null,
- /**
- * Color of controlling corners of an object (when it's active)
- * @type String
- * @default
- */
- cornerColor: 'rgba(102,153,255,0.5)',
- /**
- * Color of controlling corners of an object (when it's active and transparentCorners false)
- * @since 1.6.2
- * @type String
- * @default
- */
- cornerStrokeColor: null,
- /**
- * Specify style of control, 'rect' or 'circle'
- * @since 1.6.2
- * @type String
- */
- cornerStyle: 'rect',
- /**
- * Array specifying dash pattern of an object's control (hasBorder must be true)
- * @since 1.6.2
- * @type Array
- */
- cornerDashArray: null,
- /**
- * When true, this object will use center point as the origin of transformation
- * when being scaled via the controls.
- * <b>Backwards incompatibility note:</b> This property replaces "centerTransform" (Boolean).
- * @since 1.3.4
- * @type Boolean
- * @default
- */
- centeredScaling: false,
- /**
- * When true, this object will use center point as the origin of transformation
- * when being rotated via the controls.
- * <b>Backwards incompatibility note:</b> This property replaces "centerTransform" (Boolean).
- * @since 1.3.4
- * @type Boolean
- * @default
- */
- centeredRotation: true,
- /**
- * Color of object's fill
- * @type String
- * @default
- */
- fill: 'rgb(0,0,0)',
- /**
- * Fill rule used to fill an object
- * accepted values are nonzero, evenodd
- * <b>Backwards incompatibility note:</b> This property was used for setting globalCompositeOperation until v1.4.12 (use `fabric.Object#globalCompositeOperation` instead)
- * @type String
- * @default
- */
- fillRule: 'nonzero',
- /**
- * Composite rule used for canvas globalCompositeOperation
- * @type String
- * @default
- */
- globalCompositeOperation: 'source-over',
- /**
- * Background color of an object.
- * @type String
- * @default
- */
- backgroundColor: '',
- /**
- * Selection Background color of an object. colored layer behind the object when it is active.
- * does not mix good with globalCompositeOperation methods.
- * @type String
- * @default
- */
- selectionBackgroundColor: '',
- /**
- * When defined, an object is rendered via stroke and this property specifies its color
- * @type String
- * @default
- */
- stroke: null,
- /**
- * Width of a stroke used to render this object
- * @type Number
- * @default
- */
- strokeWidth: 1,
- /**
- * Array specifying dash pattern of an object's stroke (stroke must be defined)
- * @type Array
- */
- strokeDashArray: null,
- /**
- * Line endings style of an object's stroke (one of "butt", "round", "square")
- * @type String
- * @default
- */
- strokeLineCap: 'butt',
- /**
- * Corner style of an object's stroke (one of "bevil", "round", "miter")
- * @type String
- * @default
- */
- strokeLineJoin: 'miter',
- /**
- * Maximum miter length (used for strokeLineJoin = "miter") of an object's stroke
- * @type Number
- * @default
- */
- strokeMiterLimit: 10,
- /**
- * Shadow object representing shadow of this shape
- * @type fabric.Shadow
- * @default
- */
- shadow: null,
- /**
- * Opacity of object's controlling borders when object is active and moving
- * @type Number
- * @default
- */
- borderOpacityWhenMoving: 0.4,
- /**
- * Scale factor of object's controlling borders
- * @type Number
- * @default
- */
- borderScaleFactor: 1,
- /**
- * Transform matrix (similar to SVG's transform matrix)
- * @type Array
- */
- transformMatrix: null,
- /**
- * Minimum allowed scale value of an object
- * @type Number
- * @default
- */
- minScaleLimit: 0.01,
- /**
- * When set to `false`, an object can not be selected for modification (using either point-click-based or group-based selection).
- * But events still fire on it.
- * @type Boolean
- * @default
- */
- selectable: true,
- /**
- * When set to `false`, an object can not be a target of events. All events propagate through it. Introduced in v1.3.4
- * @type Boolean
- * @default
- */
- evented: true,
- /**
- * When set to `false`, an object is not rendered on canvas
- * @type Boolean
- * @default
- */
- visible: true,
- /**
- * When set to `false`, object's controls are not displayed and can not be used to manipulate object
- * @type Boolean
- * @default
- */
- hasControls: true,
- /**
- * When set to `false`, object's controlling borders are not rendered
- * @type Boolean
- * @default
- */
- hasBorders: true,
- /**
- * When set to `false`, object's controlling rotating point will not be visible or selectable
- * @type Boolean
- * @default
- */
- hasRotatingPoint: true,
- /**
- * Offset for object's controlling rotating point (when enabled via `hasRotatingPoint`)
- * @type Number
- * @default
- */
- rotatingPointOffset: 40,
- /**
- * When set to `true`, objects are "found" on canvas on per-pixel basis rather than according to bounding box
- * @type Boolean
- * @default
- */
- perPixelTargetFind: false,
- /**
- * When `false`, default object's values are not included in its serialization
- * @type Boolean
- * @default
- */
- includeDefaultValues: true,
- /**
- * Function that determines clipping of an object (context is passed as a first argument)
- * Note that context origin is at the object's center point (not left/top corner)
- * @type Function
- */
- clipTo: null,
- /**
- * When `true`, object horizontal movement is locked
- * @type Boolean
- * @default
- */
- lockMovementX: false,
- /**
- * When `true`, object vertical movement is locked
- * @type Boolean
- * @default
- */
- lockMovementY: false,
- /**
- * When `true`, object rotation is locked
- * @type Boolean
- * @default
- */
- lockRotation: false,
- /**
- * When `true`, object horizontal scaling is locked
- * @type Boolean
- * @default
- */
- lockScalingX: false,
- /**
- * When `true`, object vertical scaling is locked
- * @type Boolean
- * @default
- */
- lockScalingY: false,
- /**
- * When `true`, object non-uniform scaling is locked
- * @type Boolean
- * @default
- */
- lockUniScaling: false,
- /**
- * When `true`, object horizontal skewing is locked
- * @type Boolean
- * @default
- */
- lockSkewingX: false,
- /**
- * When `true`, object vertical skewing is locked
- * @type Boolean
- * @default
- */
- lockSkewingY: false,
- /**
- * When `true`, object cannot be flipped by scaling into negative values
- * @type Boolean
- * @default
- */
- lockScalingFlip: false,
- /**
- * When `true`, object is not exported in SVG or OBJECT/JSON
- * since 1.6.3
- * @type Boolean
- * @default
- */
- excludeFromExport: false,
- /**
- * When `true`, object is cached on an additional canvas.
- * default to true
- * since 1.7.0
- * @type Boolean
- * @default true
- */
- objectCaching: objectCaching,
- /**
- * When `true`, object properties are checked for cache invalidation. In some particular
- * situation you may want this to be disabled ( spray brush, very big pathgroups, groups)
- * or if your application does not allow you to modify properties for groups child you want
- * to disable it for groups.
- * default to false
- * since 1.7.0
- * @type Boolean
- * @default false
- */
- statefullCache: false,
- /**
- * When `true`, cache does not get updated during scaling. The picture will get blocky if scaled
- * too much and will be redrawn with correct details at the end of scaling.
- * this setting is performance and application dependant.
- * default to true
- * since 1.7.0
- * @type Boolean
- * @default true
- */
- noScaleCache: true,
- /**
- * When set to `true`, object's cache will be rerendered next render call.
- * since 1.7.0
- * @type Boolean
- * @default false
- */
- dirty: false,
- /**
- * When set to `true`, force the object to have its own cache, even if it is inside a group
- * it may be needed when your object behave in a particular way on the cache and always needs
- * its own isolated canvas to render correctly.
- * since 1.7.5
- * @type Boolean
- * @default false
- */
- needsItsOwnCache: false,
- /**
- * List of properties to consider when checking if state
- * of an object is changed (fabric.Object#hasStateChanged)
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: (
- 'top left width height scaleX scaleY flipX flipY originX originY transformMatrix ' +
- 'stroke strokeWidth strokeDashArray strokeLineCap strokeLineJoin strokeMiterLimit ' +
- 'angle opacity fill fillRule globalCompositeOperation shadow clipTo visible backgroundColor ' +
- 'skewX skewY'
- ).split(' '),
- /**
- * List of properties to consider when checking if cache needs refresh
- * @type Array
- */
- cacheProperties: (
- 'fill stroke strokeWidth strokeDashArray width height stroke strokeWidth strokeDashArray' +
- ' strokeLineCap strokeLineJoin strokeMiterLimit fillRule backgroundColor'
- ).split(' '),
- /**
- * Constructor
- * @param {Object} [options] Options object
- */
- initialize: function(options) {
- options = options || { };
- if (options) {
- this.setOptions(options);
- }
- if (this.objectCaching) {
- this._createCacheCanvas();
- this.setupState({ propertySet: 'cacheProperties' });
- }
- },
- /**
- * Create a the canvas used to keep the cached copy of the object
- * @private
- */
- _createCacheCanvas: function() {
- this._cacheCanvas = fabric.document.createElement('canvas');
- this._cacheContext = this._cacheCanvas.getContext('2d');
- this._updateCacheCanvas();
- },
- /**
- * Return the dimension and the zoom level needed to create a cache canvas
- * big enough to host the object to be cached.
- * @private
- * @return {Object}.width width of canvas
- * @return {Object}.height height of canvas
- * @return {Object}.zoomX zoomX zoom value to unscale the canvas before drawing cache
- * @return {Object}.zoomY zoomY zoom value to unscale the canvas before drawing cache
- */
- _getCacheCanvasDimensions: function() {
- var zoom = this.canvas && this.canvas.getZoom() || 1,
- objectScale = this.getObjectScaling(),
- dim = this._getNonTransformedDimensions(),
- retina = this.canvas && this.canvas._isRetinaScaling() ? fabric.devicePixelRatio : 1,
- zoomX = objectScale.scaleX * zoom * retina,
- zoomY = objectScale.scaleY * zoom * retina,
- width = dim.x * zoomX,
- height = dim.y * zoomY;
- return {
- width: width + 2,
- height: height + 2,
- zoomX: zoomX,
- zoomY: zoomY
- };
- },
- /**
- * Update width and height of the canvas for cache
- * returns true or false if canvas needed resize.
- * @private
- * @return {Boolean} true if the canvas has been resized
- */
- _updateCacheCanvas: function() {
- if (this.noScaleCache && this.canvas && this.canvas._currentTransform) {
- var action = this.canvas._currentTransform.action;
- if (action.slice(0, 5) === 'scale') {
- return false;
- }
- }
- var dims = this._getCacheCanvasDimensions(),
- width = dims.width, height = dims.height,
- zoomX = dims.zoomX, zoomY = dims.zoomY;
- if (width !== this.cacheWidth || height !== this.cacheHeight) {
- this._cacheCanvas.width = Math.ceil(width);
- this._cacheCanvas.height = Math.ceil(height);
- this._cacheContext.translate(width / 2, height / 2);
- this._cacheContext.scale(zoomX, zoomY);
- this.cacheWidth = width;
- this.cacheHeight = height;
- this.zoomX = zoomX;
- this.zoomY = zoomY;
- return true;
- }
- return false;
- },
- /**
- * Sets object's properties from options
- * @param {Object} [options] Options object
- */
- setOptions: function(options) {
- this._setOptions(options);
- this._initGradient(options.fill, 'fill');
- this._initGradient(options.stroke, 'stroke');
- this._initClipping(options);
- this._initPattern(options.fill, 'fill');
- this._initPattern(options.stroke, 'stroke');
- },
- /**
- * Transforms context when rendering an object
- * @param {CanvasRenderingContext2D} ctx Context
- * @param {Boolean} fromLeft When true, context is transformed to object's top/left corner. This is used when rendering text on Node
- */
- transform: function(ctx, fromLeft) {
- if (this.group && !this.group._transformDone && this.group === this.canvas._activeGroup) {
- this.group.transform(ctx);
- }
- var center = fromLeft ? this._getLeftTopCoords() : this.getCenterPoint();
- ctx.translate(center.x, center.y);
- this.angle && ctx.rotate(degreesToRadians(this.angle));
- ctx.scale(
- this.scaleX * (this.flipX ? -1 : 1),
- this.scaleY * (this.flipY ? -1 : 1)
- );
- this.skewX && ctx.transform(1, 0, Math.tan(degreesToRadians(this.skewX)), 1, 0, 0);
- this.skewY && ctx.transform(1, Math.tan(degreesToRadians(this.skewY)), 0, 1, 0, 0);
- },
- /**
- * Returns an object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- object = {
- type: this.type,
- originX: this.originX,
- originY: this.originY,
- left: toFixed(this.left, NUM_FRACTION_DIGITS),
- top: toFixed(this.top, NUM_FRACTION_DIGITS),
- width: toFixed(this.width, NUM_FRACTION_DIGITS),
- height: toFixed(this.height, NUM_FRACTION_DIGITS),
- fill: (this.fill && this.fill.toObject) ? this.fill.toObject() : this.fill,
- stroke: (this.stroke && this.stroke.toObject) ? this.stroke.toObject() : this.stroke,
- strokeWidth: toFixed(this.strokeWidth, NUM_FRACTION_DIGITS),
- strokeDashArray: this.strokeDashArray ? this.strokeDashArray.concat() : this.strokeDashArray,
- strokeLineCap: this.strokeLineCap,
- strokeLineJoin: this.strokeLineJoin,
- strokeMiterLimit: toFixed(this.strokeMiterLimit, NUM_FRACTION_DIGITS),
- scaleX: toFixed(this.scaleX, NUM_FRACTION_DIGITS),
- scaleY: toFixed(this.scaleY, NUM_FRACTION_DIGITS),
- angle: toFixed(this.getAngle(), NUM_FRACTION_DIGITS),
- flipX: this.flipX,
- flipY: this.flipY,
- opacity: toFixed(this.opacity, NUM_FRACTION_DIGITS),
- shadow: (this.shadow && this.shadow.toObject) ? this.shadow.toObject() : this.shadow,
- visible: this.visible,
- clipTo: this.clipTo && String(this.clipTo),
- backgroundColor: this.backgroundColor,
- fillRule: this.fillRule,
- globalCompositeOperation: this.globalCompositeOperation,
- transformMatrix: this.transformMatrix ? this.transformMatrix.concat() : null,
- skewX: toFixed(this.skewX, NUM_FRACTION_DIGITS),
- skewY: toFixed(this.skewY, NUM_FRACTION_DIGITS)
- };
- fabric.util.populateWithProperties(this, object, propertiesToInclude);
- if (!this.includeDefaultValues) {
- object = this._removeDefaultValues(object);
- }
- return object;
- },
- /**
- * Returns (dataless) object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toDatalessObject: function(propertiesToInclude) {
- // will be overwritten by subclasses
- return this.toObject(propertiesToInclude);
- },
- /**
- * @private
- * @param {Object} object
- */
- _removeDefaultValues: function(object) {
- var prototype = fabric.util.getKlass(object.type).prototype,
- stateProperties = prototype.stateProperties;
- stateProperties.forEach(function(prop) {
- if (object[prop] === prototype[prop]) {
- delete object[prop];
- }
- var isArray = Object.prototype.toString.call(object[prop]) === '[object Array]' &&
- Object.prototype.toString.call(prototype[prop]) === '[object Array]';
- // basically a check for [] === []
- if (isArray && object[prop].length === 0 && prototype[prop].length === 0) {
- delete object[prop];
- }
- });
- return object;
- },
- /**
- * Returns a string representation of an instance
- * @return {String}
- */
- toString: function() {
- return '#<fabric.' + capitalize(this.type) + '>';
- },
- /**
- * Return the object scale factor counting also the group scaling
- * @return {Object} object with scaleX and scaleY properties
- */
- getObjectScaling: function() {
- var scaleX = this.scaleX, scaleY = this.scaleY;
- if (this.group) {
- var scaling = this.group.getObjectScaling();
- scaleX *= scaling.scaleX;
- scaleY *= scaling.scaleY;
- }
- return { scaleX: scaleX, scaleY: scaleY };
- },
- /**
- * @private
- * @param {String} key
- * @param {*} value
- * @return {fabric.Object} thisArg
- */
- _set: function(key, value) {
- var shouldConstrainValue = (key === 'scaleX' || key === 'scaleY');
- if (shouldConstrainValue) {
- value = this._constrainScale(value);
- }
- if (key === 'scaleX' && value < 0) {
- this.flipX = !this.flipX;
- value *= -1;
- }
- else if (key === 'scaleY' && value < 0) {
- this.flipY = !this.flipY;
- value *= -1;
- }
- else if (key === 'shadow' && value && !(value instanceof fabric.Shadow)) {
- value = new fabric.Shadow(value);
- }
- else if (key === 'dirty' && this.group) {
- this.group.set('dirty', value);
- }
- this[key] = value;
- if (this.cacheProperties.indexOf(key) > -1) {
- if (this.group) {
- this.group.set('dirty', true);
- }
- this.dirty = true;
- }
- if (this.group && this.stateProperties.indexOf(key) > -1) {
- this.group.set('dirty', true);
- }
- if (key === 'width' || key === 'height') {
- this.minScaleLimit = Math.min(0.1, 1 / Math.max(this.width, this.height));
- }
- return this;
- },
- /**
- * This callback function is called by the parent group of an object every
- * time a non-delegated property changes on the group. It is passed the key
- * and value as parameters. Not adding in this function's signature to avoid
- * Travis build error about unused variables.
- */
- setOnGroup: function() {
- // implemented by sub-classes, as needed.
- },
- /**
- * Sets sourcePath of an object
- * @param {String} value Value to set sourcePath to
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setSourcePath: function(value) {
- this.sourcePath = value;
- return this;
- },
- /**
- * Retrieves viewportTransform from Object's canvas if possible
- * @method getViewportTransform
- * @memberOf fabric.Object.prototype
- * @return {Boolean} flipY value // TODO
- */
- getViewportTransform: function() {
- if (this.canvas && this.canvas.viewportTransform) {
- return this.canvas.viewportTransform;
- }
- return fabric.iMatrix.concat();
- },
- /**
- * Renders an object on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- render: function(ctx, noTransform) {
- // do not render if width/height are zeros or object is not visible
- if ((this.width === 0 && this.height === 0) || !this.visible) {
- return;
- }
- if (this.canvas && this.canvas.skipOffscreen && !this.group && !this.isOnScreen()) {
- return;
- }
- ctx.save();
- //setup fill rule for current object
- this._setupCompositeOperation(ctx);
- this.drawSelectionBackground(ctx);
- if (!noTransform) {
- this.transform(ctx);
- }
- this._setOpacity(ctx);
- this._setShadow(ctx);
- if (this.transformMatrix) {
- ctx.transform.apply(ctx, this.transformMatrix);
- }
- this.clipTo && fabric.util.clipContext(this, ctx);
- if (this.objectCaching && (!this.group || this.needsItsOwnCache)) {
- if (!this._cacheCanvas) {
- this._createCacheCanvas();
- }
- if (this.isCacheDirty(noTransform)) {
- this.statefullCache && this.saveState({ propertySet: 'cacheProperties' });
- this.drawObject(this._cacheContext, noTransform);
- this.dirty = false;
- }
- this.drawCacheOnCanvas(ctx);
- }
- else {
- this.drawObject(ctx, noTransform);
- if (noTransform && this.objectCaching && this.statefullCache) {
- this.saveState({ propertySet: 'cacheProperties' });
- }
- }
- this.clipTo && ctx.restore();
- ctx.restore();
- },
- /**
- * Execute the drawing operation for an object on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- drawObject: function(ctx, noTransform) {
- this._renderBackground(ctx);
- this._setStrokeStyles(ctx);
- this._setFillStyles(ctx);
- this._render(ctx, noTransform);
- },
- /**
- * Paint the cached copy of the object on the target context.
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- drawCacheOnCanvas: function(ctx) {
- ctx.scale(1 / this.zoomX, 1 / this.zoomY);
- ctx.drawImage(this._cacheCanvas, -this.cacheWidth / 2, -this.cacheHeight / 2);
- },
- /**
- * Check if cache is dirty
- * @param {Boolean} skipCanvas skip canvas checks because this object is painted
- * on parent canvas.
- */
- isCacheDirty: function(skipCanvas) {
- if (!skipCanvas && this._updateCacheCanvas()) {
- // in this case the context is already cleared.
- return true;
- }
- else {
- if (this.dirty || (this.statefullCache && this.hasStateChanged('cacheProperties'))) {
- if (!skipCanvas) {
- var width = this.cacheWidth / this.zoomX;
- var height = this.cacheHeight / this.zoomY;
- this._cacheContext.clearRect(-width / 2, -height / 2, width, height);
- }
- return true;
- }
- }
- return false;
- },
- /**
- * Draws a background for the object big as its untrasformed dimensions
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderBackground: function(ctx) {
- if (!this.backgroundColor) {
- return;
- }
- var dim = this._getNonTransformedDimensions();
- ctx.fillStyle = this.backgroundColor;
- ctx.fillRect(
- -dim.x / 2,
- -dim.y / 2,
- dim.x,
- dim.y
- );
- // if there is background color no other shadows
- // should be casted
- this._removeShadow(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _setOpacity: function(ctx) {
- ctx.globalAlpha *= this.opacity;
- },
- _setStrokeStyles: function(ctx) {
- if (this.stroke) {
- ctx.lineWidth = this.strokeWidth;
- ctx.lineCap = this.strokeLineCap;
- ctx.lineJoin = this.strokeLineJoin;
- ctx.miterLimit = this.strokeMiterLimit;
- ctx.strokeStyle = this.stroke.toLive
- ? this.stroke.toLive(ctx, this)
- : this.stroke;
- }
- },
- _setFillStyles: function(ctx) {
- if (this.fill) {
- ctx.fillStyle = this.fill.toLive
- ? this.fill.toLive(ctx, this)
- : this.fill;
- }
- },
- /**
- * @private
- * Sets line dash
- * @param {CanvasRenderingContext2D} ctx Context to set the dash line on
- * @param {Array} dashArray array representing dashes
- * @param {Function} alternative function to call if browaser does not support lineDash
- */
- _setLineDash: function(ctx, dashArray, alternative) {
- if (!dashArray) {
- return;
- }
- // Spec requires the concatenation of two copies the dash list when the number of elements is odd
- if (1 & dashArray.length) {
- dashArray.push.apply(dashArray, dashArray);
- }
- if (supportsLineDash) {
- ctx.setLineDash(dashArray);
- }
- else {
- alternative && alternative(ctx);
- }
- },
- /**
- * Renders controls and borders for the object
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _renderControls: function(ctx, noTransform) {
- if (!this.active || noTransform
- || (this.group && this.group !== this.canvas.getActiveGroup())) {
- return;
- }
- var vpt = this.getViewportTransform(),
- matrix = this.calcTransformMatrix(),
- options;
- matrix = fabric.util.multiplyTransformMatrices(vpt, matrix);
- options = fabric.util.qrDecompose(matrix);
- ctx.save();
- ctx.translate(options.translateX, options.translateY);
- ctx.lineWidth = 1 * this.borderScaleFactor;
- if (!this.group) {
- ctx.globalAlpha = this.isMoving ? this.borderOpacityWhenMoving : 1;
- }
- if (this.group && this.group === this.canvas.getActiveGroup()) {
- ctx.rotate(degreesToRadians(options.angle));
- this.drawBordersInGroup(ctx, options);
- }
- else {
- ctx.rotate(degreesToRadians(this.angle));
- this.drawBorders(ctx);
- }
- this.drawControls(ctx);
- ctx.restore();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _setShadow: function(ctx) {
- if (!this.shadow) {
- return;
- }
- var multX = (this.canvas && this.canvas.viewportTransform[0]) || 1,
- multY = (this.canvas && this.canvas.viewportTransform[3]) || 1,
- scaling = this.getObjectScaling();
- if (this.canvas && this.canvas._isRetinaScaling()) {
- multX *= fabric.devicePixelRatio;
- multY *= fabric.devicePixelRatio;
- }
- ctx.shadowColor = this.shadow.color;
- ctx.shadowBlur = this.shadow.blur * (multX + multY) * (scaling.scaleX + scaling.scaleY) / 4;
- ctx.shadowOffsetX = this.shadow.offsetX * multX * scaling.scaleX;
- ctx.shadowOffsetY = this.shadow.offsetY * multY * scaling.scaleY;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _removeShadow: function(ctx) {
- if (!this.shadow) {
- return;
- }
- ctx.shadowColor = '';
- ctx.shadowBlur = ctx.shadowOffsetX = ctx.shadowOffsetY = 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Object} filler fabric.Pattern or fabric.Gradient
- */
- _applyPatternGradientTransform: function(ctx, filler) {
- if (!filler.toLive) {
- return;
- }
- var transform = filler.gradientTransform || filler.patternTransform;
- if (transform) {
- ctx.transform.apply(ctx, transform);
- }
- var offsetX = -this.width / 2 + filler.offsetX || 0,
- offsetY = -this.height / 2 + filler.offsetY || 0;
- ctx.translate(offsetX, offsetY);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderFill: function(ctx) {
- if (!this.fill) {
- return;
- }
- ctx.save();
- this._applyPatternGradientTransform(ctx, this.fill);
- if (this.fillRule === 'evenodd') {
- ctx.fill('evenodd');
- }
- else {
- ctx.fill();
- }
- ctx.restore();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderStroke: function(ctx) {
- if (!this.stroke || this.strokeWidth === 0) {
- return;
- }
- if (this.shadow && !this.shadow.affectStroke) {
- this._removeShadow(ctx);
- }
- ctx.save();
- this._setLineDash(ctx, this.strokeDashArray, this._renderDashedStroke);
- this._applyPatternGradientTransform(ctx, this.stroke);
- ctx.stroke();
- ctx.restore();
- },
- /**
- * Clones an instance, some objects are async, so using callback method will work for every object.
- * Using the direct return does not work for images and groups.
- * @param {Function} callback Callback is invoked with a clone as a first argument
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {fabric.Object} clone of an instance
- */
- clone: function(callback, propertiesToInclude) {
- if (this.constructor.fromObject) {
- return this.constructor.fromObject(this.toObject(propertiesToInclude), callback);
- }
- return new fabric.Object(this.toObject(propertiesToInclude));
- },
- /**
- * Creates an instance of fabric.Image out of an object
- * @param {Function} callback callback, invoked with an instance as a first argument
- * @param {Object} [options] for clone as image, passed to toDataURL
- * @param {Boolean} [options.enableRetinaScaling] enable retina scaling for the cloned image
- * @return {fabric.Object} thisArg
- */
- cloneAsImage: function(callback, options) {
- var dataUrl = this.toDataURL(options);
- fabric.util.loadImage(dataUrl, function(img) {
- if (callback) {
- callback(new fabric.Image(img));
- }
- });
- return this;
- },
- /**
- * Converts an object into a data-url-like string
- * @param {Object} options Options object
- * @param {String} [options.format=png] The format of the output image. Either "jpeg" or "png"
- * @param {Number} [options.quality=1] Quality level (0..1). Only used for jpeg.
- * @param {Number} [options.multiplier=1] Multiplier to scale by
- * @param {Number} [options.left] Cropping left offset. Introduced in v1.2.14
- * @param {Number} [options.top] Cropping top offset. Introduced in v1.2.14
- * @param {Number} [options.width] Cropping width. Introduced in v1.2.14
- * @param {Number} [options.height] Cropping height. Introduced in v1.2.14
- * @param {Boolean} [options.enableRetina] Enable retina scaling for clone image. Introduce in 1.6.4
- * @return {String} Returns a data: URL containing a representation of the object in the format specified by options.format
- */
- toDataURL: function(options) {
- options || (options = { });
- var el = fabric.util.createCanvasElement(),
- boundingRect = this.getBoundingRect();
- el.width = boundingRect.width;
- el.height = boundingRect.height;
- fabric.util.wrapElement(el, 'div');
- var canvas = new fabric.StaticCanvas(el, { enableRetinaScaling: options.enableRetinaScaling });
- // to avoid common confusion https://github.com/kangax/fabric.js/issues/806
- if (options.format === 'jpg') {
- options.format = 'jpeg';
- }
- if (options.format === 'jpeg') {
- canvas.backgroundColor = '#fff';
- }
- var origParams = {
- active: this.get('active'),
- left: this.getLeft(),
- top: this.getTop()
- };
- this.set('active', false);
- this.setPositionByOrigin(new fabric.Point(canvas.getWidth() / 2, canvas.getHeight() / 2), 'center', 'center');
- var originalCanvas = this.canvas;
- canvas.add(this);
- var data = canvas.toDataURL(options);
- this.set(origParams).setCoords();
- this.canvas = originalCanvas;
- canvas.dispose();
- canvas = null;
- return data;
- },
- /**
- * Returns true if specified type is identical to the type of an instance
- * @param {String} type Type to check against
- * @return {Boolean}
- */
- isType: function(type) {
- return this.type === type;
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance (is 1 unless subclassed)
- */
- complexity: function() {
- return 1;
- },
- /**
- * Returns a JSON representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} JSON
- */
- toJSON: function(propertiesToInclude) {
- // delegate, not alias
- return this.toObject(propertiesToInclude);
- },
- /**
- * Sets gradient (fill or stroke) of an object
- * <b>Backwards incompatibility note:</b> This method was named "setGradientFill" until v1.1.0
- * @param {String} property Property name 'stroke' or 'fill'
- * @param {Object} [options] Options object
- * @param {String} [options.type] Type of gradient 'radial' or 'linear'
- * @param {Number} [options.x1=0] x-coordinate of start point
- * @param {Number} [options.y1=0] y-coordinate of start point
- * @param {Number} [options.x2=0] x-coordinate of end point
- * @param {Number} [options.y2=0] y-coordinate of end point
- * @param {Number} [options.r1=0] Radius of start point (only for radial gradients)
- * @param {Number} [options.r2=0] Radius of end point (only for radial gradients)
- * @param {Object} [options.colorStops] Color stops object eg. {0: 'ff0000', 1: '000000'}
- * @param {Object} [options.gradientTransform] transforMatrix for gradient
- * @return {fabric.Object} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/58y8b/|jsFiddle demo}
- * @example <caption>Set linear gradient</caption>
- * object.setGradient('fill', {
- * type: 'linear',
- * x1: -object.width / 2,
- * y1: 0,
- * x2: object.width / 2,
- * y2: 0,
- * colorStops: {
- * 0: 'red',
- * 0.5: '#005555',
- * 1: 'rgba(0,0,255,0.5)'
- * }
- * });
- * canvas.renderAll();
- * @example <caption>Set radial gradient</caption>
- * object.setGradient('fill', {
- * type: 'radial',
- * x1: 0,
- * y1: 0,
- * x2: 0,
- * y2: 0,
- * r1: object.width / 2,
- * r2: 10,
- * colorStops: {
- * 0: 'red',
- * 0.5: '#005555',
- * 1: 'rgba(0,0,255,0.5)'
- * }
- * });
- * canvas.renderAll();
- */
- setGradient: function(property, options) {
- options || (options = { });
- var gradient = { colorStops: [] };
- gradient.type = options.type || (options.r1 || options.r2 ? 'radial' : 'linear');
- gradient.coords = {
- x1: options.x1,
- y1: options.y1,
- x2: options.x2,
- y2: options.y2
- };
- if (options.r1 || options.r2) {
- gradient.coords.r1 = options.r1;
- gradient.coords.r2 = options.r2;
- }
- gradient.gradientTransform = options.gradientTransform;
- fabric.Gradient.prototype.addColorStop.call(gradient, options.colorStops);
- return this.set(property, fabric.Gradient.forObject(this, gradient));
- },
- /**
- * Sets pattern fill of an object
- * @param {Object} options Options object
- * @param {(String|HTMLImageElement)} options.source Pattern source
- * @param {String} [options.repeat=repeat] Repeat property of a pattern (one of repeat, repeat-x, repeat-y or no-repeat)
- * @param {Number} [options.offsetX=0] Pattern horizontal offset from object's left/top corner
- * @param {Number} [options.offsetY=0] Pattern vertical offset from object's left/top corner
- * @return {fabric.Object} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/QT3pa/|jsFiddle demo}
- * @example <caption>Set pattern</caption>
- * fabric.util.loadImage('http://fabricjs.com/assets/escheresque_ste.png', function(img) {
- * object.setPatternFill({
- * source: img,
- * repeat: 'repeat'
- * });
- * canvas.renderAll();
- * });
- */
- setPatternFill: function(options) {
- return this.set('fill', new fabric.Pattern(options));
- },
- /**
- * Sets {@link fabric.Object#shadow|shadow} of an object
- * @param {Object|String} [options] Options object or string (e.g. "2px 2px 10px rgba(0,0,0,0.2)")
- * @param {String} [options.color=rgb(0,0,0)] Shadow color
- * @param {Number} [options.blur=0] Shadow blur
- * @param {Number} [options.offsetX=0] Shadow horizontal offset
- * @param {Number} [options.offsetY=0] Shadow vertical offset
- * @return {fabric.Object} thisArg
- * @chainable
- * @see {@link http://jsfiddle.net/fabricjs/7gvJG/|jsFiddle demo}
- * @example <caption>Set shadow with string notation</caption>
- * object.setShadow('2px 2px 10px rgba(0,0,0,0.2)');
- * canvas.renderAll();
- * @example <caption>Set shadow with object notation</caption>
- * object.setShadow({
- * color: 'red',
- * blur: 10,
- * offsetX: 20,
- * offsetY: 20
- * });
- * canvas.renderAll();
- */
- setShadow: function(options) {
- return this.set('shadow', options ? new fabric.Shadow(options) : null);
- },
- /**
- * Sets "color" of an instance (alias of `set('fill', …)`)
- * @param {String} color Color value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setColor: function(color) {
- this.set('fill', color);
- return this;
- },
- /**
- * Sets "angle" of an instance
- * @param {Number} angle Angle value (in degrees)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setAngle: function(angle) {
- var shouldCenterOrigin = (this.originX !== 'center' || this.originY !== 'center') && this.centeredRotation;
- if (shouldCenterOrigin) {
- this._setOriginToCenter();
- }
- this.set('angle', angle);
- if (shouldCenterOrigin) {
- this._resetOrigin();
- }
- return this;
- },
- /**
- * Centers object horizontally on canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- centerH: function () {
- this.canvas && this.canvas.centerObjectH(this);
- return this;
- },
- /**
- * Centers object horizontally on current viewport of canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- viewportCenterH: function () {
- this.canvas && this.canvas.viewportCenterObjectH(this);
- return this;
- },
- /**
- * Centers object vertically on canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- centerV: function () {
- this.canvas && this.canvas.centerObjectV(this);
- return this;
- },
- /**
- * Centers object vertically on current viewport of canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- viewportCenterV: function () {
- this.canvas && this.canvas.viewportCenterObjectV(this);
- return this;
- },
- /**
- * Centers object vertically and horizontally on canvas to which is was added last
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- center: function () {
- this.canvas && this.canvas.centerObject(this);
- return this;
- },
- /**
- * Centers object on current viewport of canvas to which it was added last.
- * You might need to call `setCoords` on an object after centering, to update controls area.
- * @return {fabric.Object} thisArg
- * @chainable
- */
- viewportCenter: function () {
- this.canvas && this.canvas.viewportCenterObject(this);
- return this;
- },
- /**
- * Removes object from canvas to which it was added last
- * @return {fabric.Object} thisArg
- * @chainable
- */
- remove: function() {
- this.canvas && this.canvas.remove(this);
- return this;
- },
- /**
- * Returns coordinates of a pointer relative to an object
- * @param {Event} e Event to operate upon
- * @param {Object} [pointer] Pointer to operate upon (instead of event)
- * @return {Object} Coordinates of a pointer (x, y)
- */
- getLocalPointer: function(e, pointer) {
- pointer = pointer || this.canvas.getPointer(e);
- var pClicked = new fabric.Point(pointer.x, pointer.y),
- objectLeftTop = this._getLeftTopCoords();
- if (this.angle) {
- pClicked = fabric.util.rotatePoint(
- pClicked, objectLeftTop, degreesToRadians(-this.angle));
- }
- return {
- x: pClicked.x - objectLeftTop.x,
- y: pClicked.y - objectLeftTop.y
- };
- },
- /**
- * Sets canvas globalCompositeOperation for specific object
- * custom composition operation for the particular object can be specifed using globalCompositeOperation property
- * @param {CanvasRenderingContext2D} ctx Rendering canvas context
- */
- _setupCompositeOperation: function (ctx) {
- if (this.globalCompositeOperation) {
- ctx.globalCompositeOperation = this.globalCompositeOperation;
- }
- }
- });
- fabric.util.createAccessors(fabric.Object);
- /**
- * Alias for {@link fabric.Object.prototype.setAngle}
- * @alias rotate -> setAngle
- * @memberOf fabric.Object
- */
- fabric.Object.prototype.rotate = fabric.Object.prototype.setAngle;
- extend(fabric.Object.prototype, fabric.Observable);
- /**
- * Defines the number of fraction digits to use when serializing object values.
- * You can use it to increase/decrease precision of such values like left, top, scaleX, scaleY, etc.
- * @static
- * @memberOf fabric.Object
- * @constant
- * @type Number
- */
- fabric.Object.NUM_FRACTION_DIGITS = 2;
- fabric.Object._fromObject = function(className, object, callback, forceAsync, extraParam) {
- var klass = fabric[className];
- object = clone(object, true);
- if (forceAsync) {
- fabric.util.enlivenPatterns([object.fill, object.stroke], function(patterns) {
- if (typeof patterns[0] !== 'undefined') {
- object.fill = patterns[0];
- }
- if (typeof patterns[1] !== 'undefined') {
- object.stroke = patterns[1];
- }
- var instance = extraParam ? new klass(object[extraParam], object) : new klass(object);
- callback && callback(instance);
- });
- }
- else {
- var instance = extraParam ? new klass(object[extraParam], object) : new klass(object);
- callback && callback(instance);
- return instance;
- }
- };
- /**
- * Unique id used internally when creating SVG elements
- * @static
- * @memberOf fabric.Object
- * @type Number
- */
- fabric.Object.__uid = 0;
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- var degreesToRadians = fabric.util.degreesToRadians,
- originXOffset = {
- left: -0.5,
- center: 0,
- right: 0.5
- },
- originYOffset = {
- top: -0.5,
- center: 0,
- bottom: 0.5
- };
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Translates the coordinates from origin to center coordinates (based on the object's dimensions)
- * @param {fabric.Point} point The point which corresponds to the originX and originY params
- * @param {String} fromOriginX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} fromOriginY Vertical origin: 'top', 'center' or 'bottom'
- * @param {String} toOriginX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} toOriginY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- translateToGivenOrigin: function(point, fromOriginX, fromOriginY, toOriginX, toOriginY) {
- var x = point.x,
- y = point.y,
- offsetX, offsetY, dim;
- if (typeof fromOriginX === 'string') {
- fromOriginX = originXOffset[fromOriginX];
- }
- else {
- fromOriginX -= 0.5;
- }
- if (typeof toOriginX === 'string') {
- toOriginX = originXOffset[toOriginX];
- }
- else {
- toOriginX -= 0.5;
- }
- offsetX = toOriginX - fromOriginX;
- if (typeof fromOriginY === 'string') {
- fromOriginY = originYOffset[fromOriginY];
- }
- else {
- fromOriginY -= 0.5;
- }
- if (typeof toOriginY === 'string') {
- toOriginY = originYOffset[toOriginY];
- }
- else {
- toOriginY -= 0.5;
- }
- offsetY = toOriginY - fromOriginY;
- if (offsetX || offsetY) {
- dim = this._getTransformedDimensions();
- x = point.x + offsetX * dim.x;
- y = point.y + offsetY * dim.y;
- }
- return new fabric.Point(x, y);
- },
- /**
- * Translates the coordinates from origin to center coordinates (based on the object's dimensions)
- * @param {fabric.Point} point The point which corresponds to the originX and originY params
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- translateToCenterPoint: function(point, originX, originY) {
- var p = this.translateToGivenOrigin(point, originX, originY, 'center', 'center');
- if (this.angle) {
- return fabric.util.rotatePoint(p, point, degreesToRadians(this.angle));
- }
- return p;
- },
- /**
- * Translates the coordinates from center to origin coordinates (based on the object's dimensions)
- * @param {fabric.Point} center The point which corresponds to center of the object
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- translateToOriginPoint: function(center, originX, originY) {
- var p = this.translateToGivenOrigin(center, 'center', 'center', originX, originY);
- if (this.angle) {
- return fabric.util.rotatePoint(p, center, degreesToRadians(this.angle));
- }
- return p;
- },
- /**
- * Returns the real center coordinates of the object
- * @return {fabric.Point}
- */
- getCenterPoint: function() {
- var leftTop = new fabric.Point(this.left, this.top);
- return this.translateToCenterPoint(leftTop, this.originX, this.originY);
- },
- /**
- * Returns the coordinates of the object based on center coordinates
- * @param {fabric.Point} point The point which corresponds to the originX and originY params
- * @return {fabric.Point}
- */
- // getOriginPoint: function(center) {
- // return this.translateToOriginPoint(center, this.originX, this.originY);
- // },
- /**
- * Returns the coordinates of the object as if it has a different origin
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- getPointByOrigin: function(originX, originY) {
- var center = this.getCenterPoint();
- return this.translateToOriginPoint(center, originX, originY);
- },
- /**
- * Returns the point in local coordinates
- * @param {fabric.Point} point The point relative to the global coordinate system
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {fabric.Point}
- */
- toLocalPoint: function(point, originX, originY) {
- var center = this.getCenterPoint(),
- p, p2;
- if (typeof originX !== 'undefined' && typeof originY !== 'undefined' ) {
- p = this.translateToGivenOrigin(center, 'center', 'center', originX, originY);
- }
- else {
- p = new fabric.Point(this.left, this.top);
- }
- p2 = new fabric.Point(point.x, point.y);
- if (this.angle) {
- p2 = fabric.util.rotatePoint(p2, center, -degreesToRadians(this.angle));
- }
- return p2.subtractEquals(p);
- },
- /**
- * Returns the point in global coordinates
- * @param {fabric.Point} The point relative to the local coordinate system
- * @return {fabric.Point}
- */
- // toGlobalPoint: function(point) {
- // return fabric.util.rotatePoint(point, this.getCenterPoint(), degreesToRadians(this.angle)).addEquals(new fabric.Point(this.left, this.top));
- // },
- /**
- * Sets the position of the object taking into consideration the object's origin
- * @param {fabric.Point} pos The new position of the object
- * @param {String} originX Horizontal origin: 'left', 'center' or 'right'
- * @param {String} originY Vertical origin: 'top', 'center' or 'bottom'
- * @return {void}
- */
- setPositionByOrigin: function(pos, originX, originY) {
- var center = this.translateToCenterPoint(pos, originX, originY),
- position = this.translateToOriginPoint(center, this.originX, this.originY);
- this.set('left', position.x);
- this.set('top', position.y);
- },
- /**
- * @param {String} to One of 'left', 'center', 'right'
- */
- adjustPosition: function(to) {
- var angle = degreesToRadians(this.angle),
- hypotFull = this.getWidth(),
- xFull = Math.cos(angle) * hypotFull,
- yFull = Math.sin(angle) * hypotFull,
- offsetFrom, offsetTo;
- //TODO: this function does not consider mixed situation like top, center.
- if (typeof this.originX === 'string') {
- offsetFrom = originXOffset[this.originX];
- }
- else {
- offsetFrom = this.originX - 0.5;
- }
- if (typeof to === 'string') {
- offsetTo = originXOffset[to];
- }
- else {
- offsetTo = to - 0.5;
- }
- this.left += xFull * (offsetTo - offsetFrom);
- this.top += yFull * (offsetTo - offsetFrom);
- this.setCoords();
- this.originX = to;
- },
- /**
- * Sets the origin/position of the object to it's center point
- * @private
- * @return {void}
- */
- _setOriginToCenter: function() {
- this._originalOriginX = this.originX;
- this._originalOriginY = this.originY;
- var center = this.getCenterPoint();
- this.originX = 'center';
- this.originY = 'center';
- this.left = center.x;
- this.top = center.y;
- },
- /**
- * Resets the origin/position of the object to it's original origin
- * @private
- * @return {void}
- */
- _resetOrigin: function() {
- var originPoint = this.translateToOriginPoint(
- this.getCenterPoint(),
- this._originalOriginX,
- this._originalOriginY);
- this.originX = this._originalOriginX;
- this.originY = this._originalOriginY;
- this.left = originPoint.x;
- this.top = originPoint.y;
- this._originalOriginX = null;
- this._originalOriginY = null;
- },
- /**
- * @private
- */
- _getLeftTopCoords: function() {
- return this.translateToOriginPoint(this.getCenterPoint(), 'left', 'top');
- }
- });
- })();
- (function() {
- function getCoords(coords) {
- return [
- new fabric.Point(coords.tl.x, coords.tl.y),
- new fabric.Point(coords.tr.x, coords.tr.y),
- new fabric.Point(coords.br.x, coords.br.y),
- new fabric.Point(coords.bl.x, coords.bl.y)
- ];
- }
- var degreesToRadians = fabric.util.degreesToRadians,
- multiplyMatrices = fabric.util.multiplyTransformMatrices;
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Describe object's corner position in canvas element coordinates.
- * properties are tl,mt,tr,ml,mr,bl,mb,br,mtr for the main controls.
- * each property is an object with x, y and corner.
- * The `corner` property contains in a similar manner the 4 points of the
- * interactive area of the corner.
- * The coordinates depends from this properties: width, height, scaleX, scaleY
- * skewX, skewY, angle, strokeWidth, viewportTransform, top, left, padding.
- * The coordinates get updated with @method setCoords.
- * You can calculate them without updating with @method calcCoords;
- * @memberOf fabric.Object.prototype
- */
- oCoords: null,
- /**
- * Describe object's corner position in canvas object absolute coordinates
- * properties are tl,tr,bl,br and describe the four main corner.
- * each property is an object with x, y, instance of Fabric.Point.
- * The coordinates depends from this properties: width, height, scaleX, scaleY
- * skewX, skewY, angle, strokeWidth, top, left.
- * Those coordinates are usefull to understand where an object is. They get updated
- * with oCoords but they do not need to be updated when zoom or panning change.
- * The coordinates get updated with @method setCoords.
- * You can calculate them without updating with @method calcCoords(true);
- * @memberOf fabric.Object.prototype
- */
- aCoords: null,
- /**
- * return correct set of coordinates for intersection
- */
- getCoords: function(absolute, calculate) {
- if (!this.oCoords) {
- this.setCoords();
- }
- var coords = absolute ? this.aCoords : this.oCoords;
- return getCoords(calculate ? this.calcCoords(absolute) : coords);
- },
- /**
- * Checks if object intersects with an area formed by 2 points
- * @param {Object} pointTL top-left point of area
- * @param {Object} pointBR bottom-right point of area
- * @param {Boolean} [absolute] use coordinates without viewportTransform
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Boolean} true if object intersects with an area formed by 2 points
- */
- intersectsWithRect: function(pointTL, pointBR, absolute, calculate) {
- var coords = this.getCoords(absolute, calculate),
- intersection = fabric.Intersection.intersectPolygonRectangle(
- coords,
- pointTL,
- pointBR
- );
- return intersection.status === 'Intersection';
- },
- /**
- * Checks if object intersects with another object
- * @param {Object} other Object to test
- * @param {Boolean} [absolute] use coordinates without viewportTransform
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Boolean} true if object intersects with another object
- */
- intersectsWithObject: function(other, absolute, calculate) {
- var intersection = fabric.Intersection.intersectPolygonPolygon(
- this.getCoords(absolute, calculate),
- other.getCoords(absolute, calculate)
- );
- return intersection.status === 'Intersection'
- || other.isContainedWithinObject(this, absolute, calculate)
- || this.isContainedWithinObject(other, absolute, calculate);
- },
- /**
- * Checks if object is fully contained within area of another object
- * @param {Object} other Object to test
- * @param {Boolean} [absolute] use coordinates without viewportTransform
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Boolean} true if object is fully contained within area of another object
- */
- isContainedWithinObject: function(other, absolute, calculate) {
- var points = this.getCoords(absolute, calculate),
- i = 0, lines = other._getImageLines(
- calculate ? other.calcCoords(absolute) : absolute ? other.aCoords : other.oCoords
- );
- for (; i < 4; i++) {
- if (!other.containsPoint(points[i], lines)) {
- return false;
- }
- }
- return true;
- },
- /**
- * Checks if object is fully contained within area formed by 2 points
- * @param {Object} pointTL top-left point of area
- * @param {Object} pointBR bottom-right point of area
- * @param {Boolean} [absolute] use coordinates without viewportTransform
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Boolean} true if object is fully contained within area formed by 2 points
- */
- isContainedWithinRect: function(pointTL, pointBR, absolute, calculate) {
- var boundingRect = this.getBoundingRect(absolute, calculate);
- return (
- boundingRect.left >= pointTL.x &&
- boundingRect.left + boundingRect.width <= pointBR.x &&
- boundingRect.top >= pointTL.y &&
- boundingRect.top + boundingRect.height <= pointBR.y
- );
- },
- /**
- * Checks if point is inside the object
- * @param {fabric.Point} point Point to check against
- * @param {Object} [lines] object returned from @method _getImageLines
- * @param {Boolean} [absolute] use coordinates without viewportTransform
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Boolean} true if point is inside the object
- */
- containsPoint: function(point, lines, absolute, calculate) {
- var lines = lines || this._getImageLines(
- calculate ? this.calcCoords(absolute) : absolute ? this.aCoords : this.oCoords
- ),
- xPoints = this._findCrossPoints(point, lines);
- // if xPoints is odd then point is inside the object
- return (xPoints !== 0 && xPoints % 2 === 1);
- },
- /**
- * Checks if object is contained within the canvas with current viewportTransform
- * the check is done stopping at first point that appear on screen
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Boolean} true if object is fully contained within canvas
- */
- isOnScreen: function(calculate) {
- if (!this.canvas) {
- return false;
- }
- var pointTL = this.canvas.vptCoords.tl, pointBR = this.canvas.vptCoords.br;
- var points = this.getCoords(true, calculate), point;
- for (var i = 0; i < 4; i++) {
- point = points[i];
- if (point.x <= pointBR.x && point.x >= pointTL.x && point.y <= pointBR.y && point.y >= pointTL.y) {
- return true;
- }
- }
- // no points on screen, check intersection with absolute coordinates
- if (this.intersectsWithRect(pointTL, pointBR, true)) {
- return true;
- }
- // worst case scenario the object is so big that contanins the screen
- var centerPoint = { x: (pointTL.x + pointBR.x) / 2, y: (pointTL.y + pointBR.y) / 2 };
- if (this.containsPoint(centerPoint, null, true)) {
- return true;
- }
- return false;
- },
- /**
- * Method that returns an object with the object edges in it, given the coordinates of the corners
- * @private
- * @param {Object} oCoords Coordinates of the object corners
- */
- _getImageLines: function(oCoords) {
- return {
- topline: {
- o: oCoords.tl,
- d: oCoords.tr
- },
- rightline: {
- o: oCoords.tr,
- d: oCoords.br
- },
- bottomline: {
- o: oCoords.br,
- d: oCoords.bl
- },
- leftline: {
- o: oCoords.bl,
- d: oCoords.tl
- }
- };
- },
- /**
- * Helper method to determine how many cross points are between the 4 object edges
- * and the horizontal line determined by a point on canvas
- * @private
- * @param {fabric.Point} point Point to check
- * @param {Object} lines Coordinates of the object being evaluated
- */
- // remove yi, not used but left code here just in case.
- _findCrossPoints: function(point, lines) {
- var b1, b2, a1, a2, xi, // yi,
- xcount = 0,
- iLine;
- for (var lineKey in lines) {
- iLine = lines[lineKey];
- // optimisation 1: line below point. no cross
- if ((iLine.o.y < point.y) && (iLine.d.y < point.y)) {
- continue;
- }
- // optimisation 2: line above point. no cross
- if ((iLine.o.y >= point.y) && (iLine.d.y >= point.y)) {
- continue;
- }
- // optimisation 3: vertical line case
- if ((iLine.o.x === iLine.d.x) && (iLine.o.x >= point.x)) {
- xi = iLine.o.x;
- // yi = point.y;
- }
- // calculate the intersection point
- else {
- b1 = 0;
- b2 = (iLine.d.y - iLine.o.y) / (iLine.d.x - iLine.o.x);
- a1 = point.y - b1 * point.x;
- a2 = iLine.o.y - b2 * iLine.o.x;
- xi = -(a1 - a2) / (b1 - b2);
- // yi = a1 + b1 * xi;
- }
- // dont count xi < point.x cases
- if (xi >= point.x) {
- xcount += 1;
- }
- // optimisation 4: specific for square images
- if (xcount === 2) {
- break;
- }
- }
- return xcount;
- },
- /**
- * Returns width of an object's bounding rectangle
- * @deprecated since 1.0.4
- * @return {Number} width value
- */
- getBoundingRectWidth: function() {
- return this.getBoundingRect().width;
- },
- /**
- * Returns height of an object's bounding rectangle
- * @deprecated since 1.0.4
- * @return {Number} height value
- */
- getBoundingRectHeight: function() {
- return this.getBoundingRect().height;
- },
- /**
- * Returns coordinates of object's bounding rectangle (left, top, width, height)
- * the box is intented as aligned to axis of canvas.
- * @param {Boolean} [absolute] use coordinates without viewportTransform
- * @param {Boolean} [calculate] use coordinates of current position instead of .oCoords
- * @return {Object} Object with left, top, width, height properties
- */
- getBoundingRect: function(absolute, calculate) {
- var coords = this.getCoords(absolute, calculate);
- return fabric.util.makeBoundingBoxFromPoints(coords);
- },
- /**
- * Returns width of an object bounding box counting transformations
- * @return {Number} width value
- */
- getWidth: function() {
- return this._getTransformedDimensions().x;
- },
- /**
- * Returns height of an object bounding box counting transformations
- * to be renamed in 2.0
- * @return {Number} height value
- */
- getHeight: function() {
- return this._getTransformedDimensions().y;
- },
- /**
- * Makes sure the scale is valid and modifies it if necessary
- * @private
- * @param {Number} value
- * @return {Number}
- */
- _constrainScale: function(value) {
- if (Math.abs(value) < this.minScaleLimit) {
- if (value < 0) {
- return -this.minScaleLimit;
- }
- else {
- return this.minScaleLimit;
- }
- }
- return value;
- },
- /**
- * Scales an object (equally by x and y)
- * @param {Number} value Scale factor
- * @return {fabric.Object} thisArg
- * @chainable
- */
- scale: function(value) {
- value = this._constrainScale(value);
- if (value < 0) {
- this.flipX = !this.flipX;
- this.flipY = !this.flipY;
- value *= -1;
- }
- this.scaleX = value;
- this.scaleY = value;
- return this.setCoords();
- },
- /**
- * Scales an object to a given width, with respect to bounding box (scaling by x/y equally)
- * @param {Number} value New width value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- scaleToWidth: function(value) {
- // adjust to bounding rect factor so that rotated shapes would fit as well
- var boundingRectFactor = this.getBoundingRect().width / this.getWidth();
- return this.scale(value / this.width / boundingRectFactor);
- },
- /**
- * Scales an object to a given height, with respect to bounding box (scaling by x/y equally)
- * @param {Number} value New height value
- * @return {fabric.Object} thisArg
- * @chainable
- */
- scaleToHeight: function(value) {
- // adjust to bounding rect factor so that rotated shapes would fit as well
- var boundingRectFactor = this.getBoundingRect().height / this.getHeight();
- return this.scale(value / this.height / boundingRectFactor);
- },
- /**
- * Calculate and returns the .coords of an object.
- * @return {Object} Object with tl, tr, br, bl ....
- * @chainable
- */
- calcCoords: function(absolute) {
- var theta = degreesToRadians(this.angle),
- vpt = this.getViewportTransform(),
- dim = absolute ? this._getTransformedDimensions() : this._calculateCurrentDimensions(),
- currentWidth = dim.x, currentHeight = dim.y,
- sinTh = Math.sin(theta),
- cosTh = Math.cos(theta),
- _angle = currentWidth > 0 ? Math.atan(currentHeight / currentWidth) : 0,
- _hypotenuse = (currentWidth / Math.cos(_angle)) / 2,
- offsetX = Math.cos(_angle + theta) * _hypotenuse,
- offsetY = Math.sin(_angle + theta) * _hypotenuse,
- center = this.getCenterPoint(),
- // offset added for rotate and scale actions
- coords = absolute ? center : fabric.util.transformPoint(center, vpt),
- tl = new fabric.Point(coords.x - offsetX, coords.y - offsetY),
- tr = new fabric.Point(tl.x + (currentWidth * cosTh), tl.y + (currentWidth * sinTh)),
- bl = new fabric.Point(tl.x - (currentHeight * sinTh), tl.y + (currentHeight * cosTh)),
- br = new fabric.Point(coords.x + offsetX, coords.y + offsetY);
- if (!absolute) {
- var ml = new fabric.Point((tl.x + bl.x) / 2, (tl.y + bl.y) / 2),
- mt = new fabric.Point((tr.x + tl.x) / 2, (tr.y + tl.y) / 2),
- mr = new fabric.Point((br.x + tr.x) / 2, (br.y + tr.y) / 2),
- mb = new fabric.Point((br.x + bl.x) / 2, (br.y + bl.y) / 2),
- mtr = new fabric.Point(mt.x + sinTh * this.rotatingPointOffset, mt.y - cosTh * this.rotatingPointOffset);
- }
- // debugging
- /* setTimeout(function() {
- canvas.contextTop.fillStyle = 'green';
- canvas.contextTop.fillRect(mb.x, mb.y, 3, 3);
- canvas.contextTop.fillRect(bl.x, bl.y, 3, 3);
- canvas.contextTop.fillRect(br.x, br.y, 3, 3);
- canvas.contextTop.fillRect(tl.x, tl.y, 3, 3);
- canvas.contextTop.fillRect(tr.x, tr.y, 3, 3);
- canvas.contextTop.fillRect(ml.x, ml.y, 3, 3);
- canvas.contextTop.fillRect(mr.x, mr.y, 3, 3);
- canvas.contextTop.fillRect(mt.x, mt.y, 3, 3);
- canvas.contextTop.fillRect(mtr.x, mtr.y, 3, 3);
- }, 50); */
- var coords = {
- // corners
- tl: tl, tr: tr, br: br, bl: bl,
- };
- if (!absolute) {
- // middle
- coords.ml = ml;
- coords.mt = mt;
- coords.mr = mr;
- coords.mb = mb;
- // rotating point
- coords.mtr = mtr;
- }
- return coords;
- },
- /**
- * Sets corner position coordinates based on current angle, width and height
- * See https://github.com/kangax/fabric.js/wiki/When-to-call-setCoords
- * @param {Boolean} [ignoreZoom] set oCoords with or without the viewport transform.
- * @param {Boolean} [skipAbsolute] skip calculation of aCoords, usefull in setViewportTransform
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setCoords: function(ignoreZoom, skipAbsolute) {
- this.oCoords = this.calcCoords(ignoreZoom);
- if (!skipAbsolute) {
- this.aCoords = this.calcCoords(true);
- }
- // set coordinates of the draggable boxes in the corners used to scale/rotate the image
- ignoreZoom || (this._setCornerCoords && this._setCornerCoords());
- return this;
- },
- /**
- * calculate rotation matrix of an object
- * @return {Array} rotation matrix for the object
- */
- _calcRotateMatrix: function() {
- if (this.angle) {
- var theta = degreesToRadians(this.angle), cos = Math.cos(theta), sin = Math.sin(theta);
- return [cos, sin, -sin, cos, 0, 0];
- }
- return fabric.iMatrix.concat();
- },
- /**
- * calculate trasform Matrix that represent current transformation from
- * object properties.
- * @param {Boolean} [skipGroup] return transformMatrix for object and not go upward with parents
- * @return {Array} matrix Transform Matrix for the object
- */
- calcTransformMatrix: function(skipGroup) {
- var center = this.getCenterPoint(),
- translateMatrix = [1, 0, 0, 1, center.x, center.y],
- rotateMatrix = this._calcRotateMatrix(),
- dimensionMatrix = this._calcDimensionsTransformMatrix(this.skewX, this.skewY, true),
- matrix = this.group && !skipGroup ? this.group.calcTransformMatrix() : fabric.iMatrix.concat();
- matrix = multiplyMatrices(matrix, translateMatrix);
- matrix = multiplyMatrices(matrix, rotateMatrix);
- matrix = multiplyMatrices(matrix, dimensionMatrix);
- return matrix;
- },
- _calcDimensionsTransformMatrix: function(skewX, skewY, flipping) {
- var skewMatrixX = [1, 0, Math.tan(degreesToRadians(skewX)), 1],
- skewMatrixY = [1, Math.tan(degreesToRadians(skewY)), 0, 1],
- scaleX = this.scaleX * (flipping && this.flipX ? -1 : 1),
- scaleY = this.scaleY * (flipping && this.flipY ? -1 : 1),
- scaleMatrix = [scaleX, 0, 0, scaleY],
- m = multiplyMatrices(scaleMatrix, skewMatrixX, true);
- return multiplyMatrices(m, skewMatrixY, true);
- },
- /*
- * Calculate object dimensions from its properties
- * @private
- * @return {Object} .x width dimension
- * @return {Object} .y height dimension
- */
- _getNonTransformedDimensions: function() {
- var strokeWidth = this.strokeWidth,
- w = this.width + strokeWidth,
- h = this.height + strokeWidth;
- return { x: w, y: h };
- },
- /*
- * Calculate object bounding boxdimensions from its properties scale, skew.
- * @private
- * @return {Object} .x width dimension
- * @return {Object} .y height dimension
- */
- _getTransformedDimensions: function(skewX, skewY) {
- if (typeof skewX === 'undefined') {
- skewX = this.skewX;
- }
- if (typeof skewY === 'undefined') {
- skewY = this.skewY;
- }
- var dimensions = this._getNonTransformedDimensions(),
- dimX = dimensions.x / 2, dimY = dimensions.y / 2,
- points = [
- {
- x: -dimX,
- y: -dimY
- },
- {
- x: dimX,
- y: -dimY
- },
- {
- x: -dimX,
- y: dimY
- },
- {
- x: dimX,
- y: dimY
- }],
- i, transformMatrix = this._calcDimensionsTransformMatrix(skewX, skewY, false),
- bbox;
- for (i = 0; i < points.length; i++) {
- points[i] = fabric.util.transformPoint(points[i], transformMatrix);
- }
- bbox = fabric.util.makeBoundingBoxFromPoints(points);
- return { x: bbox.width, y: bbox.height };
- },
- /*
- * Calculate object dimensions for controls. include padding and canvas zoom
- * private
- */
- _calculateCurrentDimensions: function() {
- var vpt = this.getViewportTransform(),
- dim = this._getTransformedDimensions(),
- p = fabric.util.transformPoint(dim, vpt, true);
- return p.scalarAdd(2 * this.padding);
- },
- });
- })();
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Moves an object to the bottom of the stack of drawn objects
- * @return {fabric.Object} thisArg
- * @chainable
- */
- sendToBack: function() {
- if (this.group) {
- fabric.StaticCanvas.prototype.sendToBack.call(this.group, this);
- }
- else {
- this.canvas.sendToBack(this);
- }
- return this;
- },
- /**
- * Moves an object to the top of the stack of drawn objects
- * @return {fabric.Object} thisArg
- * @chainable
- */
- bringToFront: function() {
- if (this.group) {
- fabric.StaticCanvas.prototype.bringToFront.call(this.group, this);
- }
- else {
- this.canvas.bringToFront(this);
- }
- return this;
- },
- /**
- * Moves an object down in stack of drawn objects
- * @param {Boolean} [intersecting] If `true`, send object behind next lower intersecting object
- * @return {fabric.Object} thisArg
- * @chainable
- */
- sendBackwards: function(intersecting) {
- if (this.group) {
- fabric.StaticCanvas.prototype.sendBackwards.call(this.group, this, intersecting);
- }
- else {
- this.canvas.sendBackwards(this, intersecting);
- }
- return this;
- },
- /**
- * Moves an object up in stack of drawn objects
- * @param {Boolean} [intersecting] If `true`, send object in front of next upper intersecting object
- * @return {fabric.Object} thisArg
- * @chainable
- */
- bringForward: function(intersecting) {
- if (this.group) {
- fabric.StaticCanvas.prototype.bringForward.call(this.group, this, intersecting);
- }
- else {
- this.canvas.bringForward(this, intersecting);
- }
- return this;
- },
- /**
- * Moves an object to specified level in stack of drawn objects
- * @param {Number} index New position of object
- * @return {fabric.Object} thisArg
- * @chainable
- */
- moveTo: function(index) {
- if (this.group) {
- fabric.StaticCanvas.prototype.moveTo.call(this.group, this, index);
- }
- else {
- this.canvas.moveTo(this, index);
- }
- return this;
- }
- });
- /* _TO_SVG_START_ */
- (function() {
- function getSvgColorString(prop, value) {
- if (!value) {
- return prop + ': none; ';
- }
- else if (value.toLive) {
- return prop + ': url(#SVGID_' + value.id + '); ';
- }
- else {
- var color = new fabric.Color(value),
- str = prop + ': ' + color.toRgb() + '; ',
- opacity = color.getAlpha();
- if (opacity !== 1) {
- //change the color in rgb + opacity
- str += prop + '-opacity: ' + opacity.toString() + '; ';
- }
- return str;
- }
- }
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Returns styles-string for svg-export
- * @param {Boolean} skipShadow a boolean to skip shadow filter output
- * @return {String}
- */
- getSvgStyles: function(skipShadow) {
- var fillRule = this.fillRule,
- strokeWidth = this.strokeWidth ? this.strokeWidth : '0',
- strokeDashArray = this.strokeDashArray ? this.strokeDashArray.join(' ') : 'none',
- strokeLineCap = this.strokeLineCap ? this.strokeLineCap : 'butt',
- strokeLineJoin = this.strokeLineJoin ? this.strokeLineJoin : 'miter',
- strokeMiterLimit = this.strokeMiterLimit ? this.strokeMiterLimit : '4',
- opacity = typeof this.opacity !== 'undefined' ? this.opacity : '1',
- visibility = this.visible ? '' : ' visibility: hidden;',
- filter = skipShadow ? '' : this.getSvgFilter(),
- fill = getSvgColorString('fill', this.fill),
- stroke = getSvgColorString('stroke', this.stroke);
- return [
- stroke,
- 'stroke-width: ', strokeWidth, '; ',
- 'stroke-dasharray: ', strokeDashArray, '; ',
- 'stroke-linecap: ', strokeLineCap, '; ',
- 'stroke-linejoin: ', strokeLineJoin, '; ',
- 'stroke-miterlimit: ', strokeMiterLimit, '; ',
- fill,
- 'fill-rule: ', fillRule, '; ',
- 'opacity: ', opacity, ';',
- filter,
- visibility
- ].join('');
- },
- /**
- * Returns filter for svg shadow
- * @return {String}
- */
- getSvgFilter: function() {
- return this.shadow ? 'filter: url(#SVGID_' + this.shadow.id + ');' : '';
- },
- /**
- * Returns id attribute for svg output
- * @return {String}
- */
- getSvgId: function() {
- return this.id ? 'id="' + this.id + '" ' : '';
- },
- /**
- * Returns transform-string for svg-export
- * @return {String}
- */
- getSvgTransform: function() {
- if (this.group && this.group.type === 'path-group') {
- return '';
- }
- var toFixed = fabric.util.toFixed,
- angle = this.getAngle(),
- skewX = (this.getSkewX() % 360),
- skewY = (this.getSkewY() % 360),
- center = this.getCenterPoint(),
- NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- translatePart = this.type === 'path-group' ? '' : 'translate(' +
- toFixed(center.x, NUM_FRACTION_DIGITS) +
- ' ' +
- toFixed(center.y, NUM_FRACTION_DIGITS) +
- ')',
- anglePart = angle !== 0
- ? (' rotate(' + toFixed(angle, NUM_FRACTION_DIGITS) + ')')
- : '',
- scalePart = (this.scaleX === 1 && this.scaleY === 1)
- ? '' :
- (' scale(' +
- toFixed(this.scaleX, NUM_FRACTION_DIGITS) +
- ' ' +
- toFixed(this.scaleY, NUM_FRACTION_DIGITS) +
- ')'),
- skewXPart = skewX !== 0 ? ' skewX(' + toFixed(skewX, NUM_FRACTION_DIGITS) + ')' : '',
- skewYPart = skewY !== 0 ? ' skewY(' + toFixed(skewY, NUM_FRACTION_DIGITS) + ')' : '',
- addTranslateX = this.type === 'path-group' ? this.width : 0,
- flipXPart = this.flipX ? ' matrix(-1 0 0 1 ' + addTranslateX + ' 0) ' : '',
- addTranslateY = this.type === 'path-group' ? this.height : 0,
- flipYPart = this.flipY ? ' matrix(1 0 0 -1 0 ' + addTranslateY + ')' : '';
- return [
- translatePart, anglePart, scalePart, flipXPart, flipYPart, skewXPart, skewYPart
- ].join('');
- },
- /**
- * Returns transform-string for svg-export from the transform matrix of single elements
- * @return {String}
- */
- getSvgTransformMatrix: function() {
- return this.transformMatrix ? ' matrix(' + this.transformMatrix.join(' ') + ') ' : '';
- },
- /**
- * @private
- */
- _createBaseSVGMarkup: function() {
- var markup = [];
- if (this.fill && this.fill.toLive) {
- markup.push(this.fill.toSVG(this, false));
- }
- if (this.stroke && this.stroke.toLive) {
- markup.push(this.stroke.toSVG(this, false));
- }
- if (this.shadow) {
- markup.push(this.shadow.toSVG(this));
- }
- return markup;
- }
- });
- })();
- /* _TO_SVG_END_ */
- (function() {
- var extend = fabric.util.object.extend,
- originalSet = 'stateProperties';
- /*
- Depends on `stateProperties`
- */
- function saveProps(origin, destination, props) {
- var tmpObj = { }, deep = true;
- props.forEach(function(prop) {
- tmpObj[prop] = origin[prop];
- });
- extend(origin[destination], tmpObj, deep);
- }
- function _isEqual(origValue, currentValue, firstPass) {
- if (!fabric.isLikelyNode && origValue instanceof Element) {
- // avoid checking deep html elements
- return origValue === currentValue;
- }
- else if (origValue instanceof Array) {
- if (origValue.length !== currentValue.length) {
- return false;
- }
- for (var i = 0, len = origValue.length; i < len; i++) {
- if (origValue[i] !== currentValue[i]) {
- return false;
- }
- }
- return true;
- }
- else if (origValue && typeof origValue === 'object') {
- if (!firstPass && Object.keys(origValue).length !== Object.keys(currentValue).length) {
- return false;
- }
- for (var key in origValue) {
- if (!_isEqual(origValue[key], currentValue[key])) {
- return false;
- }
- }
- return true;
- }
- else {
- return origValue === currentValue;
- }
- }
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Returns true if object state (one of its state properties) was changed
- * @param {String} [propertySet] optional name for the set of property we want to save
- * @return {Boolean} true if instance' state has changed since `{@link fabric.Object#saveState}` was called
- */
- hasStateChanged: function(propertySet) {
- propertySet = propertySet || originalSet;
- propertySet = '_' + propertySet;
- return !_isEqual(this[propertySet], this, true);
- },
- /**
- * Saves state of an object
- * @param {Object} [options] Object with additional `stateProperties` array to include when saving state
- * @return {fabric.Object} thisArg
- */
- saveState: function(options) {
- var propertySet = options && options.propertySet || originalSet,
- destination = '_' + propertySet;
- if (!this[destination]) {
- return this.setupState(options);
- }
- saveProps(this, destination, this[propertySet]);
- if (options && options.stateProperties) {
- saveProps(this, destination, options.stateProperties);
- }
- return this;
- },
- /**
- * Setups state of an object
- * @param {Object} [options] Object with additional `stateProperties` array to include when saving state
- * @return {fabric.Object} thisArg
- */
- setupState: function(options) {
- options = options || { };
- var propertySet = options.propertySet || originalSet;
- options.propertySet = propertySet;
- this['_' + propertySet] = { };
- this.saveState(options);
- return this;
- }
- });
- })();
- (function() {
- var degreesToRadians = fabric.util.degreesToRadians,
- /* eslint-disable camelcase */
- isVML = function() { return typeof G_vmlCanvasManager !== 'undefined'; };
- /* eslint-enable camelcase */
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * The object interactivity controls.
- * @private
- */
- _controlsVisibility: null,
- /**
- * Determines which corner has been clicked
- * @private
- * @param {Object} pointer The pointer indicating the mouse position
- * @return {String|Boolean} corner code (tl, tr, bl, br, etc.), or false if nothing is found
- */
- _findTargetCorner: function(pointer) {
- if (!this.hasControls || !this.active) {
- return false;
- }
- var ex = pointer.x,
- ey = pointer.y,
- xPoints,
- lines;
- this.__corner = 0;
- for (var i in this.oCoords) {
- if (!this.isControlVisible(i)) {
- continue;
- }
- if (i === 'mtr' && !this.hasRotatingPoint) {
- continue;
- }
- if (this.get('lockUniScaling') &&
- (i === 'mt' || i === 'mr' || i === 'mb' || i === 'ml')) {
- continue;
- }
- lines = this._getImageLines(this.oCoords[i].corner);
- // debugging
- // canvas.contextTop.fillRect(lines.bottomline.d.x, lines.bottomline.d.y, 2, 2);
- // canvas.contextTop.fillRect(lines.bottomline.o.x, lines.bottomline.o.y, 2, 2);
- // canvas.contextTop.fillRect(lines.leftline.d.x, lines.leftline.d.y, 2, 2);
- // canvas.contextTop.fillRect(lines.leftline.o.x, lines.leftline.o.y, 2, 2);
- // canvas.contextTop.fillRect(lines.topline.d.x, lines.topline.d.y, 2, 2);
- // canvas.contextTop.fillRect(lines.topline.o.x, lines.topline.o.y, 2, 2);
- // canvas.contextTop.fillRect(lines.rightline.d.x, lines.rightline.d.y, 2, 2);
- // canvas.contextTop.fillRect(lines.rightline.o.x, lines.rightline.o.y, 2, 2);
- xPoints = this._findCrossPoints({ x: ex, y: ey }, lines);
- if (xPoints !== 0 && xPoints % 2 === 1) {
- this.__corner = i;
- return i;
- }
- }
- return false;
- },
- /**
- * Sets the coordinates of the draggable boxes in the corners of
- * the image used to scale/rotate it.
- * @private
- */
- _setCornerCoords: function() {
- var coords = this.oCoords,
- newTheta = degreesToRadians(45 - this.angle),
- /* Math.sqrt(2 * Math.pow(this.cornerSize, 2)) / 2, */
- /* 0.707106 stands for sqrt(2)/2 */
- cornerHypotenuse = this.cornerSize * 0.707106,
- cosHalfOffset = cornerHypotenuse * Math.cos(newTheta),
- sinHalfOffset = cornerHypotenuse * Math.sin(newTheta),
- x, y;
- for (var point in coords) {
- x = coords[point].x;
- y = coords[point].y;
- coords[point].corner = {
- tl: {
- x: x - sinHalfOffset,
- y: y - cosHalfOffset
- },
- tr: {
- x: x + cosHalfOffset,
- y: y - sinHalfOffset
- },
- bl: {
- x: x - cosHalfOffset,
- y: y + sinHalfOffset
- },
- br: {
- x: x + sinHalfOffset,
- y: y + cosHalfOffset
- }
- };
- }
- },
- /**
- * Draws a colored layer behind the object, inside its selection borders.
- * Requires public options: padding, selectionBackgroundColor
- * this function is called when the context is transformed
- * @param {CanvasRenderingContext2D} ctx Context to draw on
- * @return {fabric.Object} thisArg
- * @chainable
- */
- drawSelectionBackground: function(ctx) {
- if (!this.selectionBackgroundColor || this.group || !this.active) {
- return this;
- }
- ctx.save();
- var center = this.getCenterPoint(), wh = this._calculateCurrentDimensions(),
- vpt = this.canvas.viewportTransform;
- ctx.translate(center.x, center.y);
- ctx.scale(1 / vpt[0], 1 / vpt[3]);
- ctx.rotate(degreesToRadians(this.angle));
- ctx.fillStyle = this.selectionBackgroundColor;
- ctx.fillRect(-wh.x / 2, -wh.y / 2, wh.x, wh.y);
- ctx.restore();
- return this;
- },
- /**
- * Draws borders of an object's bounding box.
- * Requires public properties: width, height
- * Requires public options: padding, borderColor
- * @param {CanvasRenderingContext2D} ctx Context to draw on
- * @return {fabric.Object} thisArg
- * @chainable
- */
- drawBorders: function(ctx) {
- if (!this.hasBorders) {
- return this;
- }
- var wh = this._calculateCurrentDimensions(),
- strokeWidth = 1 / this.borderScaleFactor,
- width = wh.x + strokeWidth,
- height = wh.y + strokeWidth;
-
- ctx.save();
- // ctx.strokeWidth = 10;
- ctx.strokeStyle = this.borderColor;
- //ctx.strokeStyle = '#f00';
- this._setLineDash(ctx, this.borderDashArray, null);
- ctx.strokeRect(
- -width / 2,
- -height / 2,
- width,
- height
- );
-
- if (this.hasRotatingPoint && this.isControlVisible('mtr') && !this.get('lockRotation') && this.hasControls) {
- var rotateHeight = -height / 2;
- ctx.beginPath();
- ctx.moveTo(0, rotateHeight);
- ctx.lineTo(0, rotateHeight - this.rotatingPointOffset);
- ctx.closePath();
- ctx.stroke();
- }
- ctx.restore();
- return this;
- },
- /**
- * Draws borders of an object's bounding box when it is inside a group.
- * Requires public properties: width, height
- * Requires public options: padding, borderColor
- * @param {CanvasRenderingContext2D} ctx Context to draw on
- * @param {object} options object representing current object parameters
- * @return {fabric.Object} thisArg
- * @chainable
- */
- drawBordersInGroup: function(ctx, options) {
- if (!this.hasBorders) {
- return this;
- }
- var p = this._getNonTransformedDimensions(),
- matrix = fabric.util.customTransformMatrix(options.scaleX, options.scaleY, options.skewX),
- wh = fabric.util.transformPoint(p, matrix),
- strokeWidth = 1 / this.borderScaleFactor,
- width = wh.x + strokeWidth,
- height = wh.y + strokeWidth;
- ctx.save();
- this._setLineDash(ctx, this.borderDashArray, null);
- ctx.strokeStyle = this.borderColor;
- ctx.strokeRect(
- -width / 2,
- -height / 2,
- width,
- height
- );
- ctx.restore();
- return this;
- },
- /**
- * Draws corners of an object's bounding box.
- * Requires public properties: width, height
- * Requires public options: cornerSize, padding
- * @param {CanvasRenderingContext2D} ctx Context to draw on
- * @return {fabric.Object} thisArg
- * @chainable
- */
- drawControls: function(ctx) {
- if (!this.hasControls) {
- return this;
- }
- var wh = this._calculateCurrentDimensions(),
- width = wh.x,
- height = wh.y,
- scaleOffset = this.cornerSize,
- left = -(width + scaleOffset) / 2,
- top = -(height + scaleOffset) / 2,
- methodName = this.transparentCorners ? 'stroke' : 'fill';
- ctx.save();
- ctx.strokeStyle = ctx.fillStyle = this.cornerColor;
- if (!this.transparentCorners) {
- ctx.strokeStyle = this.cornerStrokeColor;
- }
- this._setLineDash(ctx, this.cornerDashArray, null);
- // top-left
- this._drawControl('tl', ctx, methodName,
- left,
- top);
- // top-right
- this._drawControl('tr', ctx, methodName,
- left + width,
- top);
- // bottom-left
- this._drawControl('bl', ctx, methodName,
- left,
- top + height);
- // bottom-right
- this._drawControl('br', ctx, methodName,
- left + width,
- top + height);
- if (!this.get('lockUniScaling')) {
- // middle-top
- this._drawControl('mt', ctx, methodName,
- left + width / 2,
- top);
- // middle-bottom
- this._drawControl('mb', ctx, methodName,
- left + width / 2,
- top + height);
- // middle-right
- this._drawControl('mr', ctx, methodName,
- left + width,
- top + height / 2);
- // middle-left
- this._drawControl('ml', ctx, methodName,
- left,
- top + height / 2);
- }
- // middle-top-rotate
- if (this.hasRotatingPoint) {
- this._drawControl('mtr', ctx, methodName,
- left + width / 2,
- top - this.rotatingPointOffset);
- }
- ctx.restore();
- return this;
- },
- /**
- * @private
- */
- _drawControl: function(control, ctx, methodName, left, top) {
- if (!this.isControlVisible(control)) {
- return;
- }
- var size = this.cornerSize, stroke = !this.transparentCorners && this.cornerStrokeColor;
- switch (this.cornerStyle) {
- case 'circle':
- ctx.beginPath();
- ctx.arc(left + size / 2, top + size / 2, size / 2, 0, 2 * Math.PI, false);
- ctx[methodName]();
- if (stroke) {
- ctx.stroke();
- }
- break;
- default:
- isVML() || this.transparentCorners || ctx.clearRect(left, top, size, size);
- ctx[methodName + 'Rect'](left, top, size, size);
- if (stroke) {
- ctx.strokeRect(left, top, size, size);
- }
- }
- },
- /**
- * Returns true if the specified control is visible, false otherwise.
- * @param {String} controlName The name of the control. Possible values are 'tl', 'tr', 'br', 'bl', 'ml', 'mt', 'mr', 'mb', 'mtr'.
- * @returns {Boolean} true if the specified control is visible, false otherwise
- */
- isControlVisible: function(controlName) {
- return this._getControlsVisibility()[controlName];
- },
- /**
- * Sets the visibility of the specified control.
- * @param {String} controlName The name of the control. Possible values are 'tl', 'tr', 'br', 'bl', 'ml', 'mt', 'mr', 'mb', 'mtr'.
- * @param {Boolean} visible true to set the specified control visible, false otherwise
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setControlVisible: function(controlName, visible) {
- this._getControlsVisibility()[controlName] = visible;
- return this;
- },
- /**
- * Sets the visibility state of object controls.
- * @param {Object} [options] Options object
- * @param {Boolean} [options.bl] true to enable the bottom-left control, false to disable it
- * @param {Boolean} [options.br] true to enable the bottom-right control, false to disable it
- * @param {Boolean} [options.mb] true to enable the middle-bottom control, false to disable it
- * @param {Boolean} [options.ml] true to enable the middle-left control, false to disable it
- * @param {Boolean} [options.mr] true to enable the middle-right control, false to disable it
- * @param {Boolean} [options.mt] true to enable the middle-top control, false to disable it
- * @param {Boolean} [options.tl] true to enable the top-left control, false to disable it
- * @param {Boolean} [options.tr] true to enable the top-right control, false to disable it
- * @param {Boolean} [options.mtr] true to enable the middle-top-rotate control, false to disable it
- * @return {fabric.Object} thisArg
- * @chainable
- */
- setControlsVisibility: function(options) {
- options || (options = { });
- for (var p in options) {
- this.setControlVisible(p, options[p]);
- }
- return this;
- },
- /**
- * Returns the instance of the control visibility set for this object.
- * @private
- * @returns {Object}
- */
- _getControlsVisibility: function() {
- if (!this._controlsVisibility) {
- this._controlsVisibility = {
- tl: true,
- tr: true,
- br: true,
- bl: true,
- ml: true,
- mt: true,
- mr: true,
- mb: true,
- mtr: true
- };
- }
- return this._controlsVisibility;
- }
- });
- })();
- fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Animation duration (in ms) for fx* methods
- * @type Number
- * @default
- */
- FX_DURATION: 500,
- /**
- * Centers object horizontally with animation.
- * @param {fabric.Object} object Object to center
- * @param {Object} [callbacks] Callbacks object with optional "onComplete" and/or "onChange" properties
- * @param {Function} [callbacks.onComplete] Invoked on completion
- * @param {Function} [callbacks.onChange] Invoked on every step of animation
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- fxCenterObjectH: function (object, callbacks) {
- callbacks = callbacks || { };
- var empty = function() { },
- onComplete = callbacks.onComplete || empty,
- onChange = callbacks.onChange || empty,
- _this = this;
- fabric.util.animate({
- startValue: object.get('left'),
- endValue: this.getCenter().left,
- duration: this.FX_DURATION,
- onChange: function(value) {
- object.set('left', value);
- _this.renderAll();
- onChange();
- },
- onComplete: function() {
- object.setCoords();
- onComplete();
- }
- });
- return this;
- },
- /**
- * Centers object vertically with animation.
- * @param {fabric.Object} object Object to center
- * @param {Object} [callbacks] Callbacks object with optional "onComplete" and/or "onChange" properties
- * @param {Function} [callbacks.onComplete] Invoked on completion
- * @param {Function} [callbacks.onChange] Invoked on every step of animation
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- fxCenterObjectV: function (object, callbacks) {
- callbacks = callbacks || { };
- var empty = function() { },
- onComplete = callbacks.onComplete || empty,
- onChange = callbacks.onChange || empty,
- _this = this;
- fabric.util.animate({
- startValue: object.get('top'),
- endValue: this.getCenter().top,
- duration: this.FX_DURATION,
- onChange: function(value) {
- object.set('top', value);
- _this.renderAll();
- onChange();
- },
- onComplete: function() {
- object.setCoords();
- onComplete();
- }
- });
- return this;
- },
- /**
- * Same as `fabric.Canvas#remove` but animated
- * @param {fabric.Object} object Object to remove
- * @param {Object} [callbacks] Callbacks object with optional "onComplete" and/or "onChange" properties
- * @param {Function} [callbacks.onComplete] Invoked on completion
- * @param {Function} [callbacks.onChange] Invoked on every step of animation
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- fxRemove: function (object, callbacks) {
- callbacks = callbacks || { };
- var empty = function() { },
- onComplete = callbacks.onComplete || empty,
- onChange = callbacks.onChange || empty,
- _this = this;
- fabric.util.animate({
- startValue: object.get('opacity'),
- endValue: 0,
- duration: this.FX_DURATION,
- onStart: function() {
- object.set('active', false);
- },
- onChange: function(value) {
- object.set('opacity', value);
- _this.renderAll();
- onChange();
- },
- onComplete: function () {
- _this.remove(object);
- onComplete();
- }
- });
- return this;
- }
- });
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * Animates object's properties
- * @param {String|Object} property Property to animate (if string) or properties to animate (if object)
- * @param {Number|Object} value Value to animate property to (if string was given first) or options object
- * @return {fabric.Object} thisArg
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#animation}
- * @chainable
- *
- * As object — multiple properties
- *
- * object.animate({ left: ..., top: ... });
- * object.animate({ left: ..., top: ... }, { duration: ... });
- *
- * As string — one property
- *
- * object.animate('left', ...);
- * object.animate('left', { duration: ... });
- *
- */
- animate: function() {
- if (arguments[0] && typeof arguments[0] === 'object') {
- var propsToAnimate = [], prop, skipCallbacks;
- for (prop in arguments[0]) {
- propsToAnimate.push(prop);
- }
- for (var i = 0, len = propsToAnimate.length; i < len; i++) {
- prop = propsToAnimate[i];
- skipCallbacks = i !== len - 1;
- this._animate(prop, arguments[0][prop], arguments[1], skipCallbacks);
- }
- }
- else {
- this._animate.apply(this, arguments);
- }
- return this;
- },
- /**
- * @private
- * @param {String} property Property to animate
- * @param {String} to Value to animate to
- * @param {Object} [options] Options object
- * @param {Boolean} [skipCallbacks] When true, callbacks like onchange and oncomplete are not invoked
- */
- _animate: function(property, to, options, skipCallbacks) {
- var _this = this, propPair;
- to = to.toString();
- if (!options) {
- options = { };
- }
- else {
- options = fabric.util.object.clone(options);
- }
- if (~property.indexOf('.')) {
- propPair = property.split('.');
- }
- var currentValue = propPair
- ? this.get(propPair[0])[propPair[1]]
- : this.get(property);
- if (!('from' in options)) {
- options.from = currentValue;
- }
- if (~to.indexOf('=')) {
- to = currentValue + parseFloat(to.replace('=', ''));
- }
- else {
- to = parseFloat(to);
- }
- fabric.util.animate({
- startValue: options.from,
- endValue: to,
- byValue: options.by,
- easing: options.easing,
- duration: options.duration,
- abort: options.abort && function() {
- return options.abort.call(_this);
- },
- onChange: function(value) {
- if (propPair) {
- _this[propPair[0]][propPair[1]] = value;
- }
- else {
- _this.set(property, value);
- }
- if (skipCallbacks) {
- return;
- }
- options.onChange && options.onChange();
- },
- onComplete: function() {
- if (skipCallbacks) {
- return;
- }
- _this.setCoords();
- options.onComplete && options.onComplete();
- }
- });
- }
- });
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- clone = fabric.util.object.clone,
- coordProps = { x1: 1, x2: 1, y1: 1, y2: 1 },
- supportsLineDash = fabric.StaticCanvas.supports('setLineDash');
- if (fabric.Line) {
- fabric.warn('fabric.Line is already defined');
- return;
- }
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push(
- 'x1',
- 'x2',
- 'y1',
- 'y2'
- );
- /**
- * Line class
- * @class fabric.Line
- * @extends fabric.Object
- * @see {@link fabric.Line#initialize} for constructor definition
- */
- fabric.Line = fabric.util.createClass(fabric.Object, /** @lends fabric.Line.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'line',
- /**
- * x value or first line edge
- * @type Number
- * @default
- */
- x1: 0,
- /**
- * y value or first line edge
- * @type Number
- * @default
- */
- y1: 0,
- /**
- * x value or second line edge
- * @type Number
- * @default
- */
- x2: 0,
- /**
- * y value or second line edge
- * @type Number
- * @default
- */
- y2: 0,
- cacheProperties: cacheProperties,
- /**
- * Constructor
- * @param {Array} [points] Array of points
- * @param {Object} [options] Options object
- * @return {fabric.Line} thisArg
- */
- initialize: function(points, options) {
- if (!points) {
- points = [0, 0, 0, 0];
- }
- this.callSuper('initialize', options);
- this.set('x1', points[0]);
- this.set('y1', points[1]);
- this.set('x2', points[2]);
- this.set('y2', points[3]);
- this._setWidthHeight(options);
- },
- /**
- * @private
- * @param {Object} [options] Options
- */
- _setWidthHeight: function(options) {
- options || (options = { });
- this.width = Math.abs(this.x2 - this.x1);
- this.height = Math.abs(this.y2 - this.y1);
- this.left = 'left' in options
- ? options.left
- : this._getLeftToOriginX();
- this.top = 'top' in options
- ? options.top
- : this._getTopToOriginY();
- },
- /**
- * @private
- * @param {String} key
- * @param {*} value
- */
- _set: function(key, value) {
- this.callSuper('_set', key, value);
- if (typeof coordProps[key] !== 'undefined') {
- this._setWidthHeight();
- }
- return this;
- },
- /**
- * @private
- * @return {Number} leftToOriginX Distance from left edge of canvas to originX of Line.
- */
- _getLeftToOriginX: makeEdgeToOriginGetter(
- { // property names
- origin: 'originX',
- axis1: 'x1',
- axis2: 'x2',
- dimension: 'width'
- },
- { // possible values of origin
- nearest: 'left',
- center: 'center',
- farthest: 'right'
- }
- ),
- /**
- * @private
- * @return {Number} topToOriginY Distance from top edge of canvas to originY of Line.
- */
- _getTopToOriginY: makeEdgeToOriginGetter(
- { // property names
- origin: 'originY',
- axis1: 'y1',
- axis2: 'y2',
- dimension: 'height'
- },
- { // possible values of origin
- nearest: 'top',
- center: 'center',
- farthest: 'bottom'
- }
- ),
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- _render: function(ctx, noTransform) {
- ctx.beginPath();
- if (noTransform) {
- // Line coords are distances from left-top of canvas to origin of line.
- // To render line in a path-group, we need to translate them to
- // distances from center of path-group to center of line.
- var cp = this.getCenterPoint(),
- offset = this.strokeWidth / 2;
- ctx.translate(
- cp.x - (this.strokeLineCap === 'butt' && this.height === 0 ? 0 : offset),
- cp.y - (this.strokeLineCap === 'butt' && this.width === 0 ? 0 : offset)
- );
- }
- if (!this.strokeDashArray || this.strokeDashArray && supportsLineDash) {
- // move from center (of virtual box) to its left/top corner
- // we can't assume x1, y1 is top left and x2, y2 is bottom right
- var p = this.calcLinePoints();
- ctx.moveTo(p.x1, p.y1);
- ctx.lineTo(p.x2, p.y2);
- }
- ctx.lineWidth = this.strokeWidth;
- // TODO: test this
- // make sure setting "fill" changes color of a line
- // (by copying fillStyle to strokeStyle, since line is stroked, not filled)
- var origStrokeStyle = ctx.strokeStyle;
- ctx.strokeStyle = this.stroke || ctx.fillStyle;
- this.stroke && this._renderStroke(ctx);
- ctx.strokeStyle = origStrokeStyle;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var p = this.calcLinePoints();
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, p.x1, p.y1, p.x2, p.y2, this.strokeDashArray);
- ctx.closePath();
- },
- /**
- * Returns object representation of an instance
- * @methd toObject
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), this.calcLinePoints());
- },
- /*
- * Calculate object dimensions from its properties
- * @private
- */
- _getNonTransformedDimensions: function() {
- var dim = this.callSuper('_getNonTransformedDimensions');
- if (this.strokeLineCap === 'butt') {
- if (this.width === 0) {
- dim.y -= this.strokeWidth;
- }
- if (this.height === 0) {
- dim.x -= this.strokeWidth;
- }
- }
- return dim;
- },
- /**
- * Recalculates line points given width and height
- * @private
- */
- calcLinePoints: function() {
- var xMult = this.x1 <= this.x2 ? -1 : 1,
- yMult = this.y1 <= this.y2 ? -1 : 1,
- x1 = (xMult * this.width * 0.5),
- y1 = (yMult * this.height * 0.5),
- x2 = (xMult * this.width * -0.5),
- y2 = (yMult * this.height * -0.5);
- return {
- x1: x1,
- x2: x2,
- y1: y1,
- y2: y2
- };
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(),
- p = { x1: this.x1, x2: this.x2, y1: this.y1, y2: this.y2 };
- if (!(this.group && this.group.type === 'path-group')) {
- p = this.calcLinePoints();
- }
- markup.push(
- '<line ', this.getSvgId(),
- 'x1="', p.x1,
- '" y1="', p.y1,
- '" x2="', p.x2,
- '" y2="', p.y2,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Line.fromElement})
- * @static
- * @memberOf fabric.Line
- * @see http://www.w3.org/TR/SVG/shapes.html#LineElement
- */
- fabric.Line.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x1 y1 x2 y2'.split(' '));
- /**
- * Returns fabric.Line instance from an SVG element
- * @static
- * @memberOf fabric.Line
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Line} instance of fabric.Line
- */
- fabric.Line.fromElement = function(element, options) {
- options = options || { };
- var parsedAttributes = fabric.parseAttributes(element, fabric.Line.ATTRIBUTE_NAMES),
- points = [
- parsedAttributes.x1 || 0,
- parsedAttributes.y1 || 0,
- parsedAttributes.x2 || 0,
- parsedAttributes.y2 || 0
- ];
- options.originX = 'left';
- options.originY = 'top';
- return new fabric.Line(points, extend(parsedAttributes, options));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Line instance from an object representation
- * @static
- * @memberOf fabric.Line
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] invoked with new instance as first argument
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Line} instance of fabric.Line
- */
- fabric.Line.fromObject = function(object, callback, forceAsync) {
- function _callback(instance) {
- delete instance.points;
- callback && callback(instance);
- };
- var options = clone(object, true);
- options.points = [object.x1, object.y1, object.x2, object.y2];
- var line = fabric.Object._fromObject('Line', options, _callback, forceAsync, 'points');
- if (line) {
- delete line.points;
- }
- return line;
- };
- /**
- * Produces a function that calculates distance from canvas edge to Line origin.
- */
- function makeEdgeToOriginGetter(propertyNames, originValues) {
- var origin = propertyNames.origin,
- axis1 = propertyNames.axis1,
- axis2 = propertyNames.axis2,
- dimension = propertyNames.dimension,
- nearest = originValues.nearest,
- center = originValues.center,
- farthest = originValues.farthest;
- return function() {
- switch (this.get(origin)) {
- case nearest:
- return Math.min(this.get(axis1), this.get(axis2));
- case center:
- return Math.min(this.get(axis1), this.get(axis2)) + (0.5 * this.get(dimension));
- case farthest:
- return Math.max(this.get(axis1), this.get(axis2));
- }
- };
- }
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- pi = Math.PI,
- extend = fabric.util.object.extend;
- if (fabric.Circle) {
- fabric.warn('fabric.Circle is already defined.');
- return;
- }
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push(
- 'radius'
- );
- /**
- * Circle class
- * @class fabric.Circle
- * @extends fabric.Object
- * @see {@link fabric.Circle#initialize} for constructor definition
- */
- fabric.Circle = fabric.util.createClass(fabric.Object, /** @lends fabric.Circle.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'circle',
- /**
- * Radius of this circle
- * @type Number
- * @default
- */
- radius: 0,
- /**
- * Start angle of the circle, moving clockwise
- * @type Number
- * @default 0
- */
- startAngle: 0,
- /**
- * End angle of the circle
- * @type Number
- * @default 2Pi
- */
- endAngle: pi * 2,
- cacheProperties: cacheProperties,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {fabric.Circle} thisArg
- */
- initialize: function(options) {
- this.callSuper('initialize', options);
- this.set('radius', options && options.radius || 0);
- },
- /**
- * @private
- * @param {String} key
- * @param {*} value
- * @return {fabric.Circle} thisArg
- */
- _set: function(key, value) {
- this.callSuper('_set', key, value);
- if (key === 'radius') {
- this.setRadius(value);
- }
- return this;
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return this.callSuper('toObject', ['radius', 'startAngle', 'endAngle'].concat(propertiesToInclude));
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = 0, y = 0,
- angle = (this.endAngle - this.startAngle) % ( 2 * pi);
- if (angle === 0) {
- if (this.group && this.group.type === 'path-group') {
- x = this.left + this.radius;
- y = this.top + this.radius;
- }
- markup.push(
- '<circle ', this.getSvgId(),
- 'cx="' + x + '" cy="' + y + '" ',
- 'r="', this.radius,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- ' ', this.getSvgTransformMatrix(),
- '"/>\n'
- );
- }
- else {
- var startX = Math.cos(this.startAngle) * this.radius,
- startY = Math.sin(this.startAngle) * this.radius,
- endX = Math.cos(this.endAngle) * this.radius,
- endY = Math.sin(this.endAngle) * this.radius,
- largeFlag = angle > pi ? '1' : '0';
- markup.push(
- '<path d="M ' + startX + ' ' + startY,
- ' A ' + this.radius + ' ' + this.radius,
- ' 0 ', +largeFlag + ' 1', ' ' + endX + ' ' + endY,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- ' ', this.getSvgTransformMatrix(),
- '"/>\n'
- );
- }
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _render: function(ctx, noTransform) {
- ctx.beginPath();
- ctx.arc(noTransform ? this.left + this.radius : 0,
- noTransform ? this.top + this.radius : 0,
- this.radius,
- this.startAngle,
- this.endAngle, false);
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * Returns horizontal radius of an object (according to how an object is scaled)
- * @return {Number}
- */
- getRadiusX: function() {
- return this.get('radius') * this.get('scaleX');
- },
- /**
- * Returns vertical radius of an object (according to how an object is scaled)
- * @return {Number}
- */
- getRadiusY: function() {
- return this.get('radius') * this.get('scaleY');
- },
- /**
- * Sets radius of an object (and updates width accordingly)
- * @return {fabric.Circle} thisArg
- */
- setRadius: function(value) {
- this.radius = value;
- return this.set('width', value * 2).set('height', value * 2);
- },
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Circle.fromElement})
- * @static
- * @memberOf fabric.Circle
- * @see: http://www.w3.org/TR/SVG/shapes.html#CircleElement
- */
- fabric.Circle.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('cx cy r'.split(' '));
- /**
- * Returns {@link fabric.Circle} instance from an SVG element
- * @static
- * @memberOf fabric.Circle
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @throws {Error} If value of `r` attribute is missing or invalid
- * @return {fabric.Circle} Instance of fabric.Circle
- */
- fabric.Circle.fromElement = function(element, options) {
- options || (options = { });
- var parsedAttributes = fabric.parseAttributes(element, fabric.Circle.ATTRIBUTE_NAMES);
- if (!isValidRadius(parsedAttributes)) {
- throw new Error('value of `r` attribute is required and can not be negative');
- }
- parsedAttributes.left = parsedAttributes.left || 0;
- parsedAttributes.top = parsedAttributes.top || 0;
- var obj = new fabric.Circle(extend(parsedAttributes, options));
- obj.left -= obj.radius;
- obj.top -= obj.radius;
- return obj;
- };
- /**
- * @private
- */
- function isValidRadius(attributes) {
- return (('radius' in attributes) && (attributes.radius >= 0));
- }
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Circle} instance from an object representation
- * @static
- * @memberOf fabric.Circle
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] invoked with new instance as first argument
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {Object} Instance of fabric.Circle
- */
- fabric.Circle.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Circle', object, callback, forceAsync);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { });
- if (fabric.Triangle) {
- fabric.warn('fabric.Triangle is already defined');
- return;
- }
- /**
- * Triangle class
- * @class fabric.Triangle
- * @extends fabric.Object
- * @return {fabric.Triangle} thisArg
- * @see {@link fabric.Triangle#initialize} for constructor definition
- */
- fabric.Triangle = fabric.util.createClass(fabric.Object, /** @lends fabric.Triangle.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'triangle',
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(options) {
- this.callSuper('initialize', options);
- this.set('width', options && options.width || 100)
- .set('height', options && options.height || 100);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- var widthBy2 = this.width / 2,
- heightBy2 = this.height / 2;
- ctx.beginPath();
- ctx.moveTo(-widthBy2, heightBy2);
- ctx.lineTo(0, -heightBy2);
- ctx.lineTo(widthBy2, heightBy2);
- ctx.closePath();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var widthBy2 = this.width / 2,
- heightBy2 = this.height / 2;
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, -widthBy2, heightBy2, 0, -heightBy2, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, 0, -heightBy2, widthBy2, heightBy2, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, widthBy2, heightBy2, -widthBy2, heightBy2, this.strokeDashArray);
- ctx.closePath();
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(),
- widthBy2 = this.width / 2,
- heightBy2 = this.height / 2,
- points = [
- -widthBy2 + ' ' + heightBy2,
- '0 ' + -heightBy2,
- widthBy2 + ' ' + heightBy2
- ]
- .join(',');
- markup.push(
- '<polygon ', this.getSvgId(),
- 'points="', points,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- '"/>'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- });
- /**
- * Returns {@link fabric.Triangle} instance from an object representation
- * @static
- * @memberOf fabric.Triangle
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] invoked with new instance as first argument
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Triangle}
- */
- fabric.Triangle.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Triangle', object, callback, forceAsync);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- piBy2 = Math.PI * 2,
- extend = fabric.util.object.extend;
- if (fabric.Ellipse) {
- fabric.warn('fabric.Ellipse is already defined.');
- return;
- }
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push(
- 'rx',
- 'ry'
- );
- /**
- * Ellipse class
- * @class fabric.Ellipse
- * @extends fabric.Object
- * @return {fabric.Ellipse} thisArg
- * @see {@link fabric.Ellipse#initialize} for constructor definition
- */
- fabric.Ellipse = fabric.util.createClass(fabric.Object, /** @lends fabric.Ellipse.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'ellipse',
- /**
- * Horizontal radius
- * @type Number
- * @default
- */
- rx: 0,
- /**
- * Vertical radius
- * @type Number
- * @default
- */
- ry: 0,
- cacheProperties: cacheProperties,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {fabric.Ellipse} thisArg
- */
- initialize: function(options) {
- this.callSuper('initialize', options);
- this.set('rx', options && options.rx || 0);
- this.set('ry', options && options.ry || 0);
- },
- /**
- * @private
- * @param {String} key
- * @param {*} value
- * @return {fabric.Ellipse} thisArg
- */
- _set: function(key, value) {
- this.callSuper('_set', key, value);
- switch (key) {
- case 'rx':
- this.rx = value;
- this.set('width', value * 2);
- break;
- case 'ry':
- this.ry = value;
- this.set('height', value * 2);
- break;
- }
- return this;
- },
- /**
- * Returns horizontal radius of an object (according to how an object is scaled)
- * @return {Number}
- */
- getRx: function() {
- return this.get('rx') * this.get('scaleX');
- },
- /**
- * Returns Vertical radius of an object (according to how an object is scaled)
- * @return {Number}
- */
- getRy: function() {
- return this.get('ry') * this.get('scaleY');
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return this.callSuper('toObject', ['rx', 'ry'].concat(propertiesToInclude));
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = 0, y = 0;
- if (this.group && this.group.type === 'path-group') {
- x = this.left + this.rx;
- y = this.top + this.ry;
- }
- markup.push(
- '<ellipse ', this.getSvgId(),
- 'cx="', x, '" cy="', y, '" ',
- 'rx="', this.rx,
- '" ry="', this.ry,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _render: function(ctx, noTransform) {
- ctx.beginPath();
- ctx.save();
- ctx.transform(1, 0, 0, this.ry / this.rx, 0, 0);
- ctx.arc(
- noTransform ? this.left + this.rx : 0,
- noTransform ? (this.top + this.ry) * this.rx / this.ry : 0,
- this.rx,
- 0,
- piBy2,
- false);
- ctx.restore();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Ellipse.fromElement})
- * @static
- * @memberOf fabric.Ellipse
- * @see http://www.w3.org/TR/SVG/shapes.html#EllipseElement
- */
- fabric.Ellipse.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('cx cy rx ry'.split(' '));
- /**
- * Returns {@link fabric.Ellipse} instance from an SVG element
- * @static
- * @memberOf fabric.Ellipse
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Ellipse}
- */
- fabric.Ellipse.fromElement = function(element, options) {
- options || (options = { });
- var parsedAttributes = fabric.parseAttributes(element, fabric.Ellipse.ATTRIBUTE_NAMES);
- parsedAttributes.left = parsedAttributes.left || 0;
- parsedAttributes.top = parsedAttributes.top || 0;
- var ellipse = new fabric.Ellipse(extend(parsedAttributes, options));
- ellipse.top -= ellipse.ry;
- ellipse.left -= ellipse.rx;
- return ellipse;
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Ellipse} instance from an object representation
- * @static
- * @memberOf fabric.Ellipse
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] invoked with new instance as first argument
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Ellipse}
- */
- fabric.Ellipse.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Ellipse', object, callback, forceAsync);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- if (fabric.Rect) {
- fabric.warn('fabric.Rect is already defined');
- return;
- }
- var stateProperties = fabric.Object.prototype.stateProperties.concat();
- stateProperties.push('rx', 'ry');
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push('rx', 'ry');
- /**
- * Rectangle class
- * @class fabric.Rect
- * @extends fabric.Object
- * @return {fabric.Rect} thisArg
- * @see {@link fabric.Rect#initialize} for constructor definition
- */
- fabric.Rect = fabric.util.createClass(fabric.Object, /** @lends fabric.Rect.prototype */ {
- /**
- * List of properties to consider when checking if state of an object is changed ({@link fabric.Object#hasStateChanged})
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: stateProperties,
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'rect',
- /**
- * Horizontal border radius
- * @type Number
- * @default
- */
- rx: 0,
- /**
- * Vertical border radius
- * @type Number
- * @default
- */
- ry: 0,
- cacheProperties: cacheProperties,
- /**
- * Constructor
- * @param {Object} [options] Options object
- * @return {Object} thisArg
- */
- initialize: function(options) {
- this.callSuper('initialize', options);
- this._initRxRy();
- },
- /**
- * Initializes rx/ry attributes
- * @private
- */
- _initRxRy: function() {
- if (this.rx && !this.ry) {
- this.ry = this.rx;
- }
- else if (this.ry && !this.rx) {
- this.rx = this.ry;
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- _render: function(ctx, noTransform) {
- // optimize 1x1 case (used in spray brush)
- if (this.width === 1 && this.height === 1) {
- ctx.fillRect(-0.5, -0.5, 1, 1);
- return;
- }
- var rx = this.rx ? Math.min(this.rx, this.width / 2) : 0,
- ry = this.ry ? Math.min(this.ry, this.height / 2) : 0,
- w = this.width,
- h = this.height,
- x = noTransform ? this.left : -this.width / 2,
- y = noTransform ? this.top : -this.height / 2,
- isRounded = rx !== 0 || ry !== 0,
- /* "magic number" for bezier approximations of arcs (http://itc.ktu.lt/itc354/Riskus354.pdf) */
- k = 1 - 0.5522847498;
- ctx.beginPath();
- ctx.moveTo(x + rx, y);
- ctx.lineTo(x + w - rx, y);
- isRounded && ctx.bezierCurveTo(x + w - k * rx, y, x + w, y + k * ry, x + w, y + ry);
- ctx.lineTo(x + w, y + h - ry);
- isRounded && ctx.bezierCurveTo(x + w, y + h - k * ry, x + w - k * rx, y + h, x + w - rx, y + h);
- ctx.lineTo(x + rx, y + h);
- isRounded && ctx.bezierCurveTo(x + k * rx, y + h, x, y + h - k * ry, x, y + h - ry);
- ctx.lineTo(x, y + ry);
- isRounded && ctx.bezierCurveTo(x, y + k * ry, x + k * rx, y, x + rx, y);
- ctx.closePath();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var x = -this.width / 2,
- y = -this.height / 2,
- w = this.width,
- h = this.height;
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, x, y, x + w, y, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y, x + w, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y + h, x, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x, y + h, x, y, this.strokeDashArray);
- ctx.closePath();
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return this.callSuper('toObject', ['rx', 'ry'].concat(propertiesToInclude));
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = this.left, y = this.top;
- if (!(this.group && this.group.type === 'path-group')) {
- x = -this.width / 2;
- y = -this.height / 2;
- }
- markup.push(
- '<rect ', this.getSvgId(),
- 'x="', x, '" y="', y,
- '" rx="', this.get('rx'), '" ry="', this.get('ry'),
- '" width="', this.width, '" height="', this.height,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(),
- this.getSvgTransformMatrix(),
- '"/>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by `fabric.Rect.fromElement`)
- * @static
- * @memberOf fabric.Rect
- * @see: http://www.w3.org/TR/SVG/shapes.html#RectElement
- */
- fabric.Rect.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat('x y rx ry width height'.split(' '));
- /**
- * Returns {@link fabric.Rect} instance from an SVG element
- * @static
- * @memberOf fabric.Rect
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Rect} Instance of fabric.Rect
- */
- fabric.Rect.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- options = options || { };
- var parsedAttributes = fabric.parseAttributes(element, fabric.Rect.ATTRIBUTE_NAMES);
- parsedAttributes.left = parsedAttributes.left || 0;
- parsedAttributes.top = parsedAttributes.top || 0;
- var rect = new fabric.Rect(extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes));
- rect.visible = rect.visible && rect.width > 0 && rect.height > 0;
- return rect;
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns {@link fabric.Rect} instance from an object representation
- * @static
- * @memberOf fabric.Rect
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an fabric.Rect instance is created
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {Object} instance of fabric.Rect
- */
- fabric.Rect.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Rect', object, callback, forceAsync);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- min = fabric.util.array.min,
- max = fabric.util.array.max,
- toFixed = fabric.util.toFixed;
- if (fabric.Polyline) {
- fabric.warn('fabric.Polyline is already defined');
- return;
- }
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push('points');
- /**
- * Polyline class
- * @class fabric.Polyline
- * @extends fabric.Object
- * @see {@link fabric.Polyline#initialize} for constructor definition
- */
- fabric.Polyline = fabric.util.createClass(fabric.Object, /** @lends fabric.Polyline.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'polyline',
- /**
- * Points array
- * @type Array
- * @default
- */
- points: null,
- /**
- * Minimum X from points values, necessary to offset points
- * @type Number
- * @default
- */
- minX: 0,
- /**
- * Minimum Y from points values, necessary to offset points
- * @type Number
- * @default
- */
- minY: 0,
- cacheProperties: cacheProperties,
- /**
- * Constructor
- * @param {Array} points Array of points (where each point is an object with x and y)
- * @param {Object} [options] Options object
- * @return {fabric.Polyline} thisArg
- * @example
- * var poly = new fabric.Polyline([
- * { x: 10, y: 10 },
- * { x: 50, y: 30 },
- * { x: 40, y: 70 },
- * { x: 60, y: 50 },
- * { x: 100, y: 150 },
- * { x: 40, y: 100 }
- * ], {
- * stroke: 'red',
- * left: 100,
- * top: 100
- * });
- */
- initialize: function(points, options) {
- options = options || {};
- this.points = points || [];
- this.callSuper('initialize', options);
- this._calcDimensions();
- if (!('top' in options)) {
- this.top = this.minY;
- }
- if (!('left' in options)) {
- this.left = this.minX;
- }
- this.pathOffset = {
- x: this.minX + this.width / 2,
- y: this.minY + this.height / 2
- };
- },
- /**
- * @private
- */
- _calcDimensions: function() {
- var points = this.points,
- minX = min(points, 'x'),
- minY = min(points, 'y'),
- maxX = max(points, 'x'),
- maxY = max(points, 'y');
- this.width = (maxX - minX) || 0;
- this.height = (maxY - minY) || 0;
- this.minX = minX || 0;
- this.minY = minY || 0;
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return extend(this.callSuper('toObject', propertiesToInclude), {
- points: this.points.concat()
- });
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var points = [], addTransform,
- markup = this._createBaseSVGMarkup();
- for (var i = 0, len = this.points.length; i < len; i++) {
- points.push(toFixed(this.points[i].x, 2), ',', toFixed(this.points[i].y, 2), ' ');
- }
- if (!(this.group && this.group.type === 'path-group')) {
- addTransform = ' translate(' + (-this.pathOffset.x) + ', ' + (-this.pathOffset.y) + ') ';
- }
- markup.push(
- '<', this.type, ' ', this.getSvgId(),
- 'points="', points.join(''),
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(), addTransform,
- ' ', this.getSvgTransformMatrix(),
- '"/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- commonRender: function(ctx, noTransform) {
- var point, len = this.points.length,
- x = noTransform ? 0 : this.pathOffset.x,
- y = noTransform ? 0 : this.pathOffset.y;
- if (!len || isNaN(this.points[len - 1].y)) {
- // do not draw if no points or odd points
- // NaN comes from parseFloat of a empty string in parser
- return false;
- }
- ctx.beginPath();
- ctx.moveTo(this.points[0].x - x, this.points[0].y - y);
- for (var i = 0; i < len; i++) {
- point = this.points[i];
- ctx.lineTo(point.x - x, point.y - y);
- }
- return true;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- _render: function(ctx, noTransform) {
- if (!this.commonRender(ctx, noTransform)) {
- return;
- }
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var p1, p2;
- ctx.beginPath();
- for (var i = 0, len = this.points.length; i < len; i++) {
- p1 = this.points[i];
- p2 = this.points[i + 1] || p1;
- fabric.util.drawDashedLine(ctx, p1.x, p1.y, p2.x, p2.y, this.strokeDashArray);
- }
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return this.get('points').length;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Polyline.fromElement})
- * @static
- * @memberOf fabric.Polyline
- * @see: http://www.w3.org/TR/SVG/shapes.html#PolylineElement
- */
- fabric.Polyline.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat();
- /**
- * Returns fabric.Polyline instance from an SVG element
- * @static
- * @memberOf fabric.Polyline
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Polyline} Instance of fabric.Polyline
- */
- fabric.Polyline.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- options || (options = { });
- var points = fabric.parsePointsAttribute(element.getAttribute('points')),
- parsedAttributes = fabric.parseAttributes(element, fabric.Polyline.ATTRIBUTE_NAMES);
- return new fabric.Polyline(points, fabric.util.object.extend(parsedAttributes, options));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Polyline instance from an object representation
- * @static
- * @memberOf fabric.Polyline
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an fabric.Path instance is created
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Polyline} Instance of fabric.Polyline
- */
- fabric.Polyline.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Polyline', object, callback, forceAsync, 'points');
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- if (fabric.Polygon) {
- fabric.warn('fabric.Polygon is already defined');
- return;
- }
- /**
- * Polygon class
- * @class fabric.Polygon
- * @extends fabric.Polyline
- * @see {@link fabric.Polygon#initialize} for constructor definition
- */
- fabric.Polygon = fabric.util.createClass(fabric.Polyline, /** @lends fabric.Polygon.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'polygon',
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- _render: function(ctx, noTransform) {
- if (!this.commonRender(ctx, noTransform)) {
- return;
- }
- ctx.closePath();
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- this.callSuper('_renderDashedStroke', ctx);
- ctx.closePath();
- },
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by `fabric.Polygon.fromElement`)
- * @static
- * @memberOf fabric.Polygon
- * @see: http://www.w3.org/TR/SVG/shapes.html#PolygonElement
- */
- fabric.Polygon.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat();
- /**
- * Returns {@link fabric.Polygon} instance from an SVG element
- * @static
- * @memberOf fabric.Polygon
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Polygon} Instance of fabric.Polygon
- */
- fabric.Polygon.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- options || (options = { });
- var points = fabric.parsePointsAttribute(element.getAttribute('points')),
- parsedAttributes = fabric.parseAttributes(element, fabric.Polygon.ATTRIBUTE_NAMES);
- return new fabric.Polygon(points, extend(parsedAttributes, options));
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Polygon instance from an object representation
- * @static
- * @memberOf fabric.Polygon
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an fabric.Path instance is created
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Polygon} Instance of fabric.Polygon
- */
- fabric.Polygon.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Polygon', object, callback, forceAsync, 'points');
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- min = fabric.util.array.min,
- max = fabric.util.array.max,
- extend = fabric.util.object.extend,
- _toString = Object.prototype.toString,
- drawArc = fabric.util.drawArc,
- commandLengths = {
- m: 2,
- l: 2,
- h: 1,
- v: 1,
- c: 6,
- s: 4,
- q: 4,
- t: 2,
- a: 7
- },
- repeatedCommands = {
- m: 'l',
- M: 'L'
- };
- if (fabric.Path) {
- fabric.warn('fabric.Path is already defined');
- return;
- }
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push('path');
- /**
- * Path class
- * @class fabric.Path
- * @extends fabric.Object
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#path_and_pathgroup}
- * @see {@link fabric.Path#initialize} for constructor definition
- */
- fabric.Path = fabric.util.createClass(fabric.Object, /** @lends fabric.Path.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'path',
- /**
- * Array of path points
- * @type Array
- * @default
- */
- path: null,
- /**
- * Minimum X from points values, necessary to offset points
- * @type Number
- * @default
- */
- minX: 0,
- /**
- * Minimum Y from points values, necessary to offset points
- * @type Number
- * @default
- */
- minY: 0,
- cacheProperties: cacheProperties,
- /**
- * Constructor
- * @param {Array|String} path Path data (sequence of coordinates and corresponding "command" tokens)
- * @param {Object} [options] Options object
- * @return {fabric.Path} thisArg
- */
- initialize: function(path, options) {
- options = options || { };
- if (options) {
- this.setOptions(options);
- }
- if (!path) {
- path = [];
- }
- var fromArray = _toString.call(path) === '[object Array]';
- this.path = fromArray
- ? path
- // one of commands (m,M,l,L,q,Q,c,C,etc.) followed by non-command characters (i.e. command values)
- : path.match && path.match(/[mzlhvcsqta][^mzlhvcsqta]*/gi);
- if (!this.path) {
- return;
- }
- if (!fromArray) {
- this.path = this._parsePath();
- }
- this._setPositionDimensions(options);
- if (options.sourcePath) {
- this.setSourcePath(options.sourcePath);
- }
- if (this.objectCaching) {
- this._createCacheCanvas();
- this.setupState({ propertySet: 'cacheProperties' });
- }
- },
- /**
- * @private
- * @param {Object} options Options object
- */
- _setPositionDimensions: function(options) {
- var calcDim = this._parseDimensions();
- this.minX = calcDim.left;
- this.minY = calcDim.top;
- this.width = calcDim.width;
- this.height = calcDim.height;
- if (typeof options.left === 'undefined') {
- this.left = calcDim.left + (this.originX === 'center'
- ? this.width / 2
- : this.originX === 'right'
- ? this.width
- : 0);
- }
- if (typeof options.top === 'undefined') {
- this.top = calcDim.top + (this.originY === 'center'
- ? this.height / 2
- : this.originY === 'bottom'
- ? this.height
- : 0);
- }
- this.pathOffset = this.pathOffset || {
- x: this.minX + this.width / 2,
- y: this.minY + this.height / 2
- };
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render path on
- */
- _renderPathCommands: function(ctx) {
- var current, // current instruction
- previous = null,
- subpathStartX = 0,
- subpathStartY = 0,
- x = 0, // current x
- y = 0, // current y
- controlX = 0, // current control point x
- controlY = 0, // current control point y
- tempX,
- tempY,
- l = -this.pathOffset.x,
- t = -this.pathOffset.y;
- if (this.group && this.group.type === 'path-group') {
- l = 0;
- t = 0;
- }
- ctx.beginPath();
- for (var i = 0, len = this.path.length; i < len; ++i) {
- current = this.path[i];
- switch (current[0]) { // first letter
- case 'l': // lineto, relative
- x += current[1];
- y += current[2];
- ctx.lineTo(x + l, y + t);
- break;
- case 'L': // lineto, absolute
- x = current[1];
- y = current[2];
- ctx.lineTo(x + l, y + t);
- break;
- case 'h': // horizontal lineto, relative
- x += current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'H': // horizontal lineto, absolute
- x = current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'v': // vertical lineto, relative
- y += current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'V': // verical lineto, absolute
- y = current[1];
- ctx.lineTo(x + l, y + t);
- break;
- case 'm': // moveTo, relative
- x += current[1];
- y += current[2];
- subpathStartX = x;
- subpathStartY = y;
- ctx.moveTo(x + l, y + t);
- break;
- case 'M': // moveTo, absolute
- x = current[1];
- y = current[2];
- subpathStartX = x;
- subpathStartY = y;
- ctx.moveTo(x + l, y + t);
- break;
- case 'c': // bezierCurveTo, relative
- tempX = x + current[5];
- tempY = y + current[6];
- controlX = x + current[3];
- controlY = y + current[4];
- ctx.bezierCurveTo(
- x + current[1] + l, // x1
- y + current[2] + t, // y1
- controlX + l, // x2
- controlY + t, // y2
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'C': // bezierCurveTo, absolute
- x = current[5];
- y = current[6];
- controlX = current[3];
- controlY = current[4];
- ctx.bezierCurveTo(
- current[1] + l,
- current[2] + t,
- controlX + l,
- controlY + t,
- x + l,
- y + t
- );
- break;
- case 's': // shorthand cubic bezierCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[3];
- tempY = y + current[4];
- if (previous[0].match(/[CcSs]/) === null) {
- // If there is no previous command or if the previous command was not a C, c, S, or s,
- // the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control points
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- ctx.bezierCurveTo(
- controlX + l,
- controlY + t,
- x + current[1] + l,
- y + current[2] + t,
- tempX + l,
- tempY + t
- );
- // set control point to 2nd one of this command
- // "... the first control point is assumed to be
- // the reflection of the second control point on
- // the previous command relative to the current point."
- controlX = x + current[1];
- controlY = y + current[2];
- x = tempX;
- y = tempY;
- break;
- case 'S': // shorthand cubic bezierCurveTo, absolute
- tempX = current[3];
- tempY = current[4];
- if (previous[0].match(/[CcSs]/) === null) {
- // If there is no previous command or if the previous command was not a C, c, S, or s,
- // the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control points
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- ctx.bezierCurveTo(
- controlX + l,
- controlY + t,
- current[1] + l,
- current[2] + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- // set control point to 2nd one of this command
- // "... the first control point is assumed to be
- // the reflection of the second control point on
- // the previous command relative to the current point."
- controlX = current[1];
- controlY = current[2];
- break;
- case 'q': // quadraticCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[3];
- tempY = y + current[4];
- controlX = x + current[1];
- controlY = y + current[2];
- ctx.quadraticCurveTo(
- controlX + l,
- controlY + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'Q': // quadraticCurveTo, absolute
- tempX = current[3];
- tempY = current[4];
- ctx.quadraticCurveTo(
- current[1] + l,
- current[2] + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- controlX = current[1];
- controlY = current[2];
- break;
- case 't': // shorthand quadraticCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[1];
- tempY = y + current[2];
- if (previous[0].match(/[QqTt]/) === null) {
- // If there is no previous command or if the previous command was not a Q, q, T or t,
- // assume the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control point
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- ctx.quadraticCurveTo(
- controlX + l,
- controlY + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'T':
- tempX = current[1];
- tempY = current[2];
- if (previous[0].match(/[QqTt]/) === null) {
- // If there is no previous command or if the previous command was not a Q, q, T or t,
- // assume the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control point
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- ctx.quadraticCurveTo(
- controlX + l,
- controlY + t,
- tempX + l,
- tempY + t
- );
- x = tempX;
- y = tempY;
- break;
- case 'a':
- // TODO: optimize this
- drawArc(ctx, x + l, y + t, [
- current[1],
- current[2],
- current[3],
- current[4],
- current[5],
- current[6] + x + l,
- current[7] + y + t
- ]);
- x += current[6];
- y += current[7];
- break;
- case 'A':
- // TODO: optimize this
- drawArc(ctx, x + l, y + t, [
- current[1],
- current[2],
- current[3],
- current[4],
- current[5],
- current[6] + l,
- current[7] + t
- ]);
- x = current[6];
- y = current[7];
- break;
- case 'z':
- case 'Z':
- x = subpathStartX;
- y = subpathStartY;
- ctx.closePath();
- break;
- }
- previous = current;
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx context to render path on
- */
- _render: function(ctx) {
- this._renderPathCommands(ctx);
- this._renderFill(ctx);
- this._renderStroke(ctx);
- },
- /**
- * Returns string representation of an instance
- * @return {String} string representation of an instance
- */
- toString: function() {
- return '#<fabric.Path (' + this.complexity() +
- '): { "top": ' + this.top + ', "left": ' + this.left + ' }>';
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var o = extend(this.callSuper('toObject', ['sourcePath', 'pathOffset'].concat(propertiesToInclude)), {
- path: this.path.map(function(item) { return item.slice(); }),
- top: this.top,
- left: this.left,
- });
- return o;
- },
- /**
- * Returns dataless object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toDatalessObject: function(propertiesToInclude) {
- var o = this.toObject(propertiesToInclude);
- if (this.sourcePath) {
- o.path = this.sourcePath;
- }
- delete o.sourcePath;
- return o;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var chunks = [],
- markup = this._createBaseSVGMarkup(), addTransform = '';
- for (var i = 0, len = this.path.length; i < len; i++) {
- chunks.push(this.path[i].join(' '));
- }
- var path = chunks.join(' ');
- if (!(this.group && this.group.type === 'path-group')) {
- addTransform = ' translate(' + (-this.pathOffset.x) + ', ' + (-this.pathOffset.y) + ') ';
- }
- markup.push(
- '<path ', this.getSvgId(),
- 'd="', path,
- '" style="', this.getSvgStyles(),
- '" transform="', this.getSvgTransform(), addTransform,
- this.getSvgTransformMatrix(), '" stroke-linecap="round" ',
- '/>\n'
- );
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns number representation of an instance complexity
- * @return {Number} complexity of this instance
- */
- complexity: function() {
- return this.path.length;
- },
- /**
- * @private
- */
- _parsePath: function() {
- var result = [],
- coords = [],
- currentPath,
- parsed,
- re = /([-+]?((\d+\.\d+)|((\d+)|(\.\d+)))(?:e[-+]?\d+)?)/ig,
- match,
- coordsStr;
- for (var i = 0, coordsParsed, len = this.path.length; i < len; i++) {
- currentPath = this.path[i];
- coordsStr = currentPath.slice(1).trim();
- coords.length = 0;
- while ((match = re.exec(coordsStr))) {
- coords.push(match[0]);
- }
- coordsParsed = [currentPath.charAt(0)];
- for (var j = 0, jlen = coords.length; j < jlen; j++) {
- parsed = parseFloat(coords[j]);
- if (!isNaN(parsed)) {
- coordsParsed.push(parsed);
- }
- }
- var command = coordsParsed[0],
- commandLength = commandLengths[command.toLowerCase()],
- repeatedCommand = repeatedCommands[command] || command;
- if (coordsParsed.length - 1 > commandLength) {
- for (var k = 1, klen = coordsParsed.length; k < klen; k += commandLength) {
- result.push([command].concat(coordsParsed.slice(k, k + commandLength)));
- command = repeatedCommand;
- }
- }
- else {
- result.push(coordsParsed);
- }
- }
- return result;
- },
- /**
- * @private
- */
- _parseDimensions: function() {
- var aX = [],
- aY = [],
- current, // current instruction
- previous = null,
- subpathStartX = 0,
- subpathStartY = 0,
- x = 0, // current x
- y = 0, // current y
- controlX = 0, // current control point x
- controlY = 0, // current control point y
- tempX,
- tempY,
- bounds;
- for (var i = 0, len = this.path.length; i < len; ++i) {
- current = this.path[i];
- switch (current[0]) { // first letter
- case 'l': // lineto, relative
- x += current[1];
- y += current[2];
- bounds = [];
- break;
- case 'L': // lineto, absolute
- x = current[1];
- y = current[2];
- bounds = [];
- break;
- case 'h': // horizontal lineto, relative
- x += current[1];
- bounds = [];
- break;
- case 'H': // horizontal lineto, absolute
- x = current[1];
- bounds = [];
- break;
- case 'v': // vertical lineto, relative
- y += current[1];
- bounds = [];
- break;
- case 'V': // verical lineto, absolute
- y = current[1];
- bounds = [];
- break;
- case 'm': // moveTo, relative
- x += current[1];
- y += current[2];
- subpathStartX = x;
- subpathStartY = y;
- bounds = [];
- break;
- case 'M': // moveTo, absolute
- x = current[1];
- y = current[2];
- subpathStartX = x;
- subpathStartY = y;
- bounds = [];
- break;
- case 'c': // bezierCurveTo, relative
- tempX = x + current[5];
- tempY = y + current[6];
- controlX = x + current[3];
- controlY = y + current[4];
- bounds = fabric.util.getBoundsOfCurve(x, y,
- x + current[1], // x1
- y + current[2], // y1
- controlX, // x2
- controlY, // y2
- tempX,
- tempY
- );
- x = tempX;
- y = tempY;
- break;
- case 'C': // bezierCurveTo, absolute
- controlX = current[3];
- controlY = current[4];
- bounds = fabric.util.getBoundsOfCurve(x, y,
- current[1],
- current[2],
- controlX,
- controlY,
- current[5],
- current[6]
- );
- x = current[5];
- y = current[6];
- break;
- case 's': // shorthand cubic bezierCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[3];
- tempY = y + current[4];
- if (previous[0].match(/[CcSs]/) === null) {
- // If there is no previous command or if the previous command was not a C, c, S, or s,
- // the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control points
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- bounds = fabric.util.getBoundsOfCurve(x, y,
- controlX,
- controlY,
- x + current[1],
- y + current[2],
- tempX,
- tempY
- );
- // set control point to 2nd one of this command
- // "... the first control point is assumed to be
- // the reflection of the second control point on
- // the previous command relative to the current point."
- controlX = x + current[1];
- controlY = y + current[2];
- x = tempX;
- y = tempY;
- break;
- case 'S': // shorthand cubic bezierCurveTo, absolute
- tempX = current[3];
- tempY = current[4];
- if (previous[0].match(/[CcSs]/) === null) {
- // If there is no previous command or if the previous command was not a C, c, S, or s,
- // the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control points
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- bounds = fabric.util.getBoundsOfCurve(x, y,
- controlX,
- controlY,
- current[1],
- current[2],
- tempX,
- tempY
- );
- x = tempX;
- y = tempY;
- // set control point to 2nd one of this command
- // "... the first control point is assumed to be
- // the reflection of the second control point on
- // the previous command relative to the current point."
- controlX = current[1];
- controlY = current[2];
- break;
- case 'q': // quadraticCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[3];
- tempY = y + current[4];
- controlX = x + current[1];
- controlY = y + current[2];
- bounds = fabric.util.getBoundsOfCurve(x, y,
- controlX,
- controlY,
- controlX,
- controlY,
- tempX,
- tempY
- );
- x = tempX;
- y = tempY;
- break;
- case 'Q': // quadraticCurveTo, absolute
- controlX = current[1];
- controlY = current[2];
- bounds = fabric.util.getBoundsOfCurve(x, y,
- controlX,
- controlY,
- controlX,
- controlY,
- current[3],
- current[4]
- );
- x = current[3];
- y = current[4];
- break;
- case 't': // shorthand quadraticCurveTo, relative
- // transform to absolute x,y
- tempX = x + current[1];
- tempY = y + current[2];
- if (previous[0].match(/[QqTt]/) === null) {
- // If there is no previous command or if the previous command was not a Q, q, T or t,
- // assume the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control point
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- bounds = fabric.util.getBoundsOfCurve(x, y,
- controlX,
- controlY,
- controlX,
- controlY,
- tempX,
- tempY
- );
- x = tempX;
- y = tempY;
- break;
- case 'T':
- tempX = current[1];
- tempY = current[2];
- if (previous[0].match(/[QqTt]/) === null) {
- // If there is no previous command or if the previous command was not a Q, q, T or t,
- // assume the control point is coincident with the current point
- controlX = x;
- controlY = y;
- }
- else {
- // calculate reflection of previous control point
- controlX = 2 * x - controlX;
- controlY = 2 * y - controlY;
- }
- bounds = fabric.util.getBoundsOfCurve(x, y,
- controlX,
- controlY,
- controlX,
- controlY,
- tempX,
- tempY
- );
- x = tempX;
- y = tempY;
- break;
- case 'a':
- // TODO: optimize this
- bounds = fabric.util.getBoundsOfArc(x, y,
- current[1],
- current[2],
- current[3],
- current[4],
- current[5],
- current[6] + x,
- current[7] + y
- );
- x += current[6];
- y += current[7];
- break;
- case 'A':
- // TODO: optimize this
- bounds = fabric.util.getBoundsOfArc(x, y,
- current[1],
- current[2],
- current[3],
- current[4],
- current[5],
- current[6],
- current[7]
- );
- x = current[6];
- y = current[7];
- break;
- case 'z':
- case 'Z':
- x = subpathStartX;
- y = subpathStartY;
- break;
- }
- previous = current;
- bounds.forEach(function (point) {
- aX.push(point.x);
- aY.push(point.y);
- });
- aX.push(x);
- aY.push(y);
- }
- var minX = min(aX) || 0,
- minY = min(aY) || 0,
- maxX = max(aX) || 0,
- maxY = max(aY) || 0,
- deltaX = maxX - minX,
- deltaY = maxY - minY,
- o = {
- left: minX,
- top: minY,
- width: deltaX,
- height: deltaY
- };
- return o;
- }
- });
- /**
- * Creates an instance of fabric.Path from an object
- * @static
- * @memberOf fabric.Path
- * @param {Object} object
- * @param {Function} [callback] Callback to invoke when an fabric.Path instance is created
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- */
- fabric.Path.fromObject = function(object, callback, forceAsync) {
- // remove this pattern rom 2.0, accept just object.
- var path;
- if (typeof object.path === 'string') {
- fabric.loadSVGFromURL(object.path, function (elements) {
- var pathUrl = object.path;
- path = elements[0];
- delete object.path;
- fabric.util.object.extend(path, object);
- path.setSourcePath(pathUrl);
- callback && callback(path);
- });
- }
- else {
- return fabric.Object._fromObject('Path', object, callback, forceAsync, 'path');
- }
- };
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by `fabric.Path.fromElement`)
- * @static
- * @memberOf fabric.Path
- * @see http://www.w3.org/TR/SVG/paths.html#PathElement
- */
- fabric.Path.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(['d']);
- /**
- * Creates an instance of fabric.Path from an SVG <path> element
- * @static
- * @memberOf fabric.Path
- * @param {SVGElement} element to parse
- * @param {Function} callback Callback to invoke when an fabric.Path instance is created
- * @param {Object} [options] Options object
- */
- fabric.Path.fromElement = function(element, callback, options) {
- var parsedAttributes = fabric.parseAttributes(element, fabric.Path.ATTRIBUTE_NAMES);
- callback && callback(new fabric.Path(parsedAttributes.d, extend(parsedAttributes, options)));
- };
- /* _FROM_SVG_END_ */
- /**
- * Indicates that instances of this type are async
- * @static
- * @memberOf fabric.Path
- * @type Boolean
- * @default
- */
- fabric.Path.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend;
- if (fabric.PathGroup) {
- fabric.warn('fabric.PathGroup is already defined');
- return;
- }
- /**
- * Path group class
- * @class fabric.PathGroup
- * @extends fabric.Path
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#path_and_pathgroup}
- * @see {@link fabric.PathGroup#initialize} for constructor definition
- */
- fabric.PathGroup = fabric.util.createClass(fabric.Object, /** @lends fabric.PathGroup.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'path-group',
- /**
- * Fill value
- * @type String
- * @default
- */
- fill: '',
- /**
- * Constructor
- * @param {Array} paths
- * @param {Object} [options] Options object
- * @return {fabric.PathGroup} thisArg
- */
- initialize: function(paths, options) {
- options = options || { };
- this.paths = paths || [];
- for (var i = this.paths.length; i--;) {
- this.paths[i].group = this;
- }
- if (options.toBeParsed) {
- this.parseDimensionsFromPaths(options);
- delete options.toBeParsed;
- }
- this.setOptions(options);
- this.setCoords();
- if (options.sourcePath) {
- this.setSourcePath(options.sourcePath);
- }
- if (this.objectCaching) {
- this._createCacheCanvas();
- this.setupState({ propertySet: 'cacheProperties' });
- }
- },
- /**
- * Calculate width and height based on paths contained
- */
- parseDimensionsFromPaths: function(options) {
- var points, p, xC = [], yC = [], path, height, width,
- m;
- for (var j = this.paths.length; j--;) {
- path = this.paths[j];
- height = path.height + path.strokeWidth;
- width = path.width + path.strokeWidth;
- points = [
- { x: path.left, y: path.top },
- { x: path.left + width, y: path.top },
- { x: path.left, y: path.top + height },
- { x: path.left + width, y: path.top + height }
- ];
- m = this.paths[j].transformMatrix;
- for (var i = 0; i < points.length; i++) {
- p = points[i];
- if (m) {
- p = fabric.util.transformPoint(p, m, false);
- }
- xC.push(p.x);
- yC.push(p.y);
- }
- }
- options.width = Math.max.apply(null, xC);
- options.height = Math.max.apply(null, yC);
- },
- /**
- * Execute the drawing operation for an object on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- drawObject: function(ctx) {
- ctx.save();
- ctx.translate(-this.width / 2, -this.height / 2);
- for (var i = 0, l = this.paths.length; i < l; ++i) {
- this.paths[i].render(ctx, true);
- }
- ctx.restore();
- },
- /**
- * Check if cache is dirty
- */
- isCacheDirty: function() {
- if (this.callSuper('isCacheDirty')) {
- return true;
- }
- if (!this.statefullCache) {
- return false;
- }
- for (var i = 0, len = this.paths.length; i < len; i++) {
- if (this.paths[i].isCacheDirty(true)) {
- var dim = this._getNonTransformedDimensions();
- this._cacheContext.clearRect(-dim.x / 2, -dim.y / 2, dim.x, dim.y);
- return true;
- }
- }
- return false;
- },
- /**
- * Sets certain property to a certain value
- * @param {String} prop
- * @param {*} value
- * @return {fabric.PathGroup} thisArg
- */
- _set: function(prop, value) {
- if (prop === 'fill' && value && this.isSameColor()) {
- var i = this.paths.length;
- while (i--) {
- this.paths[i]._set(prop, value);
- }
- }
- return this.callSuper('_set', prop, value);
- },
- /**
- * Returns object representation of this path group
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var pathsToObject = this.paths.map(function(path) {
- var originalDefaults = path.includeDefaultValues;
- path.includeDefaultValues = path.group.includeDefaultValues;
- var obj = path.toObject(propertiesToInclude);
- path.includeDefaultValues = originalDefaults;
- return obj;
- });
- var o = extend(this.callSuper('toObject', ['sourcePath'].concat(propertiesToInclude)), {
- paths: pathsToObject
- });
- return o;
- },
- /**
- * Returns dataless object representation of this path group
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} dataless object representation of an instance
- */
- toDatalessObject: function(propertiesToInclude) {
- var o = this.toObject(propertiesToInclude);
- if (this.sourcePath) {
- o.paths = this.sourcePath;
- }
- return o;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var objects = this.getObjects(),
- p = this.getPointByOrigin('left', 'top'),
- translatePart = 'translate(' + p.x + ' ' + p.y + ')',
- markup = this._createBaseSVGMarkup();
- markup.push(
- '<g ', this.getSvgId(),
- 'style="', this.getSvgStyles(), '" ',
- 'transform="', this.getSvgTransformMatrix(), translatePart, this.getSvgTransform(), '" ',
- '>\n'
- );
- for (var i = 0, len = objects.length; i < len; i++) {
- markup.push('\t', objects[i].toSVG(reviver));
- }
- markup.push('</g>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns a string representation of this path group
- * @return {String} string representation of an object
- */
- toString: function() {
- return '#<fabric.PathGroup (' + this.complexity() +
- '): { top: ' + this.top + ', left: ' + this.left + ' }>';
- },
- /**
- * Returns true if all paths in this group are of same color
- * @return {Boolean} true if all paths are of the same color (`fill`)
- */
- isSameColor: function() {
- var firstPathFill = this.getObjects()[0].get('fill') || '';
- if (typeof firstPathFill !== 'string') {
- return false;
- }
- firstPathFill = firstPathFill.toLowerCase();
- return this.getObjects().every(function(path) {
- var pathFill = path.get('fill') || '';
- return typeof pathFill === 'string' && (pathFill).toLowerCase() === firstPathFill;
- });
- },
- /**
- * Returns number representation of object's complexity
- * @return {Number} complexity
- */
- complexity: function() {
- return this.paths.reduce(function(total, path) {
- return total + ((path && path.complexity) ? path.complexity() : 0);
- }, 0);
- },
- /**
- * Returns all paths in this path group
- * @return {Array} array of path objects included in this path group
- */
- getObjects: function() {
- return this.paths;
- }
- });
- /**
- * Creates fabric.PathGroup instance from an object representation
- * @static
- * @memberOf fabric.PathGroup
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an fabric.PathGroup instance is created
- */
- fabric.PathGroup.fromObject = function(object, callback) {
- var originalPaths = object.paths;
- delete object.paths;
- // remove this pattern from 2.0 accepts only object
- if (typeof originalPaths === 'string') {
- fabric.loadSVGFromURL(originalPaths, function (elements) {
- var pathUrl = originalPaths;
- var pathGroup = fabric.util.groupSVGElements(elements, object, pathUrl);
- object.paths = originalPaths;
- callback(pathGroup);
- });
- }
- else {
- fabric.util.enlivenObjects(originalPaths, function(enlivenedObjects) {
- var pathGroup = new fabric.PathGroup(enlivenedObjects, object);
- object.paths = originalPaths;
- callback(pathGroup);
- });
- }
- };
- /**
- * Indicates that instances of this type are async
- * @static
- * @memberOf fabric.PathGroup
- * @type Boolean
- * @default
- */
- fabric.PathGroup.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- min = fabric.util.array.min,
- max = fabric.util.array.max;
- if (fabric.Group) {
- return;
- }
- // lock-related properties, for use in fabric.Group#get
- // to enable locking behavior on group
- // when one of its objects has lock-related properties set
- var _lockProperties = {
- lockMovementX: true,
- lockMovementY: true,
- lockRotation: true,
- lockScalingX: true,
- lockScalingY: true,
- lockUniScaling: true
- };
- /**
- * Group class
- * @class fabric.Group
- * @extends fabric.Object
- * @mixes fabric.Collection
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-3#groups}
- * @see {@link fabric.Group#initialize} for constructor definition
- */
- fabric.Group = fabric.util.createClass(fabric.Object, fabric.Collection, /** @lends fabric.Group.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'group',
- /**
- * Width of stroke
- * @type Number
- * @default
- */
- strokeWidth: 0,
- /**
- * Indicates if click events should also check for subtargets
- * @type Boolean
- * @default
- */
- subTargetCheck: false,
- /**
- * Constructor
- * @param {Object} objects Group objects
- * @param {Object} [options] Options object
- * @param {Boolean} [isAlreadyGrouped] if true, objects have been grouped already.
- * @return {Object} thisArg
- */
- initialize: function(objects, options, isAlreadyGrouped) {
- options = options || { };
- this._objects = [];
- // if objects enclosed in a group have been grouped already,
- // we cannot change properties of objects.
- // Thus we need to set options to group without objects,
- // because delegatedProperties propagate to objects.
- isAlreadyGrouped && this.callSuper('initialize', options);
- this._objects = objects || [];
- for (var i = this._objects.length; i--; ) {
- this._objects[i].group = this;
- }
- this.originalState = { };
- if (options.originX) {
- this.originX = options.originX;
- }
- if (options.originY) {
- this.originY = options.originY;
- }
- if (isAlreadyGrouped) {
- // do not change coordinate of objects enclosed in a group,
- // because objects coordinate system have been group coodinate system already.
- this._updateObjectsCoords(true);
- }
- else {
- this._calcBounds();
- this._updateObjectsCoords();
- this.callSuper('initialize', options);
- }
- this.setCoords();
- this.saveCoords();
- },
- /**
- * @private
- * @param {Boolean} [skipCoordsChange] if true, coordinates of objects enclosed in a group do not change
- */
- _updateObjectsCoords: function(skipCoordsChange) {
- var center = this.getCenterPoint();
- for (var i = this._objects.length; i--; ){
- this._updateObjectCoords(this._objects[i], center, skipCoordsChange);
- }
- },
- /**
- * @private
- * @param {Object} object
- * @param {fabric.Point} center, current center of group.
- * @param {Boolean} [skipCoordsChange] if true, coordinates of object dose not change
- */
- _updateObjectCoords: function(object, center, skipCoordsChange) {
- // do not display corners of objects enclosed in a group
- object.__origHasControls = object.hasControls;
- object.hasControls = false;
- if (skipCoordsChange) {
- return;
- }
- var objectLeft = object.getLeft(),
- objectTop = object.getTop(),
- ignoreZoom = true, skipAbsolute = true;
- object.set({
- left: objectLeft - center.x,
- top: objectTop - center.y
- });
- object.setCoords(ignoreZoom, skipAbsolute);
- },
- /**
- * Returns string represenation of a group
- * @return {String}
- */
- toString: function() {
- return '#<fabric.Group: (' + this.complexity() + ')>';
- },
- /**
- * Adds an object to a group; Then recalculates group's dimension, position.
- * @param {Object} object
- * @return {fabric.Group} thisArg
- * @chainable
- */
- addWithUpdate: function(object) {
- this._restoreObjectsState();
- fabric.util.resetObjectTransform(this);
- if (object) {
- this._objects.push(object);
- object.group = this;
- object._set('canvas', this.canvas);
- }
- // since _restoreObjectsState set objects inactive
- this.forEachObject(this._setObjectActive, this);
- this._calcBounds();
- this._updateObjectsCoords();
- this.dirty = true;
- return this;
- },
- /**
- * @private
- */
- _setObjectActive: function(object) {
- object.set('active', true);
- object.group = this;
- },
- /**
- * Removes an object from a group; Then recalculates group's dimension, position.
- * @param {Object} object
- * @return {fabric.Group} thisArg
- * @chainable
- */
- removeWithUpdate: function(object) {
- this._restoreObjectsState();
- fabric.util.resetObjectTransform(this);
- // since _restoreObjectsState set objects inactive
- this.forEachObject(this._setObjectActive, this);
- this.remove(object);
- this._calcBounds();
- this._updateObjectsCoords();
- this.dirty = true;
- return this;
- },
- /**
- * @private
- */
- _onObjectAdded: function(object) {
- this.dirty = true;
- object.group = this;
- object._set('canvas', this.canvas);
- },
- /**
- * @private
- */
- _onObjectRemoved: function(object) {
- this.dirty = true;
- delete object.group;
- object.set('active', false);
- },
- /**
- * Properties that are delegated to group objects when reading/writing
- * @param {Object} delegatedProperties
- */
- delegatedProperties: {
- fill: true,
- stroke: true,
- strokeWidth: true,
- fontFamily: true,
- fontWeight: true,
- fontSize: true,
- fontStyle: true,
- lineHeight: true,
- textDecoration: true,
- textAlign: true,
- backgroundColor: true
- },
- /**
- * @private
- */
- _set: function(key, value) {
- var i = this._objects.length;
- if (this.delegatedProperties[key] || key === 'canvas') {
- while (i--) {
- this._objects[i].set(key, value);
- }
- }
- else {
- while (i--) {
- this._objects[i].setOnGroup(key, value);
- }
- }
- this.callSuper('_set', key, value);
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var objsToObject = this.getObjects().map(function(obj) {
- var originalDefaults = obj.includeDefaultValues;
- obj.includeDefaultValues = obj.group.includeDefaultValues;
- var _obj = obj.toObject(propertiesToInclude);
- obj.includeDefaultValues = originalDefaults;
- return _obj;
- });
- return extend(this.callSuper('toObject', propertiesToInclude), {
- objects: objsToObject
- });
- },
- /**
- * Renders instance on a given context
- * @param {CanvasRenderingContext2D} ctx context to render instance on
- */
- render: function(ctx) {
- this._transformDone = true;
- this.callSuper('render', ctx);
- this._transformDone = false;
- },
- /**
- * Execute the drawing operation for an object on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- drawObject: function(ctx) {
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._renderObject(this._objects[i], ctx);
- }
- },
- /**
- * Check if cache is dirty
- */
- isCacheDirty: function() {
- if (this.callSuper('isCacheDirty')) {
- return true;
- }
- if (!this.statefullCache) {
- return false;
- }
- for (var i = 0, len = this._objects.length; i < len; i++) {
- if (this._objects[i].isCacheDirty(true)) {
- var dim = this._getNonTransformedDimensions();
- this._cacheContext.clearRect(-dim.x / 2, -dim.y / 2, dim.x, dim.y);
- return true;
- }
- }
- return false;
- },
- /**
- * Renders controls and borders for the object
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} [noTransform] When true, context is not transformed
- */
- _renderControls: function(ctx, noTransform) {
- ctx.save();
- ctx.globalAlpha = this.isMoving ? this.borderOpacityWhenMoving : 1;
- this.callSuper('_renderControls', ctx, noTransform);
- for (var i = 0, len = this._objects.length; i < len; i++) {
- this._objects[i]._renderControls(ctx);
- }
- ctx.restore();
- },
- /**
- * @private
- */
- _renderObject: function(object, ctx) {
- // do not render if object is not visible
- if (!object.visible) {
- return;
- }
- var originalHasRotatingPoint = object.hasRotatingPoint;
- object.hasRotatingPoint = false;
- object.render(ctx);
- object.hasRotatingPoint = originalHasRotatingPoint;
- },
- /**
- * Retores original state of each of group objects (original state is that which was before group was created).
- * @private
- * @return {fabric.Group} thisArg
- * @chainable
- */
- _restoreObjectsState: function() {
- this._objects.forEach(this._restoreObjectState, this);
- return this;
- },
- /**
- * Realises the transform from this group onto the supplied object
- * i.e. it tells you what would happen if the supplied object was in
- * the group, and then the group was destroyed. It mutates the supplied
- * object.
- * @param {fabric.Object} object
- * @return {fabric.Object} transformedObject
- */
- realizeTransform: function(object) {
- var matrix = object.calcTransformMatrix(),
- options = fabric.util.qrDecompose(matrix),
- center = new fabric.Point(options.translateX, options.translateY);
- object.flipX = false;
- object.flipY = false;
- object.set('scaleX', options.scaleX);
- object.set('scaleY', options.scaleY);
- object.skewX = options.skewX;
- object.skewY = options.skewY;
- object.angle = options.angle;
- object.setPositionByOrigin(center, 'center', 'center');
- return object;
- },
- /**
- * Restores original state of a specified object in group
- * @private
- * @param {fabric.Object} object
- * @return {fabric.Group} thisArg
- */
- _restoreObjectState: function(object) {
- this.realizeTransform(object);
- object.setCoords();
- object.hasControls = object.__origHasControls;
- delete object.__origHasControls;
- object.set('active', false);
- delete object.group;
- return this;
- },
- /**
- * Destroys a group (restoring state of its objects)
- * @return {fabric.Group} thisArg
- * @chainable
- */
- destroy: function() {
- return this._restoreObjectsState();
- },
- /**
- * Saves coordinates of this instance (to be used together with `hasMoved`)
- * @saveCoords
- * @return {fabric.Group} thisArg
- * @chainable
- */
- saveCoords: function() {
- this._originalLeft = this.get('left');
- this._originalTop = this.get('top');
- return this;
- },
- /**
- * Checks whether this group was moved (since `saveCoords` was called last)
- * @return {Boolean} true if an object was moved (since fabric.Group#saveCoords was called)
- */
- hasMoved: function() {
- return this._originalLeft !== this.get('left') ||
- this._originalTop !== this.get('top');
- },
- /**
- * Sets coordinates of all objects inside group
- * @return {fabric.Group} thisArg
- * @chainable
- */
- setObjectsCoords: function() {
- var ignoreZoom = true, skipAbsolute = true;
- this.forEachObject(function(object) {
- object.setCoords(ignoreZoom, skipAbsolute);
- });
- return this;
- },
- /**
- * @private
- */
- _calcBounds: function(onlyWidthHeight) {
- var aX = [],
- aY = [],
- o, prop,
- props = ['tr', 'br', 'bl', 'tl'],
- i = 0, iLen = this._objects.length,
- j, jLen = props.length,
- ignoreZoom = true;
- for ( ; i < iLen; ++i) {
- o = this._objects[i];
- o.setCoords(ignoreZoom);
- for (j = 0; j < jLen; j++) {
- prop = props[j];
- aX.push(o.oCoords[prop].x);
- aY.push(o.oCoords[prop].y);
- }
- }
- this.set(this._getBounds(aX, aY, onlyWidthHeight));
- },
- /**
- * @private
- */
- _getBounds: function(aX, aY, onlyWidthHeight) {
- var minXY = new fabric.Point(min(aX), min(aY)),
- maxXY = new fabric.Point(max(aX), max(aY)),
- obj = {
- width: (maxXY.x - minXY.x) || 0,
- height: (maxXY.y - minXY.y) || 0
- };
- if (!onlyWidthHeight) {
- obj.left = minXY.x || 0;
- obj.top = minXY.y || 0;
- if (this.originX === 'center') {
- obj.left += obj.width / 2;
- }
- if (this.originX === 'right') {
- obj.left += obj.width;
- }
- if (this.originY === 'center') {
- obj.top += obj.height / 2;
- }
- if (this.originY === 'bottom') {
- obj.top += obj.height;
- }
- }
- return obj;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns svg representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup();
- markup.push(
- '<g ', this.getSvgId(), 'transform="',
- /* avoiding styles intentionally */
- this.getSvgTransform(),
- this.getSvgTransformMatrix(),
- '" style="',
- this.getSvgFilter(),
- '">\n'
- );
- for (var i = 0, len = this._objects.length; i < len; i++) {
- markup.push('\t', this._objects[i].toSVG(reviver));
- }
- markup.push('</g>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns requested property
- * @param {String} prop Property to get
- * @return {*}
- */
- get: function(prop) {
- if (prop in _lockProperties) {
- if (this[prop]) {
- return this[prop];
- }
- else {
- for (var i = 0, len = this._objects.length; i < len; i++) {
- if (this._objects[i][prop]) {
- return true;
- }
- }
- return false;
- }
- }
- else {
- if (prop in this.delegatedProperties) {
- return this._objects[0] && this._objects[0].get(prop);
- }
- return this[prop];
- }
- }
- });
- /**
- * Returns {@link fabric.Group} instance from an object representation
- * @static
- * @memberOf fabric.Group
- * @param {Object} object Object to create a group from
- * @param {Function} [callback] Callback to invoke when an group instance is created
- */
- fabric.Group.fromObject = function(object, callback) {
- fabric.util.enlivenObjects(object.objects, function(enlivenedObjects) {
- delete object.objects;
- callback && callback(new fabric.Group(enlivenedObjects, object, true));
- });
- };
- /**
- * Indicates that instances of this type are async
- * @static
- * @memberOf fabric.Group
- * @type Boolean
- * @default
- */
- fabric.Group.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var extend = fabric.util.object.extend;
- if (!global.fabric) {
- global.fabric = { };
- }
- if (global.fabric.Image) {
- fabric.warn('fabric.Image is already defined.');
- return;
- }
- var stateProperties = fabric.Object.prototype.stateProperties.concat();
- stateProperties.push(
- 'alignX',
- 'alignY',
- 'meetOrSlice'
- );
- /**
- * Image class
- * @class fabric.Image
- * @extends fabric.Object
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-1#images}
- * @see {@link fabric.Image#initialize} for constructor definition
- */
- fabric.Image = fabric.util.createClass(fabric.Object, /** @lends fabric.Image.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'image',
- /**
- * crossOrigin value (one of "", "anonymous", "use-credentials")
- * @see https://developer.mozilla.org/en-US/docs/HTML/CORS_settings_attributes
- * @type String
- * @default
- */
- crossOrigin: '',
- /**
- * AlignX value, part of preserveAspectRatio (one of "none", "mid", "min", "max")
- * @see http://www.w3.org/TR/SVG/coords.html#PreserveAspectRatioAttribute
- * This parameter defines how the picture is aligned to its viewport when image element width differs from image width.
- * @type String
- * @default
- */
- alignX: 'none',
- /**
- * AlignY value, part of preserveAspectRatio (one of "none", "mid", "min", "max")
- * @see http://www.w3.org/TR/SVG/coords.html#PreserveAspectRatioAttribute
- * This parameter defines how the picture is aligned to its viewport when image element height differs from image height.
- * @type String
- * @default
- */
- alignY: 'none',
- /**
- * meetOrSlice value, part of preserveAspectRatio (one of "meet", "slice").
- * if meet the image is always fully visibile, if slice the viewport is always filled with image.
- * @see http://www.w3.org/TR/SVG/coords.html#PreserveAspectRatioAttribute
- * @type String
- * @default
- */
- meetOrSlice: 'meet',
- /**
- * Width of a stroke.
- * For image quality a stroke multiple of 2 gives better results.
- * @type Number
- * @default
- */
- strokeWidth: 0,
- /**
- * private
- * contains last value of scaleX to detect
- * if the Image got resized after the last Render
- * @type Number
- */
- _lastScaleX: 1,
- /**
- * private
- * contains last value of scaleY to detect
- * if the Image got resized after the last Render
- * @type Number
- */
- _lastScaleY: 1,
- /**
- * minimum scale factor under which any resizeFilter is triggered to resize the image
- * 0 will disable the automatic resize. 1 will trigger automatically always.
- * number bigger than 1 can be used in case we want to scale with some filter above
- * the natural image dimensions
- * @type Number
- */
- minimumScaleTrigger: 0.5,
- /**
- * List of properties to consider when checking if
- * state of an object is changed ({@link fabric.Object#hasStateChanged})
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: stateProperties,
- /**
- * When `true`, object is cached on an additional canvas.
- * default to false for images
- * since 1.7.0
- * @type Boolean
- * @default
- */
- objectCaching: false,
- /**
- * Constructor
- * @param {HTMLImageElement | String} element Image element
- * @param {Object} [options] Options object
- * @param {function} [callback] callback function to call after eventual filters applied.
- * @return {fabric.Image} thisArg
- */
- initialize: function(element, options, callback) {
- options || (options = { });
- this.filters = [];
- this.resizeFilters = [];
- this.callSuper('initialize', options);
- this._initElement(element, options, callback);
- },
- /**
- * Returns image element which this instance if based on
- * @return {HTMLImageElement} Image element
- */
- getElement: function() {
- return this._element;
- },
- /**
- * Sets image element for this instance to a specified one.
- * If filters defined they are applied to new image.
- * You might need to call `canvas.renderAll` and `object.setCoords` after replacing, to render new image and update controls area.
- * @param {HTMLImageElement} element
- * @param {Function} [callback] Callback is invoked when all filters have been applied and new image is generated
- * @param {Object} [options] Options object
- * @return {fabric.Image} thisArg
- * @chainable
- */
- setElement: function(element, callback, options) {
- var _callback, _this;
- this._element = element;
- this._originalElement = element;
- this._initConfig(options);
- if (this.resizeFilters.length === 0) {
- _callback = callback;
- }
- else {
- _this = this;
- _callback = function() {
- _this.applyFilters(callback, _this.resizeFilters, _this._filteredEl || _this._originalElement, true);
- };
- }
- if (this.filters.length !== 0) {
- this.applyFilters(_callback);
- }
- else if (_callback) {
- _callback(this);
- }
- return this;
- },
- /**
- * Sets crossOrigin value (on an instance and corresponding image element)
- * @return {fabric.Image} thisArg
- * @chainable
- */
- setCrossOrigin: function(value) {
- this.crossOrigin = value;
- this._element.crossOrigin = value;
- return this;
- },
- /**
- * Returns original size of an image
- * @return {Object} Object with "width" and "height" properties
- */
- getOriginalSize: function() {
- var element = this.getElement();
- return {
- width: element.width,
- height: element.height
- };
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _stroke: function(ctx) {
- if (!this.stroke || this.strokeWidth === 0) {
- return;
- }
- var w = this.width / 2, h = this.height / 2;
- ctx.beginPath();
- ctx.moveTo(-w, -h);
- ctx.lineTo(w, -h);
- ctx.lineTo(w, h);
- ctx.lineTo(-w, h);
- ctx.lineTo(-w, -h);
- ctx.closePath();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderDashedStroke: function(ctx) {
- var x = -this.width / 2,
- y = -this.height / 2,
- w = this.width,
- h = this.height;
- ctx.save();
- this._setStrokeStyles(ctx);
- ctx.beginPath();
- fabric.util.drawDashedLine(ctx, x, y, x + w, y, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y, x + w, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x + w, y + h, x, y + h, this.strokeDashArray);
- fabric.util.drawDashedLine(ctx, x, y + h, x, y, this.strokeDashArray);
- ctx.closePath();
- ctx.restore();
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var filters = [], resizeFilters = [],
- scaleX = 1, scaleY = 1;
- this.filters.forEach(function(filterObj) {
- if (filterObj) {
- if (filterObj.type === 'Resize') {
- scaleX *= filterObj.scaleX;
- scaleY *= filterObj.scaleY;
- }
- filters.push(filterObj.toObject());
- }
- });
- this.resizeFilters.forEach(function(filterObj) {
- filterObj && resizeFilters.push(filterObj.toObject());
- });
- var object = extend(
- this.callSuper(
- 'toObject',
- ['crossOrigin', 'alignX', 'alignY', 'meetOrSlice'].concat(propertiesToInclude)
- ), {
- src: this.getSrc(),
- filters: filters,
- resizeFilters: resizeFilters,
- });
- object.width /= scaleX;
- object.height /= scaleY;
- return object;
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- var markup = this._createBaseSVGMarkup(), x = -this.width / 2, y = -this.height / 2,
- preserveAspectRatio = 'none', filtered = true;
- if (this.group && this.group.type === 'path-group') {
- x = this.left;
- y = this.top;
- }
- if (this.alignX !== 'none' && this.alignY !== 'none') {
- preserveAspectRatio = 'x' + this.alignX + 'Y' + this.alignY + ' ' + this.meetOrSlice;
- }
- markup.push(
- '<g transform="', this.getSvgTransform(), this.getSvgTransformMatrix(), '">\n',
- '<image ', this.getSvgId(), 'xlink:href="', this.getSvgSrc(filtered),
- '" x="', x, '" y="', y,
- '" style="', this.getSvgStyles(),
- // we're essentially moving origin of transformation from top/left corner to the center of the shape
- // by wrapping it in container <g> element with actual transformation, then offsetting object to the top/left
- // so that object's center aligns with container's left/top
- '" width="', this.width,
- '" height="', this.height,
- '" preserveAspectRatio="', preserveAspectRatio, '"',
- '></image>\n'
- );
- if (this.stroke || this.strokeDashArray) {
- var origFill = this.fill;
- this.fill = null;
- markup.push(
- '<rect ',
- 'x="', x, '" y="', y,
- '" width="', this.width, '" height="', this.height,
- '" style="', this.getSvgStyles(),
- '"/>\n'
- );
- this.fill = origFill;
- }
- markup.push('</g>\n');
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /* _TO_SVG_END_ */
- /**
- * Returns source of an image
- * @param {Boolean} filtered indicates if the src is needed for svg
- * @return {String} Source of an image
- */
- getSrc: function(filtered) {
- var element = filtered ? this._element : this._originalElement;
- if (element) {
- return fabric.isLikelyNode ? element._src : element.src;
- }
- else {
- return this.src || '';
- }
- },
- /**
- * Sets source of an image
- * @param {String} src Source string (URL)
- * @param {Function} [callback] Callback is invoked when image has been loaded (and all filters have been applied)
- * @param {Object} [options] Options object
- * @return {fabric.Image} thisArg
- * @chainable
- */
- setSrc: function(src, callback, options) {
- fabric.util.loadImage(src, function(img) {
- return this.setElement(img, callback, options);
- }, this, options && options.crossOrigin);
- },
- /**
- * Returns string representation of an instance
- * @return {String} String representation of an instance
- */
- toString: function() {
- return '#<fabric.Image: { src: "' + this.getSrc() + '" }>';
- },
- /**
- * Applies filters assigned to this image (from "filters" array)
- * @method applyFilters
- * @param {Function} callback Callback is invoked when all filters have been applied and new image is generated
- * @param {Array} filters to be applied
- * @param {fabric.Image} imgElement image to filter ( default to this._element )
- * @param {Boolean} forResizing
- * @return {CanvasElement} canvasEl to be drawn immediately
- * @chainable
- */
- applyFilters: function(callback, filters, imgElement, forResizing) {
- filters = filters || this.filters;
- imgElement = imgElement || this._originalElement;
- if (!imgElement) {
- return;
- }
- var replacement = fabric.util.createImage(),
- retinaScaling = this.canvas ? this.canvas.getRetinaScaling() : fabric.devicePixelRatio,
- minimumScale = this.minimumScaleTrigger / retinaScaling,
- _this = this, scaleX, scaleY;
- if (filters.length === 0) {
- this._element = imgElement;
- callback && callback(this);
- return imgElement;
- }
- var canvasEl = fabric.util.createCanvasElement();
- canvasEl.width = imgElement.width;
- canvasEl.height = imgElement.height;
- canvasEl.getContext('2d').drawImage(imgElement, 0, 0, imgElement.width, imgElement.height);
- filters.forEach(function(filter) {
- if (!filter) {
- return;
- }
- if (forResizing) {
- scaleX = _this.scaleX < minimumScale ? _this.scaleX : 1;
- scaleY = _this.scaleY < minimumScale ? _this.scaleY : 1;
- if (scaleX * retinaScaling < 1) {
- scaleX *= retinaScaling;
- }
- if (scaleY * retinaScaling < 1) {
- scaleY *= retinaScaling;
- }
- }
- else {
- scaleX = filter.scaleX;
- scaleY = filter.scaleY;
- }
- filter.applyTo(canvasEl, scaleX, scaleY);
- if (!forResizing && filter.type === 'Resize') {
- _this.width *= filter.scaleX;
- _this.height *= filter.scaleY;
- }
- });
- /** @ignore */
- replacement.width = canvasEl.width;
- replacement.height = canvasEl.height;
- if (fabric.isLikelyNode) {
- replacement.src = canvasEl.toBuffer(undefined, fabric.Image.pngCompression);
- // onload doesn't fire in some node versions, so we invoke callback manually
- _this._element = replacement;
- !forResizing && (_this._filteredEl = replacement);
- callback && callback(_this);
- }
- else {
- replacement.onload = function() {
- _this._element = replacement;
- !forResizing && (_this._filteredEl = replacement);
- callback && callback(_this);
- replacement.onload = canvasEl = null;
- };
- replacement.src = canvasEl.toDataURL('image/png');
- }
- return canvasEl;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- _render: function(ctx, noTransform) {
- var x, y, imageMargins = this._findMargins(), elementToDraw;
- x = (noTransform ? this.left : -this.width / 2);
- y = (noTransform ? this.top : -this.height / 2);
- if (this.meetOrSlice === 'slice') {
- ctx.beginPath();
- ctx.rect(x, y, this.width, this.height);
- ctx.clip();
- }
- if (this.isMoving === false && this.resizeFilters.length && this._needsResize()) {
- this._lastScaleX = this.scaleX;
- this._lastScaleY = this.scaleY;
- elementToDraw = this.applyFilters(null, this.resizeFilters, this._filteredEl || this._originalElement, true);
- }
- else {
- elementToDraw = this._element;
- }
- elementToDraw && ctx.drawImage(elementToDraw,
- x + imageMargins.marginX,
- y + imageMargins.marginY,
- imageMargins.width,
- imageMargins.height
- );
- this._stroke(ctx);
- this._renderStroke(ctx);
- },
- /**
- * @private, needed to check if image needs resize
- */
- _needsResize: function() {
- return (this.scaleX !== this._lastScaleX || this.scaleY !== this._lastScaleY);
- },
- /**
- * @private
- */
- _findMargins: function() {
- var width = this.width, height = this.height, scales,
- scale, marginX = 0, marginY = 0;
- if (this.alignX !== 'none' || this.alignY !== 'none') {
- scales = [this.width / this._element.width, this.height / this._element.height];
- scale = this.meetOrSlice === 'meet'
- ? Math.min.apply(null, scales) : Math.max.apply(null, scales);
- width = this._element.width * scale;
- height = this._element.height * scale;
- if (this.alignX === 'Mid') {
- marginX = (this.width - width) / 2;
- }
- if (this.alignX === 'Max') {
- marginX = this.width - width;
- }
- if (this.alignY === 'Mid') {
- marginY = (this.height - height) / 2;
- }
- if (this.alignY === 'Max') {
- marginY = this.height - height;
- }
- }
- return {
- width: width,
- height: height,
- marginX: marginX,
- marginY: marginY
- };
- },
- /**
- * @private
- */
- _resetWidthHeight: function() {
- var element = this.getElement();
- this.set('width', element.width);
- this.set('height', element.height);
- },
- /**
- * The Image class's initialization method. This method is automatically
- * called by the constructor.
- * @private
- * @param {HTMLImageElement|String} element The element representing the image
- * @param {Object} [options] Options object
- */
- _initElement: function(element, options, callback) {
- this.setElement(fabric.util.getById(element), callback, options);
- fabric.util.addClass(this.getElement(), fabric.Image.CSS_CANVAS);
- },
- /**
- * @private
- * @param {Object} [options] Options object
- */
- _initConfig: function(options) {
- options || (options = { });
- this.setOptions(options);
- this._setWidthHeight(options);
- if (this._element && this.crossOrigin) {
- this._element.crossOrigin = this.crossOrigin;
- }
- },
- /**
- * @private
- * @param {Array} filters to be initialized
- * @param {Function} callback Callback to invoke when all fabric.Image.filters instances are created
- */
- _initFilters: function(filters, callback) {
- if (filters && filters.length) {
- fabric.util.enlivenObjects(filters, function(enlivenedObjects) {
- callback && callback(enlivenedObjects);
- }, 'fabric.Image.filters');
- }
- else {
- callback && callback();
- }
- },
- /**
- * @private
- * @param {Object} [options] Object with width/height properties
- */
- _setWidthHeight: function(options) {
- this.width = 'width' in options
- ? options.width
- : (this.getElement()
- ? this.getElement().width || 0
- : 0);
- this.height = 'height' in options
- ? options.height
- : (this.getElement()
- ? this.getElement().height || 0
- : 0);
- },
- });
- /**
- * Default CSS class name for canvas
- * @static
- * @type String
- * @default
- */
- fabric.Image.CSS_CANVAS = 'canvas-img';
- /**
- * Alias for getSrc
- * @static
- */
- fabric.Image.prototype.getSvgSrc = fabric.Image.prototype.getSrc;
- /**
- * Creates an instance of fabric.Image from its object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} callback Callback to invoke when an image instance is created
- */
- fabric.Image.fromObject = function(object, callback) {
- fabric.util.loadImage(object.src, function(img, error) {
- if (error) {
- callback && callback(null, error);
- return;
- }
- fabric.Image.prototype._initFilters.call(object, object.filters, function(filters) {
- object.filters = filters || [];
- fabric.Image.prototype._initFilters.call(object, object.resizeFilters, function(resizeFilters) {
- object.resizeFilters = resizeFilters || [];
- return new fabric.Image(img, object, callback);
- });
- });
- }, null, object.crossOrigin);
- };
- /**
- * Creates an instance of fabric.Image from an URL string
- * @static
- * @param {String} url URL to create an image from
- * @param {Function} [callback] Callback to invoke when image is created (newly created image is passed as a first argument)
- * @param {Object} [imgOptions] Options object
- */
- fabric.Image.fromURL = function(url, callback, imgOptions) {
- fabric.util.loadImage(url, function(img) {
- callback && callback(new fabric.Image(img, imgOptions));
- }, null, imgOptions && imgOptions.crossOrigin);
- };
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Image.fromElement})
- * @static
- * @see {@link http://www.w3.org/TR/SVG/struct.html#ImageElement}
- */
- fabric.Image.ATTRIBUTE_NAMES =
- fabric.SHARED_ATTRIBUTES.concat('x y width height preserveAspectRatio xlink:href crossOrigin'.split(' '));
- /**
- * Returns {@link fabric.Image} instance from an SVG element
- * @static
- * @param {SVGElement} element Element to parse
- * @param {Function} callback Callback to execute when fabric.Image object is created
- * @param {Object} [options] Options object
- * @return {fabric.Image} Instance of fabric.Image
- */
- fabric.Image.fromElement = function(element, callback, options) {
- var parsedAttributes = fabric.parseAttributes(element, fabric.Image.ATTRIBUTE_NAMES),
- preserveAR;
- if (parsedAttributes.preserveAspectRatio) {
- preserveAR = fabric.util.parsePreserveAspectRatioAttribute(parsedAttributes.preserveAspectRatio);
- extend(parsedAttributes, preserveAR);
- }
- fabric.Image.fromURL(parsedAttributes['xlink:href'], callback,
- extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes));
- };
- /* _FROM_SVG_END_ */
- /**
- * Indicates that instances of this type are async
- * @static
- * @type Boolean
- * @default
- */
- fabric.Image.async = true;
- /**
- * Indicates compression level used when generating PNG under Node (in applyFilters). Any of 0-9
- * @static
- * @type Number
- * @default
- */
- fabric.Image.pngCompression = 1;
- })(typeof exports !== 'undefined' ? exports : this);
- fabric.util.object.extend(fabric.Object.prototype, /** @lends fabric.Object.prototype */ {
- /**
- * @private
- * @return {Number} angle value
- */
- _getAngleValueForStraighten: function() {
- var angle = this.getAngle() % 360;
- if (angle > 0) {
- return Math.round((angle - 1) / 90) * 90;
- }
- return Math.round(angle / 90) * 90;
- },
- /**
- * Straightens an object (rotating it from current angle to one of 0, 90, 180, 270, etc. depending on which is closer)
- * @return {fabric.Object} thisArg
- * @chainable
- */
- straighten: function() {
- this.setAngle(this._getAngleValueForStraighten());
- return this;
- },
- /**
- * Same as {@link fabric.Object.prototype.straighten} but with animation
- * @param {Object} callbacks Object with callback functions
- * @param {Function} [callbacks.onComplete] Invoked on completion
- * @param {Function} [callbacks.onChange] Invoked on every step of animation
- * @return {fabric.Object} thisArg
- * @chainable
- */
- fxStraighten: function(callbacks) {
- callbacks = callbacks || { };
- var empty = function() { },
- onComplete = callbacks.onComplete || empty,
- onChange = callbacks.onChange || empty,
- _this = this;
- fabric.util.animate({
- startValue: this.get('angle'),
- endValue: this._getAngleValueForStraighten(),
- duration: this.FX_DURATION,
- onChange: function(value) {
- _this.setAngle(value);
- onChange();
- },
- onComplete: function() {
- _this.setCoords();
- onComplete();
- },
- onStart: function() {
- _this.set('active', false);
- }
- });
- return this;
- }
- });
- fabric.util.object.extend(fabric.StaticCanvas.prototype, /** @lends fabric.StaticCanvas.prototype */ {
- /**
- * Straightens object, then rerenders canvas
- * @param {fabric.Object} object Object to straighten
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- straightenObject: function (object) {
- object.straighten();
- this.renderAll();
- return this;
- },
- /**
- * Same as {@link fabric.Canvas.prototype.straightenObject}, but animated
- * @param {fabric.Object} object Object to straighten
- * @return {fabric.Canvas} thisArg
- * @chainable
- */
- fxStraightenObject: function (object) {
- object.fxStraighten({
- onChange: this.renderAll.bind(this)
- });
- return this;
- }
- });
- /**
- * @namespace fabric.Image.filters
- * @memberOf fabric.Image
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#image_filters}
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- */
- fabric.Image.filters = fabric.Image.filters || { };
- /**
- * Root filter class from which all filter classes inherit from
- * @class fabric.Image.filters.BaseFilter
- * @memberOf fabric.Image.filters
- */
- fabric.Image.filters.BaseFilter = fabric.util.createClass(/** @lends fabric.Image.filters.BaseFilter.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'BaseFilter',
- /**
- * Constructor
- * @param {Object} [options] Options object
- */
- initialize: function(options) {
- if (options) {
- this.setOptions(options);
- }
- },
- /**
- * Sets filter's properties from options
- * @param {Object} [options] Options object
- */
- setOptions: function(options) {
- for (var prop in options) {
- this[prop] = options[prop];
- }
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return { type: this.type };
- },
- /**
- * Returns a JSON representation of an instance
- * @return {Object} JSON
- */
- toJSON: function() {
- // delegate, not alias
- return this.toObject();
- }
- });
- fabric.Image.filters.BaseFilter.fromObject = function(object, callback) {
- var filter = new fabric.Image.filters[object.type](object);
- callback && callback(filter);
- return filter;
- };
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Brightness filter class
- * @class fabric.Image.filters.Brightness
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Brightness#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Brightness({
- * brightness: 200
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Brightness = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Brightness.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Brightness',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Brightness.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.brightness=0] Value to brighten the image up (-255..255)
- */
- initialize: function(options) {
- options = options || { };
- this.brightness = options.brightness || 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- brightness = this.brightness;
- for (var i = 0, len = data.length; i < len; i += 4) {
- data[i] += brightness;
- data[i + 1] += brightness;
- data[i + 2] += brightness;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- brightness: this.brightness
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Brightness} Instance of fabric.Image.filters.Brightness
- */
- fabric.Image.filters.Brightness.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Adapted from <a href="http://www.html5rocks.com/en/tutorials/canvas/imagefilters/">html5rocks article</a>
- * @class fabric.Image.filters.Convolute
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Convolute#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example <caption>Sharpen filter</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * matrix: [ 0, -1, 0,
- * -1, 5, -1,
- * 0, -1, 0 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Blur filter</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * matrix: [ 1/9, 1/9, 1/9,
- * 1/9, 1/9, 1/9,
- * 1/9, 1/9, 1/9 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Emboss filter</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * matrix: [ 1, 1, 1,
- * 1, 0.7, -1,
- * -1, -1, -1 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Emboss filter with opaqueness</caption>
- * var filter = new fabric.Image.filters.Convolute({
- * opaque: true,
- * matrix: [ 1, 1, 1,
- * 1, 0.7, -1,
- * -1, -1, -1 ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Convolute = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Convolute.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Convolute',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Convolute.prototype
- * @param {Object} [options] Options object
- * @param {Boolean} [options.opaque=false] Opaque value (true/false)
- * @param {Array} [options.matrix] Filter matrix
- */
- initialize: function(options) {
- options = options || { };
- this.opaque = options.opaque;
- this.matrix = options.matrix || [
- 0, 0, 0,
- 0, 1, 0,
- 0, 0, 0
- ];
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var weights = this.matrix,
- context = canvasEl.getContext('2d'),
- pixels = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- side = Math.round(Math.sqrt(weights.length)),
- halfSide = Math.floor(side / 2),
- src = pixels.data,
- sw = pixels.width,
- sh = pixels.height,
- output = context.createImageData(sw, sh),
- dst = output.data,
- // go through the destination image pixels
- alphaFac = this.opaque ? 1 : 0,
- r, g, b, a, dstOff,
- scx, scy, srcOff, wt;
- for (var y = 0; y < sh; y++) {
- for (var x = 0; x < sw; x++) {
- dstOff = (y * sw + x) * 4;
- // calculate the weighed sum of the source image pixels that
- // fall under the convolution matrix
- r = 0; g = 0; b = 0; a = 0;
- for (var cy = 0; cy < side; cy++) {
- for (var cx = 0; cx < side; cx++) {
- scy = y + cy - halfSide;
- scx = x + cx - halfSide;
- // eslint-disable-next-line max-depth
- if (scy < 0 || scy > sh || scx < 0 || scx > sw) {
- continue;
- }
- srcOff = (scy * sw + scx) * 4;
- wt = weights[cy * side + cx];
- r += src[srcOff] * wt;
- g += src[srcOff + 1] * wt;
- b += src[srcOff + 2] * wt;
- a += src[srcOff + 3] * wt;
- }
- }
- dst[dstOff] = r;
- dst[dstOff + 1] = g;
- dst[dstOff + 2] = b;
- dst[dstOff + 3] = a + alphaFac * (255 - a);
- }
- }
- context.putImageData(output, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- opaque: this.opaque,
- matrix: this.matrix
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Convolute} Instance of fabric.Image.filters.Convolute
- */
- fabric.Image.filters.Convolute.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * GradientTransparency filter class
- * @class fabric.Image.filters.GradientTransparency
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.GradientTransparency#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.GradientTransparency({
- * threshold: 200
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- // eslint-disable-next-line max-len
- filters.GradientTransparency = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.GradientTransparency.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'GradientTransparency',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.GradientTransparency.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.threshold=100] Threshold value
- */
- initialize: function(options) {
- options = options || { };
- this.threshold = options.threshold || 100;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- threshold = this.threshold,
- total = data.length;
- for (var i = 0, len = data.length; i < len; i += 4) {
- data[i + 3] = threshold + 255 * (total - i) / total;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- threshold: this.threshold
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.GradientTransparency} Instance of fabric.Image.filters.GradientTransparency
- */
- fabric.Image.filters.GradientTransparency.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Grayscale image filter class
- * @class fabric.Image.filters.Grayscale
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Grayscale();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Grayscale = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Grayscale.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Grayscale',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Grayscale.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- len = imageData.width * imageData.height * 4,
- index = 0,
- average;
- while (index < len) {
- average = (data[index] + data[index + 1] + data[index + 2]) / 3;
- data[index] = average;
- data[index + 1] = average;
- data[index + 2] = average;
- index += 4;
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Grayscale} Instance of fabric.Image.filters.Grayscale
- */
- fabric.Image.filters.Grayscale.fromObject = function(object, callback) {
- object = object || { };
- object.type = 'Grayscale';
- return fabric.Image.filters.BaseFilter.fromObject(object, callback);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Invert filter class
- * @class fabric.Image.filters.Invert
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Invert();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Invert = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Invert.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Invert',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Invert.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i;
- for (i = 0; i < iLen; i += 4) {
- data[i] = 255 - data[i];
- data[i + 1] = 255 - data[i + 1];
- data[i + 2] = 255 - data[i + 2];
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Invert} Instance of fabric.Image.filters.Invert
- */
- fabric.Image.filters.Invert.fromObject = function(object, callback) {
- object = object || { };
- object.type = 'Invert';
- return fabric.Image.filters.BaseFilter.fromObject(object, callback);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Mask filter class
- * See http://resources.aleph-1.com/mask/
- * @class fabric.Image.filters.Mask
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Mask#initialize} for constructor definition
- */
- filters.Mask = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Mask.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Mask',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Mask.prototype
- * @param {Object} [options] Options object
- * @param {fabric.Image} [options.mask] Mask image object
- * @param {Number} [options.channel=0] Rgb channel (0, 1, 2 or 3)
- */
- initialize: function(options) {
- options = options || { };
- this.mask = options.mask;
- this.channel = [0, 1, 2, 3].indexOf(options.channel) > -1 ? options.channel : 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- if (!this.mask) {
- return;
- }
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- maskEl = this.mask.getElement(),
- maskCanvasEl = fabric.util.createCanvasElement(),
- channel = this.channel,
- i,
- iLen = imageData.width * imageData.height * 4;
- maskCanvasEl.width = canvasEl.width;
- maskCanvasEl.height = canvasEl.height;
- maskCanvasEl.getContext('2d').drawImage(maskEl, 0, 0, canvasEl.width, canvasEl.height);
- var maskImageData = maskCanvasEl.getContext('2d').getImageData(0, 0, canvasEl.width, canvasEl.height),
- maskData = maskImageData.data;
- for (i = 0; i < iLen; i += 4) {
- data[i + 3] = maskData[i + channel];
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- mask: this.mask.toObject(),
- channel: this.channel
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when a mask filter instance is created
- */
- fabric.Image.filters.Mask.fromObject = function(object, callback) {
- fabric.util.loadImage(object.mask.src, function(img) {
- object.mask = new fabric.Image(img, object.mask);
- return fabric.Image.filters.BaseFilter.fromObject(object, callback);
- });
- };
- /**
- * Indicates that instances of this type are async
- * @static
- * @type Boolean
- * @default
- */
- fabric.Image.filters.Mask.async = true;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Noise filter class
- * @class fabric.Image.filters.Noise
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Noise#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Noise({
- * noise: 700
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Noise = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Noise.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Noise',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Noise.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.noise=0] Noise value
- */
- initialize: function(options) {
- options = options || { };
- this.noise = options.noise || 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- noise = this.noise, rand;
- for (var i = 0, len = data.length; i < len; i += 4) {
- rand = (0.5 - Math.random()) * noise;
- data[i] += rand;
- data[i + 1] += rand;
- data[i + 2] += rand;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- noise: this.noise
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Noise} Instance of fabric.Image.filters.Noise
- */
- fabric.Image.filters.Noise.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Pixelate filter class
- * @class fabric.Image.filters.Pixelate
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Pixelate#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Pixelate({
- * blocksize: 8
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Pixelate = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Pixelate.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Pixelate',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Pixelate.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.blocksize=4] Blocksize for pixelate
- */
- initialize: function(options) {
- options = options || { };
- this.blocksize = options.blocksize || 4;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = imageData.height,
- jLen = imageData.width,
- index, i, j, r, g, b, a;
- for (i = 0; i < iLen; i += this.blocksize) {
- for (j = 0; j < jLen; j += this.blocksize) {
- index = (i * 4) * jLen + (j * 4);
- r = data[index];
- g = data[index + 1];
- b = data[index + 2];
- a = data[index + 3];
- /*
- blocksize: 4
- [1,x,x,x,1]
- [x,x,x,x,1]
- [x,x,x,x,1]
- [x,x,x,x,1]
- [1,1,1,1,1]
- */
- for (var _i = i, _ilen = i + this.blocksize; _i < _ilen; _i++) {
- for (var _j = j, _jlen = j + this.blocksize; _j < _jlen; _j++) {
- index = (_i * 4) * jLen + (_j * 4);
- data[index] = r;
- data[index + 1] = g;
- data[index + 2] = b;
- data[index + 3] = a;
- }
- }
- }
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- blocksize: this.blocksize
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Pixelate} Instance of fabric.Image.filters.Pixelate
- */
- fabric.Image.filters.Pixelate.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Remove white filter class
- * @class fabric.Image.filters.RemoveWhite
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.RemoveWhite#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.RemoveWhite({
- * threshold: 40,
- * distance: 140
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.RemoveWhite = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.RemoveWhite.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'RemoveWhite',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.RemoveWhite.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.threshold=30] Threshold value
- * @param {Number} [options.distance=20] Distance value
- */
- initialize: function(options) {
- options = options || { };
- this.threshold = options.threshold || 30;
- this.distance = options.distance || 20;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- threshold = this.threshold,
- distance = this.distance,
- limit = 255 - threshold,
- abs = Math.abs,
- r, g, b;
- for (var i = 0, len = data.length; i < len; i += 4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- if (r > limit &&
- g > limit &&
- b > limit &&
- abs(r - g) < distance &&
- abs(r - b) < distance &&
- abs(g - b) < distance
- ) {
- data[i + 3] = 0;
- }
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- threshold: this.threshold,
- distance: this.distance
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.RemoveWhite} Instance of fabric.Image.filters.RemoveWhite
- */
- fabric.Image.filters.RemoveWhite.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Sepia filter class
- * @class fabric.Image.filters.Sepia
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Sepia();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Sepia = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Sepia.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Sepia',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Sepia.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i, avg;
- for (i = 0; i < iLen; i += 4) {
- avg = 0.3 * data[i] + 0.59 * data[i + 1] + 0.11 * data[i + 2];
- data[i] = avg + 100;
- data[i + 1] = avg + 50;
- data[i + 2] = avg + 255;
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Sepia} Instance of fabric.Image.filters.Sepia
- */
- fabric.Image.filters.Sepia.fromObject = function(object, callback) {
- object = object || { };
- object.type = 'Sepia';
- return new fabric.Image.filters.BaseFilter.fromObject(object, callback);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Sepia2 filter class
- * @class fabric.Image.filters.Sepia2
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Sepia2();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Sepia2 = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Sepia2.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Sepia2',
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Sepia.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i, r, g, b;
- for (i = 0; i < iLen; i += 4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- data[i] = (r * 0.393 + g * 0.769 + b * 0.189 ) / 1.351;
- data[i + 1] = (r * 0.349 + g * 0.686 + b * 0.168 ) / 1.203;
- data[i + 2] = (r * 0.272 + g * 0.534 + b * 0.131 ) / 2.140;
- }
- context.putImageData(imageData, 0, 0);
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Sepia2} Instance of fabric.Image.filters.Sepia2
- */
- fabric.Image.filters.Sepia2.fromObject = function(object, callback) {
- object = object || { };
- object.type = 'Sepia2';
- return new fabric.Image.filters.BaseFilter.fromObject(object, callback);
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Tint filter class
- * Adapted from <a href="https://github.com/mezzoblue/PaintbrushJS">https://github.com/mezzoblue/PaintbrushJS</a>
- * @class fabric.Image.filters.Tint
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Tint#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example <caption>Tint filter with hex color and opacity</caption>
- * var filter = new fabric.Image.filters.Tint({
- * color: '#3513B0',
- * opacity: 0.5
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Tint filter with rgba color</caption>
- * var filter = new fabric.Image.filters.Tint({
- * color: 'rgba(53, 21, 176, 0.5)'
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Tint = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Tint.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Tint',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Tint.prototype
- * @param {Object} [options] Options object
- * @param {String} [options.color=#000000] Color to tint the image with
- * @param {Number} [options.opacity] Opacity value that controls the tint effect's transparency (0..1)
- */
- initialize: function(options) {
- options = options || { };
- this.color = options.color || '#000000';
- this.opacity = typeof options.opacity !== 'undefined'
- ? options.opacity
- : new fabric.Color(this.color).getAlpha();
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i,
- tintR, tintG, tintB,
- r, g, b, alpha1,
- source;
- source = new fabric.Color(this.color).getSource();
- tintR = source[0] * this.opacity;
- tintG = source[1] * this.opacity;
- tintB = source[2] * this.opacity;
- alpha1 = 1 - this.opacity;
- for (i = 0; i < iLen; i += 4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- // alpha compositing
- data[i] = tintR + r * alpha1;
- data[i + 1] = tintG + g * alpha1;
- data[i + 2] = tintB + b * alpha1;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- color: this.color,
- opacity: this.opacity
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Tint} Instance of fabric.Image.filters.Tint
- */
- fabric.Image.filters.Tint.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Multiply filter class
- * Adapted from <a href="http://www.laurenscorijn.com/articles/colormath-basics">http://www.laurenscorijn.com/articles/colormath-basics</a>
- * @class fabric.Image.filters.Multiply
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @example <caption>Multiply filter with hex color</caption>
- * var filter = new fabric.Image.filters.Multiply({
- * color: '#F0F'
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- * @example <caption>Multiply filter with rgb color</caption>
- * var filter = new fabric.Image.filters.Multiply({
- * color: 'rgb(53, 21, 176)'
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Multiply = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Multiply.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Multiply',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Multiply.prototype
- * @param {Object} [options] Options object
- * @param {String} [options.color=#000000] Color to multiply the image pixels with
- */
- initialize: function(options) {
- options = options || { };
- this.color = options.color || '#000000';
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- iLen = data.length, i,
- source;
- source = new fabric.Color(this.color).getSource();
- for (i = 0; i < iLen; i += 4) {
- data[i] *= source[0] / 255;
- data[i + 1] *= source[1] / 255;
- data[i + 2] *= source[2] / 255;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- color: this.color
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Multiply} Instance of fabric.Image.filters.Multiply
- */
- fabric.Image.filters.Multiply.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Color Blend filter class
- * @class fabric.Image.filter.Blend
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @example
- * var filter = new fabric.Image.filters.Blend({
- * color: '#000',
- * mode: 'multiply'
- * });
- *
- * var filter = new fabric.Image.filters.Blend({
- * image: fabricImageObject,
- * mode: 'multiply',
- * alpha: 0.5
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Blend = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Blend.prototype */ {
- type: 'Blend',
- initialize: function(options) {
- options = options || {};
- this.color = options.color || '#000';
- this.image = options.image || false;
- this.mode = options.mode || 'multiply';
- this.alpha = options.alpha || 1;
- },
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- tr, tg, tb,
- r, g, b,
- _r, _g, _b,
- source,
- isImage = false;
- if (this.image) {
- // Blend images
- isImage = true;
- var _el = fabric.util.createCanvasElement();
- _el.width = this.image.width;
- _el.height = this.image.height;
- var tmpCanvas = new fabric.StaticCanvas(_el);
- tmpCanvas.add(this.image);
- var context2 = tmpCanvas.getContext('2d');
- source = context2.getImageData(0, 0, tmpCanvas.width, tmpCanvas.height).data;
- }
- else {
- // Blend color
- source = new fabric.Color(this.color).getSource();
- tr = source[0] * this.alpha;
- tg = source[1] * this.alpha;
- tb = source[2] * this.alpha;
- }
- for (var i = 0, len = data.length; i < len; i += 4) {
- r = data[i];
- g = data[i + 1];
- b = data[i + 2];
- if (isImage) {
- tr = source[i] * this.alpha;
- tg = source[i + 1] * this.alpha;
- tb = source[i + 2] * this.alpha;
- }
- switch (this.mode) {
- case 'multiply':
- data[i] = r * tr / 255;
- data[i + 1] = g * tg / 255;
- data[i + 2] = b * tb / 255;
- break;
- case 'screen':
- data[i] = 1 - (1 - r) * (1 - tr);
- data[i + 1] = 1 - (1 - g) * (1 - tg);
- data[i + 2] = 1 - (1 - b) * (1 - tb);
- break;
- case 'add':
- data[i] = Math.min(255, r + tr);
- data[i + 1] = Math.min(255, g + tg);
- data[i + 2] = Math.min(255, b + tb);
- break;
- case 'diff':
- case 'difference':
- data[i] = Math.abs(r - tr);
- data[i + 1] = Math.abs(g - tg);
- data[i + 2] = Math.abs(b - tb);
- break;
- case 'subtract':
- _r = r - tr;
- _g = g - tg;
- _b = b - tb;
- data[i] = (_r < 0) ? 0 : _r;
- data[i + 1] = (_g < 0) ? 0 : _g;
- data[i + 2] = (_b < 0) ? 0 : _b;
- break;
- case 'darken':
- data[i] = Math.min(r, tr);
- data[i + 1] = Math.min(g, tg);
- data[i + 2] = Math.min(b, tb);
- break;
- case 'lighten':
- data[i] = Math.max(r, tr);
- data[i + 1] = Math.max(g, tg);
- data[i + 2] = Math.max(b, tb);
- break;
- }
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return {
- color: this.color,
- image: this.image,
- mode: this.mode,
- alpha: this.alpha
- };
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Blend} Instance of fabric.Image.filters.Blend
- */
- fabric.Image.filters.Blend.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }), pow = Math.pow, floor = Math.floor,
- sqrt = Math.sqrt, abs = Math.abs, max = Math.max, round = Math.round, sin = Math.sin,
- ceil = Math.ceil,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Resize image filter class
- * @class fabric.Image.filters.Resize
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Resize();
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Resize = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Resize.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Resize',
- /**
- * Resize type
- * @param {String} resizeType
- * @default
- */
- resizeType: 'hermite',
- /**
- * Scale factor for resizing, x axis
- * @param {Number} scaleX
- * @default
- */
- scaleX: 0,
- /**
- * Scale factor for resizing, y axis
- * @param {Number} scaleY
- * @default
- */
- scaleY: 0,
- /**
- * LanczosLobes parameter for lanczos filter
- * @param {Number} lanczosLobes
- * @default
- */
- lanczosLobes: 3,
- /**
- * Applies filter to canvas element
- * @memberOf fabric.Image.filters.Resize.prototype
- * @param {Object} canvasEl Canvas element to apply filter to
- * @param {Number} scaleX
- * @param {Number} scaleY
- */
- applyTo: function(canvasEl, scaleX, scaleY) {
- if (scaleX === 1 && scaleY === 1) {
- return;
- }
- this.rcpScaleX = 1 / scaleX;
- this.rcpScaleY = 1 / scaleY;
- var oW = canvasEl.width, oH = canvasEl.height,
- dW = round(oW * scaleX), dH = round(oH * scaleY),
- imageData;
- if (this.resizeType === 'sliceHack') {
- imageData = this.sliceByTwo(canvasEl, oW, oH, dW, dH);
- }
- if (this.resizeType === 'hermite') {
- imageData = this.hermiteFastResize(canvasEl, oW, oH, dW, dH);
- }
- if (this.resizeType === 'bilinear') {
- imageData = this.bilinearFiltering(canvasEl, oW, oH, dW, dH);
- }
- if (this.resizeType === 'lanczos') {
- imageData = this.lanczosResize(canvasEl, oW, oH, dW, dH);
- }
- canvasEl.width = dW;
- canvasEl.height = dH;
- canvasEl.getContext('2d').putImageData(imageData, 0, 0);
- },
- /**
- * Filter sliceByTwo
- * @param {Object} canvasEl Canvas element to apply filter to
- * @param {Number} oW Original Width
- * @param {Number} oH Original Height
- * @param {Number} dW Destination Width
- * @param {Number} dH Destination Height
- * @returns {ImageData}
- */
- sliceByTwo: function(canvasEl, oW, oH, dW, dH) {
- var context = canvasEl.getContext('2d'), imageData,
- multW = 0.5, multH = 0.5, signW = 1, signH = 1,
- doneW = false, doneH = false, stepW = oW, stepH = oH,
- tmpCanvas = fabric.util.createCanvasElement(),
- tmpCtx = tmpCanvas.getContext('2d');
- dW = floor(dW);
- dH = floor(dH);
- tmpCanvas.width = max(dW, oW);
- tmpCanvas.height = max(dH, oH);
- if (dW > oW) {
- multW = 2;
- signW = -1;
- }
- if (dH > oH) {
- multH = 2;
- signH = -1;
- }
- imageData = context.getImageData(0, 0, oW, oH);
- canvasEl.width = max(dW, oW);
- canvasEl.height = max(dH, oH);
- context.putImageData(imageData, 0, 0);
- while (!doneW || !doneH) {
- oW = stepW;
- oH = stepH;
- if (dW * signW < floor(stepW * multW * signW)) {
- stepW = floor(stepW * multW);
- }
- else {
- stepW = dW;
- doneW = true;
- }
- if (dH * signH < floor(stepH * multH * signH)) {
- stepH = floor(stepH * multH);
- }
- else {
- stepH = dH;
- doneH = true;
- }
- imageData = context.getImageData(0, 0, oW, oH);
- tmpCtx.putImageData(imageData, 0, 0);
- context.clearRect(0, 0, stepW, stepH);
- context.drawImage(tmpCanvas, 0, 0, oW, oH, 0, 0, stepW, stepH);
- }
- return context.getImageData(0, 0, dW, dH);
- },
- /**
- * Filter lanczosResize
- * @param {Object} canvasEl Canvas element to apply filter to
- * @param {Number} oW Original Width
- * @param {Number} oH Original Height
- * @param {Number} dW Destination Width
- * @param {Number} dH Destination Height
- * @returns {ImageData}
- */
- lanczosResize: function(canvasEl, oW, oH, dW, dH) {
- function lanczosCreate(lobes) {
- return function(x) {
- if (x > lobes) {
- return 0;
- }
- x *= Math.PI;
- if (abs(x) < 1e-16) {
- return 1;
- }
- var xx = x / lobes;
- return sin(x) * sin(xx) / x / xx;
- };
- }
- function process(u) {
- var v, i, weight, idx, a, red, green,
- blue, alpha, fX, fY;
- center.x = (u + 0.5) * ratioX;
- icenter.x = floor(center.x);
- for (v = 0; v < dH; v++) {
- center.y = (v + 0.5) * ratioY;
- icenter.y = floor(center.y);
- a = 0; red = 0; green = 0; blue = 0; alpha = 0;
- for (i = icenter.x - range2X; i <= icenter.x + range2X; i++) {
- if (i < 0 || i >= oW) {
- continue;
- }
- fX = floor(1000 * abs(i - center.x));
- if (!cacheLanc[fX]) {
- cacheLanc[fX] = { };
- }
- for (var j = icenter.y - range2Y; j <= icenter.y + range2Y; j++) {
- if (j < 0 || j >= oH) {
- continue;
- }
- fY = floor(1000 * abs(j - center.y));
- if (!cacheLanc[fX][fY]) {
- cacheLanc[fX][fY] = lanczos(sqrt(pow(fX * rcpRatioX, 2) + pow(fY * rcpRatioY, 2)) / 1000);
- }
- weight = cacheLanc[fX][fY];
- if (weight > 0) {
- idx = (j * oW + i) * 4;
- a += weight;
- red += weight * srcData[idx];
- green += weight * srcData[idx + 1];
- blue += weight * srcData[idx + 2];
- alpha += weight * srcData[idx + 3];
- }
- }
- }
- idx = (v * dW + u) * 4;
- destData[idx] = red / a;
- destData[idx + 1] = green / a;
- destData[idx + 2] = blue / a;
- destData[idx + 3] = alpha / a;
- }
- if (++u < dW) {
- return process(u);
- }
- else {
- return destImg;
- }
- }
- var context = canvasEl.getContext('2d'),
- srcImg = context.getImageData(0, 0, oW, oH),
- destImg = context.getImageData(0, 0, dW, dH),
- srcData = srcImg.data, destData = destImg.data,
- lanczos = lanczosCreate(this.lanczosLobes),
- ratioX = this.rcpScaleX, ratioY = this.rcpScaleY,
- rcpRatioX = 2 / this.rcpScaleX, rcpRatioY = 2 / this.rcpScaleY,
- range2X = ceil(ratioX * this.lanczosLobes / 2),
- range2Y = ceil(ratioY * this.lanczosLobes / 2),
- cacheLanc = { }, center = { }, icenter = { };
- return process(0);
- },
- /**
- * bilinearFiltering
- * @param {Object} canvasEl Canvas element to apply filter to
- * @param {Number} oW Original Width
- * @param {Number} oH Original Height
- * @param {Number} dW Destination Width
- * @param {Number} dH Destination Height
- * @returns {ImageData}
- */
- bilinearFiltering: function(canvasEl, oW, oH, dW, dH) {
- var a, b, c, d, x, y, i, j, xDiff, yDiff, chnl,
- color, offset = 0, origPix, ratioX = this.rcpScaleX,
- ratioY = this.rcpScaleY, context = canvasEl.getContext('2d'),
- w4 = 4 * (oW - 1), img = context.getImageData(0, 0, oW, oH),
- pixels = img.data, destImage = context.getImageData(0, 0, dW, dH),
- destPixels = destImage.data;
- for (i = 0; i < dH; i++) {
- for (j = 0; j < dW; j++) {
- x = floor(ratioX * j);
- y = floor(ratioY * i);
- xDiff = ratioX * j - x;
- yDiff = ratioY * i - y;
- origPix = 4 * (y * oW + x);
- for (chnl = 0; chnl < 4; chnl++) {
- a = pixels[origPix + chnl];
- b = pixels[origPix + 4 + chnl];
- c = pixels[origPix + w4 + chnl];
- d = pixels[origPix + w4 + 4 + chnl];
- color = a * (1 - xDiff) * (1 - yDiff) + b * xDiff * (1 - yDiff) +
- c * yDiff * (1 - xDiff) + d * xDiff * yDiff;
- destPixels[offset++] = color;
- }
- }
- }
- return destImage;
- },
- /**
- * hermiteFastResize
- * @param {Object} canvasEl Canvas element to apply filter to
- * @param {Number} oW Original Width
- * @param {Number} oH Original Height
- * @param {Number} dW Destination Width
- * @param {Number} dH Destination Height
- * @returns {ImageData}
- */
- hermiteFastResize: function(canvasEl, oW, oH, dW, dH) {
- var ratioW = this.rcpScaleX, ratioH = this.rcpScaleY,
- ratioWHalf = ceil(ratioW / 2),
- ratioHHalf = ceil(ratioH / 2),
- context = canvasEl.getContext('2d'),
- img = context.getImageData(0, 0, oW, oH), data = img.data,
- img2 = context.getImageData(0, 0, dW, dH), data2 = img2.data;
- for (var j = 0; j < dH; j++) {
- for (var i = 0; i < dW; i++) {
- var x2 = (i + j * dW) * 4, weight = 0, weights = 0, weightsAlpha = 0,
- gxR = 0, gxG = 0, gxB = 0, gxA = 0, centerY = (j + 0.5) * ratioH;
- for (var yy = floor(j * ratioH); yy < (j + 1) * ratioH; yy++) {
- var dy = abs(centerY - (yy + 0.5)) / ratioHHalf,
- centerX = (i + 0.5) * ratioW, w0 = dy * dy;
- for (var xx = floor(i * ratioW); xx < (i + 1) * ratioW; xx++) {
- var dx = abs(centerX - (xx + 0.5)) / ratioWHalf,
- w = sqrt(w0 + dx * dx);
- /* eslint-disable max-depth */
- if (w > 1 && w < -1) {
- continue;
- }
- //hermite filter
- weight = 2 * w * w * w - 3 * w * w + 1;
- if (weight > 0) {
- dx = 4 * (xx + yy * oW);
- //alpha
- gxA += weight * data[dx + 3];
- weightsAlpha += weight;
- //colors
- if (data[dx + 3] < 255) {
- weight = weight * data[dx + 3] / 250;
- }
- gxR += weight * data[dx];
- gxG += weight * data[dx + 1];
- gxB += weight * data[dx + 2];
- weights += weight;
- }
- /* eslint-enable max-depth */
- }
- }
- data2[x2] = gxR / weights;
- data2[x2 + 1] = gxG / weights;
- data2[x2 + 2] = gxB / weights;
- data2[x2 + 3] = gxA / weightsAlpha;
- }
- }
- return img2;
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return {
- type: this.type,
- scaleX: this.scaleX,
- scaleY: this.scaleY,
- resizeType: this.resizeType,
- lanczosLobes: this.lanczosLobes
- };
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Resize} Instance of fabric.Image.filters.Resize
- */
- fabric.Image.filters.Resize.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Color Matrix filter class
- * @class fabric.Image.filters.ColorMatrix
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.ColorMatrix#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @see {@Link http://www.webwasp.co.uk/tutorials/219/Color_Matrix_Filter.php}
- * @see {@Link http://phoboslab.org/log/2013/11/fast-image-filters-with-webgl}
- * @example <caption>Kodachrome filter</caption>
- * var filter = new fabric.Image.filters.ColorMatrix({
- * matrix: [
- 1.1285582396593525, -0.3967382283601348, -0.03992559172921793, 0, 63.72958762196502,
- -0.16404339962244616, 1.0835251566291304, -0.05498805115633132, 0, 24.732407896706203,
- -0.16786010706155763, -0.5603416277695248, 1.6014850761964943, 0, 35.62982807460946,
- 0, 0, 0, 1, 0
- ]
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.ColorMatrix = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.ColorMatrix.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'ColorMatrix',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.ColorMatrix.prototype
- * @param {Object} [options] Options object
- * @param {Array} [options.matrix] Color Matrix to modify the image data with
- */
- initialize: function( options ) {
- options || ( options = {} );
- this.matrix = options.matrix || [
- 1, 0, 0, 0, 0,
- 0, 1, 0, 0, 0,
- 0, 0, 1, 0, 0,
- 0, 0, 0, 1, 0
- ];
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function( canvasEl ) {
- var context = canvasEl.getContext( '2d' ),
- imageData = context.getImageData( 0, 0, canvasEl.width, canvasEl.height ),
- data = imageData.data,
- iLen = data.length,
- i,
- r,
- g,
- b,
- a,
- m = this.matrix;
- for ( i = 0; i < iLen; i += 4 ) {
- r = data[ i ];
- g = data[ i + 1 ];
- b = data[ i + 2 ];
- a = data[ i + 3 ];
- data[ i ] = r * m[ 0 ] + g * m[ 1 ] + b * m[ 2 ] + a * m[ 3 ] + m[ 4 ];
- data[ i + 1 ] = r * m[ 5 ] + g * m[ 6 ] + b * m[ 7 ] + a * m[ 8 ] + m[ 9 ];
- data[ i + 2 ] = r * m[ 10 ] + g * m[ 11 ] + b * m[ 12 ] + a * m[ 13 ] + m[ 14 ];
- data[ i + 3 ] = r * m[ 15 ] + g * m[ 16 ] + b * m[ 17 ] + a * m[ 18 ] + m[ 19 ];
- }
- context.putImageData( imageData, 0, 0 );
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- type: this.type,
- matrix: this.matrix
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] function to invoke after filter creation
- * @return {fabric.Image.filters.ColorMatrix} Instance of fabric.Image.filters.ColorMatrix
- */
- fabric.Image.filters.ColorMatrix.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Contrast filter class
- * @class fabric.Image.filters.Contrast
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Contrast#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Contrast({
- * contrast: 40
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Contrast = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Contrast.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Contrast',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Contrast.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.contrast=0] Value to contrast the image up (-255...255)
- */
- initialize: function(options) {
- options = options || { };
- this.contrast = options.contrast || 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- contrastF = 259 * (this.contrast + 255) / (255 * (259 - this.contrast));
- for (var i = 0, len = data.length; i < len; i += 4) {
- data[i] = contrastF * (data[i] - 128) + 128;
- data[i + 1] = contrastF * (data[i + 1] - 128) + 128;
- data[i + 2] = contrastF * (data[i + 2] - 128) + 128;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- contrast: this.contrast
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Contrast} Instance of fabric.Image.filters.Contrast
- */
- fabric.Image.filters.Contrast.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- extend = fabric.util.object.extend,
- filters = fabric.Image.filters,
- createClass = fabric.util.createClass;
- /**
- * Saturate filter class
- * @class fabric.Image.filters.Saturate
- * @memberOf fabric.Image.filters
- * @extends fabric.Image.filters.BaseFilter
- * @see {@link fabric.Image.filters.Saturate#initialize} for constructor definition
- * @see {@link http://fabricjs.com/image-filters|ImageFilters demo}
- * @example
- * var filter = new fabric.Image.filters.Saturate({
- * saturate: 100
- * });
- * object.filters.push(filter);
- * object.applyFilters(canvas.renderAll.bind(canvas));
- */
- filters.Saturate = createClass(filters.BaseFilter, /** @lends fabric.Image.filters.Saturate.prototype */ {
- /**
- * Filter type
- * @param {String} type
- * @default
- */
- type: 'Saturate',
- /**
- * Constructor
- * @memberOf fabric.Image.filters.Saturate.prototype
- * @param {Object} [options] Options object
- * @param {Number} [options.saturate=0] Value to saturate the image (-100...100)
- */
- initialize: function(options) {
- options = options || { };
- this.saturate = options.saturate || 0;
- },
- /**
- * Applies filter to canvas element
- * @param {Object} canvasEl Canvas element to apply filter to
- */
- applyTo: function(canvasEl) {
- var context = canvasEl.getContext('2d'),
- imageData = context.getImageData(0, 0, canvasEl.width, canvasEl.height),
- data = imageData.data,
- max, adjust = -this.saturate * 0.01;
- for (var i = 0, len = data.length; i < len; i += 4) {
- max = Math.max(data[i], data[i + 1], data[i + 2]);
- data[i] += max !== data[i] ? (max - data[i]) * adjust : 0;
- data[i + 1] += max !== data[i + 1] ? (max - data[i + 1]) * adjust : 0;
- data[i + 2] += max !== data[i + 2] ? (max - data[i + 2]) * adjust : 0;
- }
- context.putImageData(imageData, 0, 0);
- },
- /**
- * Returns object representation of an instance
- * @return {Object} Object representation of an instance
- */
- toObject: function() {
- return extend(this.callSuper('toObject'), {
- saturate: this.saturate
- });
- }
- });
- /**
- * Returns filter instance from an object representation
- * @static
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] to be invoked after filter creation
- * @return {fabric.Image.filters.Saturate} Instance of fabric.Image.filters.Saturate
- */
- fabric.Image.filters.Saturate.fromObject = fabric.Image.filters.BaseFilter.fromObject;
- })(typeof exports !== 'undefined' ? exports : this);
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = { }),
- toFixed = fabric.util.toFixed,
- NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS,
- MIN_TEXT_WIDTH = 2;
- if (fabric.Text) {
- fabric.warn('fabric.Text is already defined');
- return;
- }
- var stateProperties = fabric.Object.prototype.stateProperties.concat();
- stateProperties.push(
- 'fontFamily',
- 'fontWeight',
- 'fontSize',
- 'text',
- 'textDecoration',
- 'textAlign',
- 'fontStyle',
- 'lineHeight',
- 'textBackgroundColor',
- 'charSpacing'
- );
- var cacheProperties = fabric.Object.prototype.cacheProperties.concat();
- cacheProperties.push(
- 'fontFamily',
- 'fontWeight',
- 'fontSize',
- 'text',
- 'textDecoration',
- 'textAlign',
- 'fontStyle',
- 'lineHeight',
- 'textBackgroundColor',
- 'charSpacing',
- 'styles'
- );
- /**
- * Text class
- * @class fabric.Text
- * @extends fabric.Object
- * @return {fabric.Text} thisArg
- * @tutorial {@link http://fabricjs.com/fabric-intro-part-2#text}
- * @see {@link fabric.Text#initialize} for constructor definition
- */
- fabric.Text = fabric.util.createClass(fabric.Object, /** @lends fabric.Text.prototype */ {
- /**
- * Properties which when set cause object to change dimensions
- * @type Object
- * @private
- */
- _dimensionAffectingProps: [
- 'fontSize',
- 'fontWeight',
- 'fontFamily',
- 'fontStyle',
- 'lineHeight',
- 'text',
- 'charSpacing',
- 'textAlign'
- ],
- /**
- * @private
- */
- _reNewline: /\r?\n/,
- /**
- * Use this regular expression to filter for whitespace that is not a new line.
- * Mostly used when text is 'justify' aligned.
- * @private
- */
- _reSpacesAndTabs: /[ \t\r]+/g,
- /**
- * Retrieves object's fontSize
- * @method getFontSize
- * @memberOf fabric.Text.prototype
- * @return {String} Font size (in pixels)
- */
- /**
- * Sets object's fontSize
- * Does not update the object .width and .height,
- * call ._initDimensions() to update the values.
- * @method setFontSize
- * @memberOf fabric.Text.prototype
- * @param {Number} fontSize Font size (in pixels)
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's fontWeight
- * @method getFontWeight
- * @memberOf fabric.Text.prototype
- * @return {(String|Number)} Font weight
- */
- /**
- * Sets object's fontWeight
- * Does not update the object .width and .height,
- * call ._initDimensions() to update the values.
- * @method setFontWeight
- * @memberOf fabric.Text.prototype
- * @param {(Number|String)} fontWeight Font weight
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's fontFamily
- * @method getFontFamily
- * @memberOf fabric.Text.prototype
- * @return {String} Font family
- */
- /**
- * Sets object's fontFamily
- * Does not update the object .width and .height,
- * call ._initDimensions() to update the values.
- * @method setFontFamily
- * @memberOf fabric.Text.prototype
- * @param {String} fontFamily Font family
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's text
- * @method getText
- * @memberOf fabric.Text.prototype
- * @return {String} text
- */
- /**
- * Sets object's text
- * Does not update the object .width and .height,
- * call ._initDimensions() to update the values.
- * @method setText
- * @memberOf fabric.Text.prototype
- * @param {String} text Text
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's textDecoration
- * @method getTextDecoration
- * @memberOf fabric.Text.prototype
- * @return {String} Text decoration
- */
- /**
- * Sets object's textDecoration
- * @method setTextDecoration
- * @memberOf fabric.Text.prototype
- * @param {String} textDecoration Text decoration
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's fontStyle
- * @method getFontStyle
- * @memberOf fabric.Text.prototype
- * @return {String} Font style
- */
- /**
- * Sets object's fontStyle
- * Does not update the object .width and .height,
- * call ._initDimensions() to update the values.
- * @method setFontStyle
- * @memberOf fabric.Text.prototype
- * @param {String} fontStyle Font style
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's lineHeight
- * @method getLineHeight
- * @memberOf fabric.Text.prototype
- * @return {Number} Line height
- */
- /**
- * Sets object's lineHeight
- * @method setLineHeight
- * @memberOf fabric.Text.prototype
- * @param {Number} lineHeight Line height
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's textAlign
- * @method getTextAlign
- * @memberOf fabric.Text.prototype
- * @return {String} Text alignment
- */
- /**
- * Sets object's textAlign
- * @method setTextAlign
- * @memberOf fabric.Text.prototype
- * @param {String} textAlign Text alignment
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Retrieves object's textBackgroundColor
- * @method getTextBackgroundColor
- * @memberOf fabric.Text.prototype
- * @return {String} Text background color
- */
- /**
- * Sets object's textBackgroundColor
- * @method setTextBackgroundColor
- * @memberOf fabric.Text.prototype
- * @param {String} textBackgroundColor Text background color
- * @return {fabric.Text}
- * @chainable
- */
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'text',
- /**
- * Font size (in pixels)
- * @type Number
- * @default
- */
- fontSize: 40,
- /**
- * Font weight (e.g. bold, normal, 400, 600, 800)
- * @type {(Number|String)}
- * @default
- */
- fontWeight: 'normal',
- /**
- * Font family
- * @type String
- * @default
- */
- fontFamily: 'Times New Roman',
- /**
- * Text decoration Possible values: "", "underline", "overline" or "line-through".
- * @type String
- * @default
- */
- textDecoration: '',
- /**
- * Text alignment. Possible values: "left", "center", "right" or "justify".
- * @type String
- * @default
- */
- textAlign: 'left',
- /**
- * Font style . Possible values: "", "normal", "italic" or "oblique".
- * @type String
- * @default
- */
- fontStyle: '',
- /**
- * Line height
- * @type Number
- * @default
- */
- lineHeight: 1.16,
- /**
- * Background color of text lines
- * @type String
- * @default
- */
- textBackgroundColor: '',
- /**
- * List of properties to consider when checking if
- * state of an object is changed ({@link fabric.Object#hasStateChanged})
- * as well as for history (undo/redo) purposes
- * @type Array
- */
- stateProperties: stateProperties,
- /**
- * List of properties to consider when checking if cache needs refresh
- * @type Array
- */
- cacheProperties: cacheProperties,
- /**
- * When defined, an object is rendered via stroke and this property specifies its color.
- * <b>Backwards incompatibility note:</b> This property was named "strokeStyle" until v1.1.6
- * @type String
- * @default
- */
- stroke: null,
- /**
- * Shadow object representing shadow of this shape.
- * <b>Backwards incompatibility note:</b> This property was named "textShadow" (String) until v1.2.11
- * @type fabric.Shadow
- * @default
- */
- shadow: null,
- /**
- * @private
- */
- _fontSizeFraction: 0.25,
- /**
- * Text Line proportion to font Size (in pixels)
- * @type Number
- * @default
- */
- _fontSizeMult: 1.13,
- /**
- * additional space between characters
- * expressed in thousands of em unit
- * @type Number
- * @default
- */
- charSpacing: 0,
- /**
- * Constructor
- * @param {String} text Text string
- * @param {Object} [options] Options object
- * @return {fabric.Text} thisArg
- */
- initialize: function(text, options) {
- options = options || { };
- this.text = text;
- this.__skipDimension = true;
- this.callSuper('initialize', options);
- this.__skipDimension = false;
- this._initDimensions();
- this.setCoords();
- this.setupState({ propertySet: '_dimensionAffectingProps' });
- },
- /**
- * Initialize text dimensions. Render all text on given context
- * or on a offscreen canvas to get the text width with measureText.
- * Updates this.width and this.height with the proper values.
- * Does not return dimensions.
- * @param {CanvasRenderingContext2D} [ctx] Context to render on
- * @private
- */
- _initDimensions: function(ctx) {
- if (this.__skipDimension) {
- return;
- }
- if (!ctx) {
- ctx = fabric.util.createCanvasElement().getContext('2d');
- this._setTextStyles(ctx);
- }
- this._textLines = this._splitTextIntoLines();
- this._clearCache();
- this.width = this._getTextWidth(ctx) || this.cursorWidth || MIN_TEXT_WIDTH;
- this.height = this._getTextHeight(ctx);
- },
- /**
- * Returns string representation of an instance
- * @return {String} String representation of text object
- */
- toString: function() {
- return '#<fabric.Text (' + this.complexity() +
- '): { "text": "' + this.text + '", "fontFamily": "' + this.fontFamily + '" }>';
- },
- /**
- * Return the dimension and the zoom level needed to create a cache canvas
- * big enough to host the object to be cached.
- * @private
- * @return {Object}.width width of canvas
- * @return {Object}.height height of canvas
- * @return {Object}.zoomX zoomX zoom value to unscale the canvas before drawing cache
- * @return {Object}.zoomY zoomY zoom value to unscale the canvas before drawing cache
- */
- _getCacheCanvasDimensions: function() {
- var dim = this.callSuper('_getCacheCanvasDimensions');
- var fontSize = this.fontSize * 2;
- dim.width += fontSize * dim.zoomX;
- dim.height += fontSize * dim.zoomY;
- return dim;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- this._setTextStyles(ctx);
- if (this.group && this.group.type === 'path-group') {
- ctx.translate(this.left, this.top);
- }
- this._renderTextLinesBackground(ctx);
- this._renderText(ctx);
- this._renderTextDecoration(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderText: function(ctx) {
- this._renderTextFill(ctx);
- this._renderTextStroke(ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _setTextStyles: function(ctx) {
- ctx.textBaseline = 'alphabetic';
- ctx.font = this._getFontDeclaration();
- },
- /**
- * @private
- * @return {Number} Height of fabric.Text object
- */
- _getTextHeight: function() {
- return this._getHeightOfSingleLine() + (this._textLines.length - 1) * this._getHeightOfLine();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @return {Number} Maximum width of fabric.Text object
- */
- _getTextWidth: function(ctx) {
- var maxWidth = this._getLineWidth(ctx, 0);
- for (var i = 1, len = this._textLines.length; i < len; i++) {
- var currentLineWidth = this._getLineWidth(ctx, i);
- if (currentLineWidth > maxWidth) {
- maxWidth = currentLineWidth;
- }
- }
- return maxWidth;
- },
- /**
- * @private
- * @param {String} method Method name ("fillText" or "strokeText")
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} chars Chars to render
- * @param {Number} left Left position of text
- * @param {Number} top Top position of text
- */
- _renderChars: function(method, ctx, chars, left, top) {
- // remove Text word from method var
- var shortM = method.slice(0, -4), char, width;
- if (this[shortM].toLive) {
- var offsetX = -this.width / 2 + this[shortM].offsetX || 0,
- offsetY = -this.height / 2 + this[shortM].offsetY || 0;
- ctx.save();
- ctx.translate(offsetX, offsetY);
- left -= offsetX;
- top -= offsetY;
- }
- if (this.charSpacing !== 0) {
- var additionalSpace = this._getWidthOfCharSpacing();
- chars = chars.split('');
- for (var i = 0, len = chars.length; i < len; i++) {
- char = chars[i];
- width = ctx.measureText(char).width + additionalSpace;
- ctx[method](char, left, top);
- left += width > 0 ? width : 0;
- }
- }
- else {
- ctx[method](chars, left, top);
- }
- this[shortM].toLive && ctx.restore();
- },
- /**
- * @private
- * @param {String} method Method name ("fillText" or "strokeText")
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line Text to render
- * @param {Number} left Left position of text
- * @param {Number} top Top position of text
- * @param {Number} lineIndex Index of a line in a text
- */
- _renderTextLine: function(method, ctx, line, left, top, lineIndex) {
- // lift the line by quarter of fontSize
- top -= this.fontSize * this._fontSizeFraction;
- // short-circuit
- var lineWidth = this._getLineWidth(ctx, lineIndex);
- if (this.textAlign !== 'justify' || this.width < lineWidth) {
- this._renderChars(method, ctx, line, left, top, lineIndex);
- return;
- }
- // stretch the line
- var words = line.split(/\s+/),
- charOffset = 0,
- wordsWidth = this._getWidthOfWords(ctx, words.join(' '), lineIndex, 0),
- widthDiff = this.width - wordsWidth,
- numSpaces = words.length - 1,
- spaceWidth = numSpaces > 0 ? widthDiff / numSpaces : 0,
- leftOffset = 0, word;
- for (var i = 0, len = words.length; i < len; i++) {
- while (line[charOffset] === ' ' && charOffset < line.length) {
- charOffset++;
- }
- word = words[i];
- this._renderChars(method, ctx, word, left + leftOffset, top, lineIndex, charOffset);
- leftOffset += this._getWidthOfWords(ctx, word, lineIndex, charOffset) + spaceWidth;
- charOffset += word.length;
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} word
- */
- _getWidthOfWords: function (ctx, word) {
- var width = ctx.measureText(word).width, charCount, additionalSpace;
- if (this.charSpacing !== 0) {
- charCount = word.split('').length;
- additionalSpace = charCount * this._getWidthOfCharSpacing();
- width += additionalSpace;
- }
- return width > 0 ? width : 0;
- },
- /**
- * @private
- * @return {Number} Left offset
- */
- _getLeftOffset: function() {
- return -this.width / 2;
- },
- /**
- * @private
- * @return {Number} Top offset
- */
- _getTopOffset: function() {
- return -this.height / 2;
- },
- /**
- * Returns true because text has no style
- */
- isEmptyStyles: function() {
- return true;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} method Method name ("fillText" or "strokeText")
- */
- _renderTextCommon: function(ctx, method) {
- var lineHeights = 0, left = this._getLeftOffset(), top = this._getTopOffset();
- for (var i = 0, len = this._textLines.length; i < len; i++) {
- var heightOfLine = this._getHeightOfLine(ctx, i),
- maxHeight = heightOfLine / this.lineHeight,
- lineWidth = this._getLineWidth(ctx, i),
- leftOffset = this._getLineLeftOffset(lineWidth);
- this._renderTextLine(
- method,
- ctx,
- this._textLines[i],
- left + leftOffset,
- top + lineHeights + maxHeight,
- i
- );
- lineHeights += heightOfLine;
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextFill: function(ctx) {
- if (!this.fill && this.isEmptyStyles()) {
- return;
- }
- this._renderTextCommon(ctx, 'fillText');
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextStroke: function(ctx) {
- if ((!this.stroke || this.strokeWidth === 0) && this.isEmptyStyles()) {
- return;
- }
- if (this.shadow && !this.shadow.affectStroke) {
- this._removeShadow(ctx);
- }
- ctx.save();
- this._setLineDash(ctx, this.strokeDashArray);
- ctx.beginPath();
- this._renderTextCommon(ctx, 'strokeText');
- ctx.closePath();
- ctx.restore();
- },
- /**
- * @private
- * @return {Number} height of line
- */
- _getHeightOfLine: function() {
- return this._getHeightOfSingleLine() * this.lineHeight;
- },
- /**
- * @private
- * @return {Number} height of line without lineHeight
- */
- _getHeightOfSingleLine: function() {
- return this.fontSize * this._fontSizeMult;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextLinesBackground: function(ctx) {
- if (!this.textBackgroundColor) {
- return;
- }
- var lineTopOffset = 0, heightOfLine,
- lineWidth, lineLeftOffset, originalFill = ctx.fillStyle;
- ctx.fillStyle = this.textBackgroundColor;
- for (var i = 0, len = this._textLines.length; i < len; i++) {
- heightOfLine = this._getHeightOfLine(ctx, i);
- lineWidth = this._getLineWidth(ctx, i);
- if (lineWidth > 0) {
- lineLeftOffset = this._getLineLeftOffset(lineWidth);
- ctx.fillRect(
- this._getLeftOffset() + lineLeftOffset,
- this._getTopOffset() + lineTopOffset,
- lineWidth,
- heightOfLine / this.lineHeight
- );
- }
- lineTopOffset += heightOfLine;
- }
- ctx.fillStyle = originalFill;
- // if there is text background color no
- // other shadows should be casted
- this._removeShadow(ctx);
- },
- /**
- * @private
- * @param {Number} lineWidth Width of text line
- * @return {Number} Line left offset
- */
- _getLineLeftOffset: function(lineWidth) {
- if (this.textAlign === 'center') {
- return (this.width - lineWidth) / 2;
- }
- if (this.textAlign === 'right') {
- return this.width - lineWidth;
- }
- return 0;
- },
- /**
- * @private
- */
- _clearCache: function() {
- this.__lineWidths = [];
- this.__lineHeights = [];
- },
- /**
- * @private
- */
- _shouldClearDimensionCache: function() {
- var shouldClear = this._forceClearCache;
- shouldClear || (shouldClear = this.hasStateChanged('_dimensionAffectingProps'));
- if (shouldClear) {
- this.saveState({ propertySet: '_dimensionAffectingProps' });
- this.dirty = true;
- }
- return shouldClear;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex line number
- * @return {Number} Line width
- */
- _getLineWidth: function(ctx, lineIndex) {
- if (this.__lineWidths[lineIndex]) {
- return this.__lineWidths[lineIndex] === -1 ? this.width : this.__lineWidths[lineIndex];
- }
- var width, wordCount, line = this._textLines[lineIndex];
- if (line === '') {
- width = 0;
- }
- else {
- width = this._measureLine(ctx, lineIndex);
- }
- this.__lineWidths[lineIndex] = width;
- if (width && this.textAlign === 'justify') {
- wordCount = line.split(/\s+/);
- if (wordCount.length > 1) {
- this.__lineWidths[lineIndex] = -1;
- }
- }
- return width;
- },
- _getWidthOfCharSpacing: function() {
- if (this.charSpacing !== 0) {
- return this.fontSize * this.charSpacing / 1000;
- }
- return 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex line number
- * @return {Number} Line width
- */
- _measureLine: function(ctx, lineIndex) {
- var line = this._textLines[lineIndex],
- width = ctx.measureText(line).width,
- additionalSpace = 0, charCount, finalWidth;
- if (this.charSpacing !== 0) {
- charCount = line.split('').length;
- additionalSpace = (charCount - 1) * this._getWidthOfCharSpacing();
- }
- finalWidth = width + additionalSpace;
- return finalWidth > 0 ? finalWidth : 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextDecoration: function(ctx) {
- if (!this.textDecoration) {
- return;
- }
- var halfOfVerticalBox = this.height / 2,
- _this = this, offsets = [];
- /** @ignore */
- function renderLinesAtOffset(offsets) {
- var i, lineHeight = 0, len, j, oLen, lineWidth,
- lineLeftOffset, heightOfLine;
- for (i = 0, len = _this._textLines.length; i < len; i++) {
- lineWidth = _this._getLineWidth(ctx, i);
- lineLeftOffset = _this._getLineLeftOffset(lineWidth);
- heightOfLine = _this._getHeightOfLine(ctx, i);
- for (j = 0, oLen = offsets.length; j < oLen; j++) {
- ctx.fillRect(
- _this._getLeftOffset() + lineLeftOffset,
- lineHeight + (_this._fontSizeMult - 1 + offsets[j] ) * _this.fontSize - halfOfVerticalBox,
- lineWidth,
- _this.fontSize / 15);
- }
- lineHeight += heightOfLine;
- }
- }
- if (this.textDecoration.indexOf('underline') > -1) {
- offsets.push(0.85); // 1 - 3/16
- }
- if (this.textDecoration.indexOf('line-through') > -1) {
- offsets.push(0.43);
- }
- if (this.textDecoration.indexOf('overline') > -1) {
- offsets.push(-0.12);
- }
- if (offsets.length > 0) {
- renderLinesAtOffset(offsets);
- }
- },
- /**
- * return font declaration string for canvas context
- * @returns {String} font declaration formatted for canvas context.
- */
- _getFontDeclaration: function() {
- return [
- // node-canvas needs "weight style", while browsers need "style weight"
- (fabric.isLikelyNode ? this.fontWeight : this.fontStyle),
- (fabric.isLikelyNode ? this.fontStyle : this.fontWeight),
- this.fontSize + 'px',
- (fabric.isLikelyNode ? ('"' + this.fontFamily + '"') : this.fontFamily)
- ].join(' ');
- },
- /**
- * Renders text instance on a specified context
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- render: function(ctx, noTransform) {
- // do not render if object is not visible
- if (!this.visible) {
- return;
- }
- if (this.canvas && this.canvas.skipOffscreen && !this.group && !this.isOnScreen()) {
- return;
- }
- if (this._shouldClearDimensionCache()) {
- this._setTextStyles(ctx);
- this._initDimensions(ctx);
- }
- this.callSuper('render', ctx, noTransform);
- },
- /**
- * Returns the text as an array of lines.
- * @returns {Array} Lines in the text
- */
- _splitTextIntoLines: function() {
- return this.text.split(this._reNewline);
- },
- /**
- * Returns object representation of an instance
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} Object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- var additionalProperties = [
- 'text',
- 'fontSize',
- 'fontWeight',
- 'fontFamily',
- 'fontStyle',
- 'lineHeight',
- 'textDecoration',
- 'textAlign',
- 'textBackgroundColor',
- 'charSpacing'
- ].concat(propertiesToInclude);
- return this.callSuper('toObject', additionalProperties);
- },
- /* _TO_SVG_START_ */
- /**
- * Returns SVG representation of an instance
- * @param {Function} [reviver] Method for further parsing of svg representation.
- * @return {String} svg representation of an instance
- */
- toSVG: function(reviver) {
- if (!this.ctx) {
- this.ctx = fabric.util.createCanvasElement().getContext('2d');
- }
- var markup = this._createBaseSVGMarkup(),
- offsets = this._getSVGLeftTopOffsets(this.ctx),
- textAndBg = this._getSVGTextAndBg(offsets.textTop, offsets.textLeft);
- this._wrapSVGTextAndBg(markup, textAndBg);
- return reviver ? reviver(markup.join('')) : markup.join('');
- },
- /**
- * @private
- */
- _getSVGLeftTopOffsets: function(ctx) {
- var lineTop = this._getHeightOfLine(ctx, 0),
- textLeft = -this.width / 2,
- textTop = 0;
- return {
- textLeft: textLeft + (this.group && this.group.type === 'path-group' ? this.left : 0),
- textTop: textTop + (this.group && this.group.type === 'path-group' ? -this.top : 0),
- lineTop: lineTop
- };
- },
- /**
- * @private
- */
- _wrapSVGTextAndBg: function(markup, textAndBg) {
- var noShadow = true, filter = this.getSvgFilter(),
- style = filter === '' ? '' : ' style="' + filter + '"';
- markup.push(
- '\t<g ', this.getSvgId(), 'transform="', this.getSvgTransform(), this.getSvgTransformMatrix(), '"',
- style, '>\n',
- textAndBg.textBgRects.join(''),
- '\t\t<text ',
- (this.fontFamily ? 'font-family="' + this.fontFamily.replace(/"/g, '\'') + '" ' : ''),
- (this.fontSize ? 'font-size="' + this.fontSize + '" ' : ''),
- (this.fontStyle ? 'font-style="' + this.fontStyle + '" ' : ''),
- (this.fontWeight ? 'font-weight="' + this.fontWeight + '" ' : ''),
- (this.textDecoration ? 'text-decoration="' + this.textDecoration + '" ' : ''),
- 'style="', this.getSvgStyles(noShadow), '" >\n',
- textAndBg.textSpans.join(''),
- '\t\t</text>\n',
- '\t</g>\n'
- );
- },
- /**
- * @private
- * @param {Number} textTopOffset Text top offset
- * @param {Number} textLeftOffset Text left offset
- * @return {Object}
- */
- _getSVGTextAndBg: function(textTopOffset, textLeftOffset) {
- var textSpans = [],
- textBgRects = [],
- height = 0;
- // bounding-box background
- this._setSVGBg(textBgRects);
- // text and text-background
- for (var i = 0, len = this._textLines.length; i < len; i++) {
- if (this.textBackgroundColor) {
- this._setSVGTextLineBg(textBgRects, i, textLeftOffset, textTopOffset, height);
- }
- this._setSVGTextLineText(i, textSpans, height, textLeftOffset, textTopOffset, textBgRects);
- height += this._getHeightOfLine(this.ctx, i);
- }
- return {
- textSpans: textSpans,
- textBgRects: textBgRects
- };
- },
- _setSVGTextLineText: function(i, textSpans, height, textLeftOffset, textTopOffset) {
- var yPos = this.fontSize * (this._fontSizeMult - this._fontSizeFraction)
- - textTopOffset + height - this.height / 2;
- if (this.textAlign === 'justify') {
- // i call from here to do not intefere with IText
- this._setSVGTextLineJustifed(i, textSpans, yPos, textLeftOffset);
- return;
- }
- textSpans.push(
- '\t\t\t<tspan x="',
- toFixed(textLeftOffset + this._getLineLeftOffset(this._getLineWidth(this.ctx, i)), NUM_FRACTION_DIGITS), '" ',
- 'y="',
- toFixed(yPos, NUM_FRACTION_DIGITS),
- '" ',
- // doing this on <tspan> elements since setting opacity
- // on containing <text> one doesn't work in Illustrator
- this._getFillAttributes(this.fill), '>',
- fabric.util.string.escapeXml(this._textLines[i]),
- '</tspan>\n'
- );
- },
- _setSVGTextLineJustifed: function(i, textSpans, yPos, textLeftOffset) {
- var ctx = fabric.util.createCanvasElement().getContext('2d');
- this._setTextStyles(ctx);
- var line = this._textLines[i],
- words = line.split(/\s+/),
- wordsWidth = this._getWidthOfWords(ctx, words.join('')),
- widthDiff = this.width - wordsWidth,
- numSpaces = words.length - 1,
- spaceWidth = numSpaces > 0 ? widthDiff / numSpaces : 0,
- word, attributes = this._getFillAttributes(this.fill),
- len;
- textLeftOffset += this._getLineLeftOffset(this._getLineWidth(ctx, i));
- for (i = 0, len = words.length; i < len; i++) {
- word = words[i];
- textSpans.push(
- '\t\t\t<tspan x="',
- toFixed(textLeftOffset, NUM_FRACTION_DIGITS), '" ',
- 'y="',
- toFixed(yPos, NUM_FRACTION_DIGITS),
- '" ',
- // doing this on <tspan> elements since setting opacity
- // on containing <text> one doesn't work in Illustrator
- attributes, '>',
- fabric.util.string.escapeXml(word),
- '</tspan>\n'
- );
- textLeftOffset += this._getWidthOfWords(ctx, word) + spaceWidth;
- }
- },
- _setSVGTextLineBg: function(textBgRects, i, textLeftOffset, textTopOffset, height) {
- textBgRects.push(
- '\t\t<rect ',
- this._getFillAttributes(this.textBackgroundColor),
- ' x="',
- toFixed(textLeftOffset + this._getLineLeftOffset(this._getLineWidth(this.ctx, i)), NUM_FRACTION_DIGITS),
- '" y="',
- toFixed(height - this.height / 2, NUM_FRACTION_DIGITS),
- '" width="',
- toFixed(this._getLineWidth(this.ctx, i), NUM_FRACTION_DIGITS),
- '" height="',
- toFixed(this._getHeightOfLine(this.ctx, i) / this.lineHeight, NUM_FRACTION_DIGITS),
- '"></rect>\n');
- },
- _setSVGBg: function(textBgRects) {
- if (this.backgroundColor) {
- textBgRects.push(
- '\t\t<rect ',
- this._getFillAttributes(this.backgroundColor),
- ' x="',
- toFixed(-this.width / 2, NUM_FRACTION_DIGITS),
- '" y="',
- toFixed(-this.height / 2, NUM_FRACTION_DIGITS),
- '" width="',
- toFixed(this.width, NUM_FRACTION_DIGITS),
- '" height="',
- toFixed(this.height, NUM_FRACTION_DIGITS),
- '"></rect>\n');
- }
- },
- /**
- * Adobe Illustrator (at least CS5) is unable to render rgba()-based fill values
- * we work around it by "moving" alpha channel into opacity attribute and setting fill's alpha to 1
- *
- * @private
- * @param {*} value
- * @return {String}
- */
- _getFillAttributes: function(value) {
- var fillColor = (value && typeof value === 'string') ? new fabric.Color(value) : '';
- if (!fillColor || !fillColor.getSource() || fillColor.getAlpha() === 1) {
- return 'fill="' + value + '"';
- }
- return 'opacity="' + fillColor.getAlpha() + '" fill="' + fillColor.setAlpha(1).toRgb() + '"';
- },
- /* _TO_SVG_END_ */
- /**
- * Sets specified property to a specified value
- * @param {String} key
- * @param {*} value
- * @return {fabric.Text} thisArg
- * @chainable
- */
- _set: function(key, value) {
- this.callSuper('_set', key, value);
- if (this._dimensionAffectingProps.indexOf(key) > -1) {
- this._initDimensions();
- this.setCoords();
- }
- },
- /**
- * Returns complexity of an instance
- * @return {Number} complexity
- */
- complexity: function() {
- return 1;
- }
- });
- /* _FROM_SVG_START_ */
- /**
- * List of attribute names to account for when parsing SVG element (used by {@link fabric.Text.fromElement})
- * @static
- * @memberOf fabric.Text
- * @see: http://www.w3.org/TR/SVG/text.html#TextElement
- */
- fabric.Text.ATTRIBUTE_NAMES = fabric.SHARED_ATTRIBUTES.concat(
- 'x y dx dy font-family font-style font-weight font-size text-decoration text-anchor'.split(' '));
- /**
- * Default SVG font size
- * @static
- * @memberOf fabric.Text
- */
- fabric.Text.DEFAULT_SVG_FONT_SIZE = 16;
- /**
- * Returns fabric.Text instance from an SVG element (<b>not yet implemented</b>)
- * @static
- * @memberOf fabric.Text
- * @param {SVGElement} element Element to parse
- * @param {Object} [options] Options object
- * @return {fabric.Text} Instance of fabric.Text
- */
- fabric.Text.fromElement = function(element, options) {
- if (!element) {
- return null;
- }
- var parsedAttributes = fabric.parseAttributes(element, fabric.Text.ATTRIBUTE_NAMES);
- options = fabric.util.object.extend((options ? fabric.util.object.clone(options) : { }), parsedAttributes);
- options.top = options.top || 0;
- options.left = options.left || 0;
- if ('dx' in parsedAttributes) {
- options.left += parsedAttributes.dx;
- }
- if ('dy' in parsedAttributes) {
- options.top += parsedAttributes.dy;
- }
- if (!('fontSize' in options)) {
- options.fontSize = fabric.Text.DEFAULT_SVG_FONT_SIZE;
- }
- if (!options.originX) {
- options.originX = 'left';
- }
- var textContent = '';
- // The XML is not properly parsed in IE9 so a workaround to get
- // textContent is through firstChild.data. Another workaround would be
- // to convert XML loaded from a file to be converted using DOMParser (same way loadSVGFromString() does)
- if (!('textContent' in element)) {
- if ('firstChild' in element && element.firstChild !== null) {
- if ('data' in element.firstChild && element.firstChild.data !== null) {
- textContent = element.firstChild.data;
- }
- }
- }
- else {
- textContent = element.textContent;
- }
- textContent = textContent.replace(/^\s+|\s+$|\n+/g, '').replace(/\s+/g, ' ');
- var text = new fabric.Text(textContent, options),
- textHeightScaleFactor = text.getHeight() / text.height,
- lineHeightDiff = (text.height + text.strokeWidth) * text.lineHeight - text.height,
- scaledDiff = lineHeightDiff * textHeightScaleFactor,
- textHeight = text.getHeight() + scaledDiff,
- offX = 0;
- /*
- Adjust positioning:
- x/y attributes in SVG correspond to the bottom-left corner of text bounding box
- top/left properties in Fabric correspond to center point of text bounding box
- */
- if (text.originX === 'left') {
- offX = text.getWidth() / 2;
- }
- if (text.originX === 'right') {
- offX = -text.getWidth() / 2;
- }
- text.set({
- left: text.getLeft() + offX,
- top: text.getTop() - textHeight / 2 + text.fontSize * (0.18 + text._fontSizeFraction) / text.lineHeight /* 0.3 is the old lineHeight */
- });
- return text;
- };
- /* _FROM_SVG_END_ */
- /**
- * Returns fabric.Text instance from an object representation
- * @static
- * @memberOf fabric.Text
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an fabric.Text instance is created
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Text} Instance of fabric.Text
- */
- fabric.Text.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Text', object, callback, forceAsync, 'text');
- };
- fabric.util.createAccessors(fabric.Text);
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- var clone = fabric.util.object.clone;
- /**
- * IText class (introduced in <b>v1.4</b>) Events are also fired with "text:"
- * prefix when observing canvas.
- * @class fabric.IText
- * @extends fabric.Text
- * @mixes fabric.Observable
- *
- * @fires changed
- * @fires selection:changed
- * @fires editing:entered
- * @fires editing:exited
- *
- * @return {fabric.IText} thisArg
- * @see {@link fabric.IText#initialize} for constructor definition
- *
- * <p>Supported key combinations:</p>
- * <pre>
- * Move cursor: left, right, up, down
- * Select character: shift + left, shift + right
- * Select text vertically: shift + up, shift + down
- * Move cursor by word: alt + left, alt + right
- * Select words: shift + alt + left, shift + alt + right
- * Move cursor to line start/end: cmd + left, cmd + right or home, end
- * Select till start/end of line: cmd + shift + left, cmd + shift + right or shift + home, shift + end
- * Jump to start/end of text: cmd + up, cmd + down
- * Select till start/end of text: cmd + shift + up, cmd + shift + down or shift + pgUp, shift + pgDown
- * Delete character: backspace
- * Delete word: alt + backspace
- * Delete line: cmd + backspace
- * Forward delete: delete
- * Copy text: ctrl/cmd + c
- * Paste text: ctrl/cmd + v
- * Cut text: ctrl/cmd + x
- * Select entire text: ctrl/cmd + a
- * Quit editing tab or esc
- * </pre>
- *
- * <p>Supported mouse/touch combination</p>
- * <pre>
- * Position cursor: click/touch
- * Create selection: click/touch & drag
- * Create selection: click & shift + click
- * Select word: double click
- * Select line: triple click
- * </pre>
- */
- fabric.IText = fabric.util.createClass(fabric.Text, fabric.Observable, /** @lends fabric.IText.prototype */ {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'i-text',
- /**
- * Index where text selection starts (or where cursor is when there is no selection)
- * @type Number
- * @default
- */
- selectionStart: 0,
- /**
- * Index where text selection ends
- * @type Number
- * @default
- */
- selectionEnd: 0,
- /**
- * Color of text selection
- * @type String
- * @default
- */
- selectionColor: 'rgba(17,119,255,0.3)',
- /**
- * Indicates whether text is in editing mode
- * @type Boolean
- * @default
- */
- isEditing: false,
- /**
- * Indicates whether a text can be edited
- * @type Boolean
- * @default
- */
- editable: true,
- /**
- * Border color of text object while it's in editing mode
- * @type String
- * @default
- */
- editingBorderColor: 'rgba(102,153,255,0.25)',
- /**
- * Width of cursor (in px)
- * @type Number
- * @default
- */
- cursorWidth: 2,
- /**
- * Color of default cursor (when not overwritten by character style)
- * @type String
- * @default
- */
- cursorColor: '#333',
- /**
- * Delay between cursor blink (in ms)
- * @type Number
- * @default
- */
- cursorDelay: 1000,
- /**
- * Duration of cursor fadein (in ms)
- * @type Number
- * @default
- */
- cursorDuration: 600,
- /**
- * Object containing character styles
- * (where top-level properties corresponds to line number and 2nd-level properties -- to char number in a line)
- * @type Object
- * @default
- */
- styles: null,
- /**
- * Indicates whether internal text char widths can be cached
- * @type Boolean
- * @default
- */
- caching: true,
- /**
- * @private
- */
- _reSpace: /\s|\n/,
- /**
- * @private
- */
- _currentCursorOpacity: 0,
- /**
- * @private
- */
- _selectionDirection: null,
- /**
- * @private
- */
- _abortCursorAnimation: false,
- /**
- * @private
- */
- __widthOfSpace: [],
- /**
- * Constructor
- * @param {String} text Text string
- * @param {Object} [options] Options object
- * @return {fabric.IText} thisArg
- */
- initialize: function(text, options) {
- this.styles = options ? (options.styles || { }) : { };
- this.callSuper('initialize', text, options);
- this.initBehavior();
- },
- /**
- * @private
- */
- _clearCache: function() {
- this.callSuper('_clearCache');
- this.__widthOfSpace = [];
- },
- /**
- * Returns true if object has no styling
- */
- isEmptyStyles: function() {
- if (!this.styles) {
- return true;
- }
- var obj = this.styles;
- for (var p1 in obj) {
- for (var p2 in obj[p1]) {
- // eslint-disable-next-line no-unused-vars
- for (var p3 in obj[p1][p2]) {
- return false;
- }
- }
- }
- return true;
- },
- /**
- * Sets selection start (left boundary of a selection)
- * @param {Number} index Index to set selection start to
- */
- setSelectionStart: function(index) {
- index = Math.max(index, 0);
- this._updateAndFire('selectionStart', index);
- },
- /**
- * Sets selection end (right boundary of a selection)
- * @param {Number} index Index to set selection end to
- */
- setSelectionEnd: function(index) {
- index = Math.min(index, this.text.length);
- this._updateAndFire('selectionEnd', index);
- },
- /**
- * @private
- * @param {String} property 'selectionStart' or 'selectionEnd'
- * @param {Number} index new position of property
- */
- _updateAndFire: function(property, index) {
- if (this[property] !== index) {
- this._fireSelectionChanged();
- this[property] = index;
- }
- this._updateTextarea();
- },
- /**
- * Fires the even of selection changed
- * @private
- */
- _fireSelectionChanged: function() {
- this.fire('selection:changed');
- this.canvas && this.canvas.fire('text:selection:changed', { target: this });
- },
- /**
- * Gets style of a current selection/cursor (at the start position)
- * @param {Number} [startIndex] Start index to get styles at
- * @param {Number} [endIndex] End index to get styles at
- * @return {Object} styles Style object at a specified (or current) index
- */
- getSelectionStyles: function(startIndex, endIndex) {
- if (arguments.length === 2) {
- var styles = [];
- for (var i = startIndex; i < endIndex; i++) {
- styles.push(this.getSelectionStyles(i));
- }
- return styles;
- }
- var loc = this.get2DCursorLocation(startIndex),
- style = this._getStyleDeclaration(loc.lineIndex, loc.charIndex);
- return style || {};
- },
- /**
- * Sets style of a current selection
- * @param {Object} [styles] Styles object
- * @return {fabric.IText} thisArg
- * @chainable
- */
- setSelectionStyles: function(styles) {
- if (this.selectionStart === this.selectionEnd) {
- this._extendStyles(this.selectionStart, styles);
- }
- else {
- for (var i = this.selectionStart; i < this.selectionEnd; i++) {
- this._extendStyles(i, styles);
- }
- }
- /* not included in _extendStyles to avoid clearing cache more than once */
- this._forceClearCache = true;
- return this;
- },
- /**
- * @private
- */
- _extendStyles: function(index, styles) {
- var loc = this.get2DCursorLocation(index);
- if (!this._getLineStyle(loc.lineIndex)) {
- this._setLineStyle(loc.lineIndex, {});
- }
- if (!this._getStyleDeclaration(loc.lineIndex, loc.charIndex)) {
- this._setStyleDeclaration(loc.lineIndex, loc.charIndex, {});
- }
- fabric.util.object.extend(this._getStyleDeclaration(loc.lineIndex, loc.charIndex), styles);
- },
- /**
- * Initialize text dimensions. Render all text on given context
- * or on a offscreen canvas to get the text width with measureText.
- * Updates this.width and this.height with the proper values.
- * Does not return dimensions.
- * @param {CanvasRenderingContext2D} [ctx] Context to render on
- * @private
- */
- _initDimensions: function(ctx) {
- if (!ctx) {
- this.clearContextTop();
- }
- this.callSuper('_initDimensions', ctx);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Boolean} noTransform
- */
- render: function(ctx, noTransform) {
- this.clearContextTop();
- this.callSuper('render', ctx, noTransform);
- // clear the cursorOffsetCache, so we ensure to calculate once per renderCursor
- // the correct position but not at every cursor animation.
- this.cursorOffsetCache = { };
- this.renderCursorOrSelection();
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _render: function(ctx) {
- this.callSuper('_render', ctx);
- this.ctx = ctx;
- },
- /**
- * Prepare and clean the contextTop
- */
- clearContextTop: function() {
- if (!this.active || !this.isEditing) {
- return;
- }
- if (this.canvas && this.canvas.contextTop) {
- var ctx = this.canvas.contextTop;
- ctx.save();
- ctx.transform.apply(ctx, this.canvas.viewportTransform);
- this.transform(ctx);
- this.transformMatrix && ctx.transform.apply(ctx, this.transformMatrix);
- this._clearTextArea(ctx);
- ctx.restore();
- }
- },
- /**
- * Renders cursor or selection (depending on what exists)
- */
- renderCursorOrSelection: function() {
- if (!this.active || !this.isEditing) {
- return;
- }
- var chars = this.text.split(''),
- boundaries, ctx;
- if (this.canvas && this.canvas.contextTop) {
- ctx = this.canvas.contextTop;
- ctx.save();
- ctx.transform.apply(ctx, this.canvas.viewportTransform);
- this.transform(ctx);
- this.transformMatrix && ctx.transform.apply(ctx, this.transformMatrix);
- this._clearTextArea(ctx);
- }
- else {
- ctx = this.ctx;
- ctx.save();
- }
- if (this.selectionStart === this.selectionEnd) {
- boundaries = this._getCursorBoundaries(chars, 'cursor');
- this.renderCursor(boundaries, ctx);
- }
- else {
- boundaries = this._getCursorBoundaries(chars, 'selection');
- this.renderSelection(chars, boundaries, ctx);
- }
- ctx.restore();
- },
- _clearTextArea: function(ctx) {
- // we add 4 pixel, to be sure to do not leave any pixel out
- var width = this.width + 4, height = this.height + 4;
- ctx.clearRect(-width / 2, -height / 2, width, height);
- },
- /**
- * Returns 2d representation (lineIndex and charIndex) of cursor (or selection start)
- * @param {Number} [selectionStart] Optional index. When not given, current selectionStart is used.
- */
- get2DCursorLocation: function(selectionStart) {
- if (typeof selectionStart === 'undefined') {
- selectionStart = this.selectionStart;
- }
- var len = this._textLines.length;
- for (var i = 0; i < len; i++) {
- if (selectionStart <= this._textLines[i].length) {
- return {
- lineIndex: i,
- charIndex: selectionStart
- };
- }
- selectionStart -= this._textLines[i].length + 1;
- }
- return {
- lineIndex: i - 1,
- charIndex: this._textLines[i - 1].length < selectionStart ? this._textLines[i - 1].length : selectionStart
- };
- },
- /**
- * Returns complete style of char at the current cursor
- * @param {Number} lineIndex Line index
- * @param {Number} charIndex Char index
- * @return {Object} Character style
- */
- getCurrentCharStyle: function(lineIndex, charIndex) {
- var style = this._getStyleDeclaration(lineIndex, charIndex === 0 ? 0 : charIndex - 1);
- return {
- fontSize: style && style.fontSize || this.fontSize,
- fill: style && style.fill || this.fill,
- textBackgroundColor: style && style.textBackgroundColor || this.textBackgroundColor,
- textDecoration: style && style.textDecoration || this.textDecoration,
- fontFamily: style && style.fontFamily || this.fontFamily,
- fontWeight: style && style.fontWeight || this.fontWeight,
- fontStyle: style && style.fontStyle || this.fontStyle,
- stroke: style && style.stroke || this.stroke,
- strokeWidth: style && style.strokeWidth || this.strokeWidth
- };
- },
- /**
- * Returns fontSize of char at the current cursor
- * @param {Number} lineIndex Line index
- * @param {Number} charIndex Char index
- * @return {Number} Character font size
- */
- getCurrentCharFontSize: function(lineIndex, charIndex) {
- var style = this._getStyleDeclaration(lineIndex, charIndex === 0 ? 0 : charIndex - 1);
- return style && style.fontSize ? style.fontSize : this.fontSize;
- },
- /**
- * Returns color (fill) of char at the current cursor
- * @param {Number} lineIndex Line index
- * @param {Number} charIndex Char index
- * @return {String} Character color (fill)
- */
- getCurrentCharColor: function(lineIndex, charIndex) {
- var style = this._getStyleDeclaration(lineIndex, charIndex === 0 ? 0 : charIndex - 1);
- return style && style.fill ? style.fill : this.cursorColor;
- },
- /**
- * Returns cursor boundaries (left, top, leftOffset, topOffset)
- * @private
- * @param {Array} chars Array of characters
- * @param {String} typeOfBoundaries
- */
- _getCursorBoundaries: function(chars, typeOfBoundaries) {
- // left/top are left/top of entire text box
- // leftOffset/topOffset are offset from that left/top point of a text box
- var left = Math.round(this._getLeftOffset()),
- top = this._getTopOffset(),
- offsets = this._getCursorBoundariesOffsets(
- chars, typeOfBoundaries);
- return {
- left: left,
- top: top,
- leftOffset: offsets.left + offsets.lineLeft,
- topOffset: offsets.top
- };
- },
- /**
- * @private
- */
- _getCursorBoundariesOffsets: function(chars, typeOfBoundaries) {
- if (this.cursorOffsetCache && 'top' in this.cursorOffsetCache) {
- return this.cursorOffsetCache;
- }
- var lineLeftOffset = 0,
- lineIndex = 0,
- charIndex = 0,
- topOffset = 0,
- leftOffset = 0,
- boundaries;
- for (var i = 0; i < this.selectionStart; i++) {
- if (chars[i] === '\n') {
- leftOffset = 0;
- topOffset += this._getHeightOfLine(this.ctx, lineIndex);
- lineIndex++;
- charIndex = 0;
- }
- else {
- leftOffset += this._getWidthOfChar(this.ctx, chars[i], lineIndex, charIndex);
- charIndex++;
- }
- lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex));
- }
- if (typeOfBoundaries === 'cursor') {
- topOffset += (1 - this._fontSizeFraction) * this._getHeightOfLine(this.ctx, lineIndex) / this.lineHeight
- - this.getCurrentCharFontSize(lineIndex, charIndex) * (1 - this._fontSizeFraction);
- }
- if (this.charSpacing !== 0 && charIndex === this._textLines[lineIndex].length) {
- leftOffset -= this._getWidthOfCharSpacing();
- }
- boundaries = {
- top: topOffset,
- left: leftOffset > 0 ? leftOffset : 0,
- lineLeft: lineLeftOffset
- };
- this.cursorOffsetCache = boundaries;
- return this.cursorOffsetCache;
- },
- /**
- * Renders cursor
- * @param {Object} boundaries
- * @param {CanvasRenderingContext2D} ctx transformed context to draw on
- */
- renderCursor: function(boundaries, ctx) {
- var cursorLocation = this.get2DCursorLocation(),
- lineIndex = cursorLocation.lineIndex,
- charIndex = cursorLocation.charIndex,
- charHeight = this.getCurrentCharFontSize(lineIndex, charIndex),
- leftOffset = boundaries.leftOffset,
- multiplier = this.scaleX * this.canvas.getZoom(),
- cursorWidth = this.cursorWidth / multiplier;
- ctx.fillStyle = this.getCurrentCharColor(lineIndex, charIndex);
- ctx.globalAlpha = this.__isMousedown ? 1 : this._currentCursorOpacity;
- ctx.fillRect(
- boundaries.left + leftOffset - cursorWidth / 2,
- boundaries.top + boundaries.topOffset,
- cursorWidth,
- charHeight);
- },
- /**
- * Renders text selection
- * @param {Array} chars Array of characters
- * @param {Object} boundaries Object with left/top/leftOffset/topOffset
- * @param {CanvasRenderingContext2D} ctx transformed context to draw on
- */
- renderSelection: function(chars, boundaries, ctx) {
- ctx.fillStyle = this.selectionColor;
- var start = this.get2DCursorLocation(this.selectionStart),
- end = this.get2DCursorLocation(this.selectionEnd),
- startLine = start.lineIndex,
- endLine = end.lineIndex;
- for (var i = startLine; i <= endLine; i++) {
- var lineOffset = this._getLineLeftOffset(this._getLineWidth(ctx, i)) || 0,
- lineHeight = this._getHeightOfLine(this.ctx, i),
- realLineHeight = 0, boxWidth = 0, line = this._textLines[i];
- if (i === startLine) {
- for (var j = 0, len = line.length; j < len; j++) {
- if (j >= start.charIndex && (i !== endLine || j < end.charIndex)) {
- boxWidth += this._getWidthOfChar(ctx, line[j], i, j);
- }
- if (j < start.charIndex) {
- lineOffset += this._getWidthOfChar(ctx, line[j], i, j);
- }
- }
- if (j === line.length) {
- boxWidth -= this._getWidthOfCharSpacing();
- }
- }
- else if (i > startLine && i < endLine) {
- boxWidth += this._getLineWidth(ctx, i) || 5;
- }
- else if (i === endLine) {
- for (var j2 = 0, j2len = end.charIndex; j2 < j2len; j2++) {
- boxWidth += this._getWidthOfChar(ctx, line[j2], i, j2);
- }
- if (end.charIndex === line.length) {
- boxWidth -= this._getWidthOfCharSpacing();
- }
- }
- realLineHeight = lineHeight;
- if (this.lineHeight < 1 || (i === endLine && this.lineHeight > 1)) {
- lineHeight /= this.lineHeight;
- }
- ctx.fillRect(
- boundaries.left + lineOffset,
- boundaries.top + boundaries.topOffset,
- boxWidth > 0 ? boxWidth : 0,
- lineHeight);
- boundaries.topOffset += realLineHeight;
- }
- },
- /**
- * @private
- * @param {String} method
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line Content of the line
- * @param {Number} left
- * @param {Number} top
- * @param {Number} lineIndex
- * @param {Number} charOffset
- */
- _renderChars: function(method, ctx, line, left, top, lineIndex, charOffset) {
- if (this.isEmptyStyles()) {
- return this._renderCharsFast(method, ctx, line, left, top);
- }
- charOffset = charOffset || 0;
- // set proper line offset
- var lineHeight = this._getHeightOfLine(ctx, lineIndex),
- prevStyle,
- thisStyle,
- charsToRender = '';
- ctx.save();
- top -= lineHeight / this.lineHeight * this._fontSizeFraction;
- for (var i = charOffset, len = line.length + charOffset; i <= len; i++) {
- prevStyle = prevStyle || this.getCurrentCharStyle(lineIndex, i);
- thisStyle = this.getCurrentCharStyle(lineIndex, i + 1);
- if (this._hasStyleChanged(prevStyle, thisStyle) || i === len) {
- this._renderChar(method, ctx, lineIndex, i - 1, charsToRender, left, top, lineHeight);
- charsToRender = '';
- prevStyle = thisStyle;
- }
- charsToRender += line[i - charOffset];
- }
- ctx.restore();
- },
- /**
- * @private
- * @param {String} method
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line Content of the line
- * @param {Number} left Left coordinate
- * @param {Number} top Top coordinate
- */
- _renderCharsFast: function(method, ctx, line, left, top) {
- if (method === 'fillText' && this.fill) {
- this.callSuper('_renderChars', method, ctx, line, left, top);
- }
- if (method === 'strokeText' && ((this.stroke && this.strokeWidth > 0) || this.skipFillStrokeCheck)) {
- this.callSuper('_renderChars', method, ctx, line, left, top);
- }
- },
- /**
- * @private
- * @param {String} method
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex
- * @param {Number} i
- * @param {String} _char
- * @param {Number} left Left coordinate
- * @param {Number} top Top coordinate
- * @param {Number} lineHeight Height of the line
- */
- _renderChar: function(method, ctx, lineIndex, i, _char, left, top, lineHeight) {
- var charWidth, charHeight, shouldFill, shouldStroke,
- decl = this._getStyleDeclaration(lineIndex, i),
- offset, textDecoration, chars, additionalSpace, _charWidth;
- if (decl) {
- charHeight = this._getHeightOfChar(ctx, _char, lineIndex, i);
- shouldStroke = decl.stroke;
- shouldFill = decl.fill;
- textDecoration = decl.textDecoration;
- }
- else {
- charHeight = this.fontSize;
- }
- shouldStroke = (shouldStroke || this.stroke) && method === 'strokeText';
- shouldFill = (shouldFill || this.fill) && method === 'fillText';
- decl && ctx.save();
- charWidth = this._applyCharStylesGetWidth(ctx, _char, lineIndex, i, decl || null);
- textDecoration = textDecoration || this.textDecoration;
- if (decl && decl.textBackgroundColor) {
- this._removeShadow(ctx);
- }
- if (this.charSpacing !== 0) {
- additionalSpace = this._getWidthOfCharSpacing();
- chars = _char.split('');
- charWidth = 0;
- for (var j = 0, len = chars.length, char; j < len; j++) {
- char = chars[j];
- shouldFill && ctx.fillText(char, left + charWidth, top);
- shouldStroke && ctx.strokeText(char, left + charWidth, top);
- _charWidth = ctx.measureText(char).width + additionalSpace;
- charWidth += _charWidth > 0 ? _charWidth : 0;
- }
- }
- else {
- shouldFill && ctx.fillText(_char, left, top);
- shouldStroke && ctx.strokeText(_char, left, top);
- }
- if (textDecoration || textDecoration !== '') {
- offset = this._fontSizeFraction * lineHeight / this.lineHeight;
- this._renderCharDecoration(ctx, textDecoration, left, top, offset, charWidth, charHeight);
- }
- decl && ctx.restore();
- ctx.translate(charWidth, 0);
- },
- /**
- * @private
- * @param {Object} prevStyle
- * @param {Object} thisStyle
- */
- _hasStyleChanged: function(prevStyle, thisStyle) {
- return (prevStyle.fill !== thisStyle.fill ||
- prevStyle.fontSize !== thisStyle.fontSize ||
- prevStyle.textBackgroundColor !== thisStyle.textBackgroundColor ||
- prevStyle.textDecoration !== thisStyle.textDecoration ||
- prevStyle.fontFamily !== thisStyle.fontFamily ||
- prevStyle.fontWeight !== thisStyle.fontWeight ||
- prevStyle.fontStyle !== thisStyle.fontStyle ||
- prevStyle.stroke !== thisStyle.stroke ||
- prevStyle.strokeWidth !== thisStyle.strokeWidth
- );
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderCharDecoration: function(ctx, textDecoration, left, top, offset, charWidth, charHeight) {
- if (!textDecoration) {
- return;
- }
- var decorationWeight = charHeight / 15,
- positions = {
- underline: top + charHeight / 10,
- 'line-through': top - charHeight * (this._fontSizeFraction + this._fontSizeMult - 1) + decorationWeight,
- overline: top - (this._fontSizeMult - this._fontSizeFraction) * charHeight
- },
- decorations = ['underline', 'line-through', 'overline'], i, decoration;
- for (i = 0; i < decorations.length; i++) {
- decoration = decorations[i];
- if (textDecoration.indexOf(decoration) > -1) {
- ctx.fillRect(left, positions[decoration], charWidth , decorationWeight);
- }
- }
- },
- /**
- * @private
- * @param {String} method
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line
- * @param {Number} left
- * @param {Number} top
- * @param {Number} lineIndex
- */
- _renderTextLine: function(method, ctx, line, left, top, lineIndex) {
- // to "cancel" this.fontSize subtraction in fabric.Text#_renderTextLine
- // the adding 0.03 is just to align text with itext by overlap test
- if (!this.isEmptyStyles()) {
- top += this.fontSize * (this._fontSizeFraction + 0.03);
- }
- this.callSuper('_renderTextLine', method, ctx, line, left, top, lineIndex);
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextDecoration: function(ctx) {
- if (this.isEmptyStyles()) {
- return this.callSuper('_renderTextDecoration', ctx);
- }
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _renderTextLinesBackground: function(ctx) {
- this.callSuper('_renderTextLinesBackground', ctx);
- var lineTopOffset = 0, heightOfLine,
- lineWidth, lineLeftOffset,
- leftOffset = this._getLeftOffset(),
- topOffset = this._getTopOffset(),
- colorCache = '',
- line, _char, style, leftCache,
- topCache, widthCache, heightCache;
- ctx.save();
- for (var i = 0, len = this._textLines.length; i < len; i++) {
- heightOfLine = this._getHeightOfLine(ctx, i);
- line = this._textLines[i];
- if (line === '' || !this.styles || !this._getLineStyle(i)) {
- lineTopOffset += heightOfLine;
- continue;
- }
- lineWidth = this._getLineWidth(ctx, i);
- lineLeftOffset = this._getLineLeftOffset(lineWidth);
- leftCache = topCache = widthCache = heightCache = 0;
- for (var j = 0, jlen = line.length; j < jlen; j++) {
- style = this._getStyleDeclaration(i, j) || {};
- if (colorCache !== style.textBackgroundColor) {
- if (heightCache && widthCache) {
- ctx.fillStyle = colorCache;
- ctx.fillRect(leftCache, topCache, widthCache, heightCache);
- }
- leftCache = topCache = widthCache = heightCache = 0;
- colorCache = style.textBackgroundColor || '';
- }
- if (!style.textBackgroundColor) {
- colorCache = '';
- continue;
- }
- _char = line[j];
- if (colorCache === style.textBackgroundColor) {
- colorCache = style.textBackgroundColor;
- if (!leftCache) {
- leftCache = leftOffset + lineLeftOffset + this._getWidthOfCharsAt(ctx, i, j);
- }
- topCache = topOffset + lineTopOffset;
- widthCache += this._getWidthOfChar(ctx, _char, i, j);
- heightCache = heightOfLine / this.lineHeight;
- }
- }
- // if a textBackgroundColor ends on the last character of a line
- if (heightCache && widthCache) {
- ctx.fillStyle = colorCache;
- ctx.fillRect(leftCache, topCache, widthCache, heightCache);
- leftCache = topCache = widthCache = heightCache = 0;
- }
- lineTopOffset += heightOfLine;
- }
- ctx.restore();
- },
- /**
- * @private
- */
- _getCacheProp: function(_char, styleDeclaration) {
- return _char +
- styleDeclaration.fontSize +
- styleDeclaration.fontWeight +
- styleDeclaration.fontStyle;
- },
- /**
- * @private
- * @param {String} fontFamily name
- * @return {Object} reference to cache
- */
- _getFontCache: function(fontFamily) {
- if (!fabric.charWidthsCache[fontFamily]) {
- fabric.charWidthsCache[fontFamily] = { };
- }
- return fabric.charWidthsCache[fontFamily];
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} _char
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @param {Object} [decl]
- */
- _applyCharStylesGetWidth: function(ctx, _char, lineIndex, charIndex, decl) {
- var charDecl = decl || this._getStyleDeclaration(lineIndex, charIndex),
- styleDeclaration = clone(charDecl),
- width, cacheProp, charWidthsCache;
- this._applyFontStyles(styleDeclaration);
- charWidthsCache = this._getFontCache(styleDeclaration.fontFamily);
- cacheProp = this._getCacheProp(_char, styleDeclaration);
- // short-circuit if no styles for this char
- // global style from object is always applyed and handled by save and restore
- if (!charDecl && charWidthsCache[cacheProp] && this.caching) {
- return charWidthsCache[cacheProp];
- }
- if (typeof styleDeclaration.shadow === 'string') {
- styleDeclaration.shadow = new fabric.Shadow(styleDeclaration.shadow);
- }
- var fill = styleDeclaration.fill || this.fill;
- ctx.fillStyle = fill.toLive
- ? fill.toLive(ctx, this)
- : fill;
- if (styleDeclaration.stroke) {
- ctx.strokeStyle = (styleDeclaration.stroke && styleDeclaration.stroke.toLive)
- ? styleDeclaration.stroke.toLive(ctx, this)
- : styleDeclaration.stroke;
- }
- ctx.lineWidth = styleDeclaration.strokeWidth || this.strokeWidth;
- ctx.font = this._getFontDeclaration.call(styleDeclaration);
- //if we want this._setShadow.call to work with styleDeclarion
- //we have to add those references
- if (styleDeclaration.shadow) {
- styleDeclaration.scaleX = this.scaleX;
- styleDeclaration.scaleY = this.scaleY;
- styleDeclaration.canvas = this.canvas;
- styleDeclaration.getObjectScaling = this.getObjectScaling;
- this._setShadow.call(styleDeclaration, ctx);
- }
- if (!this.caching || !charWidthsCache[cacheProp]) {
- width = ctx.measureText(_char).width;
- this.caching && (charWidthsCache[cacheProp] = width);
- return width;
- }
- return charWidthsCache[cacheProp];
- },
- /**
- * @private
- * @param {Object} styleDeclaration
- */
- _applyFontStyles: function(styleDeclaration) {
- if (!styleDeclaration.fontFamily) {
- styleDeclaration.fontFamily = this.fontFamily;
- }
- if (!styleDeclaration.fontSize) {
- styleDeclaration.fontSize = this.fontSize;
- }
- if (!styleDeclaration.fontWeight) {
- styleDeclaration.fontWeight = this.fontWeight;
- }
- if (!styleDeclaration.fontStyle) {
- styleDeclaration.fontStyle = this.fontStyle;
- }
- },
- /**
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @param {Boolean} [returnCloneOrEmpty=false]
- * @private
- */
- _getStyleDeclaration: function(lineIndex, charIndex, returnCloneOrEmpty) {
- if (returnCloneOrEmpty) {
- return (this.styles[lineIndex] && this.styles[lineIndex][charIndex])
- ? clone(this.styles[lineIndex][charIndex])
- : { };
- }
- return this.styles[lineIndex] && this.styles[lineIndex][charIndex] ? this.styles[lineIndex][charIndex] : null;
- },
- /**
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @param {Object} style
- * @private
- */
- _setStyleDeclaration: function(lineIndex, charIndex, style) {
- this.styles[lineIndex][charIndex] = style;
- },
- /**
- *
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @private
- */
- _deleteStyleDeclaration: function(lineIndex, charIndex) {
- delete this.styles[lineIndex][charIndex];
- },
- /**
- * @param {Number} lineIndex
- * @private
- */
- _getLineStyle: function(lineIndex) {
- return this.styles[lineIndex];
- },
- /**
- * @param {Number} lineIndex
- * @param {Object} style
- * @private
- */
- _setLineStyle: function(lineIndex, style) {
- this.styles[lineIndex] = style;
- },
- /**
- * @param {Number} lineIndex
- * @private
- */
- _deleteLineStyle: function(lineIndex) {
- delete this.styles[lineIndex];
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _getWidthOfChar: function(ctx, _char, lineIndex, charIndex) {
- if (!this._isMeasuring && this.textAlign === 'justify' && this._reSpacesAndTabs.test(_char)) {
- return this._getWidthOfSpace(ctx, lineIndex);
- }
- ctx.save();
- var width = this._applyCharStylesGetWidth(ctx, _char, lineIndex, charIndex);
- if (this.charSpacing !== 0) {
- width += this._getWidthOfCharSpacing();
- }
- ctx.restore();
- return width > 0 ? width : 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex
- * @param {Number} charIndex
- */
- _getHeightOfChar: function(ctx, lineIndex, charIndex) {
- var style = this._getStyleDeclaration(lineIndex, charIndex);
- return style && style.fontSize ? style.fontSize : this.fontSize;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex
- * @param {Number} charIndex
- */
- _getWidthOfCharsAt: function(ctx, lineIndex, charIndex) {
- var width = 0, i, _char;
- for (i = 0; i < charIndex; i++) {
- _char = this._textLines[lineIndex][i];
- width += this._getWidthOfChar(ctx, _char, lineIndex, i);
- }
- return width;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex line number
- * @return {Number} Line width
- */
- _measureLine: function(ctx, lineIndex) {
- this._isMeasuring = true;
- var width = this._getWidthOfCharsAt(ctx, lineIndex, this._textLines[lineIndex].length);
- if (this.charSpacing !== 0) {
- width -= this._getWidthOfCharSpacing();
- }
- this._isMeasuring = false;
- return width > 0 ? width : 0;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {Number} lineIndex
- */
- _getWidthOfSpace: function (ctx, lineIndex) {
- if (this.__widthOfSpace[lineIndex]) {
- return this.__widthOfSpace[lineIndex];
- }
- var line = this._textLines[lineIndex],
- wordsWidth = this._getWidthOfWords(ctx, line, lineIndex, 0),
- widthDiff = this.width - wordsWidth,
- numSpaces = line.length - line.replace(this._reSpacesAndTabs, '').length,
- width = Math.max(widthDiff / numSpaces, ctx.measureText(' ').width);
- this.__widthOfSpace[lineIndex] = width;
- return width;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- * @param {String} line
- * @param {Number} lineIndex
- * @param {Number} charOffset
- */
- _getWidthOfWords: function (ctx, line, lineIndex, charOffset) {
- var width = 0;
- for (var charIndex = 0; charIndex < line.length; charIndex++) {
- var _char = line[charIndex];
- if (!_char.match(/\s/)) {
- width += this._getWidthOfChar(ctx, _char, lineIndex, charIndex + charOffset);
- }
- }
- return width;
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _getHeightOfLine: function(ctx, lineIndex) {
- if (this.__lineHeights[lineIndex]) {
- return this.__lineHeights[lineIndex];
- }
- var line = this._textLines[lineIndex],
- maxHeight = this._getHeightOfChar(ctx, lineIndex, 0);
- for (var i = 1, len = line.length; i < len; i++) {
- var currentCharHeight = this._getHeightOfChar(ctx, lineIndex, i);
- if (currentCharHeight > maxHeight) {
- maxHeight = currentCharHeight;
- }
- }
- this.__lineHeights[lineIndex] = maxHeight * this.lineHeight * this._fontSizeMult;
- return this.__lineHeights[lineIndex];
- },
- /**
- * @private
- * @param {CanvasRenderingContext2D} ctx Context to render on
- */
- _getTextHeight: function(ctx) {
- var lineHeight, height = 0;
- for (var i = 0, len = this._textLines.length; i < len; i++) {
- lineHeight = this._getHeightOfLine(ctx, i);
- height += (i === len - 1 ? lineHeight / this.lineHeight : lineHeight);
- }
- return height;
- },
- /**
- * Returns object representation of an instance
- * @method toObject
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return fabric.util.object.extend(this.callSuper('toObject', propertiesToInclude), {
- styles: clone(this.styles, true)
- });
- }
- });
- /**
- * Returns fabric.IText instance from an object representation
- * @static
- * @memberOf fabric.IText
- * @param {Object} object Object to create an instance from
- * @param {function} [callback] invoked with new instance as argument
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.IText} instance of fabric.IText
- */
- fabric.IText.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('IText', object, callback, forceAsync, 'text');
- };
- })();
- (function() {
- var clone = fabric.util.object.clone;
- fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ {
- /**
- * Initializes all the interactive behavior of IText
- */
- initBehavior: function() {
- this.initAddedHandler();
- this.initRemovedHandler();
- this.initCursorSelectionHandlers();
- this.initDoubleClickSimulation();
- this.mouseMoveHandler = this.mouseMoveHandler.bind(this);
- },
- onDeselect: function() {
- this.isEditing && this.exitEditing();
- this.selected = false;
- },
- /**
- * Initializes "added" event handler
- */
- initAddedHandler: function() {
- var _this = this;
- this.on('added', function() {
- var canvas = _this.canvas;
- if (canvas) {
- if (!canvas._hasITextHandlers) {
- canvas._hasITextHandlers = true;
- _this._initCanvasHandlers(canvas);
- }
- canvas._iTextInstances = canvas._iTextInstances || [];
- canvas._iTextInstances.push(_this);
- }
- });
- },
- initRemovedHandler: function() {
- var _this = this;
- this.on('removed', function() {
- var canvas = _this.canvas;
- if (canvas) {
- canvas._iTextInstances = canvas._iTextInstances || [];
- fabric.util.removeFromArray(canvas._iTextInstances, _this);
- if (canvas._iTextInstances.length === 0) {
- canvas._hasITextHandlers = false;
- _this._removeCanvasHandlers(canvas);
- }
- }
- });
- },
- /**
- * register canvas event to manage exiting on other instances
- * @private
- */
- _initCanvasHandlers: function(canvas) {
- canvas._mouseUpITextHandler = (function() {
- if (canvas._iTextInstances) {
- canvas._iTextInstances.forEach(function(obj) {
- obj.__isMousedown = false;
- });
- }
- }).bind(this);
- canvas.on('mouse:up', canvas._mouseUpITextHandler);
- },
- /**
- * remove canvas event to manage exiting on other instances
- * @private
- */
- _removeCanvasHandlers: function(canvas) {
- canvas.off('mouse:up', canvas._mouseUpITextHandler);
- },
- /**
- * @private
- */
- _tick: function() {
- this._currentTickState = this._animateCursor(this, 1, this.cursorDuration, '_onTickComplete');
- },
- /**
- * @private
- */
- _animateCursor: function(obj, targetOpacity, duration, completeMethod) {
- var tickState;
- tickState = {
- isAborted: false,
- abort: function() {
- this.isAborted = true;
- },
- };
- obj.animate('_currentCursorOpacity', targetOpacity, {
- duration: duration,
- onComplete: function() {
- if (!tickState.isAborted) {
- obj[completeMethod]();
- }
- },
- onChange: function() {
- // we do not want to animate a selection, only cursor
- if (obj.canvas && obj.selectionStart === obj.selectionEnd) {
- obj.renderCursorOrSelection();
- }
- },
- abort: function() {
- return tickState.isAborted;
- }
- });
- return tickState;
- },
- /**
- * @private
- */
- _onTickComplete: function() {
- var _this = this;
- if (this._cursorTimeout1) {
- clearTimeout(this._cursorTimeout1);
- }
- this._cursorTimeout1 = setTimeout(function() {
- _this._currentTickCompleteState = _this._animateCursor(_this, 0, this.cursorDuration / 2, '_tick');
- }, 100);
- },
- /**
- * Initializes delayed cursor
- */
- initDelayedCursor: function(restart) {
- var _this = this,
- delay = restart ? 0 : this.cursorDelay;
- this.abortCursorAnimation();
- this._currentCursorOpacity = 1;
- this._cursorTimeout2 = setTimeout(function() {
- _this._tick();
- }, delay);
- },
- /**
- * Aborts cursor animation and clears all timeouts
- */
- abortCursorAnimation: function() {
- var shouldClear = this._currentTickState || this._currentTickCompleteState;
- this._currentTickState && this._currentTickState.abort();
- this._currentTickCompleteState && this._currentTickCompleteState.abort();
- clearTimeout(this._cursorTimeout1);
- clearTimeout(this._cursorTimeout2);
- this._currentCursorOpacity = 0;
- // to clear just itext area we need to transform the context
- // it may not be worth it
- if (shouldClear) {
- this.canvas && this.canvas.clearContext(this.canvas.contextTop || this.ctx);
- }
- },
- /**
- * Selects entire text
- */
- selectAll: function() {
- this.selectionStart = 0;
- this.selectionEnd = this.text.length;
- this._fireSelectionChanged();
- this._updateTextarea();
- },
- /**
- * Returns selected text
- * @return {String}
- */
- getSelectedText: function() {
- return this.text.slice(this.selectionStart, this.selectionEnd);
- },
- /**
- * Find new selection index representing start of current word according to current selection index
- * @param {Number} startFrom Surrent selection index
- * @return {Number} New selection index
- */
- findWordBoundaryLeft: function(startFrom) {
- var offset = 0, index = startFrom - 1;
- // remove space before cursor first
- if (this._reSpace.test(this.text.charAt(index))) {
- while (this._reSpace.test(this.text.charAt(index))) {
- offset++;
- index--;
- }
- }
- while (/\S/.test(this.text.charAt(index)) && index > -1) {
- offset++;
- index--;
- }
- return startFrom - offset;
- },
- /**
- * Find new selection index representing end of current word according to current selection index
- * @param {Number} startFrom Current selection index
- * @return {Number} New selection index
- */
- findWordBoundaryRight: function(startFrom) {
- var offset = 0, index = startFrom;
- // remove space after cursor first
- if (this._reSpace.test(this.text.charAt(index))) {
- while (this._reSpace.test(this.text.charAt(index))) {
- offset++;
- index++;
- }
- }
- while (/\S/.test(this.text.charAt(index)) && index < this.text.length) {
- offset++;
- index++;
- }
- return startFrom + offset;
- },
- /**
- * Find new selection index representing start of current line according to current selection index
- * @param {Number} startFrom Current selection index
- * @return {Number} New selection index
- */
- findLineBoundaryLeft: function(startFrom) {
- var offset = 0, index = startFrom - 1;
- while (!/\n/.test(this.text.charAt(index)) && index > -1) {
- offset++;
- index--;
- }
- return startFrom - offset;
- },
- /**
- * Find new selection index representing end of current line according to current selection index
- * @param {Number} startFrom Current selection index
- * @return {Number} New selection index
- */
- findLineBoundaryRight: function(startFrom) {
- var offset = 0, index = startFrom;
- while (!/\n/.test(this.text.charAt(index)) && index < this.text.length) {
- offset++;
- index++;
- }
- return startFrom + offset;
- },
- /**
- * Returns number of newlines in selected text
- * @return {Number} Number of newlines in selected text
- */
- getNumNewLinesInSelectedText: function() {
- var selectedText = this.getSelectedText(),
- numNewLines = 0;
- for (var i = 0, len = selectedText.length; i < len; i++) {
- if (selectedText[i] === '\n') {
- numNewLines++;
- }
- }
- return numNewLines;
- },
- /**
- * Finds index corresponding to beginning or end of a word
- * @param {Number} selectionStart Index of a character
- * @param {Number} direction 1 or -1
- * @return {Number} Index of the beginning or end of a word
- */
- searchWordBoundary: function(selectionStart, direction) {
- var index = this._reSpace.test(this.text.charAt(selectionStart)) ? selectionStart - 1 : selectionStart,
- _char = this.text.charAt(index),
- reNonWord = /[ \n\.,;!\?\-]/;
- while (!reNonWord.test(_char) && index > 0 && index < this.text.length) {
- index += direction;
- _char = this.text.charAt(index);
- }
- if (reNonWord.test(_char) && _char !== '\n') {
- index += direction === 1 ? 0 : 1;
- }
- return index;
- },
- /**
- * Selects a word based on the index
- * @param {Number} selectionStart Index of a character
- */
- selectWord: function(selectionStart) {
- selectionStart = selectionStart || this.selectionStart;
- var newSelectionStart = this.searchWordBoundary(selectionStart, -1), /* search backwards */
- newSelectionEnd = this.searchWordBoundary(selectionStart, 1); /* search forward */
- this.selectionStart = newSelectionStart;
- this.selectionEnd = newSelectionEnd;
- this._fireSelectionChanged();
- this._updateTextarea();
- this.renderCursorOrSelection();
- },
- /**
- * Selects a line based on the index
- * @param {Number} selectionStart Index of a character
- */
- selectLine: function(selectionStart) {
- selectionStart = selectionStart || this.selectionStart;
- var newSelectionStart = this.findLineBoundaryLeft(selectionStart),
- newSelectionEnd = this.findLineBoundaryRight(selectionStart);
- this.selectionStart = newSelectionStart;
- this.selectionEnd = newSelectionEnd;
- this._fireSelectionChanged();
- this._updateTextarea();
- },
- /**
- * Enters editing state
- * @return {fabric.IText} thisArg
- * @chainable
- */
- enterEditing: function(e) {
- if (this.isEditing || !this.editable) {
- return;
- }
- if (this.canvas) {
- this.exitEditingOnOthers(this.canvas);
- }
- this.isEditing = true;
- this.selected = true;
- this.initHiddenTextarea(e);
- this.hiddenTextarea.focus();
- this._updateTextarea();
- this._saveEditingProps();
- this._setEditingProps();
- this._textBeforeEdit = this.text;
- this._tick();
- this.fire('editing:entered');
- this._fireSelectionChanged();
- if (!this.canvas) {
- return this;
- }
- this.canvas.fire('text:editing:entered', { target: this });
- this.initMouseMoveHandler();
- this.canvas.renderAll();
- return this;
- },
- exitEditingOnOthers: function(canvas) {
- if (canvas._iTextInstances) {
- canvas._iTextInstances.forEach(function(obj) {
- obj.selected = false;
- if (obj.isEditing) {
- obj.exitEditing();
- }
- });
- }
- },
- /**
- * Initializes "mousemove" event handler
- */
- initMouseMoveHandler: function() {
- this.canvas.on('mouse:move', this.mouseMoveHandler);
- },
- /**
- * @private
- */
- mouseMoveHandler: function(options) {
- if (!this.__isMousedown || !this.isEditing) {
- return;
- }
- var newSelectionStart = this.getSelectionStartFromPointer(options.e),
- currentStart = this.selectionStart,
- currentEnd = this.selectionEnd;
- if (
- (newSelectionStart !== this.__selectionStartOnMouseDown || currentStart === currentEnd)
- &&
- (currentStart === newSelectionStart || currentEnd === newSelectionStart)
- ) {
- return;
- }
- if (newSelectionStart > this.__selectionStartOnMouseDown) {
- this.selectionStart = this.__selectionStartOnMouseDown;
- this.selectionEnd = newSelectionStart;
- }
- else {
- this.selectionStart = newSelectionStart;
- this.selectionEnd = this.__selectionStartOnMouseDown;
- }
- if (this.selectionStart !== currentStart || this.selectionEnd !== currentEnd) {
- this.restartCursorIfNeeded();
- this._fireSelectionChanged();
- this._updateTextarea();
- this.renderCursorOrSelection();
- }
- },
- /**
- * @private
- */
- _setEditingProps: function() {
- this.hoverCursor = 'text';
- if (this.canvas) {
- this.canvas.defaultCursor = this.canvas.moveCursor = 'text';
- }
- this.borderColor = this.editingBorderColor;
- //console.log(this.borderColor)
- this.hasControls = this.selectable = false;
- this.lockMovementX = this.lockMovementY = true;
- },
- /**
- * @private
- */
- _updateTextarea: function() {
- if (!this.hiddenTextarea || this.inCompositionMode) {
- return;
- }
- this.cursorOffsetCache = { };
- this.hiddenTextarea.value = this.text;
- this.hiddenTextarea.selectionStart = this.selectionStart;
- this.hiddenTextarea.selectionEnd = this.selectionEnd;
- if (this.selectionStart === this.selectionEnd) {
- var style = this._calcTextareaPosition();
- this.hiddenTextarea.style.left = style.left;
- this.hiddenTextarea.style.top = style.top;
- this.hiddenTextarea.style.fontSize = style.fontSize;
- }
- },
- /**
- * @private
- * @return {Object} style contains style for hiddenTextarea
- */
- _calcTextareaPosition: function() {
- if (!this.canvas) {
- return { x: 1, y: 1 };
- }
- var chars = this.text.split(''),
- boundaries = this._getCursorBoundaries(chars, 'cursor'),
- cursorLocation = this.get2DCursorLocation(),
- lineIndex = cursorLocation.lineIndex,
- charIndex = cursorLocation.charIndex,
- charHeight = this.getCurrentCharFontSize(lineIndex, charIndex),
- leftOffset = boundaries.leftOffset,
- m = this.calcTransformMatrix(),
- p = {
- x: boundaries.left + leftOffset,
- y: boundaries.top + boundaries.topOffset + charHeight
- },
- upperCanvas = this.canvas.upperCanvasEl,
- maxWidth = upperCanvas.width - charHeight,
- maxHeight = upperCanvas.height - charHeight;
- p = fabric.util.transformPoint(p, m);
- p = fabric.util.transformPoint(p, this.canvas.viewportTransform);
- if (p.x < 0) {
- p.x = 0;
- }
- if (p.x > maxWidth) {
- p.x = maxWidth;
- }
- if (p.y < 0) {
- p.y = 0;
- }
- if (p.y > maxHeight) {
- p.y = maxHeight;
- }
- // add canvas offset on document
- p.x += this.canvas._offset.left;
- p.y += this.canvas._offset.top;
- return { left: p.x + 'px', top: p.y + 'px', fontSize: charHeight };
- },
- /**
- * @private
- */
- _saveEditingProps: function() {
- this._savedProps = {
- hasControls: this.hasControls,
- borderColor: this.borderColor,
- lockMovementX: this.lockMovementX,
- lockMovementY: this.lockMovementY,
- hoverCursor: this.hoverCursor,
- defaultCursor: this.canvas && this.canvas.defaultCursor,
- moveCursor: this.canvas && this.canvas.moveCursor
- };
- },
- /**
- * @private
- */
- _restoreEditingProps: function() {
- if (!this._savedProps) {
- return;
- }
- this.hoverCursor = this._savedProps.overCursor;
- this.hasControls = this._savedProps.hasControls;
- this.borderColor = this._savedProps.borderColor;
- this.lockMovementX = this._savedProps.lockMovementX;
- this.lockMovementY = this._savedProps.lockMovementY;
- if (this.canvas) {
- this.canvas.defaultCursor = this._savedProps.defaultCursor;
- this.canvas.moveCursor = this._savedProps.moveCursor;
- }
- },
- /**
- * Exits from editing state
- * @return {fabric.IText} thisArg
- * @chainable
- */
- exitEditing: function() {
- var isTextChanged = (this._textBeforeEdit !== this.text);
- this.selected = false;
- this.isEditing = false;
- this.selectable = true;
- this.selectionEnd = this.selectionStart;
- if (this.hiddenTextarea) {
- this.hiddenTextarea.blur && this.hiddenTextarea.blur();
- this.canvas && this.hiddenTextarea.parentNode.removeChild(this.hiddenTextarea);
- this.hiddenTextarea = null;
- }
- this.abortCursorAnimation();
- this._restoreEditingProps();
- this._currentCursorOpacity = 0;
- this.fire('editing:exited');
- isTextChanged && this.fire('modified');
- if (this.canvas) {
- this.canvas.off('mouse:move', this.mouseMoveHandler);
- this.canvas.fire('text:editing:exited', { target: this });
- isTextChanged && this.canvas.fire('object:modified', { target: this });
- }
- return this;
- },
- /**
- * @private
- */
- _removeExtraneousStyles: function() {
- for (var prop in this.styles) {
- if (!this._textLines[prop]) {
- delete this.styles[prop];
- }
- }
- },
- /**
- * @private
- */
- _removeCharsFromTo: function(start, end) {
- while (end !== start) {
- this._removeSingleCharAndStyle(start + 1);
- end--;
- }
- this.selectionStart = start;
- this.selectionEnd = start;
- },
- _removeSingleCharAndStyle: function(index) {
- var isBeginningOfLine = this.text[index - 1] === '\n',
- indexStyle = isBeginningOfLine ? index : index - 1;
- this.removeStyleObject(isBeginningOfLine, indexStyle);
- this.text = this.text.slice(0, index - 1) +
- this.text.slice(index);
- this._textLines = this._splitTextIntoLines();
- },
- /**
- * Inserts characters where cursor is (replacing selection if one exists)
- * @param {String} _chars Characters to insert
- * @param {Boolean} useCopiedStyle use fabric.copiedTextStyle
- */
- insertChars: function(_chars, useCopiedStyle) {
- var style;
- if (this.selectionEnd - this.selectionStart > 1) {
- this._removeCharsFromTo(this.selectionStart, this.selectionEnd);
- }
- //short circuit for block paste
- if (!useCopiedStyle && this.isEmptyStyles()) {
- this.insertChar(_chars, false);
- return;
- }
- for (var i = 0, len = _chars.length; i < len; i++) {
- if (useCopiedStyle) {
- style = fabric.util.object.clone(fabric.copiedTextStyle[i], true);
- }
- this.insertChar(_chars[i], i < len - 1, style);
- }
- },
- /**
- * Inserts a character where cursor is
- * @param {String} _char Characters to insert
- * @param {Boolean} skipUpdate trigger rendering and updates at the end of text insert
- * @param {Object} styleObject Style to be inserted for the new char
- */
- insertChar: function(_char, skipUpdate, styleObject) {
- var isEndOfLine = this.text[this.selectionStart] === '\n';
- this.text = this.text.slice(0, this.selectionStart) +
- _char + this.text.slice(this.selectionEnd);
- this._textLines = this._splitTextIntoLines();
- this.insertStyleObjects(_char, isEndOfLine, styleObject);
- this.selectionStart += _char.length;
- this.selectionEnd = this.selectionStart;
- if (skipUpdate) {
- return;
- }
- this._updateTextarea();
- this.setCoords();
- this._fireSelectionChanged();
- this.fire('changed');
- this.restartCursorIfNeeded();
- if (this.canvas) {
- this.canvas.fire('text:changed', { target: this });
- this.canvas.renderAll();
- }
- },
- restartCursorIfNeeded: function() {
- if (!this._currentTickState || this._currentTickState.isAborted
- || !this._currentTickCompleteState || this._currentTickCompleteState.isAborted
- ) {
- this.initDelayedCursor();
- }
- },
- /**
- * Inserts new style object
- * @param {Number} lineIndex Index of a line
- * @param {Number} charIndex Index of a char
- * @param {Boolean} isEndOfLine True if it's end of line
- */
- insertNewlineStyleObject: function(lineIndex, charIndex, isEndOfLine) {
- this.shiftLineStyles(lineIndex, +1);
- var currentCharStyle = {},
- newLineStyles = {};
- if (this.styles[lineIndex] && this.styles[lineIndex][charIndex - 1]) {
- currentCharStyle = this.styles[lineIndex][charIndex - 1];
- }
- // if there's nothing after cursor,
- // we clone current char style onto the next (otherwise empty) line
- if (isEndOfLine && currentCharStyle) {
- newLineStyles[0] = clone(currentCharStyle);
- this.styles[lineIndex + 1] = newLineStyles;
- }
- // otherwise we clone styles of all chars
- // after cursor onto the next line, from the beginning
- else {
- var somethingAdded = false;
- for (var index in this.styles[lineIndex]) {
- var numIndex = parseInt(index, 10);
- if (numIndex >= charIndex) {
- somethingAdded = true;
- newLineStyles[numIndex - charIndex] = this.styles[lineIndex][index];
- // remove lines from the previous line since they're on a new line now
- delete this.styles[lineIndex][index];
- }
- }
- somethingAdded && (this.styles[lineIndex + 1] = newLineStyles);
- }
- this._forceClearCache = true;
- },
- /**
- * Inserts style object for a given line/char index
- * @param {Number} lineIndex Index of a line
- * @param {Number} charIndex Index of a char
- * @param {Object} [style] Style object to insert, if given
- */
- insertCharStyleObject: function(lineIndex, charIndex, style) {
- var currentLineStyles = this.styles[lineIndex],
- currentLineStylesCloned = clone(currentLineStyles);
- if (charIndex === 0 && !style) {
- charIndex = 1;
- }
- // shift all char styles by 1 forward
- // 0,1,2,3 -> (charIndex=2) -> 0,1,3,4 -> (insert 2) -> 0,1,2,3,4
- for (var index in currentLineStylesCloned) {
- var numericIndex = parseInt(index, 10);
- if (numericIndex >= charIndex) {
- currentLineStyles[numericIndex + 1] = currentLineStylesCloned[numericIndex];
- // only delete the style if there was nothing moved there
- if (!currentLineStylesCloned[numericIndex - 1]) {
- delete currentLineStyles[numericIndex];
- }
- }
- }
- var newStyle = style || clone(currentLineStyles[charIndex - 1]);
- newStyle && (this.styles[lineIndex][charIndex] = newStyle);
- this._forceClearCache = true;
- },
- /**
- * Inserts style object(s)
- * @param {String} _chars Characters at the location where style is inserted
- * @param {Boolean} isEndOfLine True if it's end of line
- * @param {Object} [styleObject] Style to insert
- */
- insertStyleObjects: function(_chars, isEndOfLine, styleObject) {
- // removed shortcircuit over isEmptyStyles
- var cursorLocation = this.get2DCursorLocation(),
- lineIndex = cursorLocation.lineIndex,
- charIndex = cursorLocation.charIndex;
- if (!this._getLineStyle(lineIndex)) {
- this._setLineStyle(lineIndex, {});
- }
- if (_chars === '\n') {
- this.insertNewlineStyleObject(lineIndex, charIndex, isEndOfLine);
- }
- else {
- this.insertCharStyleObject(lineIndex, charIndex, styleObject);
- }
- },
- /**
- * Shifts line styles up or down
- * @param {Number} lineIndex Index of a line
- * @param {Number} offset Can be -1 or +1
- */
- shiftLineStyles: function(lineIndex, offset) {
- // shift all line styles by 1 upward or downward
- var clonedStyles = clone(this.styles);
- for (var line in clonedStyles) {
- var numericLine = parseInt(line, 10);
- if (numericLine <= lineIndex) {
- delete clonedStyles[numericLine];
- }
- }
- for (var line in this.styles) {
- var numericLine = parseInt(line, 10);
- if (numericLine > lineIndex) {
- this.styles[numericLine + offset] = clonedStyles[numericLine];
- if (!clonedStyles[numericLine - offset]) {
- delete this.styles[numericLine];
- }
- }
- }
- //TODO: evaluate if delete old style lines with offset -1
- },
- /**
- * Removes style object
- * @param {Boolean} isBeginningOfLine True if cursor is at the beginning of line
- * @param {Number} [index] Optional index. When not given, current selectionStart is used.
- */
- removeStyleObject: function(isBeginningOfLine, index) {
- var cursorLocation = this.get2DCursorLocation(index),
- lineIndex = cursorLocation.lineIndex,
- charIndex = cursorLocation.charIndex;
- this._removeStyleObject(isBeginningOfLine, cursorLocation, lineIndex, charIndex);
- },
- _getTextOnPreviousLine: function(lIndex) {
- return this._textLines[lIndex - 1];
- },
- _removeStyleObject: function(isBeginningOfLine, cursorLocation, lineIndex, charIndex) {
- if (isBeginningOfLine) {
- var textOnPreviousLine = this._getTextOnPreviousLine(cursorLocation.lineIndex),
- newCharIndexOnPrevLine = textOnPreviousLine ? textOnPreviousLine.length : 0;
- if (!this.styles[lineIndex - 1]) {
- this.styles[lineIndex - 1] = {};
- }
- for (charIndex in this.styles[lineIndex]) {
- this.styles[lineIndex - 1][parseInt(charIndex, 10) + newCharIndexOnPrevLine]
- = this.styles[lineIndex][charIndex];
- }
- this.shiftLineStyles(cursorLocation.lineIndex, -1);
- }
- else {
- var currentLineStyles = this.styles[lineIndex];
- if (currentLineStyles) {
- delete currentLineStyles[charIndex];
- }
- var currentLineStylesCloned = clone(currentLineStyles);
- // shift all styles by 1 backwards
- for (var i in currentLineStylesCloned) {
- var numericIndex = parseInt(i, 10);
- if (numericIndex >= charIndex && numericIndex !== 0) {
- currentLineStyles[numericIndex - 1] = currentLineStylesCloned[numericIndex];
- delete currentLineStyles[numericIndex];
- }
- }
- }
- },
- /**
- * Inserts new line
- */
- insertNewline: function() {
- this.insertChars('\n');
- },
- /**
- * Set the selectionStart and selectionEnd according to the ne postion of cursor
- * mimic the key - mouse navigation when shift is pressed.
- */
- setSelectionStartEndWithShift: function(start, end, newSelection) {
- if (newSelection <= start) {
- if (end === start) {
- this._selectionDirection = 'left';
- }
- else if (this._selectionDirection === 'right') {
- this._selectionDirection = 'left';
- this.selectionEnd = start;
- }
- this.selectionStart = newSelection;
- }
- else if (newSelection > start && newSelection < end) {
- if (this._selectionDirection === 'right') {
- this.selectionEnd = newSelection;
- }
- else {
- this.selectionStart = newSelection;
- }
- }
- else {
- // newSelection is > selection start and end
- if (end === start) {
- this._selectionDirection = 'right';
- }
- else if (this._selectionDirection === 'left') {
- this._selectionDirection = 'right';
- this.selectionStart = end;
- }
- this.selectionEnd = newSelection;
- }
- },
- setSelectionInBoundaries: function() {
- var length = this.text.length;
- if (this.selectionStart > length) {
- this.selectionStart = length;
- }
- else if (this.selectionStart < 0) {
- this.selectionStart = 0;
- }
- if (this.selectionEnd > length) {
- this.selectionEnd = length;
- }
- else if (this.selectionEnd < 0) {
- this.selectionEnd = 0;
- }
- }
- });
- })();
- fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ {
- /**
- * Initializes "dbclick" event handler
- */
- initDoubleClickSimulation: function() {
- // for double click
- this.__lastClickTime = +new Date();
- // for triple click
- this.__lastLastClickTime = +new Date();
- this.__lastPointer = { };
- this.on('mousedown', this.onMouseDown.bind(this));
- },
- onMouseDown: function(options) {
- this.__newClickTime = +new Date();
- var newPointer = this.canvas.getPointer(options.e);
- if (this.isTripleClick(newPointer)) {
- this.fire('tripleclick', options);
- this._stopEvent(options.e);
- }
- else if (this.isDoubleClick(newPointer)) {
- this.fire('dblclick', options);
- this._stopEvent(options.e);
- }
- this.__lastLastClickTime = this.__lastClickTime;
- this.__lastClickTime = this.__newClickTime;
- this.__lastPointer = newPointer;
- this.__lastIsEditing = this.isEditing;
- this.__lastSelected = this.selected;
- },
- isDoubleClick: function(newPointer) {
- return this.__newClickTime - this.__lastClickTime < 500 &&
- this.__lastPointer.x === newPointer.x &&
- this.__lastPointer.y === newPointer.y && this.__lastIsEditing;
- },
- isTripleClick: function(newPointer) {
- return this.__newClickTime - this.__lastClickTime < 500 &&
- this.__lastClickTime - this.__lastLastClickTime < 500 &&
- this.__lastPointer.x === newPointer.x &&
- this.__lastPointer.y === newPointer.y;
- },
- /**
- * @private
- */
- _stopEvent: function(e) {
- e.preventDefault && e.preventDefault();
- e.stopPropagation && e.stopPropagation();
- },
- /**
- * Initializes event handlers related to cursor or selection
- */
- initCursorSelectionHandlers: function() {
- this.initMousedownHandler();
- this.initMouseupHandler();
- this.initClicks();
- },
- /**
- * Initializes double and triple click event handlers
- */
- initClicks: function() {
- this.on('dblclick', function(options) {
- this.selectWord(this.getSelectionStartFromPointer(options.e));
- });
- this.on('tripleclick', function(options) {
- this.selectLine(this.getSelectionStartFromPointer(options.e));
- });
- },
- /**
- * Initializes "mousedown" event handler
- */
- initMousedownHandler: function() {
- this.on('mousedown', function(options) {
- if (!this.editable) {
- return;
- }
- var pointer = this.canvas.getPointer(options.e);
- this.__mousedownX = pointer.x;
- this.__mousedownY = pointer.y;
- this.__isMousedown = true;
- if (this.selected) {
- this.setCursorByClick(options.e);
- }
- if (this.isEditing) {
- this.__selectionStartOnMouseDown = this.selectionStart;
- if (this.selectionStart === this.selectionEnd) {
- this.abortCursorAnimation();
- }
- this.renderCursorOrSelection();
- }
- });
- },
- /**
- * @private
- */
- _isObjectMoved: function(e) {
- var pointer = this.canvas.getPointer(e);
- return this.__mousedownX !== pointer.x ||
- this.__mousedownY !== pointer.y;
- },
- /**
- * Initializes "mouseup" event handler
- */
- initMouseupHandler: function() {
- this.on('mouseup', function(options) {
- this.__isMousedown = false;
- if (!this.editable || this._isObjectMoved(options.e)) {
- return;
- }
- if (this.__lastSelected && !this.__corner) {
- this.enterEditing(options.e);
- if (this.selectionStart === this.selectionEnd) {
- this.initDelayedCursor(true);
- }
- else {
- this.renderCursorOrSelection();
- }
- }
- this.selected = true;
- });
- },
- /**
- * Changes cursor location in a text depending on passed pointer (x/y) object
- * @param {Event} e Event object
- */
- setCursorByClick: function(e) {
- var newSelection = this.getSelectionStartFromPointer(e),
- start = this.selectionStart, end = this.selectionEnd;
- if (e.shiftKey) {
- this.setSelectionStartEndWithShift(start, end, newSelection);
- }
- else {
- this.selectionStart = newSelection;
- this.selectionEnd = newSelection;
- }
- if (this.isEditing) {
- this._fireSelectionChanged();
- this._updateTextarea();
- }
- },
- /**
- * Returns index of a character corresponding to where an object was clicked
- * @param {Event} e Event object
- * @return {Number} Index of a character
- */
- getSelectionStartFromPointer: function(e) {
- var mouseOffset = this.getLocalPointer(e),
- prevWidth = 0,
- width = 0,
- height = 0,
- charIndex = 0,
- newSelectionStart,
- line;
- for (var i = 0, len = this._textLines.length; i < len; i++) {
- line = this._textLines[i];
- height += this._getHeightOfLine(this.ctx, i) * this.scaleY;
- var widthOfLine = this._getLineWidth(this.ctx, i),
- lineLeftOffset = this._getLineLeftOffset(widthOfLine);
- width = lineLeftOffset * this.scaleX;
- for (var j = 0, jlen = line.length; j < jlen; j++) {
- prevWidth = width;
- width += this._getWidthOfChar(this.ctx, line[j], i, this.flipX ? jlen - j : j) *
- this.scaleX;
- if (height <= mouseOffset.y || width <= mouseOffset.x) {
- charIndex++;
- continue;
- }
- return this._getNewSelectionStartFromOffset(
- mouseOffset, prevWidth, width, charIndex + i, jlen);
- }
- if (mouseOffset.y < height) {
- //this happens just on end of lines.
- return this._getNewSelectionStartFromOffset(
- mouseOffset, prevWidth, width, charIndex + i - 1, jlen);
- }
- }
- // clicked somewhere after all chars, so set at the end
- if (typeof newSelectionStart === 'undefined') {
- return this.text.length;
- }
- },
- /**
- * @private
- */
- _getNewSelectionStartFromOffset: function(mouseOffset, prevWidth, width, index, jlen) {
- var distanceBtwLastCharAndCursor = mouseOffset.x - prevWidth,
- distanceBtwNextCharAndCursor = width - mouseOffset.x,
- offset = distanceBtwNextCharAndCursor > distanceBtwLastCharAndCursor ? 0 : 1,
- newSelectionStart = index + offset;
- // if object is horizontally flipped, mirror cursor location from the end
- if (this.flipX) {
- newSelectionStart = jlen - newSelectionStart;
- }
- if (newSelectionStart > this.text.length) {
- newSelectionStart = this.text.length;
- }
- return newSelectionStart;
- }
- });
- fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ {
- /**
- * Initializes hidden textarea (needed to bring up keyboard in iOS)
- */
- initHiddenTextarea: function() {
- this.hiddenTextarea = fabric.document.createElement('textarea');
- this.hiddenTextarea.setAttribute('autocapitalize', 'off');
- var style = this._calcTextareaPosition();
- this.hiddenTextarea.style.cssText = 'white-space: nowrap; position: absolute; top: ' + style.top +
- '; left: ' + style.left + '; opacity: 0; width: 1px; height: 1px; z-index: -999;';
- fabric.document.body.appendChild(this.hiddenTextarea);
- fabric.util.addListener(this.hiddenTextarea, 'keydown', this.onKeyDown.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'keyup', this.onKeyUp.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'input', this.onInput.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'copy', this.copy.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'cut', this.cut.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'paste', this.paste.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'compositionstart', this.onCompositionStart.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'compositionupdate', this.onCompositionUpdate.bind(this));
- fabric.util.addListener(this.hiddenTextarea, 'compositionend', this.onCompositionEnd.bind(this));
- if (!this._clickHandlerInitialized && this.canvas) {
- fabric.util.addListener(this.canvas.upperCanvasEl, 'click', this.onClick.bind(this));
- this._clickHandlerInitialized = true;
- }
- },
- /**
- * @private
- */
- _keysMap: {
- 8: 'removeChars',
- 9: 'exitEditing',
- 27: 'exitEditing',
- 13: 'insertNewline',
- 33: 'moveCursorUp',
- 34: 'moveCursorDown',
- 35: 'moveCursorRight',
- 36: 'moveCursorLeft',
- 37: 'moveCursorLeft',
- 38: 'moveCursorUp',
- 39: 'moveCursorRight',
- 40: 'moveCursorDown',
- 46: 'forwardDelete'
- },
- /**
- * @private
- */
- _ctrlKeysMapUp: {
- 67: 'copy',
- 88: 'cut'
- },
- /**
- * @private
- */
- _ctrlKeysMapDown: {
- 65: 'selectAll'
- },
- onClick: function() {
- // No need to trigger click event here, focus is enough to have the keyboard appear on Android
- this.hiddenTextarea && this.hiddenTextarea.focus();
- },
- /**
- * Handles keyup event
- * @param {Event} e Event object
- */
- onKeyDown: function(e) {
- if (!this.isEditing) {
- return;
- }
- if (e.keyCode in this._keysMap) {
- this[this._keysMap[e.keyCode]](e);
- }
- else if ((e.keyCode in this._ctrlKeysMapDown) && (e.ctrlKey || e.metaKey)) {
- this[this._ctrlKeysMapDown[e.keyCode]](e);
- }
- else {
- return;
- }
- e.stopImmediatePropagation();
- e.preventDefault();
- if (e.keyCode >= 33 && e.keyCode <= 40) {
- // if i press an arrow key just update selection
- this.clearContextTop();
- this.renderCursorOrSelection();
- }
- else {
- this.canvas && this.canvas.renderAll();
- }
- },
- /**
- * Handles keyup event
- * We handle KeyUp because ie11 and edge have difficulties copy/pasting
- * if a copy/cut event fired, keyup is dismissed
- * @param {Event} e Event object
- */
- onKeyUp: function(e) {
- if (!this.isEditing || this._copyDone) {
- this._copyDone = false;
- return;
- }
- if ((e.keyCode in this._ctrlKeysMapUp) && (e.ctrlKey || e.metaKey)) {
- this[this._ctrlKeysMapUp[e.keyCode]](e);
- }
- else {
- return;
- }
- e.stopImmediatePropagation();
- e.preventDefault();
- this.canvas && this.canvas.renderAll();
- },
- /**
- * Handles onInput event
- * @param {Event} e Event object
- */
- onInput: function(e) {
- if (!this.isEditing || this.inCompositionMode) {
- return;
- }
- var offset = this.selectionStart || 0,
- offsetEnd = this.selectionEnd || 0,
- textLength = this.text.length,
- newTextLength = this.hiddenTextarea.value.length,
- diff, charsToInsert, start;
- if (newTextLength > textLength) {
- //we added some character
- start = this._selectionDirection === 'left' ? offsetEnd : offset;
- diff = newTextLength - textLength;
- charsToInsert = this.hiddenTextarea.value.slice(start, start + diff);
- }
- else {
- //we selected a portion of text and then input something else.
- //Internet explorer does not trigger this else
- diff = newTextLength - textLength + offsetEnd - offset;
- charsToInsert = this.hiddenTextarea.value.slice(offset, offset + diff);
- }
- this.insertChars(charsToInsert);
- e.stopPropagation();
- },
- /**
- * Composition start
- */
- onCompositionStart: function() {
- this.inCompositionMode = true;
- this.prevCompositionLength = 0;
- this.compositionStart = this.selectionStart;
- },
- /**
- * Composition end
- */
- onCompositionEnd: function() {
- this.inCompositionMode = false;
- },
- /**
- * Composition update
- */
- onCompositionUpdate: function(e) {
- var data = e.data;
- this.selectionStart = this.compositionStart;
- this.selectionEnd = this.selectionEnd === this.selectionStart ?
- this.compositionStart + this.prevCompositionLength : this.selectionEnd;
- this.insertChars(data, false);
- this.prevCompositionLength = data.length;
- },
- /**
- * Forward delete
- */
- forwardDelete: function(e) {
- if (this.selectionStart === this.selectionEnd) {
- if (this.selectionStart === this.text.length) {
- return;
- }
- this.moveCursorRight(e);
- }
- this.removeChars(e);
- },
- /**
- * Copies selected text
- * @param {Event} e Event object
- */
- copy: function(e) {
- if (this.selectionStart === this.selectionEnd) {
- //do not cut-copy if no selection
- return;
- }
- var selectedText = this.getSelectedText(),
- clipboardData = this._getClipboardData(e);
- // Check for backward compatibility with old browsers
- if (clipboardData) {
- clipboardData.setData('text', selectedText);
- }
- fabric.copiedText = selectedText;
- fabric.copiedTextStyle = this.getSelectionStyles(this.selectionStart, this.selectionEnd);
- e.stopImmediatePropagation();
- e.preventDefault();
- this._copyDone = true;
- },
- /**
- * Pastes text
- * @param {Event} e Event object
- */
- paste: function(e) {
- var copiedText = null,
- clipboardData = this._getClipboardData(e),
- useCopiedStyle = true;
- // Check for backward compatibility with old browsers
- if (clipboardData) {
- copiedText = clipboardData.getData('text').replace(/\r/g, '');
- if (!fabric.copiedTextStyle || fabric.copiedText !== copiedText) {
- useCopiedStyle = false;
- }
- }
- else {
- copiedText = fabric.copiedText;
- }
- if (copiedText) {
- this.insertChars(copiedText, useCopiedStyle);
- }
- e.stopImmediatePropagation();
- e.preventDefault();
- },
- /**
- * Cuts text
- * @param {Event} e Event object
- */
- cut: function(e) {
- if (this.selectionStart === this.selectionEnd) {
- return;
- }
- this.copy(e);
- this.removeChars(e);
- },
- /**
- * @private
- * @param {Event} e Event object
- * @return {Object} Clipboard data object
- */
- _getClipboardData: function(e) {
- return (e && e.clipboardData) || fabric.window.clipboardData;
- },
- /**
- * Finds the width in pixels before the cursor on the same line
- * @private
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @return {Number} widthBeforeCursor width before cursor
- */
- _getWidthBeforeCursor: function(lineIndex, charIndex) {
- var textBeforeCursor = this._textLines[lineIndex].slice(0, charIndex),
- widthOfLine = this._getLineWidth(this.ctx, lineIndex),
- widthBeforeCursor = this._getLineLeftOffset(widthOfLine), _char;
- for (var i = 0, len = textBeforeCursor.length; i < len; i++) {
- _char = textBeforeCursor[i];
- widthBeforeCursor += this._getWidthOfChar(this.ctx, _char, lineIndex, i);
- }
- return widthBeforeCursor;
- },
- /**
- * Gets start offset of a selection
- * @param {Event} e Event object
- * @param {Boolean} isRight
- * @return {Number}
- */
- getDownCursorOffset: function(e, isRight) {
- var selectionProp = this._getSelectionForOffset(e, isRight),
- cursorLocation = this.get2DCursorLocation(selectionProp),
- lineIndex = cursorLocation.lineIndex;
- // if on last line, down cursor goes to end of line
- if (lineIndex === this._textLines.length - 1 || e.metaKey || e.keyCode === 34) {
- // move to the end of a text
- return this.text.length - selectionProp;
- }
- var charIndex = cursorLocation.charIndex,
- widthBeforeCursor = this._getWidthBeforeCursor(lineIndex, charIndex),
- indexOnOtherLine = this._getIndexOnLine(lineIndex + 1, widthBeforeCursor),
- textAfterCursor = this._textLines[lineIndex].slice(charIndex);
- return textAfterCursor.length + indexOnOtherLine + 2;
- },
- /**
- * private
- * Helps finding if the offset should be counted from Start or End
- * @param {Event} e Event object
- * @param {Boolean} isRight
- * @return {Number}
- */
- _getSelectionForOffset: function(e, isRight) {
- if (e.shiftKey && this.selectionStart !== this.selectionEnd && isRight) {
- return this.selectionEnd;
- }
- else {
- return this.selectionStart;
- }
- },
- /**
- * @param {Event} e Event object
- * @param {Boolean} isRight
- * @return {Number}
- */
- getUpCursorOffset: function(e, isRight) {
- var selectionProp = this._getSelectionForOffset(e, isRight),
- cursorLocation = this.get2DCursorLocation(selectionProp),
- lineIndex = cursorLocation.lineIndex;
- if (lineIndex === 0 || e.metaKey || e.keyCode === 33) {
- // if on first line, up cursor goes to start of line
- return -selectionProp;
- }
- var charIndex = cursorLocation.charIndex,
- widthBeforeCursor = this._getWidthBeforeCursor(lineIndex, charIndex),
- indexOnOtherLine = this._getIndexOnLine(lineIndex - 1, widthBeforeCursor),
- textBeforeCursor = this._textLines[lineIndex].slice(0, charIndex);
- // return a negative offset
- return -this._textLines[lineIndex - 1].length + indexOnOtherLine - textBeforeCursor.length;
- },
- /**
- * find for a given width it founds the matching character.
- * @private
- */
- _getIndexOnLine: function(lineIndex, width) {
- var widthOfLine = this._getLineWidth(this.ctx, lineIndex),
- textOnLine = this._textLines[lineIndex],
- lineLeftOffset = this._getLineLeftOffset(widthOfLine),
- widthOfCharsOnLine = lineLeftOffset,
- indexOnLine = 0,
- foundMatch;
- for (var j = 0, jlen = textOnLine.length; j < jlen; j++) {
- var _char = textOnLine[j],
- widthOfChar = this._getWidthOfChar(this.ctx, _char, lineIndex, j);
- widthOfCharsOnLine += widthOfChar;
- if (widthOfCharsOnLine > width) {
- foundMatch = true;
- var leftEdge = widthOfCharsOnLine - widthOfChar,
- rightEdge = widthOfCharsOnLine,
- offsetFromLeftEdge = Math.abs(leftEdge - width),
- offsetFromRightEdge = Math.abs(rightEdge - width);
- indexOnLine = offsetFromRightEdge < offsetFromLeftEdge ? j : (j - 1);
- break;
- }
- }
- // reached end
- if (!foundMatch) {
- indexOnLine = textOnLine.length - 1;
- }
- return indexOnLine;
- },
- /**
- * Moves cursor down
- * @param {Event} e Event object
- */
- moveCursorDown: function(e) {
- if (this.selectionStart >= this.text.length && this.selectionEnd >= this.text.length) {
- return;
- }
- this._moveCursorUpOrDown('Down', e);
- },
- /**
- * Moves cursor up
- * @param {Event} e Event object
- */
- moveCursorUp: function(e) {
- if (this.selectionStart === 0 && this.selectionEnd === 0) {
- return;
- }
- this._moveCursorUpOrDown('Up', e);
- },
- /**
- * Moves cursor up or down, fires the events
- * @param {String} direction 'Up' or 'Down'
- * @param {Event} e Event object
- */
- _moveCursorUpOrDown: function(direction, e) {
- // getUpCursorOffset
- // getDownCursorOffset
- var action = 'get' + direction + 'CursorOffset',
- offset = this[action](e, this._selectionDirection === 'right');
- if (e.shiftKey) {
- this.moveCursorWithShift(offset);
- }
- else {
- this.moveCursorWithoutShift(offset);
- }
- if (offset !== 0) {
- this.setSelectionInBoundaries();
- this.abortCursorAnimation();
- this._currentCursorOpacity = 1;
- this.initDelayedCursor();
- this._fireSelectionChanged();
- this._updateTextarea();
- }
- },
- /**
- * Moves cursor with shift
- * @param {Number} offset
- */
- moveCursorWithShift: function(offset) {
- var newSelection = this._selectionDirection === 'left'
- ? this.selectionStart + offset
- : this.selectionEnd + offset;
- this.setSelectionStartEndWithShift(this.selectionStart, this.selectionEnd, newSelection);
- return offset !== 0;
- },
- /**
- * Moves cursor up without shift
- * @param {Number} offset
- */
- moveCursorWithoutShift: function(offset) {
- if (offset < 0) {
- this.selectionStart += offset;
- this.selectionEnd = this.selectionStart;
- }
- else {
- this.selectionEnd += offset;
- this.selectionStart = this.selectionEnd;
- }
- return offset !== 0;
- },
- /**
- * Moves cursor left
- * @param {Event} e Event object
- */
- moveCursorLeft: function(e) {
- if (this.selectionStart === 0 && this.selectionEnd === 0) {
- return;
- }
- this._moveCursorLeftOrRight('Left', e);
- },
- /**
- * @private
- * @return {Boolean} true if a change happened
- */
- _move: function(e, prop, direction) {
- var newValue;
- if (e.altKey) {
- newValue = this['findWordBoundary' + direction](this[prop]);
- }
- else if (e.metaKey || e.keyCode === 35 || e.keyCode === 36 ) {
- newValue = this['findLineBoundary' + direction](this[prop]);
- }
- else {
- this[prop] += direction === 'Left' ? -1 : 1;
- return true;
- }
- if (typeof newValue !== undefined && this[prop] !== newValue) {
- this[prop] = newValue;
- return true;
- }
- },
- /**
- * @private
- */
- _moveLeft: function(e, prop) {
- return this._move(e, prop, 'Left');
- },
- /**
- * @private
- */
- _moveRight: function(e, prop) {
- return this._move(e, prop, 'Right');
- },
- /**
- * Moves cursor left without keeping selection
- * @param {Event} e
- */
- moveCursorLeftWithoutShift: function(e) {
- var change = true;
- this._selectionDirection = 'left';
- // only move cursor when there is no selection,
- // otherwise we discard it, and leave cursor on same place
- if (this.selectionEnd === this.selectionStart && this.selectionStart !== 0) {
- change = this._moveLeft(e, 'selectionStart');
- }
- this.selectionEnd = this.selectionStart;
- return change;
- },
- /**
- * Moves cursor left while keeping selection
- * @param {Event} e
- */
- moveCursorLeftWithShift: function(e) {
- if (this._selectionDirection === 'right' && this.selectionStart !== this.selectionEnd) {
- return this._moveLeft(e, 'selectionEnd');
- }
- else if (this.selectionStart !== 0){
- this._selectionDirection = 'left';
- return this._moveLeft(e, 'selectionStart');
- }
- },
- /**
- * Moves cursor right
- * @param {Event} e Event object
- */
- moveCursorRight: function(e) {
- if (this.selectionStart >= this.text.length && this.selectionEnd >= this.text.length) {
- return;
- }
- this._moveCursorLeftOrRight('Right', e);
- },
- /**
- * Moves cursor right or Left, fires event
- * @param {String} direction 'Left', 'Right'
- * @param {Event} e Event object
- */
- _moveCursorLeftOrRight: function(direction, e) {
- var actionName = 'moveCursor' + direction + 'With';
- this._currentCursorOpacity = 1;
- if (e.shiftKey) {
- actionName += 'Shift';
- }
- else {
- actionName += 'outShift';
- }
- if (this[actionName](e)) {
- this.abortCursorAnimation();
- this.initDelayedCursor();
- this._fireSelectionChanged();
- this._updateTextarea();
- }
- },
- /**
- * Moves cursor right while keeping selection
- * @param {Event} e
- */
- moveCursorRightWithShift: function(e) {
- if (this._selectionDirection === 'left' && this.selectionStart !== this.selectionEnd) {
- return this._moveRight(e, 'selectionStart');
- }
- else if (this.selectionEnd !== this.text.length) {
- this._selectionDirection = 'right';
- return this._moveRight(e, 'selectionEnd');
- }
- },
- /**
- * Moves cursor right without keeping selection
- * @param {Event} e Event object
- */
- moveCursorRightWithoutShift: function(e) {
- var changed = true;
- this._selectionDirection = 'right';
- if (this.selectionStart === this.selectionEnd) {
- changed = this._moveRight(e, 'selectionStart');
- this.selectionEnd = this.selectionStart;
- }
- else {
- this.selectionStart = this.selectionEnd;
- }
- return changed;
- },
- /**
- * Removes characters selected by selection
- * @param {Event} e Event object
- */
- removeChars: function(e) {
- if (this.selectionStart === this.selectionEnd) {
- this._removeCharsNearCursor(e);
- }
- else {
- this._removeCharsFromTo(this.selectionStart, this.selectionEnd);
- }
- this.set('dirty', true);
- this.setSelectionEnd(this.selectionStart);
- this._removeExtraneousStyles();
- this.canvas && this.canvas.renderAll();
- this.setCoords();
- this.fire('changed');
- this.canvas && this.canvas.fire('text:changed', { target: this });
- },
- /**
- * @private
- * @param {Event} e Event object
- */
- _removeCharsNearCursor: function(e) {
- if (this.selectionStart === 0) {
- return;
- }
- if (e.metaKey) {
- // remove all till the start of current line
- var leftLineBoundary = this.findLineBoundaryLeft(this.selectionStart);
- this._removeCharsFromTo(leftLineBoundary, this.selectionStart);
- this.setSelectionStart(leftLineBoundary);
- }
- else if (e.altKey) {
- // remove all till the start of current word
- var leftWordBoundary = this.findWordBoundaryLeft(this.selectionStart);
- this._removeCharsFromTo(leftWordBoundary, this.selectionStart);
- this.setSelectionStart(leftWordBoundary);
- }
- else {
- this._removeSingleCharAndStyle(this.selectionStart);
- this.setSelectionStart(this.selectionStart - 1);
- }
- }
- });
- /* _TO_SVG_START_ */
- (function() {
- var toFixed = fabric.util.toFixed,
- NUM_FRACTION_DIGITS = fabric.Object.NUM_FRACTION_DIGITS;
- fabric.util.object.extend(fabric.IText.prototype, /** @lends fabric.IText.prototype */ {
- /**
- * @private
- */
- _setSVGTextLineText: function(lineIndex, textSpans, height, textLeftOffset, textTopOffset, textBgRects) {
- if (!this._getLineStyle(lineIndex)) {
- fabric.Text.prototype._setSVGTextLineText.call(this,
- lineIndex, textSpans, height, textLeftOffset, textTopOffset);
- }
- else {
- this._setSVGTextLineChars(
- lineIndex, textSpans, height, textLeftOffset, textBgRects);
- }
- },
- /**
- * @private
- */
- _setSVGTextLineChars: function(lineIndex, textSpans, height, textLeftOffset, textBgRects) {
- var chars = this._textLines[lineIndex],
- charOffset = 0,
- lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(this.ctx, lineIndex)) - this.width / 2,
- lineOffset = this._getSVGLineTopOffset(lineIndex),
- heightOfLine = this._getHeightOfLine(this.ctx, lineIndex);
- for (var i = 0, len = chars.length; i < len; i++) {
- var styleDecl = this._getStyleDeclaration(lineIndex, i) || { };
- textSpans.push(
- this._createTextCharSpan(
- chars[i], styleDecl, lineLeftOffset, lineOffset.lineTop + lineOffset.offset, charOffset));
- var charWidth = this._getWidthOfChar(this.ctx, chars[i], lineIndex, i);
- if (styleDecl.textBackgroundColor) {
- textBgRects.push(
- this._createTextCharBg(
- styleDecl, lineLeftOffset, lineOffset.lineTop, heightOfLine, charWidth, charOffset));
- }
- charOffset += charWidth;
- }
- },
- /**
- * @private
- */
- _getSVGLineTopOffset: function(lineIndex) {
- var lineTopOffset = 0, lastHeight = 0;
- for (var j = 0; j < lineIndex; j++) {
- lineTopOffset += this._getHeightOfLine(this.ctx, j);
- }
- lastHeight = this._getHeightOfLine(this.ctx, j);
- return {
- lineTop: lineTopOffset,
- offset: (this._fontSizeMult - this._fontSizeFraction) * lastHeight / (this.lineHeight * this._fontSizeMult)
- };
- },
- /**
- * @private
- */
- _createTextCharBg: function(styleDecl, lineLeftOffset, lineTopOffset, heightOfLine, charWidth, charOffset) {
- return [
- '\t\t<rect fill="', styleDecl.textBackgroundColor,
- '" x="', toFixed(lineLeftOffset + charOffset, NUM_FRACTION_DIGITS),
- '" y="', toFixed(lineTopOffset - this.height / 2, NUM_FRACTION_DIGITS),
- '" width="', toFixed(charWidth, NUM_FRACTION_DIGITS),
- '" height="', toFixed(heightOfLine / this.lineHeight, NUM_FRACTION_DIGITS),
- '"></rect>\n'
- ].join('');
- },
- /**
- * @private
- */
- _createTextCharSpan: function(_char, styleDecl, lineLeftOffset, lineTopOffset, charOffset) {
- var fillStyles = this.getSvgStyles.call(fabric.util.object.extend({
- visible: true,
- fill: this.fill,
- stroke: this.stroke,
- type: 'text',
- getSvgFilter: fabric.Object.prototype.getSvgFilter
- }, styleDecl));
- return [
- '\t\t\t<tspan x="', toFixed(lineLeftOffset + charOffset, NUM_FRACTION_DIGITS), '" y="',
- toFixed(lineTopOffset - this.height / 2, NUM_FRACTION_DIGITS), '" ',
- (styleDecl.fontFamily ? 'font-family="' + styleDecl.fontFamily.replace(/"/g, '\'') + '" ' : ''),
- (styleDecl.fontSize ? 'font-size="' + styleDecl.fontSize + '" ' : ''),
- (styleDecl.fontStyle ? 'font-style="' + styleDecl.fontStyle + '" ' : ''),
- (styleDecl.fontWeight ? 'font-weight="' + styleDecl.fontWeight + '" ' : ''),
- (styleDecl.textDecoration ? 'text-decoration="' + styleDecl.textDecoration + '" ' : ''),
- 'style="', fillStyles, '">',
- fabric.util.string.escapeXml(_char),
- '</tspan>\n'
- ].join('');
- }
- });
- })();
- /* _TO_SVG_END_ */
- (function(global) {
- 'use strict';
- var fabric = global.fabric || (global.fabric = {});
- /**
- * Textbox class, based on IText, allows the user to resize the text rectangle
- * and wraps lines automatically. Textboxes have their Y scaling locked, the
- * user can only change width. Height is adjusted automatically based on the
- * wrapping of lines.
- * @class fabric.Textbox
- * @extends fabric.IText
- * @mixes fabric.Observable
- * @return {fabric.Textbox} thisArg
- * @see {@link fabric.Textbox#initialize} for constructor definition
- */
- fabric.Textbox = fabric.util.createClass(fabric.IText, fabric.Observable, {
- /**
- * Type of an object
- * @type String
- * @default
- */
- type: 'textbox',
- /**
- * Minimum width of textbox, in pixels.
- * @type Number
- * @default
- */
- minWidth: 20,
- /**
- * Minimum calculated width of a textbox, in pixels.
- * fixed to 2 so that an empty textbox cannot go to 0
- * and is still selectable without text.
- * @type Number
- * @default
- */
- dynamicMinWidth: 2,
- /**
- * Cached array of text wrapping.
- * @type Array
- */
- __cachedLines: null,
- /**
- * Override standard Object class values
- */
- lockScalingY: true,
- /**
- * Override standard Object class values
- */
- lockScalingFlip: true,
- /**
- * Override standard Object class values
- * Textbox needs this on false
- */
- noScaleCache: false,
- /**
- * Constructor. Some scaling related property values are forced. Visibility
- * of controls is also fixed; only the rotation and width controls are
- * made available.
- * @param {String} text Text string
- * @param {Object} [options] Options object
- * @return {fabric.Textbox} thisArg
- */
- initialize: function(text, options) {
- this.callSuper('initialize', text, options);
- this.setControlsVisibility(fabric.Textbox.getTextboxControlVisibility());
- this.ctx = this.objectCaching ? this._cacheContext : fabric.util.createCanvasElement().getContext('2d');
- // add width to this list of props that effect line wrapping.
- this._dimensionAffectingProps.push('width');
- },
- /**
- * Unlike superclass's version of this function, Textbox does not update
- * its width.
- * @param {CanvasRenderingContext2D} ctx Context to use for measurements
- * @private
- * @override
- */
- _initDimensions: function(ctx) {
- if (this.__skipDimension) {
- return;
- }
- if (!ctx) {
- ctx = fabric.util.createCanvasElement().getContext('2d');
- this._setTextStyles(ctx);
- this.clearContextTop();
- }
- // clear dynamicMinWidth as it will be different after we re-wrap line
- this.dynamicMinWidth = 0;
- // wrap lines
- this._textLines = this._splitTextIntoLines(ctx);
- // if after wrapping, the width is smaller than dynamicMinWidth, change the width and re-wrap
- if (this.dynamicMinWidth > this.width) {
- this._set('width', this.dynamicMinWidth);
- }
- // clear cache and re-calculate height
- this._clearCache();
- this.height = this._getTextHeight(ctx);
- },
- /**
- * Generate an object that translates the style object so that it is
- * broken up by visual lines (new lines and automatic wrapping).
- * The original text styles object is broken up by actual lines (new lines only),
- * which is only sufficient for Text / IText
- * @private
- */
- _generateStyleMap: function() {
- var realLineCount = 0,
- realLineCharCount = 0,
- charCount = 0,
- map = {};
- for (var i = 0; i < this._textLines.length; i++) {
- if (this.text[charCount] === '\n' && i > 0) {
- realLineCharCount = 0;
- charCount++;
- realLineCount++;
- }
- else if (this.text[charCount] === ' ' && i > 0) {
- // this case deals with space's that are removed from end of lines when wrapping
- realLineCharCount++;
- charCount++;
- }
- map[i] = { line: realLineCount, offset: realLineCharCount };
- charCount += this._textLines[i].length;
- realLineCharCount += this._textLines[i].length;
- }
- return map;
- },
- /**
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @param {Boolean} [returnCloneOrEmpty=false]
- * @private
- */
- _getStyleDeclaration: function(lineIndex, charIndex, returnCloneOrEmpty) {
- if (this._styleMap) {
- var map = this._styleMap[lineIndex];
- if (!map) {
- return returnCloneOrEmpty ? { } : null;
- }
- lineIndex = map.line;
- charIndex = map.offset + charIndex;
- }
- return this.callSuper('_getStyleDeclaration', lineIndex, charIndex, returnCloneOrEmpty);
- },
- /**
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @param {Object} style
- * @private
- */
- _setStyleDeclaration: function(lineIndex, charIndex, style) {
- var map = this._styleMap[lineIndex];
- lineIndex = map.line;
- charIndex = map.offset + charIndex;
- this.styles[lineIndex][charIndex] = style;
- },
- /**
- * @param {Number} lineIndex
- * @param {Number} charIndex
- * @private
- */
- _deleteStyleDeclaration: function(lineIndex, charIndex) {
- var map = this._styleMap[lineIndex];
- lineIndex = map.line;
- charIndex = map.offset + charIndex;
- delete this.styles[lineIndex][charIndex];
- },
- /**
- * @param {Number} lineIndex
- * @private
- */
- _getLineStyle: function(lineIndex) {
- var map = this._styleMap[lineIndex];
- return this.styles[map.line];
- },
- /**
- * @param {Number} lineIndex
- * @param {Object} style
- * @private
- */
- _setLineStyle: function(lineIndex, style) {
- var map = this._styleMap[lineIndex];
- this.styles[map.line] = style;
- },
- /**
- * @param {Number} lineIndex
- * @private
- */
- _deleteLineStyle: function(lineIndex) {
- var map = this._styleMap[lineIndex];
- delete this.styles[map.line];
- },
- /**
- * Wraps text using the 'width' property of Textbox. First this function
- * splits text on newlines, so we preserve newlines entered by the user.
- * Then it wraps each line using the width of the Textbox by calling
- * _wrapLine().
- * @param {CanvasRenderingContext2D} ctx Context to use for measurements
- * @param {String} text The string of text that is split into lines
- * @returns {Array} Array of lines
- */
- _wrapText: function(ctx, text) {
- var lines = text.split(this._reNewline), wrapped = [], i;
- for (i = 0; i < lines.length; i++) {
- wrapped = wrapped.concat(this._wrapLine(ctx, lines[i], i));
- }
- return wrapped;
- },
- /**
- * Helper function to measure a string of text, given its lineIndex and charIndex offset
- *
- * @param {CanvasRenderingContext2D} ctx
- * @param {String} text
- * @param {number} lineIndex
- * @param {number} charOffset
- * @returns {number}
- * @private
- */
- _measureText: function(ctx, text, lineIndex, charOffset) {
- var width = 0;
- charOffset = charOffset || 0;
- for (var i = 0, len = text.length; i < len; i++) {
- width += this._getWidthOfChar(ctx, text[i], lineIndex, i + charOffset);
- }
- return width;
- },
- /**
- * Wraps a line of text using the width of the Textbox and a context.
- * @param {CanvasRenderingContext2D} ctx Context to use for measurements
- * @param {String} text The string of text to split into lines
- * @param {Number} lineIndex
- * @returns {Array} Array of line(s) into which the given text is wrapped
- * to.
- */
- _wrapLine: function(ctx, text, lineIndex) {
- var lineWidth = 0,
- lines = [],
- line = '',
- words = text.split(' '),
- word = '',
- offset = 0,
- infix = ' ',
- wordWidth = 0,
- infixWidth = 0,
- largestWordWidth = 0,
- lineJustStarted = true,
- additionalSpace = this._getWidthOfCharSpacing();
- for (var i = 0; i < words.length; i++) {
- word = words[i];
- wordWidth = this._measureText(ctx, word, lineIndex, offset);
- offset += word.length;
- lineWidth += infixWidth + wordWidth - additionalSpace;
- if (lineWidth >= this.width && !lineJustStarted) {
- lines.push(line);
- line = '';
- lineWidth = wordWidth;
- lineJustStarted = true;
- }
- else {
- lineWidth += additionalSpace;
- }
- if (!lineJustStarted) {
- line += infix;
- }
- line += word;
- infixWidth = this._measureText(ctx, infix, lineIndex, offset);
- offset++;
- lineJustStarted = false;
- // keep track of largest word
- if (wordWidth > largestWordWidth) {
- largestWordWidth = wordWidth;
- }
- }
- i && lines.push(line);
- if (largestWordWidth > this.dynamicMinWidth) {
- this.dynamicMinWidth = largestWordWidth - additionalSpace;
- }
- return lines;
- },
- /**
- * Gets lines of text to render in the Textbox. This function calculates
- * text wrapping on the fly everytime it is called.
- * @returns {Array} Array of lines in the Textbox.
- * @override
- */
- _splitTextIntoLines: function(ctx) {
- ctx = ctx || this.ctx;
- var originalAlign = this.textAlign;
- this._styleMap = null;
- ctx.save();
- this._setTextStyles(ctx);
- this.textAlign = 'left';
- var lines = this._wrapText(ctx, this.text);
- this.textAlign = originalAlign;
- ctx.restore();
- this._textLines = lines;
- this._styleMap = this._generateStyleMap();
- return lines;
- },
- /**
- * When part of a group, we don't want the Textbox's scale to increase if
- * the group's increases. That's why we reduce the scale of the Textbox by
- * the amount that the group's increases. This is to maintain the effective
- * scale of the Textbox at 1, so that font-size values make sense. Otherwise
- * the same font-size value would result in different actual size depending
- * on the value of the scale.
- * @param {String} key
- * @param {*} value
- */
- setOnGroup: function(key, value) {
- if (key === 'scaleX') {
- this.set('scaleX', Math.abs(1 / value));
- this.set('width', (this.get('width') * value) /
- (typeof this.__oldScaleX === 'undefined' ? 1 : this.__oldScaleX));
- this.__oldScaleX = value;
- }
- },
- /**
- * Returns 2d representation (lineIndex and charIndex) of cursor (or selection start).
- * Overrides the superclass function to take into account text wrapping.
- *
- * @param {Number} [selectionStart] Optional index. When not given, current selectionStart is used.
- */
- get2DCursorLocation: function(selectionStart) {
- if (typeof selectionStart === 'undefined') {
- selectionStart = this.selectionStart;
- }
- var numLines = this._textLines.length,
- removed = 0;
- for (var i = 0; i < numLines; i++) {
- var line = this._textLines[i],
- lineLen = line.length;
- if (selectionStart <= removed + lineLen) {
- return {
- lineIndex: i,
- charIndex: selectionStart - removed
- };
- }
- removed += lineLen;
- if (this.text[removed] === '\n' || this.text[removed] === ' ') {
- removed++;
- }
- }
- return {
- lineIndex: numLines - 1,
- charIndex: this._textLines[numLines - 1].length
- };
- },
- /**
- * Overrides superclass function and uses text wrapping data to get cursor
- * boundary offsets instead of the array of chars.
- * @param {Array} chars Unused
- * @param {String} typeOfBoundaries Can be 'cursor' or 'selection'
- * @returns {Object} Object with 'top', 'left', and 'lineLeft' properties set.
- */
- _getCursorBoundariesOffsets: function(chars, typeOfBoundaries) {
- var topOffset = 0,
- leftOffset = 0,
- cursorLocation = this.get2DCursorLocation(),
- lineChars = this._textLines[cursorLocation.lineIndex].split(''),
- lineLeftOffset = this._getLineLeftOffset(this._getLineWidth(this.ctx, cursorLocation.lineIndex));
- for (var i = 0; i < cursorLocation.charIndex; i++) {
- leftOffset += this._getWidthOfChar(this.ctx, lineChars[i], cursorLocation.lineIndex, i);
- }
- for (i = 0; i < cursorLocation.lineIndex; i++) {
- topOffset += this._getHeightOfLine(this.ctx, i);
- }
- if (typeOfBoundaries === 'cursor') {
- topOffset += (1 - this._fontSizeFraction) * this._getHeightOfLine(this.ctx, cursorLocation.lineIndex)
- / this.lineHeight - this.getCurrentCharFontSize(cursorLocation.lineIndex, cursorLocation.charIndex)
- * (1 - this._fontSizeFraction);
- }
- return {
- top: topOffset,
- left: leftOffset,
- lineLeft: lineLeftOffset
- };
- },
- getMinWidth: function() {
- return Math.max(this.minWidth, this.dynamicMinWidth);
- },
- /**
- * Returns object representation of an instance
- * @method toObject
- * @param {Array} [propertiesToInclude] Any properties that you might want to additionally include in the output
- * @return {Object} object representation of an instance
- */
- toObject: function(propertiesToInclude) {
- return this.callSuper('toObject', ['minWidth'].concat(propertiesToInclude));
- }
- });
- /**
- * Returns fabric.Textbox instance from an object representation
- * @static
- * @memberOf fabric.Textbox
- * @param {Object} object Object to create an instance from
- * @param {Function} [callback] Callback to invoke when an fabric.Textbox instance is created
- * @param {Boolean} [forceAsync] Force an async behaviour trying to create pattern first
- * @return {fabric.Textbox} instance of fabric.Textbox
- */
- fabric.Textbox.fromObject = function(object, callback, forceAsync) {
- return fabric.Object._fromObject('Textbox', object, callback, forceAsync, 'text');
- };
- /**
- * Returns the default controls visibility required for Textboxes.
- * @returns {Object}
- */
- fabric.Textbox.getTextboxControlVisibility = function() {
- return {
- tl: false,
- tr: false,
- br: false,
- bl: false,
- ml: true,
- mt: false,
- mr: true,
- mb: false,
- mtr: true
- };
- };
- })(typeof exports !== 'undefined' ? exports : this);
- (function() {
- /**
- * Override _setObjectScale and add Textbox specific resizing behavior. Resizing
- * a Textbox doesn't scale text, it only changes width and makes text wrap automatically.
- */
- var setObjectScaleOverridden = fabric.Canvas.prototype._setObjectScale;
- fabric.Canvas.prototype._setObjectScale = function(localMouse, transform,
- lockScalingX, lockScalingY, by, lockScalingFlip, _dim) {
- var t = transform.target;
- if (t instanceof fabric.Textbox) {
- var w = t.width * ((localMouse.x / transform.scaleX) / (t.width + t.strokeWidth));
- if (w >= t.getMinWidth()) {
- t.set('width', w);
- return true;
- }
- }
- else {
- return setObjectScaleOverridden.call(fabric.Canvas.prototype, localMouse, transform,
- lockScalingX, lockScalingY, by, lockScalingFlip, _dim);
- }
- };
- /**
- * Sets controls of this group to the Textbox's special configuration if
- * one is present in the group. Deletes _controlsVisibility otherwise, so that
- * it gets initialized to default value at runtime.
- */
- fabric.Group.prototype._refreshControlsVisibility = function() {
- if (typeof fabric.Textbox === 'undefined') {
- return;
- }
- for (var i = this._objects.length; i--;) {
- if (this._objects[i] instanceof fabric.Textbox) {
- this.setControlsVisibility(fabric.Textbox.getTextboxControlVisibility());
- return;
- }
- }
- };
- fabric.util.object.extend(fabric.Textbox.prototype, /** @lends fabric.IText.prototype */ {
- /**
- * @private
- */
- _removeExtraneousStyles: function() {
- for (var prop in this._styleMap) {
- if (!this._textLines[prop]) {
- delete this.styles[this._styleMap[prop].line];
- }
- }
- },
- /**
- * Inserts style object for a given line/char index
- * @param {Number} lineIndex Index of a line
- * @param {Number} charIndex Index of a char
- * @param {Object} [style] Style object to insert, if given
- */
- insertCharStyleObject: function(lineIndex, charIndex, style) {
- // adjust lineIndex and charIndex
- var map = this._styleMap[lineIndex];
- lineIndex = map.line;
- charIndex = map.offset + charIndex;
- fabric.IText.prototype.insertCharStyleObject.apply(this, [lineIndex, charIndex, style]);
- },
- /**
- * Inserts new style object
- * @param {Number} lineIndex Index of a line
- * @param {Number} charIndex Index of a char
- * @param {Boolean} isEndOfLine True if it's end of line
- */
- insertNewlineStyleObject: function(lineIndex, charIndex, isEndOfLine) {
- // adjust lineIndex and charIndex
- var map = this._styleMap[lineIndex];
- lineIndex = map.line;
- charIndex = map.offset + charIndex;
- fabric.IText.prototype.insertNewlineStyleObject.apply(this, [lineIndex, charIndex, isEndOfLine]);
- },
- /**
- * Shifts line styles up or down. This function is slightly different than the one in
- * itext_behaviour as it takes into account the styleMap.
- *
- * @param {Number} lineIndex Index of a line
- * @param {Number} offset Can be -1 or +1
- */
- shiftLineStyles: function(lineIndex, offset) {
- // shift all line styles by 1 upward
- var map = this._styleMap[lineIndex];
- // adjust line index
- lineIndex = map.line;
- fabric.IText.prototype.shiftLineStyles.call(this, lineIndex, offset);
- },
- /**
- * Figure out programatically the text on previous actual line (actual = separated by \n);
- *
- * @param {Number} lIndex
- * @returns {String}
- * @private
- */
- _getTextOnPreviousLine: function(lIndex) {
- var textOnPreviousLine = this._textLines[lIndex - 1];
- while (this._styleMap[lIndex - 2] && this._styleMap[lIndex - 2].line === this._styleMap[lIndex - 1].line) {
- textOnPreviousLine = this._textLines[lIndex - 2] + textOnPreviousLine;
- lIndex--;
- }
- return textOnPreviousLine;
- },
- /**
- * Removes style object
- * @param {Boolean} isBeginningOfLine True if cursor is at the beginning of line
- * @param {Number} [index] Optional index. When not given, current selectionStart is used.
- */
- removeStyleObject: function(isBeginningOfLine, index) {
- var cursorLocation = this.get2DCursorLocation(index),
- map = this._styleMap[cursorLocation.lineIndex],
- lineIndex = map.line,
- charIndex = map.offset + cursorLocation.charIndex;
- this._removeStyleObject(isBeginningOfLine, cursorLocation, lineIndex, charIndex);
- }
- });
- })();
- (function() {
- var override = fabric.IText.prototype._getNewSelectionStartFromOffset;
- /**
- * Overrides the IText implementation and adjusts character index as there is not always a linebreak
- *
- * @param {Number} mouseOffset
- * @param {Number} prevWidth
- * @param {Number} width
- * @param {Number} index
- * @param {Number} jlen
- * @returns {Number}
- */
- fabric.IText.prototype._getNewSelectionStartFromOffset = function(mouseOffset, prevWidth, width, index, jlen) {
- index = override.call(this, mouseOffset, prevWidth, width, index, jlen);
- // the index passed into the function is padded by the amount of lines from _textLines (to account for \n)
- // we need to remove this padding, and pad it by actual lines, and / or spaces that are meant to be there
- var tmp = 0,
- removed = 0;
- // account for removed characters
- for (var i = 0; i < this._textLines.length; i++) {
- tmp += this._textLines[i].length;
- if (tmp + removed >= index) {
- break;
- }
- if (this.text[tmp + removed] === '\n' || this.text[tmp + removed] === ' ') {
- removed++;
- }
- }
- return index - i + removed;
- };
- })();
- (function() {
- if (typeof document !== 'undefined' && typeof window !== 'undefined') {
- return;
- }
- var DOMParser = require('xmldom').DOMParser,
- URL = require('url'),
- HTTP = require('http'),
- HTTPS = require('https'),
- Canvas = require('canvas'),
- Image = require('canvas').Image;
- /** @private */
- function request(url, encoding, callback) {
- var oURL = URL.parse(url);
- // detect if http or https is used
- if ( !oURL.port ) {
- oURL.port = ( oURL.protocol.indexOf('https:') === 0 ) ? 443 : 80;
- }
- // assign request handler based on protocol
- var reqHandler = (oURL.protocol.indexOf('https:') === 0 ) ? HTTPS : HTTP,
- req = reqHandler.request({
- hostname: oURL.hostname,
- port: oURL.port,
- path: oURL.path,
- method: 'GET'
- }, function(response) {
- var body = '';
- if (encoding) {
- response.setEncoding(encoding);
- }
- response.on('end', function () {
- callback(body);
- });
- response.on('data', function (chunk) {
- if (response.statusCode === 200) {
- body += chunk;
- }
- });
- });
- req.on('error', function(err) {
- if (err.errno === process.ECONNREFUSED) {
- fabric.log('ECONNREFUSED: connection refused to ' + oURL.hostname + ':' + oURL.port);
- }
- else {
- fabric.log(err.message);
- }
- callback(null);
- });
- req.end();
- }
- /** @private */
- function requestFs(path, callback) {
- var fs = require('fs');
- fs.readFile(path, function (err, data) {
- if (err) {
- fabric.log(err);
- throw err;
- }
- else {
- callback(data);
- }
- });
- }
- fabric.util.loadImage = function(url, callback, context) {
- function createImageAndCallBack(data) {
- if (data) {
- img.src = new Buffer(data, 'binary');
- // preserving original url, which seems to be lost in node-canvas
- img._src = url;
- callback && callback.call(context, img);
- }
- else {
- img = null;
- callback && callback.call(context, null, true);
- }
- }
- var img = new Image();
- if (url && (url instanceof Buffer || url.indexOf('data') === 0)) {
- img.src = img._src = url;
- callback && callback.call(context, img);
- }
- else if (url && url.indexOf('http') !== 0) {
- requestFs(url, createImageAndCallBack);
- }
- else if (url) {
- request(url, 'binary', createImageAndCallBack);
- }
- else {
- callback && callback.call(context, url);
- }
- };
- fabric.loadSVGFromURL = function(url, callback, reviver) {
- url = url.replace(/^\n\s*/, '').replace(/\?.*$/, '').trim();
- if (url.indexOf('http') !== 0) {
- requestFs(url, function(body) {
- fabric.loadSVGFromString(body.toString(), callback, reviver);
- });
- }
- else {
- request(url, '', function(body) {
- fabric.loadSVGFromString(body, callback, reviver);
- });
- }
- };
- fabric.loadSVGFromString = function(string, callback, reviver) {
- var doc = new DOMParser().parseFromString(string);
- fabric.parseSVGDocument(doc.documentElement, function(results, options) {
- callback && callback(results, options);
- }, reviver);
- };
- fabric.util.getScript = function(url, callback) {
- request(url, '', function(body) {
- // eslint-disable-next-line no-eval
- eval(body);
- callback && callback();
- });
- };
- // fabric.util.createCanvasElement = function(_, width, height) {
- // return new Canvas(width, height);
- // }
- /**
- * Only available when running fabric on node.js
- * @param {Number} width Canvas width
- * @param {Number} height Canvas height
- * @param {Object} [options] Options to pass to FabricCanvas.
- * @param {Object} [nodeCanvasOptions] Options to pass to NodeCanvas.
- * @return {Object} wrapped canvas instance
- */
- fabric.createCanvasForNode = function(width, height, options, nodeCanvasOptions) {
- nodeCanvasOptions = nodeCanvasOptions || options;
- var canvasEl = fabric.document.createElement('canvas'),
- nodeCanvas = new Canvas(width || 600, height || 600, nodeCanvasOptions),
- nodeCacheCanvas = new Canvas(width || 600, height || 600, nodeCanvasOptions);
- // jsdom doesn't create style on canvas element, so here be temp. workaround
- canvasEl.style = { };
- canvasEl.width = nodeCanvas.width;
- canvasEl.height = nodeCanvas.height;
- options = options || { };
- options.nodeCanvas = nodeCanvas;
- options.nodeCacheCanvas = nodeCacheCanvas;
- var FabricCanvas = fabric.Canvas || fabric.StaticCanvas,
- fabricCanvas = new FabricCanvas(canvasEl, options);
- fabricCanvas.nodeCanvas = nodeCanvas;
- fabricCanvas.nodeCacheCanvas = nodeCacheCanvas;
- fabricCanvas.contextContainer = nodeCanvas.getContext('2d');
- fabricCanvas.contextCache = nodeCacheCanvas.getContext('2d');
- fabricCanvas.Font = Canvas.Font;
- return fabricCanvas;
- };
- var originaInitStatic = fabric.StaticCanvas.prototype._initStatic;
- fabric.StaticCanvas.prototype._initStatic = function(el, options) {
- el = el || fabric.document.createElement('canvas');
- this.nodeCanvas = new Canvas(el.width, el.height);
- this.nodeCacheCanvas = new Canvas(el.width, el.height);
- originaInitStatic.call(this, el, options);
- this.contextContainer = this.nodeCanvas.getContext('2d');
- this.contextCache = this.nodeCacheCanvas.getContext('2d');
- this.Font = Canvas.Font;
- };
- /** @ignore */
- fabric.StaticCanvas.prototype.createPNGStream = function() {
- return this.nodeCanvas.createPNGStream();
- };
- fabric.StaticCanvas.prototype.createJPEGStream = function(opts) {
- return this.nodeCanvas.createJPEGStream(opts);
- };
- fabric.StaticCanvas.prototype._initRetinaScaling = function() {
- if (!this._isRetinaScaling()) {
- return;
- }
- this.lowerCanvasEl.setAttribute('width', this.width * fabric.devicePixelRatio);
- this.lowerCanvasEl.setAttribute('height', this.height * fabric.devicePixelRatio);
- this.nodeCanvas.width = this.width * fabric.devicePixelRatio;
- this.nodeCanvas.height = this.height * fabric.devicePixelRatio;
- this.contextContainer.scale(fabric.devicePixelRatio, fabric.devicePixelRatio);
- return this;
- };
- if (fabric.Canvas) {
- fabric.Canvas.prototype._initRetinaScaling = fabric.StaticCanvas.prototype._initRetinaScaling;
- }
- var origSetBackstoreDimension = fabric.StaticCanvas.prototype._setBackstoreDimension;
- fabric.StaticCanvas.prototype._setBackstoreDimension = function(prop, value) {
- origSetBackstoreDimension.call(this, prop, value);
- this.nodeCanvas[prop] = value;
- return this;
- };
- if (fabric.Canvas) {
- fabric.Canvas.prototype._setBackstoreDimension = fabric.StaticCanvas.prototype._setBackstoreDimension;
- }
- })();
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